class SaveAttributesDialogTest(unittest.TestCase):
    """Test dialog works."""

    def setUp(self):
        """Runs before each test."""
        self.dialog = SaveAttributesDialog(None)

    def tearDown(self):
        """Runs after each test."""
        self.dialog = None

    def test_dialog_ok(self):
        """Test we can click OK."""

        button = self.dialog.button_box.button(QDialogButtonBox.Ok)
        button.click()
        result = self.dialog.result()
        self.assertEqual(result, QDialog.Accepted)

    def test_dialog_cancel(self):
        """Test we can click cancel."""
        button = self.dialog.button_box.button(QDialogButtonBox.Cancel)
        button.click()
        result = self.dialog.result()
        self.assertEqual(result, QDialog.Rejected)
class SaveAttributesDialogTest(unittest.TestCase):
    """Test dialog works."""

    def setUp(self):
        """Runs before each test."""
        self.dialog = SaveAttributesDialog(None)

    def tearDown(self):
        """Runs after each test."""
        self.dialog = None

    def test_dialog_ok(self):
        """Test we can click OK."""

        button = self.dialog.button_box.button(QDialogButtonBox.Ok)
        button.click()
        result = self.dialog.result()
        self.assertEqual(result, QDialog.Accepted)

    def test_dialog_cancel(self):
        """Test we can click cancel."""
        button = self.dialog.button_box.button(QDialogButtonBox.Cancel)
        button.click()
        result = self.dialog.result()
        self.assertEqual(result, QDialog.Rejected)
Exemple #3
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    def __init__(self, iface):
        """Constructor.

        :param iface: An interface instance that will be passed to this class
            which provides the hook by which you can manipulate the QGIS
            application at run time.
        :type iface: QgsInterface
        """
        # Save reference to the QGIS interface
        self.iface = iface
        # initialize plugin directory
        self.plugin_dir = os.path.dirname(__file__)
        # initialize locale
        locale = QSettings().value('locale/userLocale')[0:2]
        locale_path = os.path.join(
            self.plugin_dir,
            'i18n',
            'SaveAttributes_{}.qm'.format(locale))

        if os.path.exists(locale_path):
            self.translator = QTranslator()
            self.translator.load(locale_path)

            if qVersion() > '4.3.3':
                QCoreApplication.installTranslator(self.translator)

        # Create the dialog (after translation) and keep reference
        self.dlg = SaveAttributesDialog()

        # Declare instance attributes
        self.actions = []
        self.menu = self.tr(u'&Save Attributes')
        # TODO: We are going to let the user set this up in a future iteration
        self.toolbar = self.iface.addToolBar(u'SaveAttributes')
        self.toolbar.setObjectName(u'SaveAttributes')
        
        self.dlg.lineEdit.clear()
        self.dlg.pushButton.clicked.connect(self.select_output_file)
    def __init__(self, iface):
        """Constructor.

        :param iface: An interface instance that will be passed to this class
            which provides the hook by which you can manipulate the QGIS
            application at run time.
        :type iface: QgsInterface
        """
        # Save reference to the QGIS interface
        self.iface = iface
        # initialize plugin directory
        self.plugin_dir = os.path.dirname(__file__)
        # initialize locale
        locale = QSettings().value('locale/userLocale')[0:2]
        locale_path = os.path.join(
            self.plugin_dir,
            'i18n',
            'SaveAttributes_{}.qm'.format(locale))

        if os.path.exists(locale_path):
            self.translator = QTranslator()
            self.translator.load(locale_path)

            if qVersion() > '4.3.3':
                QCoreApplication.installTranslator(self.translator)

        # Create the dialog (after translation) and keep reference
        self.dlg = SaveAttributesDialog()

        # Declare instance attributes
        self.actions = []
        self.menu = self.tr(u'&Save Attributes')
        # TODO: We are going to let the user set this up in a future iteration
        self.toolbar = self.iface.addToolBar(u'SaveAttributes')
        self.toolbar.setObjectName(u'SaveAttributes')

        # Sam - when the ... button is clicked, select_output_file method is called
        self.dlg.lineEdit.clear()
        self.dlg.pushButton.clicked.connect(self.select_output_file)
 def setUp(self):
     """Runs before each test."""
     self.dialog = SaveAttributesDialog(None)
Exemple #6
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class SaveAttributes:
    """QGIS Plugin Implementation."""
    def __init__(self, iface):
        """Constructor.

