def confirmJoinGroup(self, groupId, buttonTuple): doneStatus = self.joinDialog.doneStatus self.joinDialog.cleanup() del self.joinDialog if doneStatus is not 'ok': return for gid in base.cr.groupManager.id2type.keys(): if base.cr.groupManager.isInGroup(base.localAvatar.doId, gid): self.rejectGroup(4) return #if len(base.cr.groupManager.getGroupPlayers(groupId)) >= 8: # self.rejectGroup(3) # return suitIdx = -1 gids = {10000:0, 11000:1, 12000:2, 13000:3} suitIdx = gids.get(groupId) if suitIdx is not None: merits = base.localAvatar.cogMerits[suitIdx] if CogDisguiseGlobals.getTotalMerits(base.localAvatar, suitIdx) > merits: self.rejectGroup(2, suitIdx) return parts = base.localAvatar.getCogParts() if not CogDisguiseGlobals.isSuitComplete(parts, suitIdx): self.rejectGroup(1) return base.cr.groupManager.d_addPlayerToGroup(groupId, base.localAvatar.doId) self.currentGroupJoined = groupId try: place = base.cr.playGame.getPlace() except: try: place = base.cr.playGame.hood.loader.place except: place = base.cr.playGame.hood.place place.requestTeleport(groupId, groupId, base.localAvatar.defaultShard, -1)
def recoverMerits(self, av, cogList, zoneId, multiplier=1, extraMerits=None): avId = av.getDoId() meritsRecovered = [0, 0, 0, 0] if extraMerits is None: extraMerits = [0, 0, 0, 0] if self.air.suitInvasionManager.getInvading(): multiplier *= getInvasionMultiplier() for i in xrange(len(extraMerits)): if CogDisguiseGlobals.isSuitComplete(av.getCogParts(), i): meritsRecovered[i] += extraMerits[i] self.notify.debug('recoverMerits: extra merits = %s' % extraMerits[i]) self.notify.debug('recoverMerits: multiplier = %s' % multiplier) for cogDict in cogList: dept = SuitDNA.suitDepts.index(cogDict['track']) if avId in cogDict['activeToons']: if CogDisguiseGlobals.isSuitComplete( av.getCogParts(), SuitDNA.suitDepts.index(cogDict['track'])): self.notify.debug( 'recoverMerits: checking against cogDict: %s' % cogDict) rand = random.random() * 100 if rand <= self.getPercentChance( ) and not cogDict['isVirtual']: merits = cogDict['level'] * MeritMultiplier merits = int(round(merits)) if cogDict['hasRevives']: merits *= 2 merits = merits * multiplier merits = int(round(merits)) meritsRecovered[dept] += merits self.notify.debug('recoverMerits: merits = %s' % merits) else: self.notify.debug('recoverMerits: virtual cog!') if meritsRecovered != [0, 0, 0, 0]: actualCounted = [0, 0, 0, 0] merits = av.getCogMerits() for i in xrange(len(meritsRecovered)): max = CogDisguiseGlobals.getTotalMerits(av, i) if max: if merits[i] + meritsRecovered[i] <= max: actualCounted[i] = meritsRecovered[i] merits[i] += meritsRecovered[i] else: actualCounted[i] = max - merits[i] merits[i] = max av.b_setCogMerits(merits) if reduce(lambda x, y: x + y, actualCounted): self.air.writeServerEvent('merits', avId, '%s|%s|%s|%s' % tuple(actualCounted)) self.notify.debug('recoverMerits: av %s recovered merits %s' % (avId, actualCounted)) return meritsRecovered
def updateMeritBars(self): if not self.meritBars: return for i in xrange(len(self.meritBars)): meritBar = self.meritBars[i] if CogDisguiseGlobals.isSuitComplete(base.localAvatar.cogParts, i): meritBar.show() totalMerits = CogDisguiseGlobals.getTotalMerits(base.localAvatar, i) merits = base.localAvatar.cogMerits[i] if totalMerits: meritBar['range'] = totalMerits meritBar['value'] = merits if merits == totalMerits: meritBar['text'] = TTLocalizer.RewardPanelMeritAlert else: meritBar['text'] = '%s/%s %s' % (merits, totalMerits, TTLocalizer.RewardPanelMeritBarLabels[i]) else: meritBar['range'] = 1 meritBar['value'] = 1 meritBar['text'] = TTLocalizer.RewardPanelMeritsMaxed else: meritBar.hide()
