Exemple #1
0
 def draw_to_screen(self):
     State.draw_to_screen(self)
     screen = game.screen()
     screen.fill((255, 255, 255))
     for shape in self._shapes:
         shape.draw_to_screen(screen)
     return
Exemple #2
0
 def draw_to_screen(self):
     State.draw_to_screen(self)
     screen = game.screen()
     for shape in self._shapes:
         shape.draw_to_screen(screen)
     self._sprites.draw(screen)
     return
Exemple #3
0
 def draw_to_screen(self):
     from game import Overworld
     State.draw_to_screen(self)
     screen = game.screen()
     self._level.blitToScreen(Overworld.center_x_index(), Overworld.center_y_index())
     self._sprite.draw(screen)
     for shape in self._shapes:
         shape.draw_to_screen(screen)
     return