Exemple #1
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    def test06_func_sfcs_bishop_movements_negative_03(self):
        """
            Test script to verify bishop movements to an already occupied location. Illegal move

        """
        logger.info(
            "\n\n test06_func_sfcs_bishop_movements_negative_03: Test script to verify bishop movements to an already occupied location. Illegal move"
        )

        movement_list = ['Be2']
        self.next_move = {
            "method": self.method,
            "params": {},
            "id": self.id,
            "jsonrpc": self.json_rpc
        }
        result = self.move_obj.make_iter_moves_for_game_action(
            (self.player_state, self.game_state, self.board_state),
            self.next_move,
            movement_list,
            self.url,
            error_flag=False)
        self.assertTrue(result['error']['message'] == 'Move cannot be made.',
                        msg='Bishop has made an illegal move. Possible bug')
        logger.info(
            'End of case test06_func_sfcs_bishop_movements_negative_03')
Exemple #2
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    def test06_func_sfcs_rook_movements_negative_02(self):
        """
            Test script to verify rook movements in diagonal shape. Illegal move

        """
        logger.info(
            "\n\n test06_func_sfcs_rook_movements_negative_02: Test script to verify rook movements in diagonal shape. Illegal move"
        )

        movement_list = ['Re4']
        self.next_move = {
            "method": self.method,
            "params": {},
            "id": self.id,
            "jsonrpc": self.json_rpc
        }
        result = self.move_obj.make_iter_moves_for_game_action(
            (self.player_state, self.game_state, self.board_state),
            self.next_move,
            movement_list,
            self.url,
            error_flag=False)
        self.assertTrue(result['error']['message'] == 'Move cannot be made.',
                        msg='Rook has made an illegal move. Possible bug')
        logger.info('End of case test06_func_sfcs_rook_movements_negative_02')
 def test07_sfcs_func_board_invalid_boardstate_negative_07(self):
     """
         Test script to verify board functionality. Script to verify the empty boardstate 
     """
     logger.info(
         "\n\n test07_sfcs_func_board_invalid_boardstate_negative_07: Script to verify the empty board state"
     )
     self.method = "MakeMove"
     params = {}
     params['playerState'] = "w"
     #empty board state
     params['boardState'] = []
     self.initial_state_of_the_board = {
         "method": self.method,
         "params": params,
         "id": self.id,
         "jsonrpc": self.json_rpc
     }
     result = self.move_obj.make_move(self.initial_state_of_the_board,
                                      self.url)
     self.assertTrue(result['error']['message'] ==
                     'Required param (boardState) missing or null',
                     msg="Required param (boardState) is not provided")
     logger.info(
         'End of case test07_sfcs_func_board_invalid_boardstate_negative_07'
     )
Exemple #4
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    def test01_func_sfcs_pawn_movements_positive(self):
        """
            Test script to verify pawn movements. Single and double movements, killing a pawn and verify the pawn exists or not 

        """
        logger.info(
            "\n\n test01_func_sfcs_pawn_movements_positive: Test script to verify pawn movements. Single and double movements, killing a pawn and verify the pawn exists or not  "
        )
        movement_list = ['g5', 'f4', 'b5', 'fxg5', 'g5']
        self.next_move = {
            "method": self.method,
            "params": {},
            "id": self.id,
            "jsonrpc": self.json_rpc
        }
        result = self.move_obj.make_iter_moves_for_game_action(
            (self.player_state, self.game_state, self.board_state),
            self.next_move,
            movement_list,
            self.url,
            error_flag=False)
        self.assertTrue(
            result['error']['message'] == 'Move cannot be made.',
            msg="Move shouldnt be made as coin does not exist on the board")
        logger.info('End of case test01_func_sfcs_pawn_movements_positive')
 def setUpClass(self):
     logger.info("\n\n ============================================ In SFCS TestSFCSFunctionalKing setup Class ============================================")
     
     self.config = ConfigUtil().readConfigurationFile()
     self.move_obj = MakeMove()
     self.url = self.config['TEST_URL']
     self.id = self.config['SESSION_ID']
     self.json_rpc = self.config['JSON_RPC']
     self.method = self.config['TEST_METHOD']
     self.playerState = self.config['PLAYER_STATE']
     self.move = "Nc3"
     self.params = {}
     
