def outFilter(self, irc, msg): if msg.command == 'PRIVMSG': if ircmsgs.isAction(msg): s = ircmsgs.unAction(msg) else: s = msg.args[1] reply = [] bananaProb = 0.1 maybeBanana = False chance = random.random() self.log.debug("bananchance: "+str(chance)+" "+str(bananaProb)+" "+s) if chance < bananaProb: for word in s.split(): if maybeBanana: maybeBanana = False chance = random.random() reply.append("banana") else: reply.append(word) if word == "the": maybeBanana = True if ircmsgs.isAction(msg): msg = ircmsgs.action(msg.args[0], " ".join(reply), msg=msg) else: msg = ircmsgs.IrcMsg(msg = msg, args=(msg.args[0], " ".join(reply))) return msg
def outFilter(self, irc, msg): if msg.command == 'PRIVMSG': if ircmsgs.isAction(msg): s = ircmsgs.unAction(msg) else: s = msg.args[1] reply = [] bananaProb = 0.1 maybeBanana = False chance = random.random() self.log.debug("bananchance: " + str(chance) + " " + str(bananaProb) + " " + s) if chance < bananaProb: for word in s.split(): if maybeBanana: maybeBanana = False chance = random.random() reply.append("banana") else: reply.append(word) if word == "the": maybeBanana = True if ircmsgs.isAction(msg): msg = ircmsgs.action(msg.args[0], " ".join(reply), msg=msg) else: msg = ircmsgs.IrcMsg(msg=msg, args=(msg.args[0], " ".join(reply))) return msg
def __init__(self, irc, victim, wires, detonateTime, goodWire, channel, sender, showArt, showCorrectWire, debug): self.victim = victim self.detonateTime = detonateTime self.wires = wires self.goodWire = goodWire self.active = True self.channel = channel self.sender = sender self.irc = irc self.showArt = showArt self.showCorrectWire = showCorrectWire self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply('I just created a bomb in {}'.format(channel)) def detonate(): self.detonate(irc) schedule.addEvent(detonate, time.time() + self.detonateTime, '{}_bomb'.format(self.channel)) s = 'stuffs a bomb down {}\'s pants. The timer is set for {} seconds! There are {} wires. They are: {}.'.format(self.victim, self.detonateTime, len(wires), utils.str.commaAndify(wires)) self.irc.queueMsg(ircmsgs.action(self.channel, s)) if self.victim == irc.nick: time.sleep(1) cutWire = self.rng.choice(self.wires) self.irc.queueMsg(ircmsgs.privmsg(self.channel, '$cutwire {}'.format(cutWire))) time.sleep(1) self.cutwire(self.irc, cutWire)
def __init__(self, irc, victim, wires, detonateTime, goodWire, channel, sender, showArt, showCorrectWire, debug): self.victim = victim self.startTime = time.time(); self.detonateTime = detonateTime self.wires = wires self.goodWire = goodWire self.active = True self.channel = channel self.sender = sender self.irc = irc self.showArt = showArt self.showCorrectWire = showCorrectWire self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply('I just created a bomb in %s' % channel) def detonate(): self.detonate(irc) schedule.addEvent(detonate, self.startTime + self.detonateTime, '%s_bomb' % self.channel) formattedTime = "%02d:%02d:%02d" % (detonateTime / 3600, detonateTime / 60, detonateTime % 60) s = 'stuffs a bomb down %s\'s pants. The display reads [%s]. The wires are: %s.' % (self.victim, formattedTime, utils.str.commaAndify(wires)) self.irc.queueMsg(ircmsgs.action(self.channel, s)) if self.victim == irc.nick: time.sleep(1) cutWire = self.rng.choice(self.wires) self.irc.queueMsg(ircmsgs.privmsg(self.channel, '@cutwire %s' % cutWire)) time.sleep(1) self.cutwire(self.irc, cutWire)
def __init__(self, irc, victim, wires, detonateTime, goodWire, channel, sender, showArt, showCorrectWire, debug): self.victim = victim self.detonateTime = detonateTime self.wires = wires self.goodWire = goodWire self.active = True self.channel = channel self.sender = sender self.irc = irc self.showArt = showArt self.showCorrectWire = showCorrectWire self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply('I just created a bomb in %s' % channel) def detonate(): self.detonate(irc) schedule.addEvent(detonate, time.time() + self.detonateTime, '%s_bomb' % self.channel) s = 'stuffs a bomb down %s\'s pants. The timer is set for %s seconds! There are %s wires. Use !cut <wire> to defuse the bomb. The wires are: %s.' % (self.victim, self.detonateTime, len(wires), utils.str.commaAndify(wires)) self.irc.queueMsg(ircmsgs.action(self.channel, s)) if self.victim == irc.nick: time.sleep(1) cutWire = self.rng.choice(self.wires) self.irc.queueMsg(ircmsgs.privmsg(self.channel, '@cutwire %s' % cutWire)) time.sleep(1) self.cutwire(self.irc, cutWire)
def __init__(self, irc, victim, detonateTime, channel, sender, debug): self.victim = victim self.startTime = time.time() self.detonateTime = detonateTime self.active = True self.channel = channel self.sender = sender self.irc = irc self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply('I just created a lazor in %s' % channel) def detonate(): self.detonate(irc) schedule.addEvent(detonate, self.startTime + self.detonateTime, '%s_lazor' % self.channel) formattedTime = "%02d:%02d:%02d" % ( detonateTime / 3600, detonateTime / 60, detonateTime % 60) irc.reply("IMMA CHARGIN MAH LAZOR") s = 'charges his lazor' self.irc.queueMsg(ircmsgs.action(self.channel, s))
def __init__(self, irc, victim, wires, detonateTime, goodWire, channel, sender, showArt, showCorrectWire, debug): self.victim = victim self.detonateTime = detonateTime self.wires = wires self.goodWire = goodWire self.active = True self.channel = channel self.sender = sender self.irc = irc self.showArt = showArt self.showCorrectWire = showCorrectWire self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply('I just created a bomb in %s' % channel) def detonate(): self.detonate(irc) meNick = 'EnderBlue' patNick = 'PatrickC' #if meNick.lower() in self.victim.lower() or patNick.lower() in self.victim.lower(): #self.irc.queueMsg(ircmsgs.action(self.channel, 'You don\'t expect me to bomb my good pal %s, do you?' % self.victim)) #self.irc.queueMsg(ircmsgs.action(self.channel, 'Here is the payback.')) #self.victim = sender #self.sender = self.victim schedule.addEvent(detonate, time.time() + self.detonateTime, '%s_bomb' % self.channel) s = 'stuffs a bomb down %s\'s pants. The timer is set for %s seconds! There are %s wires. They are: %s.' % ( self.victim, self.detonateTime, len(wires), utils.str.commaAndify(wires)) self.irc.queueMsg(ircmsgs.action(self.channel, s)) self.irc.queueMsg( ircmsgs.action(self.channel, 'Hint: use \'@cutwire [color]\'')) if self.victim == irc.nick: time.sleep(1) cutWire = self.rng.choice(self.wires) self.irc.queueMsg( ircmsgs.privmsg(self.channel, '@cutwire %s' % cutWire)) time.sleep(1) self.cutwire(self.irc, cutWire)
def smash(self, irc, msg, args, target): """<target> "Smashes" the target user or inanimate object with an action message. """ text = self.PickRandom(self.smashes) + " " + target irc.queueMsg(ircmsgs.action(ircutils.replyTo(msg), text)) irc.noReply()
