Exemple #1
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    def test_mock_play_whole_deck(self):
        random.seed(0)
        s2 = sorry.strategy(self.g)
        p2 = sorry.player("Joe", "GREEN", s2)
        s2.set_player(p2)
        self.g._players = [self.p, p2]
        deck = [
            sorry.card1(),
            sorry.card2(),
            sorry.card3(),
            sorry.card4(),
            sorry.card5(),
            sorry.card7(),
            sorry.card8(),
            sorry.card10(),
            sorry.card11(),
            sorry.cardsorry(),
            sorry.card12()
        ]
        for i in xrange(161):
            card1 = deck[random.randint(0, len(deck) - 1)]
            card2 = deck[random.randint(0, len(deck) - 1)]
            s2.apply(card1)
            print card1
            print p2.positions()
            self.s.apply(card2)
            print card2
            print self.p.positions()

        self.assertTrue(self.p.is_win())
        self.assertTrue(p2.is_win())
Exemple #2
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    def test_mock_play_2(self):
        g = sorry.game()
        s1 = sorry.strategy(g)
        s2 = sorry.strategy(g)
        p1 = sorry.player("Bob", "YELLOW", s1)
        p2 = sorry.player("Joe", "GREEN", s2)
        s1.set_player(p1)
        s2.set_player(p2)
        card = sorry.card2()

        for i in xrange(28):
            s1.apply(card)
            s2.apply(card)

        self.assertEqual(p1.pawns[0].position, 166)
        self.assertEqual(p2.pawns[0].position, 181)
Exemple #3
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    def test_mock_play_1(self):
        g = sorry.game()
        s1 = sorry.strategy(g)
        s2 = sorry.strategy(g)
        p1 = sorry.player("Bob", "YELLOW", s1)
        p2 = sorry.player("Joe", "GREEN", s2)
        s1.set_player(p1)
        s2.set_player(p2)
        card = sorry.card1()

        for i in xrange(160):
            s1.apply(card)
            s2.apply(card)

        self.assertTrue(p1.is_win())
        self.assertTrue(p2.is_win())
Exemple #4
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 def test_move_sorry_strategy_1(self):
     card = sorry.cardsorry()
     s2 = sorry.strategy(self.g)
     p2 = sorry.player("Joe", "GREEN", s2)
     s2.set_player(p2)
     s2._player._pawns[0].position = 32
     self.g._players = [self.p, p2]
     self.s.apply(card)
     self.assertEqual(self.s._player.pawns[0].position, 32)
     self.assertEqual(s2._player.pawns[0].position, -1)
Exemple #5
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    def test_mock_play_7(self):
        g = sorry.game()
        s1 = sorry.strategy(g)
        s2 = sorry.strategy(g)
        p1 = sorry.player("Bob", "YELLOW", s1)
        p2 = sorry.player("Joe", "GREEN", s2)
        s1.set_player(p1)
        s2.set_player(p2)
        card = sorry.card7()
        card_out = sorry.card1()

        for i in xrange(11):
            if not self.avaliable_pawns(p1.pawns):
                s1.apply(card_out)
                s2.apply(card_out)
                continue
            s1.apply(card)
            s2.apply(card)

        self.assertEqual(p1.pawns[0].position, 163)
        self.assertEqual(p2.pawns[0].position, 178)
Exemple #6
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    def test_mock_play_5(self):
        g = sorry.game()
        s1 = sorry.strategy(g)
        s2 = sorry.strategy(g)
        p1 = sorry.player("Bob", "YELLOW", s1)
        p2 = sorry.player("Joe", "GREEN", s2)
        s1.set_player(p1)
        s2.set_player(p2)
        card = sorry.card5()
        card_out = sorry.card1()

        for i in xrange(56):
            if not self.avaliable_pawns(p1.pawns):
                s1.apply(card_out)
                s2.apply(card_out)
                continue
            s1.apply(card)
            s2.apply(card)

        self.assertTrue(p1.is_win())
        self.assertTrue(p2.is_win())
Exemple #7
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 def setUp(self):
     self.g = sorry.game()
     self.s = sorry.strategy(self.g)
     self.p = sorry.player("Bob", "YELLOW", self.s)
     self.s.set_player(self.p)
Exemple #8
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 def setUp(self):
     self.p = sorry.player("Jack", "YELLOW", None)