     '''
         Set the initial state of the board and make the first move here
     '''
     self.params  =  initial_params
     self.initial_state_of_the_board = {}
     self.params['playerState'] =   self.playerState
     self.params['move'] = self.move
     self.initial_state_of_the_board = {"method": self.method,
                                        "params": self.params,
                                        "id": self.id,
                                        "jsonrpc": self.json_rpc}
     
     logger.info("SetupClass: Make the initial move on the chess board")
     result = self.move_obj.make_move(self.initial_state_of_the_board, self.url)
     (self.player_state, self.game_state, self.board_state) = self.move_obj.get_states_from_last_move(result)    
 def test03_sfcs_func_board_invalid_playerstate_negative_03(self):
     """
         Test script to verify board functionality. Script to verify the invalid player state (W instead of w)
     """
     logger.info(
         "\n\n test03_sfcs_func_board_invalid_playerstate_negative_03: Script to verify the invalid player states"
     )
     self.method = "MakeMove"
     #invalid player state
     self.params['playerState'] = "W"
     self.initial_state_of_the_board = {
         "method": self.method,
         "params": self.params,
         "id": self.id,
         "jsonrpc": self.json_rpc
     }
     result = self.move_obj.make_move(self.initial_state_of_the_board,
                                      self.url)
     self.assertTrue(
         result['error']['message'] ==
         'Could not create board with given inputs.',
         msg="Should be a BoardError given invalid player state")
     logger.info(
         'End of case test03_sfcs_func_board_invalid_playerstate_negative_03'
     )
 def test10_sfcs_func_board_invalid_location_negative_10(self):
     """
         Test script to verify board functionality. Script to verify an empty move 
     """
     logger.info(
         "\n\n test10_sfcs_func_board_invalid_location_negative_10: Script to verifyempty move "
     )
     self.method = "MakeMove"
     #invalid player state
     self.params = {}
     self.params = initial_params
     self.params['playerState'] = "w"
     self.params['playerState'] = self.playerState
     #invalid move C3 instead of c3 to move the pawn
     self.params['move'] = ""
     self.initial_state_of_the_board = {
         "method": self.method,
         "params": self.params,
         "id": self.id,
         "jsonrpc": self.json_rpc
     }
     result = self.move_obj.make_move(self.initial_state_of_the_board,
                                      self.url)
     self.assertTrue(result['error']['message'] ==
                     'Required param (move) missing or null',
                     msg="Required param (move) is not provided")
     logger.info(
         'End of case test10_sfcs_func_board_invalid_location_negative_10')
 def test09_sfcs_func_board_invalid_location_negative_09(self):
     """
         Test script to verify board functionality. Script to verify move to a location using invalid coin type  (Pawn movement)
     """
     logger.info(
         "\n\n test09_sfcs_func_board_invalid_location_negative_09: Script to verify move to a location using invalid coin type   "
     )
     self.method = "MakeMove"
     #invalid player state
     self.params = {}
     self.params = initial_params
     self.params['playerState'] = "w"
     self.params['playerState'] = self.playerState
     #invalid move C3 instead of c3 to move the pawn
     self.params['move'] = "C3"
     self.initial_state_of_the_board = {
         "method": self.method,
         "params": self.params,
         "id": self.id,
         "jsonrpc": self.json_rpc
     }
     result = self.move_obj.make_move(self.initial_state_of_the_board,
                                      self.url)
     self.assertTrue(
         result['error']['message'] == 'Invalid move string.',
         msg="Invalid location to move pawn trying to move to a location")
     logger.info(
         'End of case test09_sfcs_func_board_invalid_location_negative_09')
    def readConfigurationFile(self, dict_or_object={}):
        if type(dict_or_object) == type(dict()):
            kwargs = dict_or_object
        else:
            kwargs = dict_or_object.__dict__

        try:

            tb_file = str(os.getenv("testconfig_file"))
            # Load YAML Value
            default_dict = yaml.load(open(tb_file))

        except:
            raise RuntimeError(
                "testconfig_file IS NOT SET IN ENVIRONMENT OR GIVEN CONFIG FILE DOES NOT EXIST. PLEASE SET export testconfig_file='/Location/FileName' "
            )

        default_dict.update(kwargs)