def detonate(self, irc): self.active = False self.thrown = False if self.showCorrectWire: # self.irc.reply('Should\'ve gone for the %s wire!' % self.goodWire) s = "%s should've gone for the %s wire!" % (self.victim, self.goodWire) self.irc.queueMsg(ircmsgs.action(self.channel, s)) if self.showArt: self.irc.sendMsg( ircmsgs.privmsg(self.channel, "\x031,1.....\x0315,1_.\x0314,1-^^---....,\x0315,1,-_\x031,1.......") ) self.irc.sendMsg( ircmsgs.privmsg(self.channel, "\x031,1.\x0315,1_--\x0314,1,.';,`.,';,.;;`;,.\x0315,1--_\x031,1...") ) self.irc.sendMsg( ircmsgs.privmsg(self.channel, "\x0315,1<,.\x0314,1;'`\".,;`..,;`*.,';`.\x0315,1;'>)\x031,1.") ) self.irc.sendMsg( ircmsgs.privmsg(self.channel, "\x0315,1I.:;\x0314,1.,`;~,`.;'`,.;'`,..\x0315,1';`I\x031,1.") ) self.irc.sendMsg( ircmsgs.privmsg(self.channel, "\x031,1.\x0315,1\\_.\x0314,1`'`..`';.,`';,`';,\x0315,1_../\x031,1..") ) self.irc.sendMsg( ircmsgs.privmsg(self.channel, "\x031,1....\x0315,1```\x0314,1--. . , ; .--\x0315,1'''\x031,1.....") ) self.irc.sendMsg( ircmsgs.privmsg( self.channel, "\x031,1..........\x034,1I\x031,1.\x038,1I\x037,1I\x031,1.\x038,1I\x034,1I\x031,1...........", ) ) self.irc.sendMsg( ircmsgs.privmsg( self.channel, "\x031,1..........\x034,1I\x031,1.\x037,1I\x038,1I\x031,1.\x037,1I\x034,1I\x031,1...........", ) ) self.irc.sendMsg( ircmsgs.privmsg( self.channel, "\x031,1.......,\x034,1-=\x034,1II\x037,1..I\x034,1.I=-,\x031,1........" ) ) self.irc.sendMsg( ircmsgs.privmsg( self.channel, "\x031,1.......\x034,1`-=\x037,1#$\x038,1%&\x037,1%$#\x034,1=-'\x031,1........" ) ) else: self.irc.sendMsg(ircmsgs.privmsg(self.channel, "KABOOM!")) self.irc.queueMsg(ircmsgs.kick(self.channel, self.victim, "BOOM!")) def reinvite(): if not self.victim in irc.state.channels[self.channel].users: self.irc.queueMsg(ircmsgs.invite(self.victim, self.channel)) if not self.responded: schedule.addEvent(reinvite, time.time() + 5)
def __init__( self, irc, victim, wires, detonateTime, goodWire, channel, sender, showArt, showCorrectWire, debug ): self.victim = victim self.detonateTime = detonateTime self.wires = wires self.goodWire = goodWire self.active = True self.channel = channel self.sender = sender self.irc = irc self.showArt = showArt self.showCorrectWire = showCorrectWire self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply("I just created a bomb in %s" % channel) def detonate(): self.detonate(irc) meNick = "EnderBlue" patNick = "PatrickC" # if meNick.lower() in self.victim.lower() or patNick.lower() in self.victim.lower(): # self.irc.queueMsg(ircmsgs.action(self.channel, 'You don\'t expect me to bomb my good pal %s, do you?' % self.victim)) # self.irc.queueMsg(ircmsgs.action(self.channel, 'Here is the payback.')) # self.victim = sender # self.sender = self.victim schedule.addEvent(detonate, time.time() + self.detonateTime, "%s_bomb" % self.channel) s = ( "stuffs a bomb down %s's pants. The timer is set for %s seconds! There are %s wires. They are: %s." % (self.victim, self.detonateTime, len(wires), utils.str.commaAndify(wires)) ) self.irc.queueMsg(ircmsgs.action(self.channel, s)) self.irc.queueMsg(ircmsgs.action(self.channel, "Hint: use '@cutwire [color]'")) if self.victim == irc.nick: time.sleep(1) cutWire = self.rng.choice(self.wires) self.irc.queueMsg(ircmsgs.privmsg(self.channel, "@cutwire %s" % cutWire)) time.sleep(1) self.cutwire(self.irc, cutWire)
def do(self, irc, msg, args, channel, text): """<channel> <action> Performs <action> in <channel>. """ self._preCheck(irc, msg, channel, 'do') self.log.info('Performing %q in %s due to %s.', text, channel, msg.prefix) irc.queueMsg(ircmsgs.action(channel, text)) irc.noReply()
def __init__(self, irc, victim, wires, detonateTime, goodWire, channel, sender, showArt, showCorrectWire, debug): self.victim = victim self.detonateTime = detonateTime wirelist = utils.str.commaAndify(wires) wirelist = wirelist.replace("pink", ircutils.mircColor('pink', '13')) wirelist = wirelist.replace("red", ircutils.mircColor('red', '4')) wirelist = wirelist.replace("orange", ircutils.mircColor('orange', '7')) wirelist = wirelist.replace("yellow", ircutils.mircColor('yellow', '8')) wirelist = wirelist.replace("green", ircutils.mircColor('green', '3')) wirelist = wirelist.replace("blue", ircutils.mircColor('blue', '12')) wirelist = wirelist.replace("grey", ircutils.mircColor('grey', '14')) wirelist = wirelist.replace("purple", ircutils.mircColor('purple', '6')) wirelist = wirelist.replace("lime", ircutils.mircColor('lime', '9')) wirelist = wirelist.replace("teal", ircutils.mircColor('teal', '10')) wirelist = wirelist.replace("brown", ircutils.mircColor('brown', '5')) wirelist = wirelist.replace("cyan", ircutils.mircColor('cyan', '11')) goodWire = goodWire.replace("pink", ircutils.mircColor('pink', '13')) goodWire = goodWire.replace("red", ircutils.mircColor('red', '4')) goodWire = goodWire.replace("orange", ircutils.mircColor('orange', '7')) goodWire = goodWire.replace("yellow", ircutils.mircColor('yellow', '8')) goodWire = goodWire.replace("green", ircutils.mircColor('green', '3')) goodWire = goodWire.replace("blue", ircutils.mircColor('blue', '12')) goodWire = goodWire.replace("grey", ircutils.mircColor('grey', '14')) goodWire = goodWire.replace("purple", ircutils.mircColor('purple', '6')) goodWire = goodWire.replace("lime", ircutils.mircColor('lime', '9')) goodWire = goodWire.replace("teal", ircutils.mircColor('teal', '10')) goodWire = goodWire.replace("brown", ircutils.mircColor('brown', '5')) goodWire = goodWire.replace("cyan", ircutils.mircColor('cyan', '11')) self.wires = wires self.goodWire = goodWire self.active = True self.channel = channel self.sender = sender self.irc = irc self.showArt = showArt self.showCorrectWire = showCorrectWire self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply('I just created a bomb in %s' % channel) def detonate(): self.detonate(irc) schedule.addEvent(detonate, time.time() + self.detonateTime, '%s_bomb' % self.channel) s = 'stuffs a bomb down %s\'s pants. The timer is set for %s seconds! There are %s wires. They are: %s.' % (self.victim, self.detonateTime, len(wires), wirelist) self.irc.queueMsg(ircmsgs.action(self.channel, s)) if self.victim == irc.nick: time.sleep(3) cutWire = self.rng.choice(self.wires) self.irc.queueMsg(ircmsgs.privmsg(self.channel, '.cutwire %s' % cutWire)) time.sleep(3) self.cutwire(self.irc, cutWire)
