def __init__(self, view): self.view = view self.scengine = scores.scoreengine() self.start_game()
#!/usr/bin/python from dice import dice from hand import hand from scores import scoreengine h = hand() h.dice[0].held = True print [d.value for d in h.dice] print [d.held for d in h.dice] se = scoreengine() print ["%s: %d" % (s.title, s.score(h)) for s in se.get_possible(h)] h.roll() print [d.value for d in h.dice] h.unhold_all() print [d.value for d in h.dice]