import os
import sys

sys.path.append(os.path.abspath(__file__ + "../../.."))

from src.utils import next_game, open_file
from src.map import Map

if __name__ == "__main__":
    while True:
        first_step = input(
            "How do you want to give map me? File(1) or Keyboard(2)? ")
        treasure = Map()
        if first_step == "1":
            print("Please provide me the path to the file ")
            fl_name = sys.stdin.readline().strip()
            rows = open_file(fl_name)
            treasure.from_file(rows)
            treasure.hunt_treasure()
        elif first_step == "2":
            print(
                "Please enter 25 numbers (each of them should be between 11 and 55) "
            )
            treasure.from_keyboard()
            treasure.hunt_treasure()
        if not next_game():
            break
Exemple #2
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def test_hunt_treasure_oop():
    maps = Map()
    with patch('builtins.input', side_effect=INPUT_WITH_TREASURE):
        maps.from_keyboard()
    maps.hunt_treasure()
    assert maps.hunt_treasure() == OUTPUT_TREASURE
Exemple #3
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def test_hunt_treasure_oop_negative():
    maps = Map()
    with patch('builtins.input', side_effect=INPUT_WITHOUT_TREASURE):
        maps.from_keyboard()
    maps.hunt_treasure()
    assert maps.message == "This map has not treasure"
Exemple #4
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def test_from_keyboard_oop():
    maps = Map()
    with patch('builtins.input', side_effect=FILE):
        maps.from_keyboard()
    for i in range(5):
        assert len(maps.grid[i]) == 5