def __init__(self, irc, victim, wires, detonateTime, goodWire, channel, sender, showArt, showCorrectWire, debug): self.victim = victim self.detonateTime = detonateTime self.wires = wires self.goodWire = goodWire self.active = True self.channel = channel self.sender = sender self.irc = irc self.showArt = showArt self.showCorrectWire = showCorrectWire self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply('I just created a bomb in %s' % channel) def detonate(): self.detonate(irc) schedule.addEvent(detonate, time.time() + self.detonateTime, '%s_bomb' % self.channel) return_val = self._generate_equation() wire_equations = ["{0}: {1}".format(goodWire, return_val[1])] for wire in wires: if wire != goodWire: wire_equations.append("{0}: {1}".format(wire, self._generate_equation_that_is_not_this_solution(return_val[0])[1])) s = 'stuffs a bomb down %s\'s pants. The timer is set for %s seconds! ' % (self.victim, self.detonateTime) self.irc.queueMsg(ircmsgs.action(self.channel, s)) self.irc.queueMsg(ircmsgs.privmsg(self.channel, 'The solution is %s.' % return_val[0])) self.irc.queueMsg(ircmsgs.privmsg(self.channel, 'There are %s wires.' % len(wire_equations))) self.irc.queueMsg(ircmsgs.privmsg(self.channel, 'They are:')) wire_equations = random.sample(wire_equations, len(wire_equations)) chunk_size = 4 equation_chunks = [wire_equations[i:i+chunk_size] for i in range(0, len(wire_equations), chunk_size)] for chunk in equation_chunks: self.irc.queueMsg(ircmsgs.privmsg(self.channel, utils.str.commaAndify(chunk))) if self.victim == irc.nick: time.sleep(1) cutWire = self.rng.choice(self.wires) self.irc.queueMsg(ircmsgs.privmsg(self.channel, '@cutwire %s' % cutWire)) time.sleep(1) self.cutwire(self.irc, cutWire)
def __init__(self, irc, victim, wires, detonateTime, goodWire, channel, sender, showArt, showCorrectWire, debug): self.victim = victim self.detonateTime = detonateTime self.wires = wires self.goodWire = goodWire self.active = True self.channel = channel self.sender = sender self.irc = irc self.showArt = showArt self.showCorrectWire = showCorrectWire self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply('I just created a bomb in %s' % channel) def detonate(): self.detonate(irc) schedule.addEvent(detonate, time.time() + self.detonateTime, '%s_bomb' % self.channel) return_val = self._generate_equation() wire_equations = ["{0}: {1}".format(goodWire, return_val[1])] for wire in wires: if wire != goodWire: wire_equations.append("{0}: {1}".format(wire, self._generate_equation()[1])) s = 'stuffs a bomb down %s\'s pants. The timer is set for %s seconds! ' % (self.victim, self.detonateTime) self.irc.queueMsg(ircmsgs.action(self.channel, s)) self.irc.queueMsg(ircmsgs.privmsg(self.channel, 'The solution is %s.' % return_val[0])) self.irc.queueMsg(ircmsgs.privmsg(self.channel, 'There are %s wires.' % len(wire_equations))) self.irc.queueMsg(ircmsgs.privmsg(self.channel, 'They are:')) wire_equations = random.sample(wire_equations, len(wire_equations)) chunk_size = 4 equation_chunks = [wire_equations[i:i+chunk_size] for i in range(0, len(wire_equations), chunk_size)] for chunk in equation_chunks: self.irc.queueMsg(ircmsgs.privmsg(self.channel, utils.str.commaAndify(chunk))) if self.victim == irc.nick: time.sleep(1) cutWire = self.rng.choice(self.wires) self.irc.queueMsg(ircmsgs.privmsg(self.channel, '@cutwire %s' % cutWire)) time.sleep(1) self.cutwire(self.irc, cutWire)
def outFilter(self, irc, msg): if msg.command == 'PRIVMSG': if msg.args[0] in self.outFilters: if ircmsgs.isAction(msg): s = ircmsgs.unAction(msg) else: s = msg.args[1] methods = self.outFilters[msg.args[0]] for filtercommand in methods: myIrc = MyFilterProxy() filtercommand(myIrc, msg, [s]) s = myIrc.s if ircmsgs.isAction(msg): msg = ircmsgs.action(msg.args[0], s, msg=msg) else: msg = ircmsgs.IrcMsg(msg=msg, args=(msg.args[0], s)) return msg
def kill(self, irc, msg, args, target): """<target> "Kills" the target user or inanimate object with an action message. """ # check if target is immortal ltarget = target.lower() # make sure we match a whole word for x in self.immortals.keys(): if re.search(r'\b' + x + r'\b', ltarget): irc.reply(self.immortals[x]) return # OK, we can kill them text = self.PickRandom( self.attacks) + " " + target + " with " + self.PickRandom( self.weapons) irc.queueMsg(ircmsgs.action(ircutils.replyTo(msg), text)) irc.noReply()
def __init__(self, irc, victim, detonateTime, channel, sender, debug): self.victim = victim self.startTime = time.time(); self.detonateTime = detonateTime self.active = True self.channel = channel self.sender = sender self.irc = irc self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply('I just created a lazor in %s' % channel) def detonate(): self.detonate(irc) schedule.addEvent(detonate, self.startTime + self.detonateTime, '%s_lazor' % self.channel) formattedTime = "%02d:%02d:%02d" % (detonateTime / 3600, detonateTime / 60, detonateTime % 60) irc.reply ("IMMA CHARGIN MAH LAZOR") s = 'charges his lazor' self.irc.queueMsg(ircmsgs.action(self.channel, s))
def slap(self, irc, msg, args, channel, victim, number): """[<channel>] [<nick>] [<times>] Act optionally directed at a random string, person, object, etc. <times> can be used to slap more than one times """ MaxSlaps = self.registryValue("MaxSlaps") #self.log.debug("slap: "+channel) if not victim: # no victim given victim = msg.nick if not channel: # no channel given channel = msg.args[0] if irc.nick == channel: #private chat channel = msg.nick if not number: number = 1 if number > MaxSlaps: if MaxSlaps != 0: number = MaxSlaps for i in range(number): text = string.replace(self._buildSlap(), "$nick", victim) irc.queueMsg(ircmsgs.action(channel, text))
def __init__( self, irc, victim, wires, detonateTime, goodWire, channel, sender, showArt, showCorrectWire, debug ): self.victim = victim self.detonateTime = detonateTime self.wires = wires self.goodWire = goodWire self.active = True self.channel = channel self.sender = sender self.irc = irc self.showArt = showArt self.showCorrectWire = showCorrectWire self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply("I just created a bomb in {}".format(channel)) def detonate(): self.detonate(irc) schedule.addEvent(detonate, time.time() + self.detonateTime, "{}_bomb".format(self.channel)) s = "stuffs a bomb down {}'s pants. The timer is set for {} seconds! There are {} wires. They are: {}.".format( self.victim, self.detonateTime, len(wires), utils.str.commaAndify(wires) ) self.irc.queueMsg(ircmsgs.action(self.channel, s)) if self.victim == irc.nick: time.sleep(1) cutWire = self.rng.choice(self.wires) self.irc.queueMsg(ircmsgs.privmsg(self.channel, "$cutwire {}".format(cutWire))) time.sleep(1) self.cutwire(self.irc, cutWire)
def summon(self, irc, msg, args, what): """<what> Summons someone or something from who knows where... """ text = self.PickRandom(self.summons) text = text.replace("{what}", what) for i in range(0, 10): # get different words for each replacement text = text.replace("{adjective}", self.PickRandom(self.summonadjectives), 1) text = text.replace("{noun}", self.PickRandom(self.summonnouns), 1) text = text.replace("{verb}", self.PickRandom(self.summonverbs), 1) text = text.replace("{latin}", self.PickRandom(self.summonlatins), 1) text = text.replace("{creature}", self.PickRandom(self.summoncreatures), 1) text = text.replace("{bodypart}", self.PickRandom(self.summonbodyparts), 1) text = text.replace("{stuff}", self.PickRandom(self.summonstuffs), 1) text = text.replace("{place}", self.PickRandom(self.summonplaces), 1) irc.queueMsg(ircmsgs.action(ircutils.replyTo(msg), text)) irc.noReply()
