def confirmPurchase(self): ammoList = [] if not hasattr(self.originalSupply, 'keys'): gagIds = [] else: gagIds = self.originalSupply.keys() for gagId in gagIds: ammoList.append( base.localAvatar.getBackpack().getSupply(gagId)) self.distShop.sendUpdate( 'confirmPurchase', [gagIds, ammoList, base.localAvatar.getMoney()]) Shop.confirmPurchase(self)
def confirmPurchase(self): self.distShop.sendUpdate('confirmPurchase', [[ base.localAvatar.getPUInventory()[0], base.localAvatar.getPUInventory()[1] ], base.localAvatar.getMoney()]) if self.upgradesPurchased: if base.localAvatar.getPUInventory()[0] > 0: if base.localAvatar.getBattleZone(): if base.localAvatar.getBattleZone().getTurretManager(): if not base.localAvatar.getBattleZone( ).getTurretManager().myTurret: base.localAvatar.getBattleZone().getTurretManager( ).createTurretButton() Shop.confirmPurchase(self)