        :param iface: An interface instance that will be passed to this class
            which provides the hook by which you can manipulate the QGIS
            application at run time.
        :type iface: QgsInterface
        """
        # Save reference to the QGIS interface
        self.iface = iface
        # initialize plugin directory
        self.plugin_dir = os.path.dirname(__file__)
        # initialize locale
        locale = QSettings().value('locale/userLocale')[0:2]
        locale_path = os.path.join(self.plugin_dir, 'i18n',
                                   'SaveAttributes_{}.qm'.format(locale))

        if os.path.exists(locale_path):
            self.translator = QTranslator()
            self.translator.load(locale_path)

            if qVersion() > '4.3.3':
                QCoreApplication.installTranslator(self.translator)

        # Create the dialog (after translation) and keep reference
        self.dlg = SaveAttributesDialog()

        # Declare instance attributes
        self.actions = []
        self.menu = self.tr(u'&Save Attributes')
        # TODO: We are going to let the user set this up in a future iteration
        self.toolbar = self.iface.addToolBar(u'SaveAttributes')
        self.toolbar.setObjectName(u'SaveAttributes')

        #############################################################

        self.dlg.tester.clicked.connect(self.symbologie)
    ############################################################

    # noinspection PyMethodMayBeStatic

    def tr(self, message):
        """Get the translation for a string using Qt translation API.

        We implement this ourselves since we do not inherit QObject.

        :param message: String for translation.
        :type message: str, QString

        :returns: Translated version of message.
        :rtype: QString
        """
        # noinspection PyTypeChecker,PyArgumentList,PyCallByClass
        return QCoreApplication.translate('SaveAttributes', message)

    def add_action(self,
                   icon_path,
                   text,
                   callback,
                   enabled_flag=True,
                   add_to_menu=True,
                   add_to_toolbar=True,
                   status_tip=None,
                   whats_this=None,
                   parent=None):

        icon = QIcon(icon_path)
        action = QAction(icon, text, parent)
        action.triggered.connect(callback)
        action.setEnabled(enabled_flag)

        if status_tip is not None:
            action.setStatusTip(status_tip)

        if whats_this is not None:
            action.setWhatsThis(whats_this)

        if add_to_toolbar:
            self.toolbar.addAction(action)

        if add_to_menu:
            self.iface.addPluginToVectorMenu(self.menu, action)

        self.actions.append(action)

        return action

    def initGui(self):
        """Create the menu entries and toolbar icons inside the QGIS GUI."""

        icon_path = ':/plugins/SaveAttributes/icon.png'
        self.add_action(icon_path,
                        text=self.tr(u'Save Attributes as CSV'),
                        callback=self.run,
                        parent=self.iface.mainWindow())

    def unload(self):
        """Removes the plugin menu item and icon from QGIS GUI."""
        for action in self.actions:
            self.iface.removePluginVectorMenu(self.tr(u'&Save Attributes'),
                                              action)
            self.iface.removeToolBarIcon(action)
        # remove the toolbar
        del self.toolbar

    def run(self):
        """Run method that performs all the real work"""
        self.dlg.show()
        layers = self.iface.legendInterface().layers()
        layer_list = ['']
        for layer in layers:
            layer_list.append(layer.name())
        self.dlg.comboBox.clear()
        self.dlg.comboBox.addItems(layer_list)
        self.dlg.comboBox.currentIndexChanged.connect(self.attribut_value)
        self.dlg.combow_color.currentIndexChanged.connect(self.textEdit_color)

        self.symbologie_value()

        #style
        self.symbologie_color()

        self.dlg.color_symb.setStyleSheet("background-color: '#FFF';")
        self.dlg.comboBox.setStyleSheet("background-color: '#DFE6EB';")

    #liste des attrubut par couche
    def field_layer(self):
        attr_list = ['']
        layers = self.iface.legendInterface().layers()
        for layer in layers:
            fields = layer.pendingFields()
            field_names = [field.name() for field in fields]
            attr_list.append(field_names)
        return attr_list

    #type des attribut
    def attr_type(self):
        attr_types = ['']
        layers = self.iface.legendInterface().layers()
        for layer in layers:
            fields = layer.pendingFields()
            type_field = [field.typeName() for field in fields]
            attr_types.append(type_field)
        return attr_types

    #liste valeur attribut
    def field_value_array(self):
        attr = []
        layers = self.iface.legendInterface().layers()
        if self.dlg.comboBox.currentText() != '':
            index_combow = self.layer_list().index(
                self.dlg.comboBox.currentText())
            att_selected = self.dlg.attribut.currentText()
            field_array = ['']
            feature = layers[index_combow - 1]
            for feat in feature.getFeatures():
                attr.append(feat.attribute(att_selected))
        else:
            self.dlg.comboBox.setStyleSheet("background-color: '#BABABA';")
        return attr

    #coordonate
    def coordonate_suiv(self, var):
        layers = self.iface.legendInterface().layers()
        vars = []
        if self.dlg.comboBox.currentText() != '':
            index_combow = self.layer_list().index(
                self.dlg.comboBox.currentText())
            feature = layers[index_combow - 1]
            for feat in feature.getFeatures():
                vars.append(feat.attribute(var))
        return vars

    #liste des couche
    def layer_list(self):
        layers = self.iface.legendInterface().layers()
        layer_list = ['']
        for layer in layers:
            layer_list.append(layer.name())
        #print(layer_list)
        return layer_list

    #types des couche
    def layer_type(self):
        layers = self.iface.legendInterface().layers()
        layer_type = ['']
        for layer in layers:
            layer_type.append(layer.wkbType())
        return layer_type

