Exemple #1
0
 def close(self):
     """ Close the SDL2 interface. """
     video.VideoPlugin.close(self)
     if sdl2 and numpy:
         # free windows
         sdl2.SDL_DestroyWindow(self.display)
         # free surfaces
         for s in self.canvas:
             sdl2.SDL_FreeSurface(s)
         sdl2.SDL_FreeSurface(self.work_surface)
         sdl2.SDL_FreeSurface(self.overlay)
         # free palettes
         for p in self.show_palette:
             sdl2.SDL_FreePalette(p)
         sdl2.SDL_FreePalette(self.composite_palette)
         # close SDL2
         sdl2.SDL_Quit()
Exemple #2
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 def __exit__(self, type, value, traceback):
     """Close the SDL2 interface."""
     base.VideoPlugin.__exit__(self, type, value, traceback)
     if sdl2 and numpy and self._has_window:
         # free windows
         sdl2.SDL_DestroyWindow(self.display)
         # free surfaces
         for s in self.canvas:
             sdl2.SDL_FreeSurface(s)
         sdl2.SDL_FreeSurface(self.work_surface)
         sdl2.SDL_FreeSurface(self.overlay)
         # free palettes
         for p in self.show_palette:
             sdl2.SDL_FreePalette(p)
         sdl2.SDL_FreePalette(self.composite_palette)
         # close IME
         sdl2.SDL_StopTextInput()
         # close SDL2
         sdl2.SDL_Quit()
Exemple #3
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 def _set_icon(self):
     """Set the icon on the SDL window."""
     mask = numpy.array(self.icon).T.repeat(2, 0).repeat(2, 1)
     icon = sdl2.SDL_CreateRGBSurface(0, mask.shape[0], mask.shape[1], 8, 0, 0, 0, 0)
     pixels2d(icon.contents)[:] = mask
     # icon palette (black & white)
     icon_palette = sdl2.SDL_AllocPalette(256)
     icon_colors = [ sdl2.SDL_Color(x, x, x, 255) for x in [0, 255] + [255]*254 ]
     sdl2.SDL_SetPaletteColors(icon_palette, (sdl2.SDL_Color * 256)(*icon_colors), 0, 2)
     sdl2.SDL_SetSurfacePalette(icon, icon_palette)
     sdl2.SDL_SetWindowIcon(self.display, icon)
     sdl2.SDL_FreeSurface(icon)
     sdl2.SDL_FreePalette(icon_palette)