Exemple #1
0
    def _handle_client(self, sock):
        data, r_addr = sock.recvfrom(BUF_SIZE)
        if not data:
            logging.debug('UDP handle_client: data is empty')
            return
        if self._stat_callback:
            self._stat_callback(self._listen_port, len(data))

        client_addr = self._client_fd_to_server_addr.get(sock.fileno())
        client_uid = None
        if client_addr:
            key = client_key(client_addr[0], client_addr[1])
            client_pair = self._cache.get(key, None)
            client_dns_pair = self._cache_dns_client.get(key, None)
            if client_pair:
                client, client_uid = client_pair
            elif client_dns_pair:
                client, client_uid = client_dns_pair

        if not self._is_local:
            addrlen = len(r_addr[0])
            if addrlen > 255:
                # drop
                return
            data = pack_addr(r_addr[0]) + struct.pack('>H', r_addr[1]) + data
            try:
                ref_iv = [encrypt.encrypt_new_iv(self._method)]
                self._protocol.obfs.server_info.iv = ref_iv[0]
                data = self._protocol.server_udp_pre_encrypt(data, client_uid)
                response = encrypt.encrypt_all(self._password, self._method,
                                               data)
            except Exception:
                logging.debug("UDP handle_client: encrypt data failed")
                return
            if not response:
                return
        else:
            try:
                data, key, ref_iv = encrypt.decrypt_all(
                    self._password, self._method, data)
            except Exception:
                logging.debug('UDP handle_client: decrypt data failed')
                return
            if not data:
                return
            self._protocol.obfs.server_info.recv_iv = ref_iv[0]
            data = self._protocol.client_udp_post_decrypt(data)
            header_result = parse_header(data)
            if header_result is None:
                return
            #connecttype, dest_addr, dest_port, header_length = header_result
            #logging.debug('UDP handle_client %s:%d to %s:%d' % (common.to_str(r_addr[0]), r_addr[1], dest_addr, dest_port))

            response = b'\x00\x00\x00' + data

        if client_addr:
            if client_uid:
                self.add_transfer_d(client_uid, len(response))
            else:
                self.server_transfer_dl += len(response)
            self.write_to_server_socket(response, client_addr[0])
            if client_dns_pair:
                logging.debug("remove dns client %s:%d" %
                              (client_addr[0][0], client_addr[0][1]))
                del self._cache_dns_client[key]
                self._close_client(client_dns_pair[0])
        else:
            # this packet is from somewhere else we know
            # simply drop that packet
            pass
Exemple #2
0
    def _handle_server(self):
        server = self._server_socket
        data, r_addr = server.recvfrom(BUF_SIZE)
        ogn_data = data
        if not data:
            logging.debug('UDP handle_server: data is empty')
        if self._stat_callback:
            self._stat_callback(self._listen_port, len(data))
        uid = None
        if self._is_local:
            frag = common.ord(data[2])
            if frag != 0:
                logging.warn('drop a message since frag is not 0')
                return
            else:
                data = data[3:]
        else:
            try:
                data, key, ref_iv = encrypt.decrypt_all(
                    self._password, self._method, data)
            except Exception:
                traceback.print_exc()
                logging.debug('UDP handle_server: decrypt data failed')
                return

            # decrypt data
            if not data:
                logging.debug('UDP handle_server: data is empty after decrypt')
                return
            ref_iv = [0]
            self._protocol.obfs.server_info.recv_iv = ref_iv[0]
            data, uid = self._protocol.server_udp_post_decrypt(data)

        #logging.info("UDP data %s" % (binascii.hexlify(data),))
        if not self._is_local:
            data = pre_parse_header(data)
            if data is None:
                return

        try:
            header_result = parse_header(data)
        except:
            self._handel_protocol_error(r_addr, ogn_data)
            return

        if header_result is None:
            self._handel_protocol_error(r_addr, ogn_data)
            return
        connecttype, addrtype, dest_addr, dest_port, header_length = header_result

        if self._is_local:
            addrtype = 3
            server_addr, server_port = self._get_a_server()
        else:
            server_addr, server_port = dest_addr, dest_port

        if (addrtype & 7) == 3:
            af = common.is_ip(server_addr)
            if af == False:
                handler = common.UDPAsyncDNSHandler(
                    (data, r_addr, uid, header_length))
                handler.resolve(self._dns_resolver, (server_addr, server_port),
                                self._handle_server_dns_resolved)
            else:
                self._handle_server_dns_resolved(
                    "", (server_addr, server_port), server_addr,
                    (data, r_addr, uid, header_length))
        else:
            self._handle_server_dns_resolved(
                "", (server_addr, server_port), server_addr,
                (data, r_addr, uid, header_length))
Exemple #3
0
    def _handle_server(self):
        server = self._server_socket
        data, r_addr = server.recvfrom(BUF_SIZE)
        key = None
        iv = None
        if not data:
            logging.debug('UDP handle_server: data is empty')
        if self._stat_callback:
            self._stat_callback(self._listen_port, len(data))
        if self._is_local:
            frag = common.ord(data[2])
            if frag != 0:
                logging.warn('UDP drop a message since frag is not 0')
                return
            else:
                data = data[3:]
        else:
            data, key, iv = encrypt.decrypt_all(self._password,
                                                self._method,
                                                data)
            # decrypt data
            if not data:
                logging.debug(
                    'UDP handle_server: data is empty after decrypt'
                )
                return
        header_result = parse_header(data)
        if header_result is None:
            return
        addrtype, dest_addr, dest_port, header_length = header_result