    #liste des attribut qui correspond au couche selectionner
    def attribut_value(self):
        self.dlg.comboBox.setStyleSheet("background-color: '#DFE6EB';")
        index_combow = self.layer_list().index(self.dlg.comboBox.currentText())
        self.dlg.attribut.clear()
        self.dlg.attribut.addItems(self.field_layer()[index_combow])

    #symbologie
    def symbologie(self):
        layers = self.iface.legendInterface().layers()
        #for layer in layers:
        #   if layer.type() == QgsMapLayer.VectorLayer:
        #      print ("")
        index_combow = self.layer_list().index(self.dlg.comboBox.currentText())

        index_combow = index_combow

        att_selected = self.dlg.attribut.currentText()
        attributs = self.field_layer()[index_combow]
        lst_attr_type = self.attr_type()[index_combow]
        lst_attr_name_index = self.field_layer()[index_combow].index(
            att_selected)
        attr_type = lst_attr_type[lst_attr_name_index]
        if attr_type == "integer" or attr_type == "double" or attr_type == "real":
            attr_value_tri = self.tri_insertion(self.field_value_array())
            class4 = (max(attr_value_tri) - min(attr_value_tri)) / 4

            #print(class4)

        print(self.coordonate_suiv('y'))

        #print(attributs)

    def symbologie_color(self):
        colors = [u'bleu', u'maron', u'vert', u'jaune', u'rouge']
        self.dlg.combow_color.clear()
        self.dlg.combow_color.addItems(colors)

    def symbologie_value(self):
        val_symb = [u'categoriser', u'graduer']
        self.dlg.symbole_combow.clear()
        self.dlg.symbole_combow.addItems(val_symb)

    def textEdit_color(self):
        colors = [u'bleu', u'maron', u'vert', u'jaune', u'rouge']
        colors_ = [u'#0000FF', u'#A52A2A', u'#006400', u'#FFD700', u'#FF0000']
        index_color = colors.index(self.dlg.combow_color.currentText())
        self.dlg.color_symb.setStyleSheet("background-color:" +
                                          colors_[index_color] + ";")
        return colors_[index_color]

    #triage d'un tableau
    def tri_insertion(self, B):
        A = list(B)
        N = len(A)
        for i in range(1, N):
            cle = A[i]
            j = i - 1
            while j >= 0 and A[j] > cle:
                A[j + 1] = A[j]
                j = j - 1
            A[j + 1] = cle
        return A

    def generate_carte(self):
        a = 1
        myLabel = self.dlg.attribut.currentText()
        layers = self.iface.legendInterface().layers()
        layer_list = ['']
        classe = 4

        myRangeList = []

        index_combow = self.layer_list().index(self.dlg.comboBox.currentText())

        index_combow = index_combow

        att_selected = self.dlg.attribut.currentText()
        attributs = self.field_layer()[index_combow]
        lst_attr_type = self.attr_type()[index_combow]
        lst_attr_name_index = self.field_layer()[index_combow].index(
            att_selected)
        attr_type = lst_attr_type[lst_attr_name_index]
        if attr_type == "integer" or attr_type == "double" or attr_type == "real":
            attr_value_tri = self.tri_insertion(self.field_value_array())
            class4 = (max(attr_value_tri) - min(attr_value_tri)) / 4

        for layer in layers:
            if layer.wkbType() == QGis.WKBPolygon:
                #print(layer.name()+" ok")
                layer_list.append(layer.name())
                layer.rendererV2().symbol().setColor(
                    QColor(self.textEdit_color()))
                #self.mapCanvas().refresh()
            if layer.wkbType() == QGis.WKBPoint:
                if a == 2:

                    symbol = QgsMarkerSymbolV2.createSimple({
                        'size': '4',
                        'name': 'circle'
                    })
                    colorRamp = QgsVectorGradientColorRampV2.create({
                        'color1':
                        '255,0,0,255',
                        'color2':
                        '0,0,255,255',
                        'stops':
                        '0.25;255,255,0,255:0.50;0,255,0,255:0.75;0,255,255,255'
                    })
                    renderer = QgsGraduatedSymbolRendererV2.legendSymbologyItems(
                        layer, myLabel, classe,
                        QgsGraduatedSymbolRendererV2.Jenks, symbol, colorRamp)
                    layer.setRendererV2(renderer)
                else:

                    y_ = self.coordonate_suiv('y')
                    x_ = self.coordonate_suiv('x')
                    #atao anaty tableau, QGsPoint(x,y) ;
                    my_classes = {
                        1: ('yellow', 'First', 2),
                        2: ('yellow', 'Second', 3),
                        3: ('yellow', 'Third', 4),
                        4: ('yellow', 'Fourth', 5)
                    }
                    categories = []

                    for class_value, (symbol_property, label_text,
                                      size) in my_classes.items():

                        symbol = QgsMarkerSymbolV2.createSimple(
                            {'name': 'circle'})
                        symbol.setColor(QColor(symbol_property))
                        symbol.setSize(size)
                        # create a category with these properties
                        category = QgsRendererCategoryV2(
                            class_value, symbol, label_text)
                        categories.append(category)

                    field = myLabel
                    renderer = QgsCategorizedSymbolRendererV2(
                        field, categories)
                    layer.setRendererV2(renderer)

                    #symbol = QgsMarkerSymbolV2.createSimple({'name': 'square', 'color': 'red','size' : '4'})
                    #layer.rendererV2().setSymbol(symbol)

        layer.triggerRepaint()
        self.iface.mapCanvas().refresh()
        self.iface.legendInterface().refreshLayerSymbology(layer)
class SaveAttributes:
    """QGIS Plugin Implementation."""
    def __init__(self, iface):
        """Constructor.

