def find_org_bones(self, bone):
        bones = super().find_org_bones(bone)

        for b in self.get_bone(bones.main[2]).bone.children:
            if not b.use_connect and not b.children and not is_rig_base_bone(
                    self.obj, b.name):
                bones.heel = b.name
                break
        else:
            self.raise_error("Heel bone not found.")

        return bones
Exemple #2
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def bone_siblings(obj, bone):
    """ Returns a list of the siblings of the given bone.
        This requires that the bones has a parent.
    """
    parent = obj.data.bones[bone].parent

    if parent is None:
        return []

    bones = []

    for b in parent.children:
        if b.name != bone and not is_rig_base_bone(obj, b.name):
            bones += [b.name]

    return bones