def main():
  import sys, traceback
  from fn import Fn
  from sand import Sand
  from modules.helpers import get_colors

  sand = Sand(SIZE)
  sand.set_bg(BG)
  sand.set_rgba(FRONT)

  colors = get_colors('../colors/dark_cyan_white_black2.gif')
  nc = len(colors)

  fn = Fn(prefix='./res/', postfix='.png')
  si = spline_iterator()

  while True:
    try:
      itt, w, xy = next(si)
      rgba = colors[w%nc] + [0.0005]
      sand.set_rgba(rgba)
      sand.paint_dots(xy)
      if not itt%(40000):
        print(itt)
        sand.write_to_png(fn.name(), GAMMA)
    except Exception as e:
      print(e)
      sand.write_to_png(fn.name(), GAMMA)
      traceback.print_exc(file=sys.stdout)
Exemple #2
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def main():
    import sys, traceback
    from fn import Fn
    from sand import Sand
    from modules.helpers import get_colors

    sand = Sand(SIZE)
    sand.set_bg(BG)
    sand.set_rgba(FRONT)

    colors = get_colors('../colors/dark_cyan_white_black2.gif')
    nc = len(colors)

    fn = Fn(prefix='./res/', postfix='.png')
    si = spline_iterator()

    while True:
        try:
            itt, w, xy = next(si)
            rgba = colors[w % nc] + [0.0005]
            sand.set_rgba(rgba)
            sand.paint_dots(xy)
            if not itt % (40000):
                print(itt)
                sand.write_to_png(fn.name(), GAMMA)
        except Exception as e:
            print(e)
            sand.write_to_png(fn.name(), GAMMA)
            traceback.print_exc(file=sys.stdout)
Exemple #3
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def main():

    parser = argparse.ArgumentParser()
    parser.add_argument('--4-int-colour-list', nargs='+', type=int)

    import sys, traceback
    from fn import Fn
    from sand import Sand

    rgba_list = parser.parse_args()._get_args()

    sand = Sand(SIZE)
    sand.set_bg(BG)
    sand.set_rgba(rgba_list)

    fn = Fn(prefix='./res/', postfix='.png')
    si = spline_iterator()

    while True:
        try:
            itt, xy = next(si)
            sand.paint_dots(xy)
            if not itt % (5000 * GRID_Y):
                print(itt)
                sand.write_to_png(fn.name(), GAMMA)
        except Exception as e:
            print(e)
            sand.write_to_png(fn.name(), GAMMA)
            traceback.print_exc(file=sys.stdout)
Exemple #4
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def main():
    from modules.boids import B
    from sand import Sand

    from fn import Fn

    fn = Fn(prefix='./res/', postfix='.png')

    sand = Sand(SIZE)
    sand.set_bg(BACK)
    sand.set_rgba(FRONT)

    b = B(INIT_NUM, SIZE, STP)

    for itt in range(1000000):

        b.step(separation=SEPARATION, cohesion=COHESION, alignment=ALIGNMENT)

        xy = b.xy
        for i, nearby in enumerate(b.get_nearby()):
            if not nearby:
                continue
            start = zeros((len(nearby), 2))
            start[:, 0] = xy[i, 0]
            start[:, 1] = xy[i, 1]
            stop = xy[nearby, :]
            g = GRAINS * ones(len(nearby), 'int')
            sand.paint_strokes(start, stop, g)

        if not itt % DRAW_ITT:
            name = fn.name()
            print(itt, name)
            sand.write_to_png(name)
Exemple #5
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def main():
  from modules.fracture import Fracture
  from numpy.random import random
  from numpy import linspace
  from iutils.random import darts_rect
  from time import time

  from numpy.random import seed

  from sand import Sand

  from fn import Fn
  fn = Fn(prefix='./res/')


  sand = Sand(SIZE)
  sand.set_bg(BACK)
  sand.set_rgba(FRONT)

  seed(1)

  start = time()

  initial_sources = darts_rect(
      SOURCES,
      0.5, 0.5,
      1.0-2.0*EDGE, 1.0-2.0*EDGE,
      FRAC_STP
      )

  F = Fracture(
      FRAC_DOT,
      FRAC_DST,
      FRAC_STP,
      initial_sources=initial_sources,
      zone_leap=ZONE_LEAP,
      nmax=NMAX
      )

  for _ in range(INIT_FRACS):
    F.blow(1, EDGE+random((1, 2))*(1.0-2.0*EDGE))

  while True:
    res = F.step()
    F.frac_front(factor=SPAWN_FACTOR, angle=SPAWN_ANGLE, dbg=DBG)

    if not F.itt % ITT or not res:
      print('itt', F.itt, 'num', F.num, 'fnum', F.fnum, 'anum', F.anum, 'time', time()-start)

