def build_msg(self, angle):
   msg = MotorCommand()
   msg.joint_name = self.args["name"]
   msg.position = angle
   # IF speed and acceleration is more than 1 default motor speed will be used
   msg.speed = 2
   msg.acceleration = 2
   return msg
Exemple #2
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 def build_msg(self, angle):
     msg = MotorCommand()
     msg.joint_name = self.args["name"]
     msg.position = angle
     # IF speed and acceleration is more than 1 default motor speed will be used
     msg.speed = 2
     msg.acceleration = 2
     return msg
Exemple #3
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  def msg_angle(self, angle=None):
    """Builds a message given the target angle."""
    msg = MotorCommand()
    msg.joint_name = self.motor_entry['name']+"@"+self.motor_entry['topic']

    msg.position = self._saturatedAngle(angle or self.target)
    # Default values are set here, if speed or acceleration are not found in
    # the motor entry.
    if 'speed' in self.motor_entry.keys():
        msg.speed = self.motor_entry['speed'] / 10.0
    else:
        msg.speed = 2
    if 'acceleration' in self.motor_entry.keys():
        msg.acceleration = self.motor_entry['acceleration'] / 2.0
    else:
        msg.acceleration = 2
    return msg
Exemple #4
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    def msg_angle(self, angle=None):
        """Builds a message given the target angle."""
        msg = MotorCommand()
        msg.joint_name = self.motor_entry['name']+"@"+self.motor_entry['topic']

        msg.position = self._saturatedAngle(angle or self.target)
        # Default values are set here, if speed or acceleration are not found in
        # the motor entry.
        if 'speed' in self.motor_entry.keys():
                msg.speed = self.motor_entry['speed'] / 10.0
        else:
                msg.speed = 2
        if 'acceleration' in self.motor_entry.keys():
                msg.acceleration = self.motor_entry['acceleration'] / 2.0
        else:
                msg.acceleration = 2
        return msg