def init_view(context, request): session = request.session board = T3Game.reset([]) session['board'] = board #json_out tools will take this and convert it to valid JSON and set appropriate headers return dict(success = True, board = board )
def init(): with GetSession() as session: board = T3Game.reset([]) session["board"] = board # json_out tools will take this and convert it to valid JSON and set appropriate headers return dict(success=True, board=board)
def init_view(context, request): session = request.session board = T3Game.reset([]) session['board'] = board #json_out tools will take this and convert it to valid JSON and set appropriate headers return dict(success=True, board=board)
def init(): with GetSession() as session: board = T3Game.reset([]) session['board'] = board #json_out tools will take this and convert it to valid JSON and set appropriate headers return dict(success=True, board=board)
def init(request): """ Initializes the game logic on the server side """ board = T3Game.reset([]) request.session['board'] = board response = dict(success = True, board = board ) return HttpResponse( dumps(response), content_type = "application/json" )
def move(request, x, y): """ returns a JSON object that must contain bool success, [...] board in error must contain str error on win must contain str msg, bool game_end """ x = int(x) y = int(y) response = dict(success=False, board=None) board = request.session.get('board', T3Game.reset(None)) board, player_won, error = T3Game.player_move(board, x, y) if error: response['error'] = error elif player_won == True: response['success'] = True response['board'] = request.session['board'] response[ 'msg'] = "Success! You beat the super smart Tic-Tac-Toe AI but the Princess is in another castle." response['game_end'] = True else: board, cpu_won, error = T3Game.cpu_move(board) if error: response['error'] = error elif cpu_won == True: response['success'] = True response['board'] = request.session['board'] #Trademarks are there for comedic effect and are not applicable response[ 'msg'] = "Somehow the Brute Force (tm) AI of Doom! (tm) has conquered you at Tic-Tac-Toe" response['game_end'] = True request.session['board'] = board response['board'] = board response['success'] = 'error' not in response return HttpResponse(dumps(response), content_type="application/json")
def init(request): """ Initializes the game logic on the server side """ board = T3Game.reset([]) request.session['board'] = board response = dict(success=True, board=board) return HttpResponse(dumps(response), content_type="application/json")
def move(request, x, y): """ returns a JSON object that must contain bool success, [...] board in error must contain str error on win must contain str msg, bool game_end """ x = int(x) y = int(y) response = dict(success = False, board = None) board = request.session.get('board', T3Game.reset(None)) board, player_won, error = T3Game.player_move(board, x, y) if error: response['error'] = error elif player_won == True: response['success'] = True response['board'] = request.session['board'] response['msg'] = "Success! You beat the super smart Tic-Tac-Toe AI but the Princess is in another castle." response['game_end'] = True else: board, cpu_won, error = T3Game.cpu_move(board) if error: response['error'] = error elif cpu_won == True: response['success'] = True response['board'] = request.session['board'] #Trademarks are there for comedic effect and are not applicable response['msg'] = "Somehow the Brute Force (tm) AI of Doom! (tm) has conquered you at Tic-Tac-Toe" response['game_end'] = True request.session['board'] = board response['board'] = board response['success'] = 'error' not in response return HttpResponse(dumps(response), content_type = "application/json")
def move_view(context, request): session = request.session x = int(request.matchdict['x']) y = int(request.matchdict['y']) response = dict(success=False, board=None) board = session.get("board", T3Game.reset(None)) board, player_won, error = T3Game.player_move(board, x, y) if error: response['error'] = error elif player_won == True: response['success'] = True response['board'] = board response[ 'msg'] = "Success! You beat the super smart Tic-Tac-Toe AI but the Princess is in another castle." response['game_end'] = True else: board, cpu_won, error = T3Game.cpu_move(board) if error: response['error'] = error elif cpu_won == True: response['success'] = True response['board'] = board #Trademarks are there for comedic effect and are not applicable response[ 'msg'] = "Somehow the Brute Force (tm) AI of Doom! (tm) has conquered you at Tic-Tac-Toe" response['game_end'] = True session['board'] = board response['board'] = board response['x'] = x response['y'] = y response['success'] = 'error' not in response return response
def move_view(context, request): session = request.session x = int(request.matchdict['x']) y = int(request.matchdict['y']) response = dict(success = False, board = None) board = session.get("board", T3Game.reset(None) ) board, player_won, error = T3Game.player_move(board, x, y) if error: response['error'] = error elif player_won == True: response['success'] = True response['board'] = board response['msg'] = "Success! You beat the super smart Tic-Tac-Toe AI but the Princess is in another castle." response['game_end'] = True else: board, cpu_won, error = T3Game.cpu_move(board) if error: response['error'] = error elif cpu_won == True: response['success'] = True response['board'] = board #Trademarks are there for comedic effect and are not applicable response['msg'] = "Somehow the Brute Force (tm) AI of Doom! (tm) has conquered you at Tic-Tac-Toe" response['game_end'] = True session['board'] = board response['board'] = board response['x'] = x response['y'] = y response['success'] = 'error' not in response return response
def move(x, y): with GetSession() as session: x = int(x) y = int(y) response = dict(success=False, board=None) board = session.get("board", T3Game.reset(None)) board, player_won, error = T3Game.player_move(board, x, y) if error: response["error"] = error elif player_won == True: response["success"] = True response["board"] = board response["msg"] = "Success! You beat the super smart Tic-Tac-Toe AI but the Princess is in another castle." response["game_end"] = True else: board, cpu_won, error = T3Game.cpu_move(board) if error: response["error"] = error elif cpu_won == True: response["success"] = True response["board"] = board # Trademarks are there for comedic effect and are not applicable response["msg"] = "Somehow the Brute Force (tm) AI of Doom! (tm) has conquered you at Tic-Tac-Toe" response["game_end"] = True session["board"] = board response["board"] = board response["success"] = "error" not in response return response
def init(self): board = T3Game.reset([]) cherrypy.session['board'] = board #json_out tools will take this and convert it to valid JSON and set appropriate headers return dict(success = True, board = board )
def init(self): board = T3Game.reset([]) cherrypy.session['board'] = board #json_out tools will take this and convert it to valid JSON and set appropriate headers return dict(success=True, board=board)