    if not res:
      print('done')
      break

  show(sand, F)
  name = fn.name()+'.png'
  print(name)
  sand.write_to_png(name)
Exemple #6
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def main():
    sand = Sand(SIZE)
    sand.set_bg(BG)
    sand.set_rgba(FRONT)
    fn = Fn(prefix='./res/', postfix='.png')

    for index, spline in enumerate(spline_iterator()):
        sand.paint_dots(spline)
        if not index % SIZE:
            print('Iteration {}'.format(index))
    sand.write_to_png(fn.name(), GAMMA)
Exemple #7
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def main():
    from sand import Sand
    from fn import Fn

    sand = Sand(SIZE)
    sand.set_bg(BACK)
    sand.set_rgba(FRONT)
    fn = Fn(prefix='./res/', postfix='.png')

    run(sand)
    name = fn.name()
    sand.write_to_png(name, GAMMA)
def main():

  from sand import Sand

  size = 1000

  s = Sand(size)

  s.set_bg(BACK)

  t = time()
  aa = random((1000000,2))
  aa[:,0]*=0.5

  bb = random((1000000,2))
  bb[:,1]*=0.5

  cc = random((1000000,2))*0.5
  cc[:,0] += 0.1

  s.paint_dots(aa, GREEN)
  s.paint_dots(bb, BLUE)
  s.paint_dots(cc, RED)
  s.write_to_png('./out.png')
  t1 = time()-t
  print('time', t1)

  from iutils.render import Render

  render = Render(size, BACK, FRONT)

  t = time()
  render.set_front(GREEN)
  for x,y in aa:
    render.dot(x,y)

  render.set_front(BLUE)
  for x,y in bb:
    render.dot(x,y)

  render.set_front(RED)
  for x,y in cc:
    render.dot(x,y)

  render.write_to_png('./out2.png')
  t2 = time()-t
  print('time2', t2)

  print('speedup', t2/t1)
Exemple #9
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def main():
    from sand import Sand
    from fn import Fn

    from iutils.ioOBJ import export_2d as export

    sand = Sand(SIZE)
    sand.set_bg(BACK)
    sand.set_rgba(FRONT)
    fn = Fn(prefix='./res/')

    vertices, lines = write(sand)
    name = fn.name()
    sand.write_to_png(name + '.png', GAMMA)

    export('glyphs', name + '.2obj', verts=vertices, lines=lines)
Exemple #10
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def main():
  import sys, traceback
  from fn import Fn
  from sand import Sand
  from modules.helpers import get_colors

  sand = Sand(SIZE)
  sand.set_bg(BG)
  sand.set_rgba(FRONT)

  colors = get_colors('colors/dark_cyan_white_black.gif')
  nc = len(colors)

  fn = Fn(prefix='./res/', postfix='.png')
  si = spline_iterator()

  while True:
    try:
      itt, w, xy = next(si)
      rgba = colors[w%nc] + [0.005]
      sand.set_rgba(rgba)
      sand.paint_dots(xy)
      if not itt%(50):
        print("ci:"+str(itt))
      if not itt%(5000):
        if os.path.isfile("./res/dump1.png"):
          print("printing to dump2:"+str(itt))
          sand.write_to_png("./res/dump2.png", GAMMA)
          os.remove("./res/dump1.png")
        else:
          print("printing to dump1:"+str(itt))
          sand.write_to_png("./res/dump1.png", GAMMA)
          if os.path.isfile("./res/dump2.png"):
            os.remove("./res/dump2.png")
    except Exception as e:
      print(e)
      sand.write_to_png("./res/current.png", GAMMA)
      traceback.print_exc(file=sys.stdout)
Exemple #11
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def main():
    import sys, traceback
    from fn import Fn
    from sand import Sand

    sand = Sand(SIZE)
    sand.set_bg(BG)
    sand.set_rgba(FRONT)

    fn = Fn(prefix='./res/', postfix='.png')
    si = spline_iterator()

    while True:
        try:
            itt, xy = next(si)
            sand.paint_dots(xy)
            if not itt % (500 * GRID_Y):
                print(itt)
                sand.write_to_png("./res/currenrt.png", GAMMA)
        except Exception as e:
            print(e)
            sand.write_to_png(fn.name(), GAMMA)
            traceback.print_exc(file=sys.stdout)
def main():
  import sys, traceback
  from fn import Fn
  from sand import Sand

  sand = Sand(SIZE)
  sand.set_bg(BG)
  sand.set_rgba(FRONT)

  fn = Fn(prefix='./res/', postfix='.png')
  si = spline_iterator()

  while True:
    try:
      itt, xy = next(si)
      sand.paint_dots(xy)
      if not itt%(500*GRID_Y):
        print(itt)
        sand.write_to_png(fn.name(), GAMMA)
    except Exception as e:
      print(e)
      sand.write_to_png(fn.name(), GAMMA)
      traceback.print_exc(file=sys.stdout)
def random_dots():
  size = 1000
  num = 10000000

  s = Sand(size)

  s.set_bg(BACK)

