def game_setup(settings): _DEV_HUMAN_PLAYERS = 6 game_board = board.generate_empty_board() game_master = risk.game_master.GameMaster(game_board, settings) game_master.generate_human_players(_DEV_HUMAN_PLAYERS) game_master.add_end_turn_callback(end_turn_debug_print) return game_master
def game_setup(settings): _DEV_HUMAN_PLAYERS = 1 game_board = board.generate_empty_board() #game_board = board.generate_mini_board() game_master = risk.game_master.GameMaster(game_board, settings) game_master.generate_players(_DEV_HUMAN_PLAYERS, settings.cli) game_master.add_end_turn_callback(end_turn_debug_print) # dev board.dev_random_assign_owners(game_master) return game_master