def updateMeritBars(self): if not self.meritBars: return for i in xrange(len(self.meritBars)): meritBar = self.meritBars[i] if CogDisguiseGlobals.isSuitComplete(base.localAvatar.cogParts, i): meritBar.show() totalMerits = CogDisguiseGlobals.getTotalMerits( base.localAvatar, i) merits = base.localAvatar.cogMerits[i] if totalMerits: meritBar['range'] = totalMerits meritBar['value'] = merits if merits == totalMerits: meritBar['text'] = TTLocalizer.RewardPanelMeritAlert else: meritBar['text'] = '%s/%s %s' % ( merits, totalMerits, TTLocalizer.RewardPanelMeritBarLabels[i]) else: meritBar['range'] = 1 meritBar['value'] = 1 meritBar['text'] = TTLocalizer.RewardPanelMeritsMaxed else: meritBar.hide()
def getMeritIntervalList(self, toon, dept, origMerits, earnedMerits): tickDelay = 1.0 / 60 intervalList = [] totalMerits = CogDisguiseGlobals.getTotalMerits(toon, dept) neededMerits = 0 if totalMerits and origMerits != totalMerits: neededMerits = totalMerits - origMerits intervalList.append( Func(self.showMeritIncLabel, dept, min(neededMerits, earnedMerits))) barTime = 0.5 numTicks = int(math.ceil(barTime / tickDelay)) for i in xrange(numTicks): t = (i + 1) / float(numTicks) newValue = int(origMerits + t * earnedMerits + 0.5) intervalList.append( Func(self.incrementMerits, toon, dept, newValue, totalMerits)) intervalList.append(Wait(tickDelay)) intervalList.append(Func(self.resetMeritBarColor, dept)) intervalList.append(Wait(0.1)) if toon.cogLevels[dept] < ToontownGlobals.MaxCogSuitLevel: if neededMerits and toon.readyForPromotion(dept): intervalList.append(Wait(0.4)) intervalList += self.getPromotionIntervalList(toon, dept) return intervalList
def updateMeritBar(self, dept): merits = base.localAvatar.cogMerits[dept] totalMerits = CogDisguiseGlobals.getTotalMerits(base.localAvatar, dept) if totalMerits == 0: progress = 1 else: progress = min(merits / float(totalMerits), 1) self.updateMeritDial(progress) if base.localAvatar.readyForPromotion(dept): self.cogMeritRatio['text'] = TTLocalizer.DisguisePageMeritFull self.promotionTitle.show() self.progressTitle.hide() else: self.cogMeritRatio['text'] = '%d/%d' % (merits, totalMerits) self.promotionTitle.hide() self.progressTitle.show()
def updateMeritBar(self, dept): merits = base.localAvatar.cogMerits[dept] totalMerits = CogDisguiseGlobals.getTotalMerits(base.localAvatar, dept) if totalMerits == 0: progress = 1 else: progress = min(merits / float(totalMerits), 1) self.updateMeritDial(progress) if base.localAvatar.readyForPromotion(dept): self.cogMeritRatio['text'] = TTLocalizer.DisguisePageMeritFull self.promotionTitle.show() self.progressTitle.hide() else: self.cogMeritRatio['text'] = '%d/%d' % (merits, totalMerits) self.promotionTitle.hide() self.progressTitle.show()
def recoverMerits(self, av, cogList, zoneId, multiplier = 1, extraMerits = None): avId = av.getDoId() meritsRecovered = [0, 0, 0, 0] if extraMerits is None: extraMerits = [0, 0, 0, 0] if self.air.suitInvasionManager.getInvading(): multiplier *= getInvasionMultiplier() for i in xrange(len(extraMerits)): if CogDisguiseGlobals.isSuitComplete(av.getCogParts(), i): meritsRecovered[i] += extraMerits[i] self.notify.debug('recoverMerits: extra merits = %s' % extraMerits[i]) self.notify.debug('recoverMerits: multiplier = %s' % multiplier) for cogDict in cogList: dept = SuitDNA.suitDepts.index(cogDict['track']) if avId in cogDict['activeToons']: if CogDisguiseGlobals.isSuitComplete(av.getCogParts(), SuitDNA.suitDepts.index(cogDict['track'])): self.notify.debug('recoverMerits: checking against cogDict: %s' % cogDict) rand = random.random() * 100 if rand <= self.getPercentChance() and not cogDict['isVirtual']: merits = cogDict['level'] * MeritMultiplier merits = int(round(merits)) if cogDict['hasRevives']: merits *= 2 merits = merits * multiplier