def _caller(self, var, wrapper: MessageDispatcher, message: str): _ignore_locals_ = True if self.playing and (wrapper.source not in get_players() or wrapper.source in var.DISCONNECTED): return for role in self.roles: if wrapper.source in var.ROLES[role]: break else: if (self.users is not None and wrapper.source not in self.users) or self.roles: return if self.silenced and src.status.is_silent(var, wrapper.source): wrapper.pm(messages["silenced"]) return if self.playing or self.roles or self.users: self.func(var, wrapper, message) # don't check restrictions for game commands # Role commands might end the night if it's nighttime if var.PHASE == "night": from src.wolfgame import chk_nightdone chk_nightdone() return if self.owner_only: if wrapper.source.is_owner(): adminlog(wrapper.target.name, wrapper.source.rawnick, self.name, message) self.func(var, wrapper, message) return wrapper.pm(messages["not_owner"]) return temp = wrapper.source.lower() flags = var.FLAGS_ACCS[temp.account] # TODO: add flags handling to User if self.flag and (wrapper.source.is_admin() or wrapper.source.is_owner()): adminlog(wrapper.target.name, wrapper.source.rawnick, self.name, message) return self.func(var, wrapper, message) denied_commands = var.DENY_ACCS[temp.account] # TODO: add denied commands handling to User if self.commands & denied_commands: wrapper.pm(messages["invalid_permissions"]) return if self.flag: if self.flag in flags: adminlog(wrapper.target.name, wrapper.source.rawnick, self.name, message) self.func(var, wrapper, message) return wrapper.pm(messages["not_an_admin"]) return self.func(var, wrapper, message)
def on_privmsg(cli, rawnick, chan, msg, *, notice=False, force_role=None): if notice and "!" not in rawnick or not rawnick: # server notice; we don't care about those return user = users._get(rawnick, allow_none=True) # FIXME if users.equals(chan, users.Bot.nick): # PM target = users.Bot else: target = channels.get(chan, allow_none=True) if user is None or target is None: return wrapper = MessageDispatcher(user, target) if wrapper.public and botconfig.IGNORE_HIDDEN_COMMANDS and not chan.startswith(tuple(hooks.Features["CHANTYPES"])): return if (notice and ((wrapper.public and not botconfig.ALLOW_NOTICE_COMMANDS) or (wrapper.private and not botconfig.ALLOW_PRIVATE_NOTICE_COMMANDS))): return # not allowed in settings if force_role is None: # if force_role isn't None, that indicates recursion; don't fire these off twice for fn in decorators.COMMANDS[""]: fn.caller(cli, rawnick, chan, msg) parts = msg.split(sep=" ", maxsplit=1) key = parts[0].lower() if len(parts) > 1: message = parts[1].lstrip() else: message = "" if wrapper.public and not key.startswith(botconfig.CMD_CHAR): return # channel message but no prefix; ignore if key.startswith(botconfig.CMD_CHAR): key = key[len(botconfig.CMD_CHAR):] if not key: # empty key ("") already handled above return # Don't change this into decorators.COMMANDS[key] even though it's a defaultdict, # as we don't want to insert bogus command keys into the dict. cmds = [] phase = var.PHASE if user in get_participants(): roles = get_all_roles(user) # A user can be a participant but not have a role, for example, dead vengeful ghost has_roles = len(roles) != 0 if force_role is not None: roles &= {force_role} # only fire off role commands for the forced role common_roles = set(roles) # roles shared by every eligible role command have_role_cmd = False for fn in decorators.COMMANDS.get(key, []): if not fn.roles: cmds.append(fn) continue if roles.intersection(fn.roles): have_role_cmd = True cmds.append(fn) common_roles.intersection_update(fn.roles) if force_role is not None and not have_role_cmd: # Trying to force a non-role command with a role. # We allow non-role commands to execute if a role is forced if a role # command is also executed, as this would allow (for example) a bot admin # to add extra effects to all "kill" commands without needing to continually # update the list of roles which can use "kill". However, we don't want to # allow things like "wolf pstats" because that just doesn't make sense. return if has_roles and not common_roles: # getting here means that at least one of the role_cmds is disjoint # from the others. For example, augur see vs seer see when a bare see # is executed. In this event, display a helpful error message instructing # the user to resolve the ambiguity. common_roles = set(roles) info = [0,0] for fn in cmds: fn_roles = roles.intersection(fn.roles) if not fn_roles: continue for role1 in common_roles: info[0] = role1 break for role2 in fn_roles: info[1] = role2 break common_roles &= fn_roles if not common_roles: break wrapper.pm(messages["ambiguous_command"].format(key, info[0], info[1])) return elif force_role is None: cmds = decorators.COMMANDS.get(key, []) for fn in cmds: if phase == var.PHASE: # FIXME: pass in var, wrapper, message instead of cli, rawnick, chan, message fn.caller(cli, rawnick, chan, message)
