def loadGame(self): """ Called when the user wants to load a game. @return: None""" load_browser = PARPGFileBrowser(self.engine, self.world.loadFunction, savefile=False, guixmlpath='gui/loadbrowser.xml', extensions=('.dat')) load_browser.showBrowser()
def saveGame(self): """ Called when the user wants to save the game. @return: None""" save_browser = PARPGFileBrowser(self.engine, self.world.saveFunction, savefile=True, guixmlpath="gui/savebrowser.xml", extensions = ('.dat')) save_browser.showBrowser()