Exemple #1
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    def contains(self, p):
        """Returns True if p is inside self."""
        if self.isConvex():
            # If convex, use CCW-esque algorithm
            inside = False

            p1 = self.points[0]
            for i in range(self.n + 1):
                p2 = self.points[i % self.n]
                if p.y > min(p1.y, p2.y):
                    if p.y <= max(p1.y, p2.y):
                        if p.x <= max(p1.x, p2.x):
                            if p1.y != p2.y:
                                xints = (p.y - p1.y) * \
                                    (p2.x - p1.x) / (p2.y - p1.y) + p1.x
                            if p1.x == p2.x or p.x <= xints:
                                inside = not inside
                p1 = p2

            return inside
        else:
            # If concave, must triangulate and check individual triangles
            triangles = spatial.triangulatePolygon(self)
            for triangle in triangles:
                if triangle.contains(p):
                    return True
            return False
Exemple #2
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    def contains(self, p):
        """Returns True if p is inside self."""
        if self.isConvex():
            # If convex, use CCW-esque algorithm
            inside = False

            p1 = self.points[0]
            for i in range(self.n + 1):
                p2 = self.points[i % self.n]
                if p.y > min(p1.y, p2.y):
                    if p.y <= max(p1.y, p2.y):
                        if p.x <= max(p1.x, p2.x):
                            if p1.y != p2.y:
                                xints = (p.y - p1.y) * \
                                    (p2.x - p1.x) / (p2.y - p1.y) + p1.x
                            if p1.x == p2.x or p.x <= xints:
                                inside = not inside
                p1 = p2

            return inside
        else:
            # If concave, must triangulate and check individual triangles
            triangles = spatial.triangulatePolygon(self)
            for triangle in triangles:
                if triangle.contains(p):
                    return True
            return False
Exemple #3
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    def smartInteriorPoint(self):
        """Returns a random interior point via triangulation."""
        triangles = spatial.triangulatePolygon(self)
        areas = [t.area() for t in triangles]
        total = sum(areas)
        probabilities = [area / total for area in areas]

        # Sample triangle according to area
        r = random()
        count = 0
        for (triangle, prob) in zip(triangles, probabilities):
            count += prob
            if count >= r:
                return triangle.interiorPoint()
Exemple #4
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    def smartInteriorPoint(self):
        """Returns a random interior point via triangulation."""
        triangles = spatial.triangulatePolygon(self)
        areas = [t.area() for t in triangles]
        total = sum(areas)
        probabilities = [area / total for area in areas]

        # Sample triangle according to area
        r = random()
        count = 0
        for (triangle, prob) in zip(triangles, probabilities):
            count += prob
            if count >= r:
                return triangle.interiorPoint()
Exemple #5
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 def area(self):
     """Returns the area of the polygon."""
     triangles = spatial.triangulatePolygon(self)
     areas = [t.area() for t in triangles]
     return sum(areas)
Exemple #6
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 def area(self):
     """Returns the area of the polygon."""
     triangles = spatial.triangulatePolygon(self)
     areas = [t.area() for t in triangles]
     return sum(areas)