def caller(self, cli, rawnick, chan, rest): _ignore_locals_ = True user = users._get(rawnick, allow_none=True) # FIXME if users.equals(chan, users.Bot.nick): # PM target = users.Bot else: target = channels.get(chan, allow_none=True) if user is None or target is None: return dispatcher = MessageDispatcher(user, target) if (not self.pm and dispatcher.private) or (not self.chan and dispatcher.public): return # channel or PM command that we don't allow if dispatcher.public and target is not channels.Main and not (self.flag or self.owner_only): if "" in self.commands or not self.alt_allowed: return # commands not allowed in alt channels if "" in self.commands: self.func(var, dispatcher, rest) return if self.phases and var.PHASE not in self.phases: return if self.playing and (user not in get_players() or user in var.DISCONNECTED): return for role in self.roles: if user in var.ROLES[role]: break else: if (self.users is not None and user not in self.users) or self.roles: return if self.silenced and user.nick in var.SILENCED: # FIXME: Need to change this once var.SILENCED holds User instances dispatcher.pm(messages["silenced"]) return if self.roles or (self.users is not None and user in self.users): self.func(var, dispatcher, rest) # don't check restrictions for role commands # Role commands might end the night if it's nighttime if var.PHASE == "night": from src.wolfgame import chk_nightdone chk_nightdone() return if self.owner_only: if user.is_owner(): adminlog(chan, rawnick, self.name, rest) self.func(var, dispatcher, rest) return dispatcher.pm(messages["not_owner"]) return temp = user.lower() flags = var.FLAGS[temp.rawnick] + var.FLAGS_ACCS[temp.account] # TODO: add flags handling to User if self.flag and (user.is_admin() or user.is_owner()): adminlog(chan, rawnick, self.name, rest) return self.func(var, dispatcher, rest) denied_commands = var.DENY[temp.rawnick] | var.DENY_ACCS[temp.account] # TODO: add denied commands handling to User if self.commands & denied_commands: dispatcher.pm(messages["invalid_permissions"]) return if self.flag: if self.flag in flags: adminlog(chan, rawnick, self.name, rest) self.func(var, dispatcher, rest) return dispatcher.pm(messages["not_an_admin"]) return self.func(var, dispatcher, rest)
def parse_and_dispatch(var, wrapper: MessageDispatcher, key: str, message: str, role: Optional[str] = None, force: Optional[User] = None) -> None: """ Parses a command key and dispatches it should it match a valid command. :param var: Game state :param wrapper: Information about who is executing command and where command is being executed :param key: Command name. May be prefixed with command character and role name. :param message: Parameters to the command. :param role: Only dispatch a role command for the specified role. Even if a role name is specified in key, this will take precedence if set. :param force: Force the command to execute as the specified user instead of the current user. Admin and owner commands cannot be forced this way. When forcing a command, we set the appropriate context (channel vs PM) automatically as well. :return: """ _ignore_locals_ = True if key.startswith(botconfig.CMD_CHAR): key = key[len(botconfig.CMD_CHAR):] # check for role prefix parts = key.split(sep=":", maxsplit=1) if len(parts) > 1 and len(parts[0]): key = parts[1] role_prefix = parts[0] else: key = parts[0] role_prefix = None if role: role_prefix = role if not key: return if force: context = MessageDispatcher(force, wrapper.target) else: context = wrapper if role_prefix is not None: # match a role prefix to a role. Multi-word roles are supported by stripping the spaces matches = complete_role(var, role_prefix, remove_spaces=True) if len(matches) == 1: role_prefix = matches[0] elif len(matches) > 1: wrapper.pm(messages["ambiguous_role"].format(matches)) return else: wrapper.pm(messages["no_such_role"].format(role_prefix)) return # Don't change this into decorators.COMMANDS[key] even though it's a defaultdict, # as we don't want to insert bogus command keys into the dict. cmds = [] phase = var.PHASE if context.source in get_participants(): roles = get_all_roles(context.source) common_roles = set( roles) # roles shared by every eligible role command # A user can be a participant but not have a role, for example, dead vengeful ghost has_roles = len(roles) != 0 if role_prefix is not None: roles &= { role_prefix } # only fire off role