        if self._is_local:
            server_addr, server_port = self._get_a_server()
        else:
            server_addr, server_port = dest_addr, dest_port
            # spec https://shadowsocks.org/en/spec/one-time-auth.html
            self._ota_enable_session = addrtype & ADDRTYPE_AUTH
            if self._ota_enable and not self._ota_enable_session:
                logging.warn('client one time auth is required')
                return
            if self._ota_enable_session:
                if len(data) < header_length + ONETIMEAUTH_BYTES:
                    logging.warn('UDP one time auth header is too short')
                    return
                _hash = data[-ONETIMEAUTH_BYTES:]
                data = data[: -ONETIMEAUTH_BYTES]
                _key = iv + key
                if onetimeauth_verify(_hash, data, _key) is False:
                    logging.warn('UDP one time auth fail')
                    return
        addrs = self._dns_cache.get(server_addr, None)
        if addrs is None:
            addrs = socket.getaddrinfo(server_addr, server_port, 0,
                                       socket.SOCK_DGRAM, socket.SOL_UDP)
            if not addrs:
                # drop
                return
            else:
                self._dns_cache[server_addr] = addrs

        af, socktype, proto, canonname, sa = addrs[0]
        key = client_key(r_addr, af)
        client = self._cache.get(key, None)
        if not client:
            # TODO async getaddrinfo
            if self._forbidden_iplist:
                if common.to_str(sa[0]) in self._forbidden_iplist:
                    logging.debug('IP %s is in forbidden list, drop' %
                                  common.to_str(sa[0]))
                    # drop
                    return
            client = socket.socket(af, socktype, proto)
            client.setblocking(False)
            self._cache[key] = client
            self._client_fd_to_server_addr[client.fileno()] = r_addr

            self._sockets.add(client.fileno())
            self._eventloop.add(client, eventloop.POLL_IN, self)

        if self._is_local:
            key, iv, m = encrypt.gen_key_iv(self._password, self._method)
            # spec https://shadowsocks.org/en/spec/one-time-auth.html
            if self._ota_enable_session:
                data = self._ota_chunk_data_gen(key, iv, data)
            data = encrypt.encrypt_all_m(key, iv, m, self._method, data)
            if not data:
                return
        else:
            data = data[header_length:]
        if not data:
            return
        try:
            client.sendto(data, (server_addr, server_port))
        except IOError as e:
            err = eventloop.errno_from_exception(e)
            if err in (errno.EINPROGRESS, errno.EAGAIN):
                pass
            else:
                shell.print_exception(e)
Exemple #4
0
    def _handle_server(self):
        server = self._server_socket
        data, r_addr = server.recvfrom(BUF_SIZE)
        ogn_data = data
        if not data:
            logging.debug('UDP handle_server: data is empty')
        if self._stat_callback:
            self._stat_callback(self._listen_port, len(data))
        uid = None
        if self._is_local:
            frag = common.ord(data[2])
            if frag != 0:
                logging.warn('drop a message since frag is not 0')
                return
            else:
                data = data[3:]
        else:
            try:
                data, key, ref_iv = encrypt.decrypt_all(self._password,
                                                    self._method,
                                                    data)
            except Exception:
                logging.debug('UDP handle_server: decrypt data failed')
                return

            # decrypt data
            if not data:
                logging.debug('UDP handle_server: data is empty after decrypt')
                return
            ref_iv = [0]
            self._protocol.obfs.server_info.recv_iv = ref_iv[0]
            data, uid = self._protocol.server_udp_post_decrypt(data)

            if self._config['is_multi_user'] != 0 and data:
                if uid:
                    if uid not in self.mu_server_transfer_ul:
                        self.mu_server_transfer_ul[uid] = 0
                    if uid not in self.mu_server_transfer_dl:
                        self.mu_server_transfer_dl[uid] = 0
                    if uid not in self.mu_connected_iplist:
                        self.mu_connected_iplist[uid] = []
                    if uid not in self.mu_detect_log_list:
                        self.mu_detect_log_list[uid] = []

                    if common.getRealIp(r_addr[0]) not in self.mu_connected_iplist[uid]:
                        self.mu_connected_iplist[uid].append(common.getRealIp(r_addr[0]))

                else:
                    raise Exception(
                        'This port is multi user in single port only,so The connection has been rejected, when connect from %s:%d via port %d' %
                        (r_addr[0], r_addr[1], self._listen_port))

        is_relay = False

        #logging.info("UDP data %s" % (binascii.hexlify(data),))
        if not self._is_local:

            if not self._is_relay(r_addr, ogn_data, uid):
                data = pre_parse_header(data)

                data = self._pre_parse_udp_header(data)
                if data is None:
                    return

                if isinstance(data, tuple):
                    return
                    # return self._handle_tcp_over_udp(data, r_addr)
            else:
                if self._config["is_multi_user"] == 0:
                    data, is_relay = self._handel_normal_relay(r_addr, ogn_data)
                else:
                    data, is_relay = self._handel_mu_relay(r_addr, ogn_data, uid)

        try:
            header_result = parse_header(data)
        except:
            self._handel_protocol_error(r_addr, ogn_data)
            return

        if header_result is None:
            self._handel_protocol_error(r_addr, ogn_data)
            return
        connecttype, addrtype, dest_addr, dest_port, header_length = header_result

        if self._is_local:
            addrtype = 3
            server_addr, server_port = self._get_a_server()
        else:
            server_addr, server_port = dest_addr, dest_port

        if (addrtype & 7) == 3:
            af = common.is_ip(server_addr)
            if af == False:
                handler = common.UDPAsyncDNSHandler((data, r_addr, uid, header_length, is_relay))
                handler.resolve(self._dns_resolver, (server_addr, server_port), self._handle_server_dns_resolved)
            else:
                self._handle_server_dns_resolved("", (server_addr, server_port), server_addr, (data, r_addr, uid, header_length, is_relay))
        else:
            self._handle_server_dns_resolved("", (server_addr, server_port), server_addr, (data, r_addr, uid, header_length, is_relay))
Exemple #5
0
    def _handle_server(self):
        server = self._server_socket
        data, r_addr = server.recvfrom(BUF_SIZE)
        key = None
        iv = None
        if not data:
            logging.debug('UDP handle_server: data is empty')
        if self._stat_callback:
            self._stat_callback(self._listen_port, len(data))
        if self._is_local:
            if self._is_tunnel:
                # add ss header to data
                tunnel_remote = self.tunnel_remote
                tunnel_remote_port = self.tunnel_remote_port
                data = common.add_header(tunnel_remote,
                                         tunnel_remote_port, data)
            else:
                frag = common.ord(data[2])
                if frag != 0:
                    logging.warn('UDP drop a message since frag is not 0')
                    return
                else:
                    data = data[3:]
        else:
            data, key, iv = encrypt.decrypt_all(self._password,
                                                self._method,
                                                data)
            # decrypt data
            if not data:
                logging.debug(
                    'UDP handle_server: data is empty after decrypt'
                )
                return
        header_result = parse_header(data)
        if header_result is None:
            return
        addrtype, dest_addr, dest_port, header_length = header_result
        logging.info("udp data to %s:%d from %s:%d"
                     % (dest_addr, dest_port, r_addr[0], r_addr[1]))
        if self._is_local:
            server_addr, server_port = self._get_a_server()
        else:
            server_addr, server_port = dest_addr, dest_port
            # spec https://shadowsocks.org/en/spec/one-time-auth.html
            self._ota_enable_session = addrtype & ADDRTYPE_AUTH
            if self._ota_enable and not self._ota_enable_session:
                logging.warn('client one time auth is required')
                return
            if self._ota_enable_session:
                if len(data) < header_length + ONETIMEAUTH_BYTES:
                    logging.warn('UDP one time auth header is too short')
                    return
                _hash = data[-ONETIMEAUTH_BYTES:]
                data = data[: -ONETIMEAUTH_BYTES]
                _key = iv + key
                if onetimeauth_verify(_hash, data, _key) is False:
                    logging.warn('UDP one time auth fail')
                    return
        addrs = self._dns_cache.get(server_addr, None)
        if addrs is None:
            addrs = socket.getaddrinfo(server_addr, server_port, 0,
                                       socket.SOCK_DGRAM, socket.SOL_UDP)
            if not addrs:
                # drop
                return
            else:
                self._dns_cache[server_addr] = addrs

        af, socktype, proto, canonname, sa = addrs[0]
        key = client_key(r_addr, af)
        client = self._cache.get(key, None)
        if not client:
            # TODO async getaddrinfo
            if self._forbidden_iplist:
                if common.to_str(sa[0]) in self._forbidden_iplist:
                    logging.debug('IP %s is in forbidden list, drop' %
                                  common.to_str(sa[0]))
                    # drop
                    return
            client = socket.socket(af, socktype, proto)
            client.setblocking(False)
            self._cache[key] = client
            self._client_fd_to_server_addr[client.fileno()] = r_addr

            self._sockets.add(client.fileno())
            self._eventloop.add(client, eventloop.POLL_IN, self)

        if self._is_local:
            key, iv, m = encrypt.gen_key_iv(self._password, self._method)
            # spec https://shadowsocks.org/en/spec/one-time-auth.html
            if self._ota_enable_session:
                data = self._ota_chunk_data_gen(key, iv, data)
            data = encrypt.encrypt_all_m(key, iv, m, self._method, data)
            if not data:
                return
        else:
            data = data[header_length:]
        if not data:
            return
        try:
            client.sendto(data, (server_addr, server_port))
        except IOError as e:
            err = eventloop.errno_from_exception(e)
            if err in (errno.EINPROGRESS, errno.EAGAIN):
                pass
            else:
                shell.print_exception(e)