        TEST_URL = default_dict['TEST_URL'] if "TEST_URL" in default_dict \
        else self.__raise_exception("CONFIG FILE DOES NOT HAVE 'TEST_URL' VARIABLE , PLEASE DEFINE LIKE TEST_URL=http://chesstest.solidfire.net:8080/json-rpc")
        default_dict['TEST_URL'] = kwargs.get('TEST_URL', TEST_URL)
        default_dict['JSON_RPC'] = default_dict.get('JSON_RPC', "2.0")
        default_dict['SESSION_ID'] = default_dict.get('SESSION_ID', 1)
        default_dict['TEST_METHOD'] = default_dict.get('TEST_METHOD',
                                                       " MakeMove")
        default_dict['PLAYER_STATE'] = default_dict.get('PLAYER_STATE', "w")

        logger.info("Reading test config file \n\n")
        logger.info(default_dict)
        return default_dict
    def test01_func_sfcs_queen_movements_positive_01(self):
        """
            Test script to verify queen movements horizontal and vertical (forward) and get killed

        """
        logger.info("\n\n test01_func_sfcs_queen_movements_positive_01: Test script to verify queen movements horizontal and vertical and get killed ")
        movement_list = ['Nf6', 'd4', 'h5', 'Qd3' , 'c6', 'Qb3', 'Nd5', 'Qxb7', 'Bxb7']
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url, error_flag= True)
        logger.info('End of case test01_func_sfcs_queen_movements_positive_01')
Exemple #11
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    def test01_func_sfcs_knight_movements_positive_01(self):
        """
            Test script to verify more than one knight movements (both black and white) and ultimately kill a black knight 

        """
        logger.info("\n\n test01_func_sfcs_knight_movements_positive: Test script to verify more than one knight movements (both black and white) and ultimately kill a black knight ")
        movement_list = ['Nc6', 'Na4', 'Nc4', 'Ne5' , 'Nxe5', 'Ng4']
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        result = self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url, error_flag= False)
        self.assertTrue(result['error']['message'] == 'Move cannot be made.', msg= "Move shouldn't be made as coin does not exist on the board")
        logger.info('End of case test01_func_sfcs_knight_movements_positive')
Exemple #12
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    def test06_func_sfcs_knight_two_pieces_same_space_negative03(self):
        """
            Test script to verify two same Knight pieces are occupying same location

        """
        logger.info("\n\n test06_func_sfcs_knight_two_pieces_same_space_negative03: Test script to verify more than one knight movements (both black and white), issue backward movements")
        movement_list = ['b6', 'e3', 'b4', 'Ne2', 'h6' , 'Nc3']        
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        result = self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url, error_flag=False)
        self.assertTrue(result['error']['message']=='Move cannot be made.', msg='Knight occupying location of another knight of the same player')
        logger.info('End of case test06_func_sfcs_knight_two_pieces_same_space_negative03')
    def test01_func_sfcs_king_movements_positive(self):
        """
            Test script to verify king movements.- Move the king in all directions one step

        """
        logger.info("\n\n test01_func_sfcs_pawn_movements_positive: Move the king in all directions one step  ")
        movement_list = ['Nf6', 'f4','c5', 'd4', 'd6', 'Nb5', 'Nc6', 'c4', 'Bf5', 'e4', 'Bg6', 'g4', 'h6', 'Qa4', 'Bxe4', 'Bh3', 'a6', 'Ke2', 'axb5', 'Ke1', 'bxa4', 'Kf1', 'Bxh1', 'Ke1',
                         'Nxd4', 'Kd2', 'Qd7', 'Kc1']
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        result = self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url, error_flag = False)
        self.assertTrue(result['error']['message'] == 'Move cannot be made.', msg= "Move shouldnt be made as coin does not exist on the board")
        logger.info('End of case test01_func_sfcs_pawn_movements_positive')
Exemple #14
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    def test05_func_sfcs_knight_move_invalid_location_negative02(self):
        """
            Test script to verify movement to an invalid location