        :param iface: An interface instance that will be passed to this class
            which provides the hook by which you can manipulate the QGIS
            application at run time.
        :type iface: QgsInterface
        """
        # Save reference to the QGIS interface
        self.iface = iface
        # initialize plugin directory
        self.plugin_dir = os.path.dirname(__file__)
        # initialize locale
        locale = QSettings().value('locale/userLocale')[0:2]
        locale_path = os.path.join(self.plugin_dir, 'i18n',
                                   'SaveAttributes_{}.qm'.format(locale))

        if os.path.exists(locale_path):
            self.translator = QTranslator()
            self.translator.load(locale_path)

            if qVersion() > '4.3.3':
                QCoreApplication.installTranslator(self.translator)
        # Create the dialog (after translation) and keep reference
        self.dlg = SaveAttributesDialog()

        # Declare instance attributes
        self.actions = []
        self.menu = self.tr(u'&SaveAttributes')
        # TODO: We are going to let the user set this up in a future iteration
        self.toolbar = self.iface.addToolBar(u'SaveAttributes')
        self.toolbar.setObjectName(u'SaveAttributes')

        self.dlg.lineEdit.clear()
        #self.dlg.formLayout.deleteLater()
        self.dlg.pushButton.clicked.connect(self.select_output_file)

    # noinspection PyMethodMayBeStatic
    def tr(self, message):
        """Get the translation for a string using Qt translation API.

        We implement this ourselves since we do not inherit QObject.

        :param message: String for translation.
        :type message: str, QString

        :returns: Translated version of message.
        :rtype: QString
        """
        # noinspection PyTypeChecker,PyArgumentList,PyCallByClass
        return QCoreApplication.translate('SaveAttributes', message)

    def add_action(self,
                   icon_path,
                   text,
                   callback,
                   enabled_flag=True,
                   add_to_menu=True,
                   add_to_toolbar=True,
                   status_tip=None,
                   whats_this=None,
                   parent=None):
        """Add a toolbar icon to the toolbar.

        :param icon_path: Path to the icon for this action. Can be a resource
            path (e.g. ':/plugins/foo/bar.png') or a normal file system path.
        :type icon_path: str

        :param text: Text that should be shown in menu items for this action.
        :type text: str

        :param callback: Function to be called when the action is triggered.
        :type callback: function

        :param enabled_flag: A flag indicating if the action should be enabled
            by default. Defaults to True.
        :type enabled_flag: bool

        :param add_to_menu: Flag indicating whether the action should also
            be added to the menu. Defaults to True.
        :type add_to_menu: bool

        :param add_to_toolbar: Flag indicating whether the action should also
            be added to the toolbar. Defaults to True.
        :type add_to_toolbar: bool

        :param status_tip: Optional text to show in a popup when mouse pointer
            hovers over the action.
        :type status_tip: str

        :param parent: Parent widget for the new action. Defaults None.
        :type parent: QWidget

        :param whats_this: Optional text to show in the status bar when the
            mouse pointer hovers over the action.

        :returns: The action that was created. Note that the action is also
            added to self.actions list.
        :rtype: QAction
        """

        # Create the dialog (after translation) and keep reference
        #self.dlg = SaveAttributesDialog()

        icon = QIcon(icon_path)
        action = QAction(icon, text, parent)
        action.triggered.connect(callback)
        action.setEnabled(enabled_flag)

        if status_tip is not None:
            action.setStatusTip(status_tip)

        if whats_this is not None:
            action.setWhatsThis(whats_this)

        if add_to_toolbar:
            self.toolbar.addAction(action)

        if add_to_menu:
            self.iface.addPluginToVectorMenu(self.menu, action)

        self.actions.append(action)

        return action

    def initGui(self):
        """Create the menu entries and toolbar icons inside the QGIS GUI."""

        icon_path = ':/plugins/SaveAttributes/icon.png'
        self.add_action(icon_path,
                        text=self.tr(u'hello world'),
                        callback=self.run,
                        parent=self.iface.mainWindow())

    def unload(self):
        """Removes the plugin menu item and icon from QGIS GUI."""
        for action in self.actions:
            self.iface.removePluginVectorMenu(self.tr(u'&SaveAttributes'),
                                              action)
            self.iface.removeToolBarIcon(action)
        # remove the toolbar
        del self.toolbar

    def select_output_file(self):
        filename = QFileDialog.getSaveFileName(self.dlg, "Select output file ",
                                               "", '*.txt')
        self.dlg.lineEdit.setText(filename)

    def state_changed(self, checked):
        legend = self.iface.legendInterface()
        checkBoxName = self.dlg.sender().text()
        #print self.dlg.sender().text()
        layerCode = dictLayers.get(checkBoxName)
        if checked:
            legend.setLayerVisible(layerCode, True)
        else:
            legend.setLayerVisible(layerCode, False)
        #if legend.layers()[1].selectedLayers:

    def run(self):
        """Run method that performs all the real work"""
        layers = self.iface.legendInterface().layers()
        layer_list = []
        model = QStandardItemModel()
        layout = self.dlg.formLayout

        for i in reversed(range(layout.count())):
            layout.itemAt(i).widget().setParent(None)

        for layer in layers:
            layer_list.append(layer.name())

        CheckBox_list = []
        for i in range(len(layer_list)):
            CheckBox = QCheckBox(layer_list[i])
            if self.iface.legendInterface().isLayerVisible(layers[i]) == True:
                CheckBox.setChecked(True)
            else:
                CheckBox.setChecked(False)
            CheckBox_list.append(CheckBox)
            layout.addRow(CheckBox_list[i])

        global dictLayers
        dictLayers = {}
        for a in range(len(layer_list)):
            CheckBox_list[a].stateChanged.connect(self.state_changed)
            dictLayers[layer_list[a]] = layers[a]
        self.dlg.comboBox.addItems(layer_list)

        # show the dialog
        self.dlg.show()
        # Run the dialog event loop
        result = self.dlg.exec_()
        # See if OK was pressed
        if result:
            global selectedLayer
            filename = self.dlg.lineEdit.text()
            output_file = open(filename, 'w')
            selectedLayerIndex = self.dlg.comboBox.currentIndex()
            selectedLayer = layers[selectedLayerIndex]
            fields = selectedLayer.pendingFields()
            fieldnames = [field.name() for field in fields]

            for f in selectedLayer.getFeatures():
                line = ','.join(unicode(f[x]) for x in fieldnames) + '\n'
                unicode_line = line.encode('utf-8')
                output_file.write(unicode_line)
            output_file.close()
Exemple #8
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    def add_action(self,
                   icon_path,
                   text,
                   callback,
                   enabled_flag=True,
                   add_to_menu=True,
                   add_to_toolbar=True,
                   status_tip=None,
                   whats_this=None,
                   parent=None):
        """Add a toolbar icon to the toolbar.

        :param icon_path: Path to the icon for this action. Can be a resource
            path (e.g. ':/plugins/foo/bar.png') or a normal file system path.
        :type icon_path: str

        :param text: Text that should be shown in menu items for this action.
        :type text: str

        :param callback: Function to be called when the action is triggered.
        :type callback: function

        :param enabled_flag: A flag indicating if the action should be enabled
            by default. Defaults to True.
        :type enabled_flag: bool

        :param add_to_menu: Flag indicating whether the action should also
            be added to the menu. Defaults to True.
        :type add_to_menu: bool

        :param add_to_toolbar: Flag indicating whether the action should also
            be added to the toolbar. Defaults to True.
        :type add_to_toolbar: bool

        :param status_tip: Optional text to show in a popup when mouse pointer
            hovers over the action.
        :type status_tip: str

        :param parent: Parent widget for the new action. Defaults None.
        :type parent: QWidget

        :param whats_this: Optional text to show in the status bar when the
            mouse pointer hovers over the action.

        :returns: The action that was created. Note that the action is also
            added to self.actions list.
        :rtype: QAction
        """

        # Create the dialog (after translation) and keep reference
        self.dlg = SaveAttributesDialog()

        icon = QIcon(icon_path)
        action = QAction(icon, text, parent)
        action.triggered.connect(callback)
        action.setEnabled(enabled_flag)

        if status_tip is not None:
            action.setStatusTip(status_tip)

        if whats_this is not None:
            action.setWhatsThis(whats_this)

        if add_to_toolbar:
            self.toolbar.addAction(action)

        if add_to_menu:
            self.iface.addPluginToMenu(self.menu, action)

        self.actions.append(action)

        return action
Exemple #9
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class SaveAttributes:
    """QGIS Plugin Implementation."""
    def __init__(self, iface):
        """Constructor.

        :param iface: An interface instance that will be passed to this class
            which provides the hook by which you can manipulate the QGIS
            application at run time.
        :type iface: QgisInterface
        """
        # Save reference to the QGIS interface
        self.iface = iface
        # initialize plugin directory
        self.plugin_dir = os.path.dirname(__file__)
        # initialize locale
        locale = QSettings().value('locale/userLocale')[0:2]
        locale_path = os.path.join(self.plugin_dir, 'i18n',
                                   'SaveAttributes_{}.qm'.format(locale))

        if os.path.exists(locale_path):
            self.translator = QTranslator()
            self.translator.load(locale_path)

            if qVersion() > '4.3.3':
                QCoreApplication.installTranslator(self.translator)

        # Declare instance attributes
        self.actions = []
        self.menu = self.tr(u'&Save Attributes')
        # TODO: We are going to let the user set this up in a future iteration
        self.toolbar = self.iface.addToolBar(u'SaveAttributes')
        self.toolbar.setObjectName(u'SaveAttributes')

    # noinspection PyMethodMayBeStatic
    def tr(self, message):
        """Get the translation for a string using Qt translation API.

