async def test_handle_action_GameMods_activated( game: Game, game_connection: GameConnection): game.mods = {"a": "b"} await game_connection.handle_action('GameMods', ['activated', 0]) assert game.mods == {} await game_connection.handle_action('GameMods', ['activated', '0']) assert game.mods == {}
async def test_handle_action_GameMods_activated( game: Game, game_connection: GameConnection): game.mods = {"a": "b"} await game_connection.handle_action("GameMods", ["activated", 0]) assert game.mods == {} await game_connection.handle_action("GameMods", ["activated", "0"]) assert game.mods == {}