        """
        logger.info("\n\n test05_func_sfcs_knight_move_invalid_location_negative02: Test script to verify more than one knight movements (both black and white), issue backward movements")
        movement_list = ['Na9', 'Nh10', 'Na-1', 'nc3']
        
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        result = self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url, error_flag=False)
        self.assertTrue(result['error']['message']=="Invalid move string.", msg='Invalid move done on the chess board by Knight')
        logger.info('End of case test05_func_sfcs_knight_move_invalid_location_negative02')
 def setUpClass(self):
     logger.info(
         "\n\n ============================================ In SFCS TestSFCSFunctionalBoard setup Class ============================================"
     )
     self.move_obj = MakeMove()
     self.config = ConfigUtil().readConfigurationFile()
     self.url = self.config['TEST_URL']
     self.id = self.config['SESSION_ID']
     self.json_rpc = self.config['JSON_RPC']
     self.playerState = self.config['PLAYER_STATE']
     self.move = "Nc3"
     self.params = {}
     '''
         Set the initial state of the board and make the first move here
     '''
     self.params = initial_params
     self.initial_state_of_the_board = {}
     self.params['playerState'] = self.playerState
     self.params['move'] = self.move
    def make_iter_moves_for_game_action(self,
                                        state,
                                        move,
                                        movement_list,
                                        url,
                                        error_flag=True):
        """
            This is a helper method to invoke multiple calls  to emulate chess moves by iterating make_move() method 
    
        Parameters:
        state (tuple)                :    a tuple of next player state, game state(if any) and present board state
        state_of_the_board (dict)    : state of the board
        movement_list (list)        : list which contains the chess coin movements
        url (str)                    : Endpoint to access
        error_flag(boolean)        : Set/unset the error flag if the error has to be returned to capture negative scenarios. Else it will assert a failure
        Returns:
        should return the game state. 
        
        """
        (player_state, game_state, board_state) = state
        logger.debug("player state: %s" % player_state)
        for i in range(len(movement_list)):
            logger.debug("%s Moving to :%s" % (player_state, movement_list[i]))
            b_state = {}
            b_state['boardState'] = board_state
            b_state['move'] = movement_list[i]
            b_state['playerState'] = player_state
            move['params'] = b_state
            result = self.make_move(move, url)
            if 'error' in result:
                logger.error("Found error in MakeMove: %s" % result)
                if not error_flag:
                    return result
                else:
                    assert (False)
            else:
                (player_state, game_state,
                 board_state) = self.get_states_from_last_move(result)
                if game_state != '':
                    logger.info("Found a game state: %s" % game_state)

        return game_state
Exemple #17
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    def test01_smoke_sfcs_checkmate_end_to_end(self):
        """
            Test script to verify checkmate scenario by emulating multiple coin movements on a chess board

        """
        logger.info(
            "\n\n test01_smoke_sfcs_checkmate_end_to_end: Test script to verify checkmate scenario by emulating multiple coin movements on a chess board"
        )
        movement_list = ['e5', 'Ke2', 'd5', 'Kd3', 'Qf6', 'Qe2', 'e4']
        self.next_move = {
            "method": self.method,
            "params": {},
            "id": self.id,
            "jsonrpc": self.json_rpc
        }
        self.game_state = self.move_obj.make_iter_moves_for_game_action(
            (self.player_state, self.game_state, self.board_state),
            self.next_move, movement_list, self.url)
        self.assertTrue(self.game_state == 'checkmate',
                        msg='Checkmate not achieved using selected moves')
        logger.info('End of case test01_smoke_sfcs_checkmate_end_to_end')
Exemple #18
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 def test02_func_sfcs_pawn_movements_illegal_negative_01(self):
     """
         Test script to verify illegal pawn movements - 3 steps forward
         