        We implement this ourselves since we do not inherit QObject.

        :param message: String for translation.
        :type message: str, QString

        :returns: Translated version of message.
        :rtype: QString
        """
        # noinspection PyTypeChecker,PyArgumentList,PyCallByClass
        return QCoreApplication.translate('SaveAttributes', message)

    def add_action(self,
                   icon_path,
                   text,
                   callback,
                   enabled_flag=True,
                   add_to_menu=True,
                   add_to_toolbar=True,
                   status_tip=None,
                   whats_this=None,
                   parent=None):
        """Add a toolbar icon to the toolbar.

        :param icon_path: Path to the icon for this action. Can be a resource
            path (e.g. ':/plugins/foo/bar.png') or a normal file system path.
        :type icon_path: str

        :param text: Text that should be shown in menu items for this action.
        :type text: str

        :param callback: Function to be called when the action is triggered.
        :type callback: function

        :param enabled_flag: A flag indicating if the action should be enabled
            by default. Defaults to True.
        :type enabled_flag: bool

        :param add_to_menu: Flag indicating whether the action should also
            be added to the menu. Defaults to True.
        :type add_to_menu: bool

        :param add_to_toolbar: Flag indicating whether the action should also
            be added to the toolbar. Defaults to True.
        :type add_to_toolbar: bool

        :param status_tip: Optional text to show in a popup when mouse pointer
            hovers over the action.
        :type status_tip: str

        :param parent: Parent widget for the new action. Defaults None.
        :type parent: QWidget

        :param whats_this: Optional text to show in the status bar when the
            mouse pointer hovers over the action.

        :returns: The action that was created. Note that the action is also
            added to self.actions list.
        :rtype: QAction
        """

        # Create the dialog (after translation) and keep reference
        self.dlg = SaveAttributesDialog()

        icon = QIcon(icon_path)
        action = QAction(icon, text, parent)
        action.triggered.connect(callback)
        action.setEnabled(enabled_flag)

        if status_tip is not None:
            action.setStatusTip(status_tip)

        if whats_this is not None:
            action.setWhatsThis(whats_this)

        if add_to_toolbar:
            self.toolbar.addAction(action)

        if add_to_menu:
            self.iface.addPluginToMenu(self.menu, action)

        self.actions.append(action)

        return action

    def initGui(self):
        """Create the menu entries and toolbar icons inside the QGIS GUI."""

        icon_path = ':/plugins/SaveAttributes/icon.png'
        self.add_action(icon_path,
                        text=self.tr(u''),
                        callback=self.run,
                        parent=self.iface.mainWindow())

    def unload(self):
        """Removes the plugin menu item and icon from QGIS GUI."""
        for action in self.actions:
            self.iface.removePluginMenu(self.tr(u'&Save Attributes'), action)
            self.iface.removeToolBarIcon(action)
        # remove the toolbar
        del self.toolbar

    def run(self):
        """Run method that performs all the real work"""
        # show the dialog
        self.dlg.show()
        # Run the dialog event loop
        result = self.dlg.exec_()
        # See if OK was pressed
        if result:
            # Do something useful here - delete the line containing pass and
            # substitute with your code.
            pass
Exemple #10
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class SaveAttributes:
    """QGIS Plugin Implementation."""
    def __init__(self, iface):
        """Constructor.

        :param iface: An interface instance that will be passed to this class
            which provides the hook by which you can manipulate the QGIS
            application at run time.
        :type iface: QgsInterface
        """
        # Save reference to the QGIS interface
        self.iface = iface
        # initialize plugin directory
        self.plugin_dir = os.path.dirname(__file__)
        # initialize locale
        locale = QSettings().value('locale/userLocale')[0:2]
        locale_path = os.path.join(self.plugin_dir, 'i18n',
                                   'SaveAttributes_{}.qm'.format(locale))

        if os.path.exists(locale_path):
            self.translator = QTranslator()
            self.translator.load(locale_path)

            if qVersion() > '4.3.3':
                QCoreApplication.installTranslator(self.translator)

        # Create the dialog (after translation) and keep reference
        self.dlg = SaveAttributesDialog()

        # Declare instance attributes
        self.actions = []
        self.menu = self.tr(u'&Save Attributes')
        # TODO: We are going to let the user set this up in a future iteration
        self.toolbar = self.iface.addToolBar(u'SaveAttributes')
        self.toolbar.setObjectName(u'SaveAttributes')

        self.dlg.lineEdit.clear()
        self.dlg.pushButton.clicked.connect(self.select_output_file)

    # noinspection PyMethodMayBeStatic
    def tr(self, message):
        """Get the translation for a string using Qt translation API.

        We implement this ourselves since we do not inherit QObject.

