Exemple #1
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    def post_career_event_travel(cls,
                                 sim_info,
                                 zone_id_override=None,
                                 outfit_change_reason=None):
        target_zone_id = sim_info.household.home_zone_id
        sims_to_move = set()
        if sim_info.zone_id != target_zone_id:
            sims_to_move.add(sim_info)
        if outfit_change_reason is not None:
            outfit_change = sim_info.get_outfit_for_clothing_change(
                None, outfit_change_reason, SingleSimResolver(sim_info))
            sim_info.set_current_outfit(outfit_change)
        if zone_id_override is not None:
            main_zone_id = zone_id_override
        else:
            main_zone_id = services.get_career_service(
            ).get_main_career_event_zone_id_and_unlock_save()
        services.get_career_service().last_career_event_zone_id = None
        if main_zone_id is not None:
            if main_zone_id != target_zone_id:
                for household_sim_info in sim_info.household:
                    if household_sim_info is not sim_info:
                        if household_sim_info.zone_id == main_zone_id:
                            sims_to_move.add(household_sim_info)
        if target_zone_id == services.current_zone_id():
            for sim_to_move in sims_to_move:
                SimSpawner.spawn_sim(sim_to_move)
            return
        sims_ids_to_travel = set()
        for sim_to_move in sims_to_move:
            if sim_to_move.is_instanced(allow_hidden_flags=ALL_HIDDEN_REASONS):
                sims_ids_to_travel.add(sim_to_move.sim_id)
            else:
                sim_to_move.inject_into_inactive_zone(target_zone_id)
        if sims_ids_to_travel:
            persistence_service = services.get_persistence_service()
            if persistence_service.is_save_locked():
                household = sim_info.household

                def post_save_lock_travel():
                    household_sims = {
                        sim.sim_id: sim
                        for sim in household.instanced_sims_gen()
                    }
                    sim_ids = set(
                        sim_id for sim_id in sims_ids_to_travel
                        if sim_id in household_sims if
                        get_death_interaction(household_sims[sim_id]) is None)
                    if sim_ids:
                        travel_sims_to_zone(sim_ids, target_zone_id)

                persistence_service.add_save_unlock_callback(
                    post_save_lock_travel)
            else:
                travel_sims_to_zone(sims_ids_to_travel, target_zone_id)
 def get_join_career_pb(sim_info, num_careers_to_show=0, check_for_conflicting_schedule=False):
     msg = protocolbuffers.Sims_pb2.CareerSelectionUI()
     msg.sim_id = sim_info.sim_id
     msg.is_branch_select = False
     msg.reason = career_ops.CareerOps.JOIN_CAREER
     all_possible_careers = services.get_career_service().get_shuffled_career_list()
     careers_added = 0
     resolver = event_testing.resolver.SingleSimResolver(sim_info)
     for career_tuning in all_possible_careers:
         if num_careers_to_show > 0 and careers_added >= num_careers_to_show:
             break
         test_result = career_tuning.career_availablity_tests.run_tests(resolver)
         while test_result and sim_info.career_tracker.get_career_by_uid(career_tuning.guid64) is None:
             (new_level, _, current_track) = career_tuning.get_career_entry_level(career_tuning, career_history=sim_info.career_tracker.career_history, resolver=resolver)
             if current_track is not None:
                 career_track = current_track.guid64
             elif career_tuning.start_track is not None:
                 career_track = career_tuning.start_track.guid64
             else:
                 logger.error('Career {} is unjoinable because it is missing Start Track tuning.', career_tuning)
             career_info_msg = msg.career_choices.add()
             career_info_msg.uid = career_tuning.guid64
             career_info_msg.career_track = career_track
             career_info_msg.career_level = new_level
             career_info_msg.company.hash = career_tuning.get_random_company_name_hash(career_tuning)
             career_info_msg.conflicted_schedule = sim_info.career_tracker.conflicting_with_careers(career_tuning) if check_for_conflicting_schedule else False
             careers_added += 1
     return msg
Exemple #3
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def enable_careers(enable: bool = None, _connection=None):
    if enable is None:
        logger.error(
            'Not all of the data needed for the careers.enable_careers was passed.'
        )
        return
    services.get_career_service().enabled = enable
Exemple #4
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 def on_enter(self):
     super().on_enter()
     situation_manager = services.get_zone_situation_manager()
     situation_manager.create_situations_during_zone_spin_up()
     venue_service = services.current_zone().venue_service
     venue_service.create_situations_during_zone_spin_up()
     zone_director = venue_service.get_zone_director()
     if zone_director.open_street_director is not None:
         zone_director.open_street_director.create_situations_during_zone_spin_up(
         )
     services.get_career_service(
     ).create_career_event_situations_during_zone_spin_up()
     situation_manager.on_all_situations_created_during_zone_spin_up()
     services.drama_scheduler_service(
     ).on_situation_creation_during_zone_spin_up()
     return _ZoneSpinUpStateResult.DONE
    def _get_ideal_candidate_for_employment(self):
        def _get_weight(candidate, career):
            if not career.is_valid_career(sim_info=candidate):
                return 0
            if candidate.career_tracker.has_career_by_uid(career.guid64):
                return 0
            return career.career_story_progression.joining.get_multiplier(
                SingleSimResolver(candidate))

        career_service = services.get_career_service()
        weights = [
            (_get_weight(candidate, career), candidate, career)
            for (candidate, career) in itertools.product((
                candidate for candidate in self._unemployed
                if self._is_valid_candidate(candidate)), (
                    career for career in career_service.get_career_list()
                    if career.career_story_progression.joining is not None))
        ]
        if not weights:
            return
        selected_candidate_index = weighted_random_index(weights)
        if selected_candidate_index is None:
            return
        selected_candidate = weights[selected_candidate_index]
        return (selected_candidate[1], selected_candidate[2])
Exemple #6
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 def _handle_timed_out_performance_hit(self):
     career_service = services.get_career_service()
     active_career = career_service.get_career_in_career_event()
     if active_career is not None:
         active_career.add_work_performance(
             self.owner.waiting_timedout_performance_penalty)
         active_career.resend_career_data()
 def handle_event(self, sim_info, event, resolver):
     career = services.get_career_service().get_career_in_career_event()
     if career.sim_info is not sim_info:
         return
     if event == TestEvent.InteractionComplete and isinstance(resolver.interaction, self.start_performance_interaction) and not resolver.interaction.has_been_reset:
         self._start_performance()
     elif event == TestEvent.MainSituationGoalComplete:
         self._end_performance(career)
Exemple #8
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 def get_predefined_guest_list(cls):
     if not cls.force_patient_on_active_career_sim:
         return
     career = services.get_career_service().get_career_in_career_event()
     if career is None:
         return
     guest_list = SituationGuestList(invite_only=True)
     guest_list.add_guest_info(SituationGuestInfo(career.sim_info.sim_id, cls.default_job(), RequestSpawningOption.CANNOT_SPAWN, BouncerRequestPriority.EVENT_VIP))
     return guest_list
Exemple #9
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def set_avg_careers(average_careers: float, _connection=None):
    sim_info_manager = services.sim_info_manager()
    sim_count = len(sim_info_manager)
    adult_career_sims_infos = []
    adult_jobless_sim_infos = []
    target_careers = sim_count * average_careers
    career_count = 0
    for sim_info_id in sim_info_manager:
        sim_info = sim_info_manager.get(sim_info_id)
        if sim_info is not None:
            if sim_info.lod != SimInfoLODLevel.MINIMUM:
                if sim_info.career_tracker.has_career:
                    career_count += 1
                    if sim_info.is_young_adult_or_older and sim_info.is_npc:
                        adult_career_sims_infos.append(sim_info)
                        if sim_info.is_young_adult_or_older:
                            if sim_info.is_npc:
                                adult_jobless_sim_infos.append(sim_info)
                elif sim_info.is_young_adult_or_older:
                    if sim_info.is_npc:
                        adult_jobless_sim_infos.append(sim_info)
    needed_careers = target_careers - career_count
    career_delta = 0
    if needed_careers > 0:
        random.shuffle(adult_jobless_sim_infos)
        career_service = services.get_career_service()
        careers = list(career for career in career_service.get_career_list()
                       if career.career_story_progression.joining is not None)
        for sim_info in adult_jobless_sim_infos:
            random.shuffle(careers)
            for career in careers:
                if career.is_valid_career(sim_info, from_join=True):
                    sim_info.career_tracker.add_career(career(sim_info))
                    career_delta += 1
                    needed_careers -= 1
                    break
            if needed_careers <= 0:
                break
    elif needed_careers < 0:
        random.shuffle(adult_career_sims_infos)
        for sim_info in adult_career_sims_infos:
            for career_uid in sim_info.career_tracker.get_quittable_careers():
                sim_info.career_tracker.remove_career(career_uid)
                career_delta -= 1
                needed_careers += 1
                if needed_careers >= 0:
                    break
            if needed_careers >= 0:
                break
    sims4.commands.output(
        'Number of Target Careers: {}\nNumber of Initial Careers: {}\nCareer count delta:{} '
        .format(target_careers, career_count, career_delta), _connection)
Exemple #10