merits = int(round(merits)) meritsRecovered[dept] += merits self.notify.debug('recoverMerits: merits = %s' % merits) else: self.notify.debug('recoverMerits: virtual cog!') if meritsRecovered != [0, 0, 0, 0]: actualCounted = [0, 0, 0, 0] merits = av.getCogMerits() for i in xrange(len(meritsRecovered)): max = CogDisguiseGlobals.getTotalMerits(av, i) if max: if merits[i] + meritsRecovered[i] <= max: actualCounted[i] = meritsRecovered[i] merits[i] += meritsRecovered[i] else: actualCounted[i] = max - merits[i] merits[i] = max av.b_setCogMerits(merits) if reduce(lambda x, y: x + y, actualCounted): self.air.writeServerEvent('merits', avId, '%s|%s|%s|%s' % tuple(actualCounted)) self.notify.debug('recoverMerits: av %s recovered merits %s' % (avId, actualCounted)) return meritsRecovered
def getMeritIntervalList(self, toon, dept, origMerits, earnedMerits): tickDelay = 1.0 / 60 intervalList = [] totalMerits = CogDisguiseGlobals.getTotalMerits(toon, dept) neededMerits = 0 if totalMerits and origMerits != totalMerits: neededMerits = totalMerits - origMerits intervalList.append(Func(self.showMeritIncLabel, dept, min(neededMerits, earnedMerits))) barTime = 0.5 numTicks = int(math.ceil(barTime / tickDelay)) for i in xrange(numTicks): t = (i + 1) / float(numTicks) newValue = int(origMerits + t * earnedMerits + 0.5) intervalList.append(Func(self.incrementMerits, toon, dept, newValue, totalMerits)) intervalList.append(Wait(tickDelay)) intervalList.append(Func(self.resetMeritBarColor, dept)) intervalList.append(Wait(0.1)) if toon.cogLevels[dept] < ToontownGlobals.MaxCogSuitLevel: if neededMerits and toon.readyForPromotion(dept): intervalList.append(Wait(0.4)) intervalList += self.getPromotionIntervalList(toon, dept) return intervalList
def confirmJoinGroup(self, groupId, buttonTuple): doneStatus = self.joinDialog.doneStatus self.joinDialog.cleanup() del self.joinDialog if doneStatus is not 'ok': return for gid in base.cr.groupManager.id2type.keys(): if base.cr.groupManager.isInGroup(base.localAvatar.doId, gid): self.rejectGroup(4) return #if len(base.cr.groupManager.getGroupPlayers(groupId)) >= 8: # self.rejectGroup(3) # return suitIdx = -1 gids = {10000: 0, 11000: 1, 12000: 2, 13000: 3} suitIdx = gids.get(groupId) if suitIdx is not None: merits = base.localAvatar.cogMerits[suitIdx] if CogDisguiseGlobals.getTotalMerits(base.localAvatar, suitIdx) > merits: self.rejectGroup(2, suitIdx) return parts = base.localAvatar.getCogParts() if not CogDisguiseGlobals.isSuitComplete(parts, suitIdx): self.rejectGroup(1) return base.cr.groupManager.d_addPlayerToGroup(groupId, base.localAvatar.doId) self.currentGroupJoined = groupId try: place = base.cr.playGame.getPlace() except: try: place = base.cr.playGame.hood.loader.place except: place = base.cr.playGame.hood.place place.requestTeleport(groupId, groupId, base.localAvatar.defaultShard, -1)
def initGagFrame(self, toon, expList, meritList, noSkip = False): self.avNameLabel['text'] = toon.getName() self.endTrackFrame.hide() self.gagExpFrame.show() self.newGagFrame.hide() self.promotionFrame.hide() self.questFrame.hide() self.itemFrame.hide() self.cogPartFrame.hide() self.missedItemFrame.hide() trackBarOffset = 0 self.skipButton['state'] = choice(noSkip, DGG.DISABLED, DGG.NORMAL) for i in xrange(len(SuitDNA.suitDepts)): meritBar = self.meritBars[i] meritLabel = self.meritLabels[i] totalMerits = CogDisguiseGlobals.getTotalMerits(toon, i) merits = meritList[i] self.meritIncLabels[i].hide() if CogDisguiseGlobals.isSuitComplete(toon.cogParts, i): if not self.trackBarsOffset: trackBarOffset = 0.47 self.trackBarsOffset = 1 meritBar.show() meritLabel.show() meritLabel.show() if totalMerits: meritBar['range'] = totalMerits meritBar['value'] = merits