def __init__(self, attack=None, defense=None, speed=None, spook_rate=None, spook_power=None):
        BaseItem.__init__(self, attack, defense, speed, spook_rate, spook_power)

        self.PRIMARY_VALUE = self.DEFENSE_BOOST
    def __init__(self, attack=None, defense=None, speed=None, spook_rate=None, spook_power=None):
        BaseItem.__init__(self, attack, defense, speed, spook_rate, spook_power)

        self.PRIMARY_VALUE = self.SPOOK_RATE * self.SPOOK_POWER