        :param message: String for translation.
        :type message: str, QString

        :returns: Translated version of message.
        :rtype: QString
        """
        # noinspection PyTypeChecker,PyArgumentList,PyCallByClass
        return QCoreApplication.translate('SaveAttributes', message)

    def add_action(self,
                   icon_path,
                   text,
                   callback,
                   enabled_flag=True,
                   add_to_menu=True,
                   add_to_toolbar=True,
                   status_tip=None,
                   whats_this=None,
                   parent=None):
        """Add a toolbar icon to the toolbar.

        :param icon_path: Path to the icon for this action. Can be a resource
            path (e.g. ':/plugins/foo/bar.png') or a normal file system path.
        :type icon_path: str

        :param text: Text that should be shown in menu items for this action.
        :type text: str

        :param callback: Function to be called when the action is triggered.
        :type callback: function

        :param enabled_flag: A flag indicating if the action should be enabled
            by default. Defaults to True.
        :type enabled_flag: bool

        :param add_to_menu: Flag indicating whether the action should also
            be added to the menu. Defaults to True.
        :type add_to_menu: bool

        :param add_to_toolbar: Flag indicating whether the action should also
            be added to the toolbar. Defaults to True.
        :type add_to_toolbar: bool

        :param status_tip: Optional text to show in a popup when mouse pointer
            hovers over the action.
        :type status_tip: str

        :param parent: Parent widget for the new action. Defaults None.
        :type parent: QWidget

        :param whats_this: Optional text to show in the status bar when the
            mouse pointer hovers over the action.

        :returns: The action that was created. Note that the action is also
            added to self.actions list.
        :rtype: QAction
        """

        icon = QIcon(icon_path)
        action = QAction(icon, text, parent)
        action.triggered.connect(callback)
        action.setEnabled(enabled_flag)

        if status_tip is not None:
            action.setStatusTip(status_tip)

        if whats_this is not None:
            action.setWhatsThis(whats_this)

        if add_to_toolbar:
            self.toolbar.addAction(action)

        if add_to_menu:
            self.iface.addPluginToVectorMenu(self.menu, action)

        self.actions.append(action)

        return action

    def initGui(self):
        """Create the menu entries and toolbar icons inside the QGIS GUI."""

        icon_path = ':/plugins/SaveAttributes/icon.png'
        self.add_action(icon_path,
                        text=self.tr(u'Save Attributes as CSV'),
                        callback=self.run,
                        parent=self.iface.mainWindow())

    def unload(self):
        """Removes the plugin menu item and icon from QGIS GUI."""
        for action in self.actions:
            self.iface.removePluginVectorMenu(self.tr(u'&Save Attributes'),
                                              action)
            self.iface.removeToolBarIcon(action)
        # remove the toolbar
        del self.toolbar

    def select_output_file(self):
        filename = QFileDialog.getSaveFileName(self.dlg, "Select output file ",
                                               "", '*.csv')
        self.dlg.lineEdit.setText(filename)

    def run(self):
        """Run method that performs all the real work"""

        # define our method
        def replace_all(text, dic):
            text = text.encode('windows-1251') if text != None else ''
            for i, j in dic.iteritems():
                text = text.replace(i, j)
            return text

        layers = self.iface.legendInterface().layers()
        layer_list = []
        for layer in layers:
            layer_list.append(layer.name())
        self.dlg.comboBox.clear()
        self.dlg.comboBox.addItems(layer_list)
        # show the dialog
        self.dlg.show()
        # Run the dialog event loop
        result = self.dlg.exec_()
        # See if OK was pressed
        if result:
            # Do something useful here - delete the line containing pass and
            filename = self.dlg.lineEdit.text()

            selectedLayerIndex = self.dlg.comboBox.currentIndex()
            selectedLayer = layers[selectedLayerIndex]
            fields = [
                field.name() for field in selectedLayer.pendingFields()
                if field.typeName() not in ["geometry", "int4"] and
                selectedLayer.editorWidgetV2ByName(field.name()) != 'Hidden'
            ]
            reps = {'/': '\\', '-': '\\'}
            with open(filename, 'wb') as csvfile:
                writer = csv.DictWriter(csvfile,
                                        fieldnames=fields,
                                        delimiter=';',
                                        doublequote=True,
                                        dialect='excel')
                writer.writeheader()
                for f in selectedLayer.getFeatures():
                    row = {}
                    for x in fields:
                        row[x] = replace_all(f[x], reps)
                    if len("".join(["%s" % (v) for k, v in row.items()])) != 0:
                        writer.writerow(row)

            self.iface.messageBar().pushMessage(
                "INFO",
                "-----csv file was created-------",
                level=QgsMessageBar.INFO,
                duration=30)
class SaveAttributes:
    """QGIS Plugin Implementation."""

    def __init__(self, iface):
        """Constructor.

