Exemple #1
0
def mapper(request, gid):
    if request.method == HTTP_GET:
        General.debug(
            '[%s] Client is request UUID mappings for Game ID "%s"!' %
            (ip(request), gid))
        try:
            game = Game.objects.get(id=int(gid), status=GAME_RUNNING)
        except (ObjectDoesNotExist, MultipleObjectsReturned, ValueError):
            return HttpResponseNotFound()
        return HttpResponse(status=200, content=dumps(game.get_team_list()))
    return HttpResponseBadRequest(content=MESSAGE_INVALID_METHOD)
Exemple #2
0
 def get_job(self, monitor, request):
     Jobs.info('AssignedMonitor "%s": Attempting to submit a Job!' %
               monitor.name)
     try:
         job_str = request.body.decode('UTF-8')
     except UnicodeDecodeError:
         Jobs.error(
             'AssignedMonitor "%s": Attempted to submit a Job with an invaid encoding scheme!'
             % (monitor.name))
         return HttpResponseBadRequest(content=MESSAGE_INVALID_ENCODING)
     else:
         try:
             job_json = loads(job_str)
             if not isinstance(
                     job_json, dict
             ) or 'id' not in job_json or 'host' not in job_json:
                 Jobs.error(
                     'AssignedMonitor "%s": Attempted to submit a Job with an invaid JSON format!'
                     % (monitor.name))
                 return HttpResponseBadRequest(
                     content=MESSAGE_INVALID_FORMAT)
             try:
                 job = self.get(id=int(job_json['id']))
                 if job.end is not None:
                     Jobs.error(
                         'AssignedMonitor "%s": Attempted to submit a Job that was already completed!'
                         % (monitor.name))
                     return HttpResponseBadRequest(
                         content=JOB_MESSAGE_INVALID_JOB)
                 Jobs.error(
                     'AssignedMonitor "%s": Submitted Job "%d" for processing.'
                     % (monitor.name, job.id))
                 General.debug(
                     'AssignedMonitor "%s": Submitted Job "%d" for processing.'
                     % (monitor.name, job.id))
                 return job.process_job(monitor, job_json['host'])
             except (KeyError, TypeError, ValueError, ObjectDoesNotExist,
                     MultipleObjectsReturned) as err:
                 Jobs.error(
                     'AssignedMonitor "%s": Attempted to submit a Job that does not exist or invalid! %s'
                     % (monitor, str(err)))
                 return HttpResponseBadRequest(
                     content=JOB_MESSAGE_INVALID_JOB)
             finally:
                 del job
                 del job_json
         except JSONDecodeError:
             Jobs.error(
                 'AssignedMonitor "%s": Attempted to submit a Job with an invaid JSON format!'
                 % (monitor.get_name()))
             return HttpResponseBadRequest(content=MESSAGE_INVALID_FORMAT)
         finally:
             del job_str
     return HttpResponseBadRequest(content=MESSAGE_INVALID_METHOD)
Exemple #3
0
def register(request):
    if request.method == HTTP_POST:
        team, _, _, err = PlayerTeam.objects.get_team_json(request,
                                                           field='token',
                                                           offensive=True)
        if err is not None:
            return err
        General.debug('[%s] Client requested a Beacon Token for "%s".' %
                      (ip(request), team.get_path()))
        return HttpResponse(status=201,
                            content=TEAM_MESSAGE_TOKEN.format(
                                token=str(team.add_beacon_token().uid)))
    return HttpResponseBadRequest(content=MESSAGE_INVALID_METHOD)
from scorebot_db.models.store import *
from scorebot_db.models.range import *
from scorebot_db.models.player import *

for member in getmembers(import_module(__name__), isclass):
    if isinstance(member[1], ModelBase) and 'scorebot_db.' in member[1].__module__:
        admin = None
        hidden = False
        Models[member[0].lower()] = member[1]
        try:
            hidden = bool(getattr(member[1], 'hidden'))
        except AttributeError:
            hidden = False
        if not hidden:
            try:
                form = getattr(member[1], 'form')
                if issubclass(form, ModelForm):
                    admin = type('%sAdmin' % member[0], (ModelAdmin,), {'form': form, 'model': member[1]})
                del form
            except AttributeError as err:
                admin = None
        if not member[1]._meta.abstract and not hidden:
            site.register(member[1], admin_class=admin)
            General.debug('Scorebot Model "%s" loaded with Administrative Options.' % member[0])
        else:
            General.debug('Scorebot Model "%s" loaded.' % member[0])
        del admin
        del hidden

# EOF
Exemple #5
0
 def get_beacon(self, team, token, address):
     try:
         target = IPv4Address(address)
     except ValueError:
         General.error(
             'Team "%s" reported a Beacon for an invalid IP address "%s"!' %
             (team.get_path(), address))
         return HttpResponseBadRequest(content=HOST_MESSAGE_INVALID_IP)
     General.info(
         'Received a Beacon request by Team "%s" for address "%s"!' %
         (team.get_path(), address))
     host = None
     ghost = False
     try:
         host = self.exclude(range__team=team).get(ip=address)
     except MultipleObjectsReturned:
         General.error(
             'Team "%s" reported a Beacon for an invalid IP address "%s" that matches multiple Hosts!'
             % (team.get_path(), address))
         return HttpResponseBadRequest(content=HOST_MESSAGE_INVALID_IP)
     except ObjectDoesNotExist:
         ghost = True
         try:
             host = get('BeaconHost').objects.exclude(range__team=team).get(
                 ip=address)
         except (ObjectDoesNotExist, MultipleObjectsReturned):
             pass
         if host is None:
             General.info(
                 'Beacon request by Team "%s" for address "%s" does not match a known host, will attempt to match!'
