def test_look_object_equipped_shield(): game = Game() game.load("games/LookTest.xml") game.pickup("shield") game.equip("shield") assert game.look_at( "shield") == "Just a lousy shield. You have it equipped"
def test_reequip_shield(): game = Game() game.load("games/EquipTest.xml") game.pickup("shield+1") game.pickup("shield+2") game.equip("shield+1") assert game.equip("shield+2") == "You equipped your shield+2" message = "You look in your backpack:" \ + "\n\tYou have a shield+1" assert game.search("backpack") == message
def test_search_backpack_full(): game = Game() game.load("games/SearchTest.xml") game.pickup("sword") game.pickup("amulet") game.pickup("shield") message = "You look in your backpack:" \ + "\n\tYou have a sword" \ + "\n\tYou have a amulet" \ + "\n\tYou have a shield" assert game.search("backpack") == message
def test_look_object_switch_equipped_weapon(): game = Game() game.load("games/LookTest.xml") game.pickup("sword") game.pickup("sword2") game.equip("sword") assert game.look_at("sword") == "Just a lousy sword. You have it equipped" assert game.look_at("sword2") == "Another sword" game.equip("sword2") assert game.look_at("sword") == "Just a lousy sword" assert game.look_at("sword2") == "Another sword. You have it equipped"
def test_look_object_in_backpack(): game = Game() game.load("games/LookTest.xml") game.pickup("sword") assert game.look_at("sword") == "Just a lousy sword"
def test_cannot_equip(): game = Game() game.load("games/EquipTest.xml") game.pickup("amulet") assert game.equip("amulet") == "You can't equip amulet"
def test_equip_equipped_shield(): game = Game() game.load("games/EquipTest.xml") game.pickup("shield+1") game.equip("shield+1") assert game.equip("shield+1") == "shield+1 is already equipped"
def test_equip_shield(): game = Game() game.load("games/EquipTest.xml") game.pickup("shield+1") assert game.equip("shield+1") == "You equipped your shield+1"
def test_equip_weapon(): game = Game() game.load("games/EquipTest.xml") game.pickup("sword+1") assert game.equip("sword+1") == "You equipped your sword+1"
def test_search_backpack_emptied(): game = Game() game.load("games/SearchTest.xml") game.pickup("sword") game.equip("sword") assert game.search("backpack") == "You look in your backpack:"
def test_pick_up_nonexistent(): game = Game() game.load("games/LookTest.xml") assert game.pickup("nonexistent") == "Cannot pickup nonexistent"
def test_pick_up_from_dead_enemy(): game = Game() game.load("games/LookTest.xml") game.fight("Enemy1") assert game.pickup("ring") == "You just picked up a ring"
def test_pick_up_from_alive_enemy(): game = Game() game.load("games/LookTest.xml") assert game.pickup("ring") == "Cannot pickup ring"
def test_already_picked_up(): game = Game() game.load("games/LookTest.xml") game.pickup("sword") assert game.pickup("swoRd") == "Cannot pickup swoRd"
def test_basic_pickup(): game = Game() game.load("games/LookTest.xml") assert game.pickup("swoRd") == "You just picked up a swoRd"
def test_look_object_not_equipped_amulet(): game = Game() game.load("games/LookTest.xml") game.pickup("amulet") game.equip("amulet") assert game.look_at("amulet") == "Pretty amulet"