  aa = random((num,2))
  aa[:,0]*=0.5

  bb = random((num,2))
  bb[:,1]*=0.5

  cc = random((num,2))*0.5
  cc[:,0] += 0.1

  s.set_rgba(GREEN)
  s.paint_dots(aa)
  s.set_rgba(RED)
  s.paint_dots(bb)
  s.set_rgba(BLUE)
  s.paint_dots(cc)
  s.write_to_png('./out_random.png')
Exemple #14
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def random_dots():
    size = 1000
    num = 10000000

    s = Sand(size)

    s.set_bg(BACK)

    aa = random((num, 2))
    aa[:, 0] *= 0.5

    bb = random((num, 2))
    bb[:, 1] *= 0.5

    cc = random((num, 2)) * 0.5
    cc[:, 0] += 0.1

    s.set_rgba(GREEN)
    s.paint_dots(aa)
    s.set_rgba(RED)
    s.paint_dots(bb)
    s.set_rgba(BLUE)
    s.paint_dots(cc)
    s.write_to_png('./out_random.png')
def main():
  from fn import Fn
  from modules.differentialLattice import DifferentialLattice
  from modules.helpers import get_colors
  from modules.helpers import spawn_circle
  from numpy import array
  from numpy import cumsum
  from numpy import sqrt
  from numpy import linspace
  from numpy import sort
  from numpy import ones
  from numpy.random import random
  from numpy.random import seed
  from sand import Sand
  from numpy import pi
  from numpy import sin
  from numpy import cos
  TWOPI = pi*2.0


  fn = Fn(prefix='./res/')

  size = 512
  one = 1.0/size

  threads = 512
  zone_leap = 512
  grains =  20


  init_num = 20

  stp = one*0.03
  spring_stp = 5
  reject_stp = 0.1
  cohesion_stp = 1.0

  max_capacity = 30


  node_rad = 4*one
  spring_reject_rad = node_rad*1.9
  spring_attract_rad = node_rad*2.0
  outer_influence_rad = 10.0*node_rad
  link_ignore_rad = 0.5*outer_influence_rad

  colors = get_colors('../colors/black_t.gif')
  # colors = get_colors('../colors/ir.jpg')
  nc = len(colors)

  sand = Sand(size)
  sand.set_bg(BACK)
  sand.set_rgba(FRONT)

  DL = DifferentialLattice(
      size,
      stp,
      spring_stp,
      reject_stp,
      cohesion_stp,
      max_capacity,
      node_rad,
      spring_reject_rad,
      spring_attract_rad,
      outer_influence_rad,
      link_ignore_rad,
      threads=threads,
      zone_leap=zone_leap,
      nmax=50000000
      )

  spawn_circle(DL, init_num, xy=array([[0.5, 0.5]]), dst=node_rad*0.8, rad=0.01)

  itt = 0
  while True:

    itt += 1
    DL.step()
    DL.spawn(ratio=0.1, age=1000)

    if not itt%20:
      print(('itt', DL.itt, 'num', DL.num))

    vertices, edges = DL.link_export()

    # sand.set_rgba(FRONT)
    # sand.paint_strokes(
    #     vertices[edges[:,0],:].astype('double'),
    #     vertices[edges[:,1],:].astype('double'),
    #     grains
    #     )

    # sand.paint_circles(
    #     vertices.astype('double'),
    #     random(len(vertices))*one*4.0,
    #     grains
    #     )

    # for k,(a,b) in enumerate(edges):
    #   w = a*nc+b
    #   rgba = colors[w%nc]+[0.001]
    #   sand.set_rgba(rgba)
    #   sand.paint_strokes(
    #       vertices[a:a+1,:].astype('double'),
    #       vertices[b:b+1,:].astype('double'),
    #       grains
    #       )


    n = 20
    for k, (x, y) in enumerate(vertices):
      rgba = colors[k%nc]+[0.0005]
      sand.set_rgba(rgba)
      o = ones((n, 2), 'float')
      o[:,0] *= x
      o[:,1] *= y
      r = (1.0-2.0*random(n))*4*one
      sand.paint_filled_circles(
          o,
          r,
          grains
          )

    if not itt%5:

      # vertices, edges = DL.link_export()
      # n = 1000
      # sand.set_bg(BACK)
      # seed(1)
      # for k, (x, y) in enumerate(vertices):
      #   rgba = colors[k%nc]+[0.005]
      #   sand.set_rgba(rgba)
      #   o = ones((n, 2), 'float')
      #   o[:,0] *= x
      #   o[:,1] *= y
      #   r = random()*one*3+cumsum(random(n)*random()*10)*one*0.002
      #   # r = sqrt(linspace(2.0, 10.0, n))*one
      #   # r = ones(n, 'float')*one*
      #   sand.paint_circles(
      #       o,
      #       r,
      #       grains
      #       )

      name = fn.name() + '.png'
      print(name)
      sand.write_to_png(name, 2)