                 % (team.get_path(), address))
             victim = None
             for match in team.get_game().teams.exclude(id=team.id):
                 match_playing = match.get_playingteam()
                 if match_playing is None or match_playing.assets is None:
                     continue
                 try:
                     network = IPv4Network(match_playing.assets.subnet)
                 except ValueError:
                     General.warning(
                         'Team "%s" does not have a valid subnet entered for it\'s range "%s"!'
                         % (match.get_path(), match_playing.assets.subnet))
                     continue
                 else:
                     if target in network:
                         victim = match_playing
                         break
                 finally:
                     del match_playing
             if victim is None:
                 General.error(
                     'Beacon request by Team "%s" for address "%s" does not match a known host or Team subnet range!'
                     % (team.get_path(), address))
                 return HttpResponseNotFound(content=HOST_MESSAGE_NO_HOST)
             General.debug(
                 'Creating BeaconHost due to Beacon request by Team "%s" for address "%s" that matches Team "%s" '
                 'range!' % (team.get_path(), address, victim.get_path()))
             host = new('BeaconHost', False)
             host.ip = address
             host.range = victim.assets
             host.save()
             del victim
     del target
     General.debug('Received Beacon request by Team "%s" for Host "%s"!' %
                   (team.get_path(), host.get_path()))
     if not host.get_game().__bool__():
         General.error(
             'Received Beacon request by Team "%s" for Host "%s" for a non-running Game!'
             % (team.get_path(), host.get_path()))
         return HttpResponseBadRequest(content=MESSAGE_GAME_NO_RUNNING)
     if host.get_game().id != team.get_game().id:
         General.error(
             'Received Beacon request by Team "%s" for Host "%s" not in the same Game!'
             % (team.get_path(), host.get_path()))
         return HttpResponseBadRequest(content=HOST_MESSAGE_NO_HOST)
     try:
         beacon = host.beacons.get(end__isnull=True, owner=team)
     except MultipleObjectsReturned:
         General.warning(
             'Received Beacon request by Team "%s" for Host "%s" attempting to add multiple Beacons!'
             % (team.get_path(), host.get_path()))
         return HttpResponseForbidden(content=HOST_MESSAGE_BEACON_EXISTS)
     except ObjectDoesNotExist:
         Events.info(
             'Created a new Beacon on Host "%s" owned by Team "%s" from "%s"!'
             %
             (host.get_path(), host.get_team().get_path(), team.get_path()))
         General.info(
             'Created a new Beacon on Host "%s" owned by Team "%s" from "%s"!'
             %
             (host.get_path(), host.get_team().get_path(), team.get_path()))
         team.get_game().event(
             '%s has compromised a Host on %s\'s network!' %
             (team.get_name(), host.get_team().get_name()))
         beacon = new('Beacon', False)
         beacon.owner = team
         if ghost:
             beacon.ghost = host
         else:
             beacon.host = host
     beacon.update = now()
     beacon.token = token
     beacon.save()
     return HttpResponse(status=201)
Exemple #6
0
 def get_team_json(self,
                   request,
                   field=TEAM_DEFAULT_FIELD,
                   beacon=False,
                   offensive=False):
     client = ip(request)
     try:
         json_str = request.body.decode('UTF-8')
     except UnicodeDecodeError:
         General.error(
             '[%s] Client attempted to submit an improperly encoded request!'
             & client)
         return None, None, None, HttpResponseBadRequest(
             content=MESSAGE_INVALID_ENCODING)
     try:
         json_data = loads(json_str)
     except JSONDecodeError:
         General.error(
             '[%s] Client attempted to submit an improperly JSON formatted request!'
             & client)
         return None, None, None, HttpResponseBadRequest(
             content=MESSAGE_INVALID_FORMAT)
     finally:
         del json_str
     if field not in json_data:
         General.error(
             '[%s] Data submitted by client is missing requested field "%s"!'
             & (client, field))
         return None, None, None, HttpResponseBadRequest(
             content=TEAM_MESSAGE_MISSING_FIELD.format(field=field))
     General.debug(
         '[%s] Client connected with token "%s" to request a Team.' %
         (client, str(request.auth.token.uid)))
     team, token = self.get_team_token(uuid=json_data[field], beacon=beacon)
     if team is None:
         General.info(
             '[%s] Client attempted to use value "%s" to request a non-existant Team!'
             % (client, json_data[field]))
         return None, None, None, HttpResponseBadRequest(
             content=TEAM_MESSAGE_NO_TEAM)
     General.debug(
         '[%s] Client connected and requested Team "%s" with Token "%s".' %
         (client, team.get_path(), json_data[field]))
     if not team.token.__bool__():
         General.error(
             '[%s] Client attempted to use token "%s" that has expired!' %
             (client, str(team.token.uid)))
         return None, None, None, HttpResponseBadRequest(
             content=TEAM_MESSAGE_EXPIRED)
     if offensive:
         team = team.get_playingteam()
         if team is None or not team.offensive:
             General.error(
                 '[%s] Client connected and requested Team "%s" with Token "%s", but Team is not marked Offensive!'
                 % (client, team.get_path(), json_data[field]))
             return None, None, None, HttpResponseBadRequest(
                 content=TEAM_MESSAGE_NOT_OFFENSIVE)
     if not team.get_game().__bool__():
         General.error(
             '[%s] Client connected and requested Team "%s" that is not currently in a running Game!'
             % (client, team.get_path()))
         return HttpResponseBadRequest(content=MESSAGE_GAME_NO_RUNNING)
     return team, json_data, token, None