Exemple #1
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def serializecycle(obj):
    ser = TaleSerializer()
    deser = TaleDeserializer()
    p = player.Player("julie", "f")
    data = ser.serialