async def createtables(): engine = loadDB() Session = sessionmaker(bind=engine) Base.metadata.create_all(engine) session = Session() luke = Staff(358244935041810443, "lukesaltweather") wordref = Staff(345845639663583252, "wordref") yankee = Project("Yankee-kun", "active", "https://google.com", "Yankee") chapter = Chapter(24, "https://google.com") chapter.translator = wordref chapter.proofreader = wordref chapter.project = yankee yankee.typesetter = luke session.add(luke) session.add(wordref) session.add(yankee) session.add(chapter) session.commit() session.close()
async def addall(self, ctx): session = self.bot.Session() members = ctx.guild.get_role(self.bot.config.get("neko_workers")).members for member in members: st = Staff(member.id, member.name) session.add(st) await ctx.send("Successfully added {} to staff. ".format(member.name)) session.commit() session.close()
async def on_member_update(before: discord.Member , after: discord.Member): worker = before.guild.get_role(345799525274746891) if worker not in before.roles and worker in after.roles: session1 = bot.Session() try: st = Staff(after.id, after.name) session1.add(st) session1.commit() session1.close() channel = before.guild.get_channel(390395499355701249) await channel.send("Successfully added {} to staff. ".format(after.name)) finally: session1.close()
async def addstaffexp(self, ctx, *, arg): session1 = self.bot.Session() try: arg = arg[1:] d = dict(x.split('=', 1) for x in arg.split(' -')) if d["id"] is not None: st = Staff(d["id"], d["name"]) session1.add(st) session1.commit() session1.close() await ctx.send(f"Successfully added {d['name']} to staff with id {d['id']}") else: await ctx.send("There seems to be a mistake in the command syntax.") finally: session1.close()
async def on_member_update(before: discord.Member, after: discord.Member): worker = before.guild.get_role(345799525274746891) if worker not in before.roles and worker in after.roles: session1 = bot.Session() try: st = Staff(after.id, after.name) session1.add(st) await session1.commit() channel = before.guild.get_channel_or_thread(390395499355701249) await channel.send("Successfully added {} to staff. ".format( after.name)) # type: ignore logging.getLogger("akashi").info( f"Added staffmember {before.display_name}.") finally: await session1.close()
async def addstaff(self, ctx, *, arg): session1 = self.bot.Session() try: arg = arg[1:] d = dict(x.split('=', 1) for x in arg.split(' -')) if d["id"] is not None: stobject = discord.utils.find(lambda m: m.id == int(d["id"]), ctx.guild.members) if stobject is not None: st = Staff(d["id"], stobject.name) session1.add(st) session1.commit() session1.close() await ctx.send("Successfully added {} to staff. ".format(stobject.name)) else: await ctx.send("Sorry, could not find a user with that ID") else: await ctx.send("There seems to be a mistake in the command syntax.") finally: session1.close()
async def staff(self, ctx: CstmContext, *, flags: AddStaffFlags): """ Description ============== Add a staffmember to the database. Required Role ===================== Role `Neko Herder`. Arguments =========== :member: | The Member to be added by Mention, ID, or Name [:doc:`/Types/discord`] """ member = flags.member st = Staff(member.id, member.name) ctx.session.add(st) await ctx.session.commit() await ctx.reply(f"Successfully added {st.name} to staff. ") await ctx.success()