Exemple #1
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	def handle_read(self):
		self.buff += self.recv(4096)
		if self.buff != "":
			m = re.search(self.pattern, self.buff)
			self.buff = ""
			sbserver.playerMessage(self.cn, green('Translation: ') + white(m.group(1)))
		remove_request(self.cn, self)
Exemple #2
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def warnNickReserved(cn, count, sessid):
	try:
		p = player(cn)
	except ValueError:
		return
	try:
		nickacct = p.warn_nickacct
		if nickacct.nick != sbserver.playerName(cn) or sessid != sbserver.playerSessionId(cn):
			p.warning_for_login = False
			return
	except (AttributeError, ValueError):
		p.warning_for_login = False
		return
	if isLoggedIn(cn):
		user = loggedInAs(cn)
		if nickacct.user_id != user.id:
			ban(cn, 0, 'Use of reserved name', -1)
		p.warning_for_login = False
		return
	if count > 4:
		ban(cn, 0, 'Use of reserved name', -1)
		p.warning_for_login = False
		return
	remaining = 25-(count*5)
	sbserver.playerMessage(cn, warning('Your name is reserved. You have ' + red('%i') + ' seconds to login or be kicked.') % remaining)
	addTimer(5000, warnNickReserved, (cn, count+1, sessid))
Exemple #3
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def listMasterCommands(cn, args):
	str = 'Master commands: '
	for cmd in command_info.items():
		if cmd[1].public:
			str += cmd[1].command + ' '
		elif cmd[1].master:
			str += cmd[1].command + ' '
	sbserver.playerMessage(cn, info(str))
Exemple #4
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def onPlayerCommands(cn, args):
	if args != '':
		sbserver.playerMessage(cn, error('Usage: #playercommands'))
	else:
		msg = blue('Available commands: ')
		for command in command_info.keys():
			msg += '#' + command + ' '
		sbserver.playerMessage(cn, orange(msg))
Exemple #5
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def onReloadCmd(cn, args):
	'''@description Reload server plugins
	   @usage
	   @admin'''
	if args != '':
		raise ExtraArgumentError()
	else:
		sbserver.playerMessage(cn, yellow('NOTICE: ') + blue('Reloading server plugins.  Fasten your seatbelts...'))
		reloadPlugins()
Exemple #6
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def onReloadCmd(cn, args):
	'''@description Reload server plugins
	   @usage
	   @admin'''
	if args != '':
		raise ExtraArgumentError()
	else:
		sbserver.playerMessage(cn, yellow('NOTICE: ') + blue('Reloading server plugins.  Fasten your seatbelts...'))
		reloadPlugins()
Exemple #7
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def pingLimiterCmd(cn, args):
	'''@description Enable or disable kicking high ping users
	   @usage enable/disable'''
	if args == 'enable':
		limiter.enabled = True
		sbserver.playerMessage(cn, notice('Ping limiter enabled'))
	elif args == 'disable':
		limiter.enabled = False
		sbserver.playerMessage(cn, notice('Ping limiter disabled'))
	else:
		raise UsageError('enable/disable')
Exemple #8
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def onReqUnspectate(cn, tcn):
	if tcn != cn:
		if isAtLeastMaster(cn):
			sbserver.unspectate(tcn)
		else:
			insufficientPermissions(cn)
	else:
		if sbserver.masterMode() > 1 and not isAtLeastMaster(cn):
			sbserver.playerMessage(cn, error('Master mode is locked.  You cannot unspectate.'))
		else:
			sbserver.unspectate(tcn)
Exemple #9
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def onLoginCommand(cn, args):
	'''@description Login to server account
	   @usage email password
	   @public'''
	args = args.split(' ')
	if len(args) != 2:
		raise UsageError()
	user = userAuth(args[0], args[1])
	if user:
		login(cn, user)
	else:
		sbserver.playerMessage(cn, error('Invalid login.'))
