def test_addClassToLegend(self): """Test we can add a class to the map legend.""" myLayer, _ = loadLayer('test_shakeimpact.shp') myMapLegend = MapLegend(myLayer) myColour = QtGui.QColor(12, 34, 126) myMapLegend.addClassToLegend(myColour, theMin=None, theMax=None, theCategory=None, theLabel='bar') myMapLegend.addClassToLegend(myColour, theMin=None, theMax=None, theCategory=None, theLabel='foo') myPath = unique_filename(prefix='addClassToLegend', suffix='.png', dir=temp_dir('test')) myMapLegend.getLegend().save(myPath, 'PNG') LOGGER.debug(myPath) # As we have discovered, different versions of Qt and # OS platforms cause different output, so place any other possible # variants in the safe_qgis/test_data/test_images/ dir e.g. # addClassToLegend-variantUbuntu13.04.png myTolerance = 0 # to allow for version number changes in disclaimer myFlag, myMessage = checkImages('addClassToLegend.png', myPath, myTolerance) myMessage += ('\nWe want these images to match, if they do already ' 'copy the test image generated to create a new control ' 'image.') assert myFlag, myMessage
def test_addClassToLegend(self): """Test we can add a class to the map legend.""" myLayer, _ = loadLayer('test_shakeimpact.shp') myMapLegend = MapLegend(myLayer) myColour = QtGui.QColor(12, 34, 126) myMapLegend.addClassToLegend(myColour, theMin=None, theMax=None, theCategory=None, theLabel='bar') myMapLegend.addClassToLegend(myColour, theMin=None, theMax=None, theCategory=None, theLabel='foo') myPath = unique_filename(prefix='addClassToLegend', suffix='.png', dir=temp_dir('test')) myMapLegend.getLegend().save(myPath, 'PNG') LOGGER.debug(myPath) # As we have discovered, different versions of Qt and # OS platforms cause different output, so myControlImages is a list # of 'known good' renders. myControlImages = ['getClassToLegend.png', 'getClassToLegend-variantWindosVistaSP2-32.png', 'getClassToLegend-variantUB12.04-64.png', 'getClassToLegend-variantUB11.04-64.png', 'getClassToLegend-variantJenkins.png'] myTolerance = 0 # to allow for version number changes in disclaimer myFlag, myMessage = checkImages(myControlImages, myPath, myTolerance) myMessage += ('\nWe want these images to match, if they do already ' 'copy the test image generated to create a new control image.') assert myFlag, myMessage
def test_addClassToLegend(self): """Test we can add a class to the map legend.""" myLayer, _ = loadLayer('test_shakeimpact.shp') myMapLegend = MapLegend(myLayer) myColour = QtGui.QColor(12, 34, 126) myMapLegend.addClassToLegend(myColour, theMin=None, theMax=None, theCategory=None, theLabel='bar') myMapLegend.addClassToLegend(myColour, theMin=None, theMax=None, theCategory=None, theLabel='foo') myPath = unique_filename(prefix='addClassToLegend', suffix='.png', dir=temp_dir('test')) myMapLegend.getLegend().save(myPath, 'PNG') LOGGER.debug(myPath) # As we have discovered, different versions of Qt and # OS platforms cause different output, so myControlImages is a list # of 'known good' renders. myControlImages = [ 'getClassToLegend.png', 'getClassToLegend-variantWindosVistaSP2-32.png', 'getClassToLegend-variantUB12.04-64.png', 'getClassToLegend-variantUB11.04-64.png', 'getClassToLegend-variantJenkins.png' ] myTolerance = 0 # to allow for version number changes in disclaimer myFlag, myMessage = checkImages(myControlImages, myPath, myTolerance) myMessage += ( '\nWe want these images to match, if they do already ' 'copy the test image generated to create a new control image.') assert myFlag, myMessage