def timebomb(self, irc, msg, args, channel, victim): """<nick> For bombing people!""" channel = ircutils.toLower(channel) if not self.registryValue("allowBombs", msg.args[0]): irc.reply( "Timebombs aren't allowed in this channel. Set plugins.Timebomb.allowBombs to true if you want them." ) return try: if self.bombs[channel].active: irc.reply("There's already an active bomb, in %s's pants!" % self.bombs[channel].victim) return except KeyError: pass if victim == irc.nick and not self.registryValue("allowSelfBombs", msg.args[0]): irc.reply( "You really expect me to bomb myself? Stuffing explosives into my own pants isn't exactly my idea of fun." ) return victim = string.lower(victim) found = False for nick in list(irc.state.channels[channel].users): if victim == string.lower(nick): victim = nick found = True if not found: irc.reply("Error: nick not found.") return sender = msg.nick for nick in self.registryValue("exclusions", msg.args[0]): if nick.lower() in victim.lower(): # def randombomb(self, irc, msg, args, channel, nicks): irc.queueMsg(ircmsgs.action(channel, "You don't expect me to bomb my good pal %s, do you?" % victim)) irc.queueMsg(ircmsgs.action(channel, "Here is the payback.")) # randombomb(irc, msg, args, channel, any('NickInChannel')) sender = victim victim = msg.nick break detonateTime = self.rng.randint( self.registryValue("minTime", msg.args[0]), self.registryValue("maxTime", msg.args[0]) ) wireCount = self.rng.randint( self.registryValue("minWires", msg.args[0]), self.registryValue("maxWires", msg.args[0]) ) if wireCount < 12: colors = self.registryValue("shortcolors") else: colors = self.registryValue("colors") # colors = self.registryValue('colors') wires = self.rng.sample(colors, wireCount) goodWire = self.rng.choice(wires) if self.registryValue("debug"): irc.reply("I'm about to create a bomb in %s" % channel) self.bombs[channel] = self.Bomb( irc, victim, wires, detonateTime, goodWire, channel, sender, self.registryValue("showArt", msg.args[0]), self.registryValue("showCorrectWire", msg.args[0]), self.registryValue("debug"), ) if self.registryValue("debug"): irc.reply("This message means that I got past the bomb creation line in the timebomb command")
def __init__(self, irc, victim, wires, detonateTime, goodWire, channel, sender, showArt, showCorrectWire, debug): self.victim = victim self.detonateTime = detonateTime wirelist = utils.str.commaAndify(wires) wirelist = wirelist.replace("pink", ircutils.mircColor('pink', '13')) wirelist = wirelist.replace("red", ircutils.mircColor('red', '4')) wirelist = wirelist.replace("orange", ircutils.mircColor('orange', '7')) wirelist = wirelist.replace("yellow", ircutils.mircColor('yellow', '8')) wirelist = wirelist.replace("green", ircutils.mircColor('green', '3')) wirelist = wirelist.replace("blue", ircutils.mircColor('blue', '12')) wirelist = wirelist.replace("grey", ircutils.mircColor('grey', '14')) wirelist = wirelist.replace("purple", ircutils.mircColor('purple', '6')) wirelist = wirelist.replace("lime", ircutils.mircColor('lime', '9')) wirelist = wirelist.replace("teal", ircutils.mircColor('teal', '10')) wirelist = wirelist.replace("brown", ircutils.mircColor('brown', '5')) wirelist = wirelist.replace("cyan", ircutils.mircColor('cyan', '11')) goodWire = goodWire.replace("pink", ircutils.mircColor('pink', '13')) goodWire = goodWire.replace("red", ircutils.mircColor('red', '4')) goodWire = goodWire.replace("orange", ircutils.mircColor('orange', '7')) goodWire = goodWire.replace("yellow", ircutils.mircColor('yellow', '8')) goodWire = goodWire.replace("green", ircutils.mircColor('green', '3')) goodWire = goodWire.replace("blue", ircutils.mircColor('blue', '12')) goodWire = goodWire.replace("grey", ircutils.mircColor('grey', '14')) goodWire = goodWire.replace("purple", ircutils.mircColor('purple', '6')) goodWire = goodWire.replace("lime", ircutils.mircColor('lime', '9')) goodWire = goodWire.replace("teal", ircutils.mircColor('teal', '10')) goodWire = goodWire.replace("brown", ircutils.mircColor('brown', '5')) goodWire = goodWire.replace("cyan", ircutils.mircColor('cyan', '11')) self.wires = wires self.goodWire = goodWire self.active = True self.channel = channel self.sender = sender self.irc = irc self.showArt = showArt self.showCorrectWire = showCorrectWire self.debug = debug self.thrown = False self.responded = False self.rng = random.Random() self.rng.seed() if self.debug: self.irc.reply('I just created a bomb in %s' % channel) def detonate(): self.detonate(irc) schedule.addEvent(detonate, time.time() + self.detonateTime, '%s_bomb' % self.channel) s = 'stuffs a bomb down %s\'s pants. The timer is set for %s seconds! There are %s wires. They are: %s.' % ( self.victim, self.detonateTime, len(wires), wirelist) self.irc.queueMsg(ircmsgs.action(self.channel, s)) if self.victim == irc.nick: time.sleep(3) cutWire = self.rng.choice(self.wires) self.irc.queueMsg( ircmsgs.privmsg(self.channel, '.cutwire %s' % cutWire)) time.sleep(3) self.cutwire(self.irc, cutWire)
def detonate(self, irc): self.active = False self.thrown = False if self.showCorrectWire: #self.irc.reply('Should\'ve gone for the %s wire!' % self.goodWire) s = '%s should\'ve gone for the %s wire!' % (self.victim, self.goodWire) self.irc.queueMsg(ircmsgs.action(self.channel, s)) if self.showArt: self.irc.sendMsg( ircmsgs.privmsg( self.channel, '\x031,1.....\x0315,1_.\x0314,1-^^---....,\x0315,1,-_\x031,1.......' )) self.irc.sendMsg( ircmsgs.privmsg( self.channel, '\x031,1.\x0315,1_--\x0314,1,.\';,`.,\';,.;;`;,.\x0315,1--_\x031,1...' )) self.irc.sendMsg( ircmsgs.privmsg( self.channel, '\x0315,1<,.\x0314,1;\'`".,;`..,;`*.,\';`.\x0315,1;\'>)\x031,1.' )) self.irc.sendMsg( ircmsgs.privmsg( self.channel, '\x0315,1I.:;\x0314,1.,`;~,`.;\'`,.;\'`,..\x0315,1\';`I\x031,1.' )) self.irc.sendMsg( ircmsgs.privmsg( self.channel, '\x031,1.\x0315,1\\_.\x0314,1`\'`..`\';.,`\';,`\';,\x0315,1_../\x031,1..' )) self.irc.sendMsg( ircmsgs.privmsg( self.channel, '\x031,1....\x0315,1```\x0314,1--. . , ; .--\x0315,1\'\'\'\x031,1.....' )) self.irc.sendMsg( ircmsgs.privmsg( self.channel, '\x031,1..........\x034,1I\x031,1.\x038,1I\x037,1I\x031,1.\x038,1I\x034,1I\x031,1...........' )) self.irc.sendMsg( ircmsgs.privmsg( self.channel, '\x031,1..........\x034,1I\x031,1.\x037,1I\x038,1I\x031,1.\x037,1I\x034,1I\x031,1...........' )) self.irc.sendMsg( ircmsgs.privmsg( self.channel, '\x031,1.......,\x034,1-=\x034,1II\x037,1..I\x034,1.I=-,\x031,1........' )) self.irc.sendMsg( ircmsgs.privmsg( self.channel, '\x031,1.......\x034,1`-=\x037,1#$\x038,1%&\x037,1%$#\x034,1=-\'\x031,1........' )) else: self.irc.sendMsg(ircmsgs.privmsg(self.channel, 'KABOOM!')) self.irc.queueMsg(ircmsgs.kick(self.channel, self.victim, 'BOOM!')) def reinvite(): if not self.victim in irc.state.channels[self.channel].users: self.irc.queueMsg(ircmsgs.invite(self.victim, self.channel)) if not self.responded: schedule.addEvent(reinvite, time.time() + 5)