Exemple #10
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def onGiveMaster(cn, args):
	'''@description Give master to a client
	   @usage cn
	   @master'''
	if args == '':
		raise UsageError()
		return
	try:
		tcn = int(args)
	except TypeError:
		raise UsageError()
		return
	sbserver.playerMessage(cn, info('You have given master to %s') % sbserver.playerName(tcn))
	sbserver.setMaster(tcn)
Exemple #11
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def namesCmd(cn, args):
	'''@description Display names used by client
	   @usage cn
	   @public'''
	if master_required and not isAtLeastMaster(cn):
		insufficientPermissions(cn)
		return
	if args == '':
		raise UsageError()
		return
	try:
		tcn = int(args)
		names = dbmanager.query(IpToNick).filter(IpToNick.ip==sbserver.playerIpLong(tcn)).all()
		if len(names) == 0:
			sbserver.playerMessage(cn, info('No names found'))
			return
	except NoResultFound:
		sbserver.playerMessage(cn, info('No names found'))
		return
	except ValueError:
		sbserver.playerMessage(cn, error('Invalid cn'))
		return
	namestr = 'Other known names: '
	for name in names:
		namestr += name.nick + ' '
	sbserver.playerMessage(cn, info(namestr))
Exemple #12
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def onGiveMaster(cn, args):
	'''@description Give master to a client
	   @usage cn
	   @master'''
	if args == '':
		raise UsageError()
		return
	try:
		tcn = int(args)
	except TypeError:
		raise UsageError()
		return
	sbserver.playerMessage(cn, info('You have given master to %s') % sbserver.playerName(tcn))
	sbserver.setMaster(tcn)
Exemple #13
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def onCommand(cn, command):
	'''@description Translate text using Google translator
	   @usage text src_lang dest_lang
	   @public'''
	if count_player_requests(cn) < player_fd_limit:
		cmd_list = command.split()
		length = len(cmd_list)
		query = None
		lang1 = from_lang
		lang2 = to_lang
		if length == 0:
			sbserver.playerMessage(cn, red(fault_message))
		elif length == 1:
			query = cmd_list[0]
		elif length == 2:
			sbserver.playerMessage(cn, red(fault_message))
		elif length > 2:
			if is_lang(cmd_list[length-2],langslist) and is_lang(cmd_list[length-1],langslist):
				query = "%20".join(cmd_list[:length-2])
				lang1 = cmd_list[length-2]
				lang2 = cmd_list[length-1]
			else:
				sbserver.playerMessage(cn, red(fault_message))
		if query:
			sd = SocketDispatch(host, port, header, url, pattern, cn)
			sd.write(query, lang1, lang2)
			add_request(cn, sd)
	else:
		sbserver.playerMessage(cn, red("Please wait for your translations to be handled before submitting new ones"))
Exemple #14
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def msgHelpText(cn, cmd):
	try:
		helpinfo = command_info[cmd]
	except KeyError:
		sbserver.playerMessage(cn, error('Command not found'))
	else:
		msgs = []
		try:
			msgs.append(helpinfo.description)
		except AttributeError:
			pass
		for usage in helpinfo.usages:
			msgs.append(usage)
		for msg in msgs:
			sbserver.playerMessage(cn, info(msg))
Exemple #15
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def onVoteKick(cn, args):
	'''@description Vote to kick a player from server
	   @usage <cn>'''
	if args == '':
		sbserver.playerMessage(cn, error('Usage #votekick <cn>'))
	else:
		try:
			tcn = int(args)
			if player(cn).votekick == tcn:
				sbserver.playerMessage(cn, error('You have already voted to kick that player.'))
				allow_vote = False
			else:
				allow_vote = True
		except AttributeError:
			allow_vote = True
		if allow_vote:
			sbserver.message(info(vktemp.substitute(colordict, voter=sbserver.playerName(cn), victim=sbserver.playerName(tcn))))
			player(cn).votekick = int(args)
			checkVotes(int(args))
Exemple #16
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def onRegisterCommand(cn, args):
	'''@description Register account with server
	   @usage email password
	   @public'''
	args = args.split(' ')
	if len(args) != 2:
		raise UsageError()
	try:
		dbmanager.query(User).filter(User.email==args[0]).one()
	except NoResultFound:
		if not isValidEmail(args[0]):
			raise ArgumentValueError('Invalid email address')
		user = User(args[0], args[1])
		session.add(user)
		session.commit()
		sbserver.playerMessage(cn, info('Account created'))
		return
	except MultipleResultsFound:
		pass
	raise StateError('An account with that email already exists')
Exemple #17
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def onMapVote(cn, mapname, mapmode):
	p = player(cn)
	if sbserver.mapName() == '':
		setMap(mapname, mapmode)
	elif isAtLeastMaster(cn) and sbserver.masterMode() > 0:
		setMap(mapname, mapmode)
	elif mapmode != sbserver.gameMode() and (lock_mode or not allow_modevote):
		p.message(error('You cannot vote for a new game mode'))
	else:
		try:
			vote = player(cn).gamevars['mapvote']
			allow_vote = vote[0] != mapname and vote[1] != mapmode
		except KeyError:
			allow_vote = True
		if allow_vote:
			sbserver.message(info(request_temp.substitute(colordict,
				user=p.name(),
				modename=sbserver.modeName(mapmode),
				mapname=mapname)))
			p.gamevars['mapvote'] = (mapname, mapmode)
		else:
			sbserver.playerMessage(cn, error('You have already requested this map.'))