     """
     logger.info(
         "\n\n test02_func_sfcs_pawn_movements_illegal_negative01: Test script to verify illegal pawn movements "
     )
     logger.info("Make initial move on the board")
     result = self.move_obj.make_move(self.initial_state_of_the_board,
                                      self.url)
     (self.player_state, self.game_state,
      self.board_state) = self.move_obj.get_states_from_last_move(result)
     movement_list = ['g3']
     self.next_move = {
         "method": self.method,
         "params": {},
         "id": self.id,
         "jsonrpc": self.json_rpc
     }
     result = self.move_obj.make_iter_moves_for_game_action(
         (self.player_state, self.game_state, self.board_state),
         self.next_move,
         movement_list,
         self.url,
         error_flag=False)
     self.assertTrue(result['error']['message'] == 'Move cannot be made.',
                     msg="Illegal move made by the pawn")
     logger.info(
         'End of case test02_func_sfcs_pawn_movements_illegal_negative_01')
Exemple #19
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    def test03_smoke_scfs_check_end_to_end(self):
        """
            Test script to verify a check scenario by emulating multiple coin movements on a chess board

        """
        logger.info(
            "\n\n test03_smoke_scfs_check_end_to_end: Test script to verify a check scenario by emulating multiple coin movements on a chess board"
        )
        movement_list = ['Nf6', 'Bb5', 'h5', 'Bxd7']
        logger.info("Make initial move on the board")
        result = self.move_obj.make_move(self.initial_state_of_the_board,
                                         self.url)
        (self.player_state, self.game_state,
         self.board_state) = self.move_obj.get_states_from_last_move(result)
        self.next_move = {
            "method": self.method,
            "params": {},
            "id": self.id,
            "jsonrpc": self.json_rpc
        }

        self.game_state = self.move_obj.make_iter_moves_for_game_action(
            (self.player_state, self.game_state, self.board_state),
            self.next_move, movement_list, self.url)
        self.assertTrue(self.game_state == 'check',
                        msg='check not achieved using selected moves')
        logger.info("End of case test03_smoke_scfs_check_end_to_end")
Exemple #20
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    def test02_smoke_scfs_stalemate_end_to_end(self):
        """
            Test script to verify stalemate scenario by emulating multiple coin movements on a chess board

        """
        logger.info(
            "\n\n test02_smoke_scfs_stalemate_end_to_end: Test script to verify stalemate scenario by emulating multiple coin movements on a chess board"
        )
        movement_list = [
            'a5', 'Qh5', 'Ra6', 'Qxa5', 'h5', 'Qxc7', 'Rah6', 'h4', 'f6',
            'Qxd7', 'Kf7', 'Qxb7', 'Qd3', 'Qxb8', 'Qh7', 'Qxc8', 'Kg6', 'Qe6'
        ]
        logger.info("Make initial move on the board")
        result = self.move_obj.make_move(self.initial_state_of_the_board,
                                         self.url)
        (self.player_state, self.game_state,
         self.board_state) = self.move_obj.get_states_from_last_move(result)

        self.next_move = {
            "method": self.method,
            "params": {},
            "id": self.id,
            "jsonrpc": self.json_rpc
        }
        self.game_state = self.move_obj.make_iter_moves_for_game_action(
            (self.player_state, self.game_state, self.board_state),
            self.next_move, movement_list, self.url)
        self.assertTrue(self.game_state == 'stalemate',
                        msg='Stalemate not achieved using selected moves')
        logger.info("End of case test02_smoke_scfs_stalemate_end_to_end")
    def test02_sfcs_func_board_invalid_method_negative_02(self):
        """
            Test script to verify board functionality. Script to verify the board when an  method is passed as empty
        """
        logger.info(
            "\n\n test02_sfcs_func_board_invalid_method_negative_02: Script to verify the board when an  method is passed as empty"
        )

        #empty method
        self.method = ""
        self.initial_state_of_the_board = {
            "method": self.method,
            "params": self.params,
            "id": self.id,
            "jsonrpc": self.json_rpc
        }
        result = self.move_obj.make_move(self.initial_state_of_the_board,
                                         self.url)
        self.assertTrue(result['error']['message'] == 'no method specified',
                        msg="empty method passed illegally to invoke a move")
        logger.info(
            'End of case test02_sfcs_func_board_invalid_method_negative_02')
    def test01_sfcs_func_board_invalid_method_negative_01(self):
        """
            Test script to verify board functionality. Script to verify the board when an invalid method is been passed
        """
        logger.info(
            "\n\n test01_sfcs_func_board_invalid_method_negative_01: Script to verify the board when an invalid method is been passed "
        )