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def c_api_buildbuy_session_begin(zone_id: int, account_id: int):
    current_zone = services.current_zone()
    posture_graph_service = current_zone.posture_graph_service
    posture_graph_service.on_enter_buildbuy()
    current_zone.on_build_buy_enter()
    object_leak_tracker = services.get_object_leak_tracker()
    if object_leak_tracker is not None:
        object_leak_tracker.add_disable_reason(BUILD_BUY_OBJECT_LEAK_DISABLED)
    resource_keys = []
    if services.get_career_service().get_career_event_situation_is_running():
        household = services.active_household()
    else:
        household = current_zone.get_active_lot_owner_household()
    if household is not None:
        for unlock in household.build_buy_unlocks:
            resource_keys.append(unlock)
    update_gameplay_unlocked_products(resource_keys, zone_id, account_id)
    services.business_service().on_build_buy_enter()
    services.get_reset_and_delete_service().on_build_buy_enter()
    services.object_manager(zone_id).cleanup_build_buy_transient_objects()
    _build_buy_enter_callbacks()
    return True
Exemple #11
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 def on_enter(self):
     super().on_enter()
     services.get_career_service().restore_career_state()
     return _ZoneSpinUpStateResult.DONE
Exemple #12
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def stay_late(_connection=None):
    career = services.get_career_service().get_career_in_career_event()
    if career is not None:
        career.extend_career_session()
Exemple #13
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 def on_enter(self):
     super().on_enter()
     services.get_career_service().restore_career_state()
     coworker.fixup_coworker_relationship_bit()
     return _ZoneSpinUpStateResult.DONE
Exemple #14
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 def get_potenial_subactions_gen(self, sim_info):
     career_service = services.get_career_service()
     for career in career_service.get_career_list():
         if career.career_story_progression.joining is not None:
             yield _CareerSubactionJoin(sim_info, career=career)
 def on_enter(self):
     super().on_enter()
     services.get_career_service().restore_career_state()
     return _ZoneSpinUpStateResult.DONE
Exemple #16
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 def get_particpants_shared(participant_type):
     if participant_type == ParticipantType.Lot:
         return (services.active_lot(), )
     elif participant_type == ParticipantType.LotOwners:
         owning_household = services.owning_household_of_active_lot()
         if owning_household is not None:
             return tuple(sim_info
                          for sim_info in owning_household.sim_info_gen())
         return ()
     return ()
     if participant_type == ParticipantType.LotOwnersOrRenters:
         owning_household = services.owning_household_of_active_lot()
         if owning_household is not None:
             return tuple(sim_info
                          for sim_info in owning_household.sim_info_gen())
         else:
             current_zone = services.current_zone()
             travel_group = services.travel_group_manager(
             ).get_travel_group_by_zone_id(current_zone.id)
             if travel_group is not None:
                 return tuple(sim_info
                              for sim_info in travel_group.sim_info_gen())
         return ()
     if participant_type == ParticipantType.LotOwnerSingleAndInstanced:
         owning_household = services.owning_household_of_active_lot()
         if owning_household is not None:
             for sim_info in owning_household.sim_info_gen():
                 if sim_info.is_instanced():
                     return (sim_info, )
         return ()
     elif participant_type == ParticipantType.ActiveHousehold:
         active_household = services.active_household()
         if active_household is not None:
             return tuple(active_household.sim_info_gen())
         return ()
     elif participant_type == ParticipantType.AllInstancedActiveHouseholdSims:
         active_household = services.active_household()
         if active_household is not None:
             return tuple(active_household.instanced_sims_gen())
         return ()
     elif participant_type == ParticipantType.CareerEventSim:
         career = services.get_career_service().get_career_in_career_event()
         if career is not None:
             return (career.sim_info.get_sim_instance()
                     or career.sim_info, )
         return ()
     return ()
     if participant_type == ParticipantType.AllInstancedActiveHouseholdSims:
         active_household = services.active_household()
         if active_household is not None:
             return tuple(active_household.instanced_sims_gen())
         return ()
     elif participant_type == ParticipantType.CareerEventSim:
         career = services.get_career_service().get_career_in_career_event()
         if career is not None:
             return (career.sim_info.get_sim_instance()
                     or career.sim_info, )
         return ()
     return ()
     if participant_type == ParticipantType.AllInstancedSims:
         return tuple(services.sim_info_manager().instanced_sims_gen())
     if participant_type == ParticipantType.Street:
         street = services.current_zone().street
         street_service = services.street_service()
         if street_service is None:
             return ()
         street_civic_policy_provider = street_service.get_provider(street)
         if street_civic_policy_provider is None:
             return ()
         return (street_civic_policy_provider, )
     if participant_type == ParticipantType.VenuePolicyProvider:
         venue_service = services.venue_service()
         if venue_service.source_venue is None or venue_service.source_venue.civic_policy_provider is None:
             return ()
         else:
             return (venue_service.source_venue.civic_policy_provider, )