	countVotes()
Exemple #18
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def onLinkName(cn, args):
	'''@description Link name to server account, and reserve name.
	   @usage
	   @public'''
	if args != '':
		raise UsageError()
	if not isLoggedIn(cn):
		raise StateError('You must be logged in to link a name to your account')
	if sbserver.playerName(cn) in blocked_names:
		raise StateError('You can not reserve this name')
	try:
		dbmanager.query(NickAccount).filter(NickAccount.nick==sbserver.playerName(cn)).one()
	except NoResultFound:
		user = loggedInAs(cn)
		nickacct = NickAccount(sbserver.playerName(cn), user.id)
		session.add(nickacct)
		session.commit()
		sbserver.playerMessage(cn, info('Your name is now linked to your account.'))
		sbserver.playerMessage(cn, info('You may now login with /setmaster password'))
		return
	except MultipleResultsFound:
		pass
	raise StateError('Your name is already linked to an account')
Exemple #19
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	def checkPlayers(self):
		addTimer(5000, self.checkPlayers, ())
		if not self.enabled:
			return
		self.update_averages()
		if self.counter == 0:
			laggers = []
			for player in players.all():
				try:
					if not player.isSpectator() and player.avg_ping > self.max_ping:
						laggers.append(player.cn)
				except AttributeError:
					player.avg_ping = 0
			remove_cns = []
			for lagger in laggers:
				if lagger in self.warned_cns:
					ban(lagger, 0, 'lagging', -1)
					remove_cns.append(lagger)
				else:
					sbserver.playerMessage(lagger, warning('Your ping is too high.  You will be kicked if it is not lowered.'))
					self.warned_cns.append(lagger)
			for r_cns in remove_cns:
				self.warned_cns.remove(r_cns)
Exemple #20
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def onNextMapCmd(cn, args):
	'''@description Display next map
	   @usage
	   @public'''
	if args != '':
		sbserver.playerMessage(cn, error('Usage: #nextmap'))
	else:
		try:
			sbserver.playerMessage(cn, info(nextmap_response.substitute(colordict, mapname=getSuccessor(sbserver.gameMode(), sbserver.mapName()))))
		except (KeyError, ValueError):
			sbserver.playerMessage(cn, error('Could not determine next map'))
Exemple #21
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def onNextMapCmd(cn, args):
    '''@description Display next map
	   @usage
	   @public'''
    if args != '':
        sbserver.playerMessage(cn, error('Usage: #nextmap'))
    else:
        try:
            sbserver.playerMessage(
                cn,
                info(
                    nextmap_response.substitute(colordict,
                                                mapname=getSuccessor(
                                                    sbserver.gameMode(),
                                                    sbserver.mapName()))))
        except (KeyError, ValueError):
            sbserver.playerMessage(cn, error('Could not determine next map'))
Exemple #22
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def onDuelCommand(cn, args):
	if args == '':
		sbserver.playerMessage(cn, error('Usage: #duel <mapname> (mode) (cn) (cn)'))
	args = args.split(' ')
	players = sbserver.players()
	if len(players) != 2:
		sbserver.playerMessage(cn, error('There must be only two unspectated players to enter duel mode.'))
	else:
		if len(args) == 2:
			map = args[0]
			mode = int(args[1])
		elif len(args) == 1:
			map = args[0]
			mode = sbserver.gameMode()
		else:
			sbserver.playerMessage(cn, error('Usage: #duel <mapname> (mode)'))
			return
		duelers[0] = players[0]
		duelers[1] = players[1]
		prev_mastermode = sbserver.masterMode()
		sbserver.setMasterMode(2)
		sbserver.message(green('Duel begins in...'))
