Exemple #1
0
width  = 320
height = 240
size   = [width, height]
pygame.init()
screen = pygame.display.set_mode(size)
background = pygame.Surface(screen.get_size())


# always start with no assets
clean_dir()

#######################################
# 3 different modes for getting assets
#######################################

s = Socket_Handler('localhost', 30000, 'client')
s.create()

# 0 - Download each asset individually
# 1 - Download a zip file and extract assets
# 2 - Download an asset list and download each asset as needed

download_method = 0



# Method 1: Download each asset individually
if download_method == 0:
	ball_img = 'ball.png'
	paddle_img = 'paddle.png'
	download_file(s, ball_img)
Exemple #2
0
from socket_handler import Socket_Handler

s = Socket_Handler("localhost", 30000, "server")
s.create()
s.listen()