        #invalid method
        self.method = "makemove"
        self.initial_state_of_the_board = {
            "method": self.method,
            "params": self.params,
            "id": self.id,
            "jsonrpc": self.json_rpc
        }
        result = self.move_obj.make_move(self.initial_state_of_the_board,
                                         self.url)
        self.assertTrue(
            result['error']['message'] == 'Unknown method: makemove',
            msg="unknown method passed illegally to invoke a move")
        logger.info(
            'End of case test01_sfcs_func_board_invalid_method_negative_01')
    def make_move(self, state_of_the_board, url):
        """
            This method invokes a REST API POST request call to the url
    
        Parameters:
        state_of_the_board (dict): Present state of the chess board in dictionary format
        url (str)                : Endpoint to access 
        Returns:
        response the board state in a dictionary format. returns None if nothing is executed
        
        """
        logger.debug(
            "Calling method make_move, invokes a REST API POST request call to the url"
        )
        headers = json.dumps({'content-type': 'application/json'})
        state_of_the_board = json.dumps(state_of_the_board)
        headers = json.loads(headers)
        logger.debug("URL is : %s\n\n" % (url))
        logger.debug("PAYLOAD is : %s\n\n" % state_of_the_board)

        try:
            resp = requests.post(url=url,
                                 headers=headers,
                                 data=state_of_the_board)

            if 'error' in resp.json():
                response = resp.json()
                logger.info("\n\n Error in response: %s" % response)
                return response
            elif 'result' in resp.json():
                response = resp.json()
                status = resp.status_code
                logger.info("\n\n Status Obtained : %s" % status)
                logger.info("\n\n Response : %s" % response)
                logger.info("\n\n")
                return response
            else:
                return None

        except Exception as e:
            logger.error(e)
            return e
    def test04_func_sfcs_queen_movements_positive_04(self):
        """
            Test script to verify queen movements backwards in diagonal, horizontal and vertical.

        """
        logger.info("\n\n test04_func_sfcs_queen_movements_positive_04: Test script to verify queen movements backwards in diagonal, horizontal and vertical.")
        movement_list = [ 'e5', 'd4', 'd5' , 'Qd3', 'Nd7', 'Qf5', 'Nh6', 'Qf3', 'Nb6', 'Qh5', 'Be6', 'Qh4', 'Qxh4', 'Nf3', 'Qd8']
        logger.info("Make initial move on the board")
        result = self.move_obj.make_move(self.initial_state_of_the_board, self.url)
        (self.player_state, self.game_state, self.board_state) = self.move_obj.get_states_from_last_move(result)
        
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url, error_flag= True)
        logger.info('End of case test04_func_sfcs_queen_movements_positive_04')
    def test03_func_sfcs_kill_using_king_positive(self):
        """
            Test script to verify king movements.- Kill a coin using king

        """
        logger.info("\n\n test03_func_sfcs_kill_using_king_positive: Test script to verify king movements.-  Kill a coin using king")
        logger.info("SetupClass: Make the initial move on the chess board")
        result = self.move_obj.make_move(self.initial_state_of_the_board, self.url)
        (self.player_state, self.game_state, self.board_state) = self.move_obj.get_states_from_last_move(result)    
        
        movement_list = [ 'a6', 'f4', 'Nc6', 'f5', 'g6', 'f6', 'd6', 'fxe7', 'Kxe7']
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url)
        logger.info('End of case test03_func_sfcs_kill_using_king_positive')
    def test02_func_sfcs_king_movements_positive(self):
        """
            Test script to verify king movements.- Move the coins until a check is called by the opponent

        """
        logger.info("\n\n test02_func_sfcs_king_movements_positive: Test script to verify king movements.- Move the coins until a check is called by the opponent ")
        logger.info("SetupClass: Make the initial move on the chess board")
        result = self.move_obj.make_move(self.initial_state_of_the_board, self.url)
        (self.player_state, self.game_state, self.board_state) = self.move_obj.get_states_from_last_move(result)    
        
        movement_list = [ 'e5', 'd4', 'e4', 'Qd2', 'Qe7', 'Nxe4', 'Qxe4', 'f3', 'Qg6', 'Qc3', 'Qc6', 'Kd2', 'd6', 'Kd3', 'Ne7', 'd5', 'Nxd5', 'Qd4', 'f5', 'Qxd5', 'Qxd5']
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        result = self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url, error_flag = False)
        self.assertTrue(result == 'check', msg= "Check call not found on the king")
        logger.info('End of case test02_func_sfcs_king_movements_positive')
    def test03_func_sfcs_queen_movements_positive_03(self):
        """
            Test script to verify queen movements killing moves in diagonal, horizontal and vertical . Issue check