if merits == totalMerits: meritBar['text'] = TTLocalizer.RewardPanelMeritAlert else: meritBar['text'] = '%s/%s %s' % (merits, totalMerits, TTLocalizer.RewardPanelMeritBarLabels[i]) else: meritBar['range'] = 1 meritBar['value'] = 1 meritBar['text'] = TTLocalizer.RewardPanelMeritsMaxed self.resetMeritBarColor(i) else: meritBar.hide() meritLabel.hide() for i in xrange(len(expList)): curExp = expList[i] trackBar = self.trackBars[i] trackLabel = self.trackLabels[i] trackIncLabel = self.trackIncLabels[i] trackBar.setX(trackBar.getX() - trackBarOffset) trackLabel.setX(trackLabel.getX() - trackBarOffset) trackIncLabel.setX(trackIncLabel.getX() - trackBarOffset) trackIncLabel.hide() if toon.hasTrackAccess(i): trackBar.show() if curExp >= ToontownBattleGlobals.regMaxSkill: nextExp = self.getNextExpValueUber(curExp, i) trackBar['range'] = nextExp uberCurrExp = curExp - ToontownBattleGlobals.regMaxSkill trackBar['value'] = uberCurrExp trackBar['text'] = TTLocalizer.InventoryUberTrackExp % {'nextExp': ToontownBattleGlobals.MaxSkill - curExp} else: nextExp = self.getNextExpValue(curExp, i) trackBar['range'] = nextExp trackBar['value'] = curExp trackBar['text'] = '%s/%s' % (curExp, nextExp) self.resetBarColor(i) else: trackBar.hide()
def getNextMeritValue(self, curMerits, toon, dept): totalMerits = CogDisguiseGlobals.getTotalMerits(toon, dept) retVal = totalMerits if curMerits > totalMerits: retVal = amount return retVal
def initGagFrame(self, toon, expList, meritList, noSkip=False): self.avNameLabel['text'] = toon.getName() self.endTrackFrame.hide() self.gagExpFrame.show() self.newGagFrame.hide() self.promotionFrame.hide() self.questFrame.hide() self.itemFrame.hide() self.cogPartFrame.hide() self.missedItemFrame.hide() trackBarOffset = 0 self.skipButton['state'] = choice(noSkip, DGG.DISABLED, DGG.NORMAL) for i in xrange(len(SuitDNA.suitDepts)): meritBar = self.meritBars[i] meritLabel = self.meritLabels[i] totalMerits = CogDisguiseGlobals.getTotalMerits(toon, i) merits = meritList[i] self.meritIncLabels[i].hide() if CogDisguiseGlobals.isSuitComplete(toon.cogParts, i): if not self.trackBarsOffset: trackBarOffset = 0.47 self.trackBarsOffset = 1 meritBar.show() meritLabel.show() meritLabel.show() if totalMerits: meritBar['range'] = totalMerits meritBar['value'] = merits if merits == totalMerits: meritBar['text'] = TTLocalizer.RewardPanelMeritAlert else: meritBar['text'] = '%s/%s %s' % ( merits, totalMerits, TTLocalizer.RewardPanelMeritBarLabels[i]) else: meritBar['range'] = 1 meritBar['value'] = 1 meritBar['text'] = TTLocalizer.RewardPanelMeritsMaxed self.resetMeritBarColor(i) else: meritBar.hide() meritLabel.hide() for i in xrange(len(expList)): curExp = expList[i] trackBar = self.trackBars[i] trackLabel = self.trackLabels[i] trackIncLabel = self.trackIncLabels[i] trackBar.setX(trackBar.getX() - trackBarOffset) trackLabel.setX(trackLabel.getX() - trackBarOffset) trackIncLabel.setX(trackIncLabel.getX() - trackBarOffset) trackIncLabel.hide() if toon.hasTrackAccess(i): trackBar.show() if curExp >= ToontownBattleGlobals.regMaxSkill: nextExp = self.getNextExpValueUber(curExp, i) trackBar['range'] = nextExp uberCurrExp = curExp - ToontownBattleGlobals.regMaxSkill trackBar['value'] = uberCurrExp trackBar['text'] = TTLocalizer.InventoryUberTrackExp % { 'nextExp': ToontownBattleGlobals.MaxSkill - curExp } else: nextExp = self.getNextExpValue(curExp, i) trackBar['range'] = nextExp trackBar['value'] = curExp trackBar['text'] = '%s/%s' % (curExp, nextExp) self.resetBarColor(i) else: trackBar.hide()
def getNextMeritValue(self, curMerits, toon, dept): totalMerits = CogDisguiseGlobals.getTotalMerits(toon, dept) retVal = totalMerits if curMerits > totalMerits: retVal = amount return retVal