def roulette(self, irc, msg, args, nick): """[spin|nick] Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will. """ chamberSize = self._chamberSizeMax #if spin: channel = msg.args[0] if channel not in self._rouletteChamber: self._rouletteChamber[channel] = self.rng.randrange(self._chamberMin, self._chamberMax) self._rouletteBullet[channel] = self.rng.randrange(self._bulletMin, self._bulletMax) if nick.lower() == 'spin': self._rouletteBullet[channel] = self.rng.randrange(0, chamberSize) irc.reply('*SPIN* Are you feeling lucky?', prefixNick=False) return nickFound = False if nick.lower() == '': nick = msg.nick nickFound = True elif nick.lower() == 'random': nicks = list(irc.state.channels[channel].users) if len(nicks) >= 2: nickCount = 0 nick = self.rng.choice(nicks) while nickCount < 99 and nick in self.registryValue('exclusions', msg.args[0]): nick = self.rng.choice(nicks) nickCount += 1 if nickCount >= 98: nick = msg.nick else: nick = msg.nick nickFound = True elif nick.lower() == msg.nick.lower(): nick = nick nickFound = True else: for nickTry in self.registryValue('exclusions', channel): if nick.lower() == nickTry.lower(): irc.sendMsg(ircmsgs.action(channel, '%s rips the pistol out of your hand and points it at you!' % nick)) nick = msg.nick nickFound = True break if not nickFound: for nickTry in list(irc.state.channels[channel].users): if nick.lower() == nickTry.lower(): nick = nick nickFound = True break if not nickFound: nick = msg.nick irc.reply('%s: You didn\'t point the pistol at a real Nick, so it defaults to you :)' % nick, prefixNick=False) if self._rouletteChamber[channel] == self._rouletteBullet[channel]: self._rouletteChamber[channel] = self.rng.randrange(self._chamberMin, self._chamberMax) self._rouletteBullet[channel] = self.rng.randrange(self._bulletMin, self._bulletMax) if irc.nick in irc.state.channels[channel].ops: irc.sendMsg(ircmsgs.privmsg(channel, '%s: BANG!!' % nick)) irc.queueMsg(ircmsgs.kick(channel, nick, 'BANG!')) else: irc.reply('*BANG* Hey, who put a blank in here?!', prefixNick=False) irc.reply('reloads and spins the chambers.', action=True) else: irc.sendMsg(ircmsgs.privmsg(channel, '%s: *click*' % nick)) self._rouletteChamber[channel] += 1 self._rouletteChamber[channel] %= chamberSize
def __init__( self, irc, victim, wires, detonateTime, goodWire, channel, sender, showArt, showCorrectWire, debug, ): self.victim = victim self.detonateTime = detonateTime self.wires = wires self.goodWire = goodWire self.active = True self.channel = channel self.sender = sender self.irc = irc self.showArt = showArt self.showCorrectWire = showCorrectWire self.debug = debug self.thrown = False self.rethrown = False self.responded = False self.rng = random.Random() self.rng.seed() def get(group): v = group.getSpecific(channel=channel) return v() try: self.command_char = get( conf.supybot.reply.whenAddressedBy.chars)[0] except: self.command_char = "" if self.debug: self.irc.reply("I just created a bomb in {}.".format(channel)) def detonate(): self.detonate(irc) schedule.addEvent( detonate, time.time() + self.detonateTime, "{}_bomb".format(self.channel), ) s = ( "stuffs a bomb down {}'s pants. The timer is set for {} seconds! There" " are {} wires. They are: {}.".format( self.victim, self.detonateTime, len(wires), utils.str.commaAndify(wires), )) self.irc.queueMsg(ircmsgs.action(self.channel, s)) self.irc.queueMsg( ircmsgs.privmsg( self.channel, "{}, try to defuse the bomb using the command: '{}cutwire" " \x02color\x02'".format(self.victim, self.command_char), )) if self.victim == irc.nick: time.sleep(1) cutWire = self.rng.choice(self.wires) self.irc.queueMsg( ircmsgs.privmsg(self.channel, "$cutwire {}".format(cutWire))) time.sleep(1) self.cutwire(self.irc, cutWire)
def me(self, msg): self.irc.queueMsg(ircmsgs.action(self.channel, msg)) self.irc.noReply()
def testUnAction(self): s = 'foo bar baz' msg = ircmsgs.action('#foo', s) self.assertEqual(ircmsgs.unAction(msg), s)
def hugme(self, irc, msg, match): r""".*hug.*ubotu""" irc.queueMsg(ircmsgs.action(msg.args[0], self.hugs[random.randint(0, len(self.hugs) - 1)] % msg.nick))
def doPrivmsg(self, irc, msg): if ircutils.isChannel(msg.args[0]) and self.registryValue("enable", msg.args[0]): dots = "." * random.randint(0,10) # added emphasis............... ow = "ow"+("w"*random.randint(0,4)) volatile = ("kicks ", "stabs ", "fites ", "bans ", "ddas ", "packets ", "beats ") exclaim = (("!" * random.randint(1,5)) + ("1" * random.randint(0,2))) * \ random.randint(1,2) + ("!" * random.randint(-1,5)) gemotes = ["xD", "=']", "\\o/", ":"+"3"*random.randint(1,4), "^_^"] meh = (";/", ":\\", ":/") bemotes = meh + (":(", ":|", '-_-') semotes = (":<", ";_;", ";-;", "D:", ">:", "x(") if irc.network.lower() == "overdrive-irc": if "fishbot" in irc.state.channels[msg.args[0]].users: hurtresponses = [ow, random.choice(semotes), ow+random.choice(semotes), "RIP", "i cry", "ouch", "what was that for "+random.choice(semotes), "!voteban "+msg.nick, "PLS", "rood", "owowowowow", "omg "+random.choice(semotes), "hey, bots have feelings too!"+random.choice(semotes), "wtf", "watch it!", "wow"] if re.match(r"^\x01ACTION ((attacks|stabs) {n} with |" r"(drops|throws|casts|thwacks) (.*? (at|on|with) " r"{n}|{n} (at|on|with) .*?)|fites {n}).*?\x01$".\ format(n=irc.nick), msg.args[1].lower(), re.I): sleep(0.4) n = random.random() if n >= 0.45: irc.queueMsg(ircmsgs.action(msg.args[0], self._attack(msg.nick))) else: irc.queueMsg(ircmsgs.privmsg(msg.args[0], random.choice(hurtresponses))) if "wow" in irc.state.channels[msg.args[0]].ops and \ ircutils.stripFormatting(msg.args[1].lower().split()[0]) == "wow": wowResponses1 = ["what is it", "hi %s%s" % (msg.nick, dots), "o/", "HI %s%s" % (msg.nick.upper(), dots), "go away "+random.choice(bemotes), "FFS "+random.choice(bemotes), "ffs i'm trying to work", "WHAT DO YOU WANT", "leave me alone "+random.choice(bemotes), "hello, you've reached 'wow'. " "If you actually need to talk to me, " "press 1. if not, PISS OFF!", "stop highlighting me" + dots, "reproted to fbi for harassment" + dots, "-_-", msg.nick + " pls", "need something?", "r u mad", "ur made", "fml", "?", ".", "meh "+random.choice(meh), "/join 0", "/part SCREW U GUYS IM LEAVING AND NEVER COMING " "BACK AGAIN!! IT'S ALL %s'S FAULT I FKN HATE " "YOU ALL \x02</3" % msg.nick.upper(), "stop highlighting me!", "\x02%s\x02 added to ignore list." % msg.nick, "!votekline " + msg.nick] n = random.randint(0, 91) if n >= 60: irc.queueMsg(ircmsgs.privmsg("BotServ", "say {} {}".format(msg.args[0],random.choice(wowResponses1)))) elif n >= 50: irc.queueMsg(ircmsgs.privmsg("BotServ", "act {} {}".format(msg.args[0],random.choice(volatile)+msg.nick))) if ircutils.stripFormatting(msg.args[1]) == ".": dotresponses = ["r u mad?", "lol r u mad", "mmm dots", ",", "no spam pls" + dots, ":D", "ok"] if len(self.dotCounter) >= 2: r = random.random() if r >= 0.5: irc.queueMsg(ircmsgs.privmsg(msg.args[0], random.choice(dotresponses))) else: self.dotCounter.enqueue([0]) elif ircutils.stripFormatting(msg.args[1]) == "ok": okresponses = ["not ok", "ok", "ko", "okay*", "O.K.", "^why does everyone say that ._.", "\x01ACTION ok's %s\x01" % msg.nick, "no", "Objection! \x02Not\x02 okay!", "meh "+random.choice(meh), "yeah ok w/e man.", "\x01ACTION sighs\x01", "you're pretty ok.", "hmph", "I AGREE WITH YOU, "+msg.nick+dots] r = random.randint(1, 23) if r >= 19: irc.queueMsg(ircmsgs.action(msg.args[0], random.choice(volatile)+msg.nick)) elif r >= 7: irc.queueMsg(ircmsgs.privmsg(msg.args[0], random.choice(okresponses))) if irc.network.lower() in ("overdrive-irc", "stripechat") and \ "hitl"+"er blossom" in ircutils.stripFormatting(msg.args[1].lower()): irc.queueMsg(ircmsgs.privmsg(msg.args[0], msg.nick + ": the entire topic changes" + exclaim))
def roulette(self, irc, msg, args, nick): """[spin|nick] Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will. """ chamberSize = self._chamberSizeMax #if spin: channel = msg.args[0] if channel not in self._rouletteChamber: self._rouletteChamber[channel] = self.rng.randrange( self._chamberMin, self._chamberMax) self._rouletteBullet[channel] = self.rng.randrange( self._bulletMin, self._bulletMax) if nick.lower() == 'spin': self._rouletteBullet[channel] = self.rng.randrange(0, chamberSize) irc.reply('*SPIN* Are you feeling lucky?', prefixNick=False) return nickFound = False if nick.lower() == '': nick = msg.nick nickFound = True elif nick.lower() == 'random': nicks = list(irc.state.channels[channel].users) if len(nicks) >= 2: nickCount = 0 nick = self.rng.choice(nicks) while nickCount < 99 and nick in self.registryValue( 'exclusions', msg.args[0]): nick = self.rng.choice(nicks) nickCount += 1 if nickCount >= 98: nick = msg.nick else: nick = msg.nick nickFound = True elif nick.lower() == msg.nick.lower(): nick = nick nickFound = True else: for nickTry in self.registryValue('exclusions', channel): if nick.lower() == nickTry.lower(): irc.sendMsg( ircmsgs.action( channel, '%s rips the pistol out of your hand and points it at you!' % nick)) nick = msg.nick nickFound = True break if not nickFound: for nickTry in list(irc.state.channels[channel].users): if nick.lower() == nickTry.lower(): nick = nick nickFound = True break if not nickFound: nick = msg.nick irc.reply( '%s: You didn\'t point the pistol at a real Nick, so it defaults to you :)' % nick, prefixNick=False) if self._rouletteChamber[channel] == self._rouletteBullet[channel]: self._rouletteChamber[channel] = self.rng.randrange( self._chamberMin, self._chamberMax) self._rouletteBullet[channel] = self.rng.randrange( self._bulletMin, self._bulletMax) if irc.nick in irc.state.channels[channel].ops: irc.sendMsg(ircmsgs.privmsg(channel, '%s: BANG!!' % nick)) irc.queueMsg(ircmsgs.kick(channel, nick, 'BANG!')) else: irc.reply('*BANG* Hey, who put a blank in here?!', prefixNick=False) irc.reply('reloads and spins the chambers.', action=True) else: irc.sendMsg(ircmsgs.privmsg(channel, '%s: *click*' % nick)) self._rouletteChamber[channel] += 1 self._rouletteChamber[channel] %= chamberSize
def timebomb(self, irc, msg, args, channel, victim): """<nick> For bombing people!""" channel = ircutils.toLower(channel) if not self.registryValue('allowBombs', msg.args[0]): irc.reply( 'Timebombs aren\'t allowed in this channel. Set plugins.Timebomb.allowBombs to true if you want them.' ) return try: if self.bombs[channel].active: irc.reply('There\'s already an active bomb, in %s\'s pants!' % self.bombs[channel].victim) return except KeyError: pass if victim == irc.nick and not self.registryValue( 'allowSelfBombs', msg.args[0]): irc.reply( 'You really expect me to bomb myself? Stuffing explosives into my own pants isn\'t exactly my idea of fun.' ) return victim = string.lower(victim) found = False for nick in list(irc.state.channels[channel].users): if victim == string.lower(nick): victim = nick found = True if not found: irc.reply('Error: nick not found.') return sender = msg.nick for nick in self.registryValue('exclusions', msg.args[0]): if nick.lower() in victim.lower(): #def randombomb(self, irc, msg, args, channel, nicks): irc.queueMsg( ircmsgs.action( channel, 'You don\'t expect me to bomb my good pal %s, do you?' % victim)) irc.queueMsg(ircmsgs.action(channel, 'Here is the payback.')) #randombomb(irc, msg, args, channel, any('NickInChannel')) sender = victim victim = msg.nick break detonateTime = self.rng.randint( self.registryValue('minTime', msg.args[0]), self.registryValue('maxTime', msg.args[0])) wireCount = self.rng.randint( self.registryValue('minWires', msg.args[0]), self.registryValue('maxWires', msg.args[0])) if wireCount < 12: colors = self.registryValue('shortcolors') else: colors = self.registryValue('colors') #colors = self.registryValue('colors') wires = self.rng.sample(colors, wireCount) goodWire = self.rng.choice(wires) if self.registryValue('debug'): irc.reply('I\'m about to create a bomb in %s' % channel) self.bombs[channel] = self.Bomb( irc, victim, wires, detonateTime, goodWire, channel, sender, self.registryValue('showArt', msg.args[0]), self.registryValue('showCorrectWire', msg.args[0]), self.registryValue('debug')) if self.registryValue('debug'): irc.reply( 'This message means that I got past the bomb creation line in the timebomb command' )
def spin(self, irc, msg, args, game, nick1, chips1, nick2, chips2, nick3, chips3, nick4, chips4, nick5, chips5): """<game type> <nick> <chips> [<nick>] [<chips>] [<nick>] [<chips>] [<nick>] [<chips>] [<nick>] [<chips>] Plays game of type <game type> for given nicks. There can be min 1 nick and max 5 nicks.""" pokretac = msg.nick channel = msg.args[0] achannels = ['#dice', '#Happy.tree.friends'] ops = irc.state.channels[channel].ops if channel in achannels: if pokretac in ops: if game == 'c': if nick2 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys(): nick_account = read_chips[nick1]['zetoni'] if nick_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account." % (nick1, nick_account)) else: take_chips = nick_account - chips1 self.oduzimanje_zetona(irc, nick1, take_chips, channel) colors = ['red', 'black'] select_random_color = random.choice(colors) irc.queueMsg(ircmsgs.action(channel, 'rolls \x02%s\x02 colour.' % select_random_color)) else: irc.reply("\x02%s\x02 doesn't even have account." % nick1) elif nick2 is not None and nick3 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) colors = ['red', 'black'] select_random_color = random.choice(colors) irc.queueMsg(ircmsgs.action(channel, 