        :param iface: An interface instance that will be passed to this class
            which provides the hook by which you can manipulate the QGIS
            application at run time.
        :type iface: QgsInterface
        """
        # Save reference to the QGIS interface
        self.iface = iface
        # initialize plugin directory
        self.plugin_dir = os.path.dirname(__file__)
        # initialize locale
        locale = QSettings().value('locale/userLocale')[0:2]
        locale_path = os.path.join(
            self.plugin_dir,
            'i18n',
            'SaveAttributes_{}.qm'.format(locale))

        if os.path.exists(locale_path):
            self.translator = QTranslator()
            self.translator.load(locale_path)

            if qVersion() > '4.3.3':
                QCoreApplication.installTranslator(self.translator)

        # Create the dialog (after translation) and keep reference
        self.dlg = SaveAttributesDialog()

        # Declare instance attributes
        self.actions = []
        self.menu = self.tr(u'&Save Attributes')
        # TODO: We are going to let the user set this up in a future iteration
        self.toolbar = self.iface.addToolBar(u'SaveAttributes')
        self.toolbar.setObjectName(u'SaveAttributes')
        
        self.dlg.lineEdit.clear()
        self.dlg.pushButton.clicked.connect(self.select_output_file)
        

    # noinspection PyMethodMayBeStatic
    def tr(self, message):
        """Get the translation for a string using Qt translation API.

        We implement this ourselves since we do not inherit QObject.

        :param message: String for translation.
        :type message: str, QString

        :returns: Translated version of message.
        :rtype: QString
        """
        # noinspection PyTypeChecker,PyArgumentList,PyCallByClass
        return QCoreApplication.translate('SaveAttributes', message)


    def add_action(
        self,
        icon_path,
        text,
        callback,
        enabled_flag=True,
        add_to_menu=True,
        add_to_toolbar=True,
        status_tip=None,
        whats_this=None,
        parent=None):
        """Add a toolbar icon to the toolbar.

        :param icon_path: Path to the icon for this action. Can be a resource
            path (e.g. ':/plugins/foo/bar.png') or a normal file system path.
        :type icon_path: str

        :param text: Text that should be shown in menu items for this action.
        :type text: str

        :param callback: Function to be called when the action is triggered.
        :type callback: function

        :param enabled_flag: A flag indicating if the action should be enabled
            by default. Defaults to True.
        :type enabled_flag: bool

        :param add_to_menu: Flag indicating whether the action should also
            be added to the menu. Defaults to True.
        :type add_to_menu: bool

        :param add_to_toolbar: Flag indicating whether the action should also
            be added to the toolbar. Defaults to True.
        :type add_to_toolbar: bool

        :param status_tip: Optional text to show in a popup when mouse pointer
            hovers over the action.
        :type status_tip: str

        :param parent: Parent widget for the new action. Defaults None.
        :type parent: QWidget

        :param whats_this: Optional text to show in the status bar when the
            mouse pointer hovers over the action.

        :returns: The action that was created. Note that the action is also
            added to self.actions list.
        :rtype: QAction
        """

        icon = QIcon(icon_path)
        action = QAction(icon, text, parent)
        action.triggered.connect(callback)
        action.setEnabled(enabled_flag)

        if status_tip is not None:
            action.setStatusTip(status_tip)

        if whats_this is not None:
            action.setWhatsThis(whats_this)

        if add_to_toolbar:
            self.toolbar.addAction(action)

        if add_to_menu:
            self.iface.addPluginToVectorMenu(
                self.menu,
                action)

        self.actions.append(action)

        return action

    def initGui(self):
        """Create the menu entries and toolbar icons inside the QGIS GUI."""

        icon_path = ':/plugins/SaveAttributes/icon.png'
        self.add_action(
            icon_path,
            text=self.tr(u'Save Attributes as CSV'),
            callback=self.run,
            parent=self.iface.mainWindow())


    def unload(self):
        """Removes the plugin menu item and icon from QGIS GUI."""
        for action in self.actions:
            self.iface.removePluginVectorMenu(
                self.tr(u'&Save Attributes'),
                action)
            self.iface.removeToolBarIcon(action)
        # remove the toolbar
        del self.toolbar

    def select_output_file(self):
        filename = QFileDialog.getSaveFileName(self.dlg, "Select output file ","", '*.txt')
        self.dlg.lineEdit.setText(filename)
        
    def run(self):
        """Run method that performs all the real work"""
        layers = self.iface.legendInterface().layers()
        layer_list = []
        for layer in layers:
                layer_list.append(layer.name())
            
        self.dlg.comboBox.addItems(layer_list)
        # show the dialog
        self.dlg.show()
        # Run the dialog event loop
        result = self.dlg.exec_()
        # See if OK was pressed
        if result:
            # Do something useful here - delete the line containing pass and
            # substitute with your code.
            filename = self.dlg.lineEdit.text()
            output_file = open(filename, 'w')
           
            selectedLayerIndex = self.dlg.comboBox.currentIndex()
            selectedLayer = layers[selectedLayerIndex]
            fields = selectedLayer.pendingFields()
            fieldnames = [field.name() for field in fields]
            
            for f in selectedLayer.getFeatures():
                line = ','.join(unicode(f[x]) for x in fieldnames) + '\n'
                unicode_line = line.encode('utf-8')
                output_file.write(unicode_line)
            output_file.close()
 def setUp(self):
     """Runs before each test."""
     self.dialog = SaveAttributesDialog(None)