		duelCountdown(5, map, mode)
Exemple #23
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 def message(self, msg):
     '''Send message to client'''
     sbserver.playerMessage(self.cn, msg)
Exemple #24
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def userPrivSetCmd(cn, tcn, args):
	user_id = player(tcn).user.id
	if args == 'user':
		try:
			if isUser(player(tcn).user.id):
				sbserver.playerMessage(cn, error('%s already has user permissions.' % sbserver.playerName(tcn)))
				return
		except (ValueError, AttributeError):
			pass
		else:
			try:
				user = loggedInAs(tcn)
			except AttributeError:
				sbserver.playerMessage(cn, error('%s is not logged in.' % sbserver.playerName(tcn)))
			else:
				dbmanager.query(UserPrivilege).filter(UserPrivilege.user_id==user_id).update({ 'privilege': None })
				session.add(UserPrivilege(0, user.id))
				session.commit()
				sbserver.playerMessage(cn, info('User privilege has been given to %s (%s)' % (sbserver.playerName(tcn), user.email)))
	elif args == 'master':
		try:
			if isUserMaster(player(tcn).user.id):
				sbserver.playerMessage(cn, error('%s already has master permissions.' % sbserver.playerName(tcn)))
				return
		except (ValueError, AttributeError):
			pass
		else:
			try:
				user = loggedInAs(tcn)
			except AttributeError:
				sbserver.playerMessage(cn, error('%s is not logged in.' % sbserver.playerName(tcn)))
			else:
				dbmanager.query(UserPrivilege).filter(UserPrivilege.user_id==user_id).update({ 'privilege': None })
				session.add(UserPrivilege(1, user.id))
				session.commit()
				sbserver.playerMessage(cn, info('Master privilege has been given to %s (%s)' % (sbserver.playerName(tcn), user.email)))
	elif args == 'admin':
		try:
			if isUserAdmin(player(tcn).user.id):
				sbserver.playerMessage(cn, error('%s already has admin permissions.' % sbserver.playerName(tcn)))
				return
		except (ValueError, AttributeError):
			pass
		else:
			try:
				user = loggedInAs(tcn)
			except AttributeError:
				sbserver.playerMessage(cn, error('%s is not logged in.' % sbserver.playerName(tcn)))
			else:
				dbmanager.query(UserPrivilege).filter(UserPrivilege.user_id==user_id).update({ 'privilege': None })
				session.add(UserPrivilege(2, user.id))
				session.commit()
				sbserver.playerMessage(cn, info('Admin privilege has been given to %s (%s)' % (sbserver.playerName(tcn), user.email)))
	else:
		sbserver.playerMessage(cn, error('Privilege level must be \'master\' to set master permissions and \'admin\' to set master or admin permissions'))
Exemple #25
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def onAuthSuccess(cn, name):
    if currentAdmin() != None:
        sbserver.playerMessage(cn, error('Admin is present'))
        return
    sbserver.setMaster(cn)
Exemple #26
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						p.message(info('Usage: ' + command + ' ' + usage))
				except StateError, e:
					p.message(error(str(e)))
				except ArgumentValueError, e:
					p.message(error('Invalid argument. ' + str(e)))
				except ValueError:
					p.message(error('Value Error: Did you specify a valid cn?'))
					exceptionType, exceptionValue, exceptionTraceback = sys.exc_info()	
					logging.warn('Uncaught ValueError raised in command handler.')
					logging.warn(traceback.format_exc())
				except:
					exceptionType, exceptionValue, exceptionTraceback = sys.exc_info()	
					logging.warn('Uncaught exception occured in command handler.')