'rolls \x02%s\x02 colour.' % select_random_color)) else: irc.reply("Some of those players doesn't even have account yet.") elif nick3 is not None and nick4 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): if nick3 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] nick3_account = read_chips[nick3]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) elif nick3_account - chips3 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick3, nick3_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 take_chips_nick3 = nick3_account - chips3 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) self.oduzimanje_zetona(irc, nick3, take_chips_nick3, channel) colors = ['red', 'black'] select_random_color = random.choice(colors) irc.queueMsg(ircmsgs.action(channel, 'rolls \x02%s\x02 colour.' % select_random_color)) else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") elif nick4 is not None and nick5 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): if nick3 in read_chips.keys() and nick4 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] nick3_account = read_chips[nick3]['zetoni'] nick4_account = read_chips[nick4]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) elif nick3_account - chips3 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick3, nick3_account)) elif nick4_account - chips4 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick4, nick4_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 take_chips_nick3 = nick3_account - chips3 take_chips_nick4 = nick4_account - chips4 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) self.oduzimanje_zetona(irc, nick3, take_chips_nick3, channel) self.oduzimanje_zetona(irc, nick4, take_chips_nick4, channel) colors = ['red', 'black'] select_random_color = random.choice(colors) irc.queueMsg(ircmsgs.action(channel, 'rolls \x02%s\x02 colour.' % select_random_color)) else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") elif nick5 is not None and chips5 is not None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): if nick3 in read_chips.keys() and nick4 in read_chips.keys(): if nick5 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] nick3_account = read_chips[nick3]['zetoni'] nick4_account = read_chips[nick4]['zetoni'] nick5_account = read_chips[nick5]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) elif nick3_account - chips3 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick3, nick3_account)) elif nick4_account - chips4 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick4, nick4_account)) elif nick5_account - chips5 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick5, nick5_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 take_chips_nick3 = nick3_account - chips3 take_chips_nick4 = nick4_account - chips4 take_chips_nick5 = nick5_account - chips5 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) self.oduzimanje_zetona(irc, nick3, take_chips_nick3, channel) self.oduzimanje_zetona(irc, nick4, take_chips_nick4, channel) self.oduzimanje_zetona(irc, nick5, take_chips_nick5, channel) colors = ['red', 'black'] select_random_color = random.choice(colors) irc.queueMsg(ircmsgs.action(channel, 'rolls \x02%s\x02 colour.' % select_random_color)) else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") elif game == 'hn': if nick2 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys(): nick_account = read_chips[nick1]['zetoni'] if nick_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account." % (nick1, nick_account)) else: take_chips = nick_account - chips1 self.oduzimanje_zetona(irc, nick1, take_chips, channel) numbers = random.sample(range(1000), 1) number = numbers[0] irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number, nick1))) else: irc.reply("\x02%s\x02 doesn't even have account." % nick1) elif nick2 is not None and nick3 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) numbers = random.sample(range(1000), 2) number1 = numbers[0] number2 = numbers[1] irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number1, nick1))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number2, nick2))) else: irc.reply("Some of those players doesn't even have account yet.") elif nick3 is not None and nick4 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): if nick3 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] nick3_account = read_chips[nick3]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) elif nick3_account - chips3 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick3, nick3_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 take_chips_nick3 = nick3_account - chips3 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) self.oduzimanje_zetona(irc, nick3, take_chips_nick3, channel) numbers = random.sample(range(1000), 3) number1 = numbers[0] number2 = numbers[1] number3 = numbers[2] irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number1, nick1))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number2, nick2))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number3, nick3))) else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") elif nick4 is not None and nick5 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): if nick3 in read_chips.keys() and nick4 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] nick3_account = read_chips[nick3]['zetoni'] nick4_account = read_chips[nick4]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) elif nick3_account - chips3 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick3, nick3_account)) elif nick4_account - chips4 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick4, nick4_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 take_chips_nick3 = nick3_account - chips3 take_chips_nick4 = nick4_account - chips4 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) self.oduzimanje_zetona(irc, nick3, take_chips_nick3, channel) self.oduzimanje_zetona(irc, nick4, take_chips_nick4, channel) numbers = random.sample(range(1000), 4) number1 = numbers[0] number2 = numbers[1] number3 = numbers[2] number4 = numbers[3] irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number1, nick1))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number2, nick2))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number3, nick3))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number4, nick4))) else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") elif nick5 is not None and chips5 is not None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): if nick3 in read_chips.keys() and nick4 in read_chips.keys(): if nick5 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] nick3_account = read_chips[nick3]['zetoni'] nick4_account = read_chips[nick4]['zetoni'] nick5_account = read_chips[nick5]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) elif nick3_account - chips3 