commands for the user-specified role else: roles = set() common_roles = set() has_roles = False for fn in decorators.COMMANDS.get(key, []): if not fn.roles: cmds.append(fn) elif roles.intersection(fn.roles): cmds.append(fn) common_roles.intersection_update(fn.roles) if has_roles and not common_roles: # getting here means that at least one of the role_cmds is disjoint # from the others. For example, augur see vs seer see when a bare see # is executed. In this event, display a helpful error message instructing # the user to resolve the ambiguity. common_roles = set(roles) info = [0, 0] role_map = messages.get_role_mapping() for fn in cmds: fn_roles = roles.intersection(fn.roles) if not fn_roles: continue for role1 in common_roles: info[0] = role_map[role1].replace(" ", "") break for role2 in fn_roles: info[1] = role_map[role2].replace(" ", "") break common_roles &= fn_roles if not common_roles: break wrapper.pm(messages["ambiguous_command"].format(key, info[0], info[1])) return for fn in cmds: if force: if fn.owner_only or fn.flag: wrapper.pm(messages["no_force_admin"]) return if fn.chan: context.target = channels.Main else: context.target = users.Bot if phase == var.PHASE: # don't call any more commands if one we just called executed a phase transition fn.caller(var, context, message)
def on_privmsg(cli, rawnick, chan, msg, *, notice=False, force_role=None): if notice and "!" not in rawnick or not rawnick: # server notice; we don't care about those return user = users._get(rawnick, allow_none=True) # FIXME ch = chan.lstrip("".join(hooks.Features["PREFIX"])) if users.equals(chan, users.Bot.nick): # PM target = users.Bot else: target = channels.get(ch, allow_none=True) if user is None or target is None: return wrapper = MessageDispatcher(user, target) if wrapper.public and botconfig.IGNORE_HIDDEN_COMMANDS and not chan.startswith(tuple(hooks.Features["CHANTYPES"])): return if (notice and ((wrapper.public and not botconfig.ALLOW_NOTICE_COMMANDS) or (wrapper.private and not botconfig.ALLOW_PRIVATE_NOTICE_COMMANDS))): return # not allowed in settings if force_role is None: # if force_role isn't None, that indicates recursion; don't fire these off twice for fn in decorators.COMMANDS[""]: fn.caller(cli, rawnick, ch, msg) parts = msg.split(sep=" ", maxsplit=1) key = parts[0].lower() if len(parts) > 1: message = parts[1].lstrip() else: message = "" if wrapper.public and not key.startswith(botconfig.CMD_CHAR): return # channel message but no prefix; ignore if key.startswith(botconfig.CMD_CHAR): key = key[len(botconfig.CMD_CHAR):] if not key: # empty key ("") already handled above return # Don't change this into decorators.COMMANDS[key] even though it's a defaultdict, # as we don't want to insert bogus command keys into the dict. cmds = [] phase = var.PHASE if user in get_participants(): roles = get_all_roles(user) # A user can be a participant but not have a role, for example, dead vengeful ghost has_roles = len(roles) != 0 if force_role is not None: roles &= {force_role} # only fire off role commands for the forced role common_roles = set(roles) # roles shared by every eligible role command have_role_cmd = False for fn in decorators.COMMANDS.get(key, []): if not fn.roles: cmds.append(fn) continue if roles.intersection(fn.roles): have_role_cmd = True cmds.append(fn) common_roles.intersection_update(fn.roles) if force_role is not None and not have_role_cmd: # Trying to force a non-role command with a role. # We allow non-role commands to execute if a role is forced if a role # command is also executed, as this would allow (for example) a bot admin # to add extra effects to all "kill" commands without needing to continually # update the list of roles which can use "kill". However, we don't want to # allow things like "wolf pstats" because that just doesn't make sense. return if has_roles and not common_roles: # getting here means that at least one of the role_cmds is disjoint # from the others. For example, augur see vs seer see when a bare see # is executed. In this event, display a helpful error message instructing # the user to resolve the ambiguity. common_roles = set(roles) info = [0,0] for fn in cmds: fn_roles = roles.intersection(fn.roles) if not fn_roles: continue for role1 in common_roles: info[0] = role1 break for role2 in fn_roles: info[1] = role2 break common_roles &= fn_roles if not common_roles: break wrapper.pm(messages["ambiguous_command"].format(key, info[0], info[1])) return elif force_role is None: cmds = decorators.COMMANDS.get(key, []) for fn in cmds: if phase == var.PHASE: # FIXME: pass in var, wrapper, message instead of cli, rawnick, chan, message fn.caller(cli, rawnick, ch, message)