Exemple #1
0
        speed = [speed_one_dir, 0]
    elif rot_image is 6:
        speed = [speed_one_dir, speed_one_dir]
    elif rot_image is 5:
        speed = [0, speed_one_dir]
    elif rot_image is 4:
        speed = [-speed_one_dir, speed_one_dir]
    elif rot_image is 3:
        speed = [-speed_one_dir, 0]
    elif rot_image is 2:
        speed = [-speed_one_dir, -speed_one_dir]
    elif rot_image is 1:
        speed = [0, -speed_one_dir]


ship.image = ship_image_list[rot_image]
main_clock = pygame.time.Clock()
timer = 0

while True:
    # check for events
    for event in pygame.event.get():
        if event.type == QUIT:
            pygame.quit()
            sys.exit()

    keys = pygame.key.get_pressed()
    if keys[K_w]:
        x_pos += speed[0]
        y_pos += speed[1]
    timer += main_clock.tick(50)