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick3, nick3_account)) elif nick4_account - chips4 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick4, nick4_account)) elif nick5_account - chips5 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick5, nick5_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 take_chips_nick3 = nick3_account - chips3 take_chips_nick4 = nick4_account - chips4 take_chips_nick5 = nick5_account - chips5 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) self.oduzimanje_zetona(irc, nick3, take_chips_nick3, channel) self.oduzimanje_zetona(irc, nick4, take_chips_nick4, channel) self.oduzimanje_zetona(irc, nick5, take_chips_nick5, channel) numbers = random.sample(range(1000), 5) number1 = numbers[0] number2 = numbers[1] number3 = numbers[2] number4 = numbers[3] number5 = numbers[4] irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number1, nick1))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number2, nick2))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number3, nick3))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number4, nick4))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number5, nick5))) else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") elif game == 'sn': if nick2 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys(): nick_account = read_chips[nick1]['zetoni'] if nick_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account." % (nick1, nick_account)) else: take_chips = nick_account - chips1 self.oduzimanje_zetona(irc, nick1, take_chips, channel) numbers = random.sample(range(36), 1) number = numbers[0] irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number, nick1))) else: irc.reply("\x02%s\x02 doesn't even have account." % nick1) elif nick2 is not None and nick3 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) numbers = random.sample(range(36), 2) number1 = numbers[0] number2 = numbers[1] irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number1, nick1))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number2, nick2))) else: irc.reply("Some of those players doesn't even have account yet.") elif nick3 is not None and nick4 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): if nick3 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] nick3_account = read_chips[nick3]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) elif nick3_account - chips3 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick3, nick3_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 take_chips_nick3 = nick3_account - chips3 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) self.oduzimanje_zetona(irc, nick3, take_chips_nick3, channel) numbers = random.sample(range(36), 3) number1 = numbers[0] number2 = numbers[1] number3 = numbers[2] irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number1, nick1))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number2, nick2))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number3, nick3))) else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") elif nick4 is not None and nick5 is None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): if nick3 in read_chips.keys() and nick4 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] nick3_account = read_chips[nick3]['zetoni'] nick4_account = read_chips[nick4]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) elif nick3_account - chips3 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick3, nick3_account)) elif nick4_account - chips4 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick4, nick4_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 take_chips_nick3 = nick3_account - chips3 take_chips_nick4 = nick4_account - chips4 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) self.oduzimanje_zetona(irc, nick3, take_chips_nick3, channel) self.oduzimanje_zetona(irc, nick4, take_chips_nick4, channel) numbers = random.sample(range(36), 4) number1 = numbers[0] number2 = numbers[1] number3 = numbers[2] number4 = numbers[3] irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number1, nick1))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number2, nick2))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number3, nick3))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number4, nick4))) else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") elif nick5 is not None and chips5 is not None: read_chips = self.citanje_zetona(channel) if nick1 in read_chips.keys() and nick2 in read_chips.keys(): if nick3 in read_chips.keys() and nick4 in read_chips.keys(): if nick5 in read_chips.keys(): nick1_account = read_chips[nick1]['zetoni'] nick2_account = read_chips[nick2]['zetoni'] nick3_account = read_chips[nick3]['zetoni'] nick4_account = read_chips[nick4]['zetoni'] nick5_account = read_chips[nick5]['zetoni'] if nick1_account - chips1 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick1, nick1_account)) elif nick2_account - chips2 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick2, nick2_account)) elif nick3_account - chips3 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick3, nick3_account)) elif nick4_account - chips4 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick4, nick4_account)) elif nick5_account - chips5 < 0: irc.reply("\x02%s\x02 doesn't have enough chips for this bet. He has \x02%s\x02 chips in his account. Please start roulette again without this player or after he pays some credit." % (nick5, nick5_account)) else: take_chips_nick1 = nick1_account - chips1 take_chips_nick2 = nick2_account - chips2 take_chips_nick3 = nick3_account - chips3 take_chips_nick4 = nick4_account - chips4 take_chips_nick5 = nick5_account - chips5 self.oduzimanje_zetona(irc, nick1, take_chips_nick1, channel) self.oduzimanje_zetona(irc, nick2, take_chips_nick2, channel) self.oduzimanje_zetona(irc, nick3, take_chips_nick3, channel) self.oduzimanje_zetona(irc, nick4, take_chips_nick4, channel) self.oduzimanje_zetona(irc, nick5, take_chips_nick5, channel) numbers = random.sample(range(36), 5) number1 = numbers[0] number2 = numbers[1] number3 = numbers[2] number4 = numbers[3] number5 = numbers[4] irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number1, nick1))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number2, nick2))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number3, nick3))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number4, nick4))) irc.queueMsg(ircmsgs.action(channel, 'rolls number \x02%s\x02 for \x02%s\x02.' % (number5, nick5))) else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("Some of those players doesn't even have account yet.") else: irc.reply("We don't have this game type yet, possible game types are: \x02color (c), high number (hn), small number (sn)\x02.") else: irc.reply("You can't start roulette because you're not OP.") else: irc.reply("This command is not available on this channel.")