        """
        logger.info("\n\n test03_func_sfcs_queen_movements_positive_03: Test script to verify queen movements killing moves in diagonal, horizontal and vertical . Issue check")
        movement_list = [ 'Nf6', 'd4', 'h5' , 'e4', 'c6', 'd5', 'd6', 'Qd3', 'Bd7', 'dxc6', 'Qb6', 'c7', 'Ng4', 'Qxd6', 'Qxf2']
        logger.info("Make initial move on the board")
        result = self.move_obj.make_move(self.initial_state_of_the_board, self.url)
        (self.player_state, self.game_state, self.board_state) = self.move_obj.get_states_from_last_move(result)
        
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        self.game_state = self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url, error_flag= False)
        self.assertTrue(self.game_state == 'check', msg= "Queen couldnt issue a check")
        logger.info('End of case test03_func_sfcs_queen_movements_positive_03')
    def test09_func_sfcs_king_illegal_moves_negative_06(self):
        """
            Test script to verify illegal king movements - invalid location backwards

        """
        logger.info("\n\n test09_func_sfcs_king_illegal_moves_negative_06: Test script to verify illegal king movements ")
        logger.info("SetupClass: Make the initial move on the chess board")
        result = self.move_obj.make_move(self.initial_state_of_the_board, self.url)
        (self.player_state, self.game_state, self.board_state) = self.move_obj.get_states_from_last_move(result)    
        
        movement_list = [ 'Ke9']
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        result = self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url, error_flag = False)
        self.assertTrue(result['error']['message'] == 'Invalid move string.', msg= "Illegal move made by the pawn")
        logger.info('End of case test09_func_sfcs_king_illegal_moves_negative_06')
Exemple #29
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    def test03_func_sfcs_knight_back_movement_positive_03(self):
        """
            Test script to verify more than one knight movements (both black and white), issue backward movements

        """
        logger.info("\n\n test03_func_sfcs_knight_back_movement_positive: Test script to verify more than one knight movements (both black and white), issue backward movements")
        movement_list = ['b5', 'Nh6', 'b4', 'Nb1', 'f4' , 'Nf2', 'h6','Nf2']
        logger.info("Make initial move on the board")
        result = self.move_obj.make_move(self.initial_state_of_the_board, self.url)
        (self.player_state, self.game_state, self.board_state) = self.move_obj.get_states_from_last_move(result)
        
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        result = self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url, error_flag=False)
        self.assertTrue(result['error']['message']=='Move cannot be made.', msg='Knight Trying to move back to an already moved location')
        logger.info('End of case test02_func_sfcs_knight_movements_positive')
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    def test02_func_sfcs_knight_movements_positive_02(self):
        """
            Test script to verify more than one knight movements (both black and white), issue a check

        """
        logger.info("\n\n test02_func_sfcs_knight_movements_positive: Test script to verify more than one knight movements (both black and white) and ultimately kill a black knight ")
        movement_list = ['b6', 'Nh3', 'Nh6', 'Nf4', 'Ng4' , 'Ng6', 'Nf2', 'Nxf8', 'Nd3']
        logger.info("Make initial move on the board")
        result = self.move_obj.make_move(self.initial_state_of_the_board, self.url)
        (self.player_state, self.game_state, self.board_state) = self.move_obj.get_states_from_last_move(result)
        
        self.next_move = {"method": self.method, "params":{}, "id": self.id, "jsonrpc": self.json_rpc}
        self.game_state = self.move_obj.make_iter_moves_for_game_action( (self.player_state, self.game_state, self.board_state), self.next_move,  movement_list, self.url, error_flag=False)
        self.assertTrue(self.game_state=='check', msg='check not achieved using selected moves')
        logger.info('End of case test02_func_sfcs_knight_movements_positive')