					logging.warn(traceback.format_exc())
		else:
			sbserver.playerMessage(cn, error('Command not found'))
	def onMsg(self, cn, text):
		if len(text) > 0 and self.prefixes.find(text[0]) != -1:
			cmd = text[1:].split(' ')[0]
			self.trigger(cn, cmd, text[len(cmd)+2:])
			return False
		return True

commandmanager = CommandManager()

def registerCommandHandler(command, func):
	xsbs.help.loadCommandInfo(command, func)
	commandmanager.register(command, func)

class commandHandler(object):
	def __init__(self, name):
Exemple #27
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def listAdminCommands(cn, args):
	str = 'Admin commands: '
	for cmd in command_info.items():
		str += cmd[1].command + ' '
	sbserver.playerMessage(cn, info(str))
Exemple #28
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def greet(cn):
    sbserver.playerMessage(cn, motdstring)
Exemple #29
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def listPublicCommands(cn, args):
	str = 'Public commands: '
	for cmd in command_info.items():
		if cmd[1].public:
			str += cmd[1].command + ' '
	sbserver.playerMessage(cn, info(str))
Exemple #30
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def userPrivSetCmd(cn, tcn, args):
	user_id = player(tcn).user.id
	if args == 'user':
		try:
			if isUser(player(tcn).user.id):
				sbserver.playerMessage(cn, error('%s already has user permissions.' % sbserver.playerName(tcn)))
				return
		except (ValueError, AttributeError):
			pass
		else:
			try:
				user = loggedInAs(tcn)
			except AttributeError:
				sbserver.playerMessage(cn, error('%s is not logged in.' % sbserver.playerName(tcn)))
			else:
				dbmanager.query(UserPrivilege).filter(UserPrivilege.user_id==user_id).update({ 'privilege': None })
				session.add(UserPrivilege(0, user.id))
				session.commit()
				sbserver.playerMessage(cn, info('User privilege has been given to %s (%s)' % (sbserver.playerName(tcn), user.email)))
	elif args == 'master':
		try:
			if isUserMaster(player(tcn).user.id):
				sbserver.playerMessage(cn, error('%s already has master permissions.' % sbserver.playerName(tcn)))
				return
		except (ValueError, AttributeError):
			pass
		else:
			try:
				user = loggedInAs(tcn)
			except AttributeError:
				sbserver.playerMessage(cn, error('%s is not logged in.' % sbserver.playerName(tcn)))
			else:
				dbmanager.query(UserPrivilege).filter(UserPrivilege.user_id==user_id).update({ 'privilege': None })
				session.add(UserPrivilege(1, user.id))
				session.commit()
				sbserver.playerMessage(cn, info('Master privilege has been given to %s (%s)' % (sbserver.playerName(tcn), user.email)))
	elif args == 'admin':
		try:
			if isUserAdmin(player(tcn).user.id):
				sbserver.playerMessage(cn, error('%s already has admin permissions.' % sbserver.playerName(tcn)))
				return
		except (ValueError, AttributeError):
			pass
		else:
			try:
				user = loggedInAs(tcn)
			except AttributeError:
				sbserver.playerMessage(cn, error('%s is not logged in.' % sbserver.playerName(tcn)))
			else:
				dbmanager.query(UserPrivilege).filter(UserPrivilege.user_id==user_id).update({ 'privilege': None })
				session.add(UserPrivilege(2, user.id))
				session.commit()
				sbserver.playerMessage(cn, info('Admin privilege has been given to %s (%s)' % (sbserver.playerName(tcn), user.email)))
	else:
		sbserver.playerMessage(cn, error('Privilege level must be \'master\' to set master permissions and \'admin\' to set master or admin permissions'))
Exemple #31
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	def message(self, msg):
		'''Send message to client'''
		sbserver.playerMessage(self.cn, msg)
Exemple #32
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def onCommand(cn, command):
     for i in urllib2.urlopen('http://tycho.usno.navy.mil/cgi-bin/timer.pl'):
          if 'EST' in i:
               sbserver.playerMessage(cn, green('The Eastern Standard Time is: ') + white(i))
Exemple #33
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def onAuthSuccess(cn, name):
	if currentAdmin() != None:
		sbserver.playerMessage(cn, error('Admin is present'))
		return
	sbserver.setMaster(cn)
Exemple #34
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def insufficientPermissions(cn):
	sbserver.playerMessage(cn, error('Insufficient permissions'))
Exemple #35
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def greet(cn):
	sbserver.playerMessage(cn, motdstring)
Exemple #36
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def echoingame(caller,msg):
	if caller[0]=="ingame":
		sbserver.playerMessage(caller[1],msg)
Exemple #37
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def onCommand(cn, command):
			sbserver.playerMessage(cn, green(command) + green(": ") + red(commands[command]))