Exemple #1
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def sv_pre_load(scene):
    clear_system_cache()
    sv_clean(scene)

    import sverchok.core.group_handlers as gh
    gh.NodesStatuses.reset_data()
    gh.ContextTrees.reset_data()

    set_first_run(True)
Exemple #2
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def sv_unregister_modules(modules):
    clear_system_cache()
    for m in reversed(modules):
        if hasattr(m, "unregister"):
            try:
                m.unregister()
            except RuntimeError as e:
                print("Error unregistering module: {}".format(m.__name__))
                print(str(e))
Exemple #3
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def sv_pre_load(scene):
    """
    This method is called whenever new file is opening
    THe update order is next:
    1. pre_load handler
    2. update methods of trees in a file
    3. post_load handler
    4. evaluate trees from main tree handler
    """
    clear_system_cache()
    sv_clean(scene)

    import sverchok.core.group_handlers as gh
    gh.NodesStatuses.reset_data()
    gh.GroupContextTrees.reset_data()
    import sverchok.core.main_tree_handler as mh
    mh.NodesStatuses.reset_data()
    mh.ContextTrees.reset_data()
Exemple #4
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def sv_pre_load(scene):
    """
    This method is called whenever new file is opening
    THe update order is next:
    1. pre_load handler
    2. update methods of trees in a file
    3. post_load handler
    Because Sverchok does not fully initialize itself during its initialization
    it requires throttling of update method of loaded trees
    """
    clear_system_cache()
    sv_clean(scene)

    import sverchok.core.group_handlers as gh
    gh.NodesStatuses.reset_data()
    gh.ContextTrees.reset_data()

    set_first_run(True)
Exemple #5
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def sv_pre_load(scene):
    clear_system_cache()
    sv_clean(scene)
    set_first_run(True)
Exemple #6
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def sv_unregister_modules(modules):
    clear_system_cache()
    for m in reversed(modules):
        if hasattr(m, "unregister"):
            # print("Unregistering module: {}".format(m.__name__))
            m.unregister()