Exemple #1
0
def recognize_slide(word, size=100):
    screen.fill(background_color)
    p = screen.get_rect().center
    draw_text(word, p, size=size)

    draw_text("1=unknown", (200, SCREEN_HEIGHT-100), size=50)
    draw_text("4=recognized", (SCREEN_WIDTH-250, SCREEN_HEIGHT-100), size=50)

    pygame.display.flip()
Exemple #2
0
def draw_focus_screen():
    p = screen.get_rect().center
    draw_text('+', p, size=100)
Exemple #3
0
def simple_slide(text, size=100):
    screen.fill(background_color)
    p = screen.get_rect().center
    draw_text(text, p, size=size)
    pygame.display.flip()
Exemple #4
0
from focus import *
import time



HOME_FOLDER = os.environ['homepath']

dx = dy = 0
xback = 0
yback = 0
run = False
dash = False

real = focus()

screen_rect = screen.get_rect()
camera = screen_rect.copy()
frame = 0
#starting the loop
while True:
    frame += 1
    
    clock.tick(30)
    for event in pygame.event.get():
        if event.type == QUIT:
            pygame.quit()
            sys.exit()
        elif event.type == KEYDOWN and event.key == K_q:
            pygame.quit()
            sys.exit()
        elif event.type == KEYDOWN and event.key == K_UP: