import logging import gpiozero.pins.mock from game_generator import GameGenerator from sensors import Sensors from sensors_and_state import MasterStateListener, MAX_SCORE_GAME_MODE from sounds import ScoresStateListener from state import State if __name__ == "__main__": logging.basicConfig(format='%(asctime)s %(message)s', level=logging.INFO) state = State() gpiozero.Device.pin_factory = gpiozero.pins.mock.MockFactory() sensors = Sensors() gg = GameGenerator(sensors.goal_box_red_button, sensors.goal_box_blue_button, 6000, 6000, 10000, 1300, 2000, 2, 2) state_listener = MasterStateListener(state, MAX_SCORE_GAME_MODE) sounds_listener = ScoresStateListener(state) sensors.attach(state_listener) state.attach(sounds_listener) game = gg.start() game.join() logging.info("Game score %s", state.get_current_score()) logging.info("Simulation has ended")
from sensors import Sensors from sensors_and_state import MasterStateListener, MAX_SCORE_GAME_MODE from sounds import ScoresStateListener from state import State, create_sumo_listener import logging logging.basicConfig(format='%(asctime)s %(name)s %(message)s', level=logging.INFO) logger = logging.getLogger("foosball") if __name__ == "__main__": logger.info("Starting foosball") state = State() sensors = Sensors() game_manager = MasterStateListener(state, MAX_SCORE_GAME_MODE) sounds_listener = ScoresStateListener(state) sensors.attach(game_manager) state.attach(sounds_listener) sumo_listener = create_sumo_listener() if sumo_listener is not None: state.attach(sumo_listener) else: logger.info("Unable to create sumo listener") # let daemon threads keep the process alive logger.info("Setup done")