Exemple #1
0
 def slide_command(self, *_, **__):
     if self.gif_player.play_count:
         return
     self.gif_player.play(self.images[Slide.get_values()])
     #os.popen(self.videos[Slide.get_values()])
     self.player.set_media(self.videos[Slide.get_values()])
     self.player.play()
Exemple #2
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    def __init__(self, master=None, cnf={}, **kw):
        # save reference to neuron window
        self.neuron = kw.pop('neuron')
        Toplevel.__init__(self, master, cnf, **kw)
        self.geometry('+{}+{}'.format(
            self.neuron.DISPLAY_SIZE - self.LEFT_OFFSET, 0))
        self.bind('<Destroy>', self.neuron.exit)
        self.title(self.WINDOW_TITLE)

        self.reload_button = Button(self,
                                    text='Reload',
                                    command=self.load_media)
        self.reload_button.pack(in_=self, fill=BOTH, **self.PADS)

        self.swap_screen_button = Button(self,
                                         text='Swap Screen',
                                         command=self.neuron.swap_screen)
        self.swap_screen_button.pack(in_=self, fill=BOTH, **self.PADS)

        self.full_screen_button = Button(self,
                                         text='Full Screen',
                                         command=self.set_full_screen)
        self.full_screen_button.pack(in_=self, fill=BOTH, **self.PADS)

        self.controls_frame = LabelFrame(self, text='Controls:')
        self.controls_frame.pack(**self.PADS)

        self.slides_frame = Frame(self)
        self.slides_frame.pack(in_=self.controls_frame, **self.PADS)

        self.slides = []
        for name, size in self.SLIDES:
            slide = Slide(self,
                          size=size,
                          command=self.slide_command,
                          text=name)
            slide.pack(in_=self.slides_frame, side=LEFT, fill=Y, **self.PADS)
            self.slides.append(slide)

        self.decide_button = Button(self,
                                    text='Decide!',
                                    command=self.decide_command)
        self.decide_button.pack(in_=self.controls_frame,
                                fill=BOTH,
                                **self.PADS)

        self.fullscreen = FALSE
        self.images = []
        self.animations = []
        self.vlc_instance = vlc.Instance()
        self.player = self.vlc_instance.media_player_new()
        self.videos = []
        self.load_media()
        self.gif_player = GifPlayer(self.neuron)
        self.decide_command()

        pygame.init()
        pygame.joystick.init()
        self.pygame_mainloop()
def handler(event, context):
    # clear /tmp folder
    common.cleanup()
    log.debug("Received event {}".format(json.dumps(event)))

    project_id = event["project_id"]
    s = Slide(event)
    # try:
    s.render()

    if not s.error:
        # UPDATE COUNTER
        numSlidesLeft = common.decrementCounter(project_id, 'counter_slides')
        if numSlidesLeft == 0:
            triggerTransitions(project_id, context)
Exemple #4
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    def decide_command(self):
        if self.gif_player.play_count:
            return
        self.gif_player.play(self.animations[Slide.get_values()],
                             after_cb=self.slide_command)

        if self.vlc_is_idle_media:
            self.vlc_is_idle_media = False
            if self.slides[0].get_value() - self.slides[1].get_value() >= 2:
                self.vlc_list_player.play_item_at_index(1)
            else:
                self.vlc_list_player.play_item_at_index(2)
 def decide_command(self):
     if self.gif_player.play_count:
         return
     self.gif_player.play(self.animations[Slide.get_values()],
                          after_cb=self.slide_command)
Exemple #6
0
 def slide_command(self, *_, **__):
     if self.gif_player.play_count:
         return
     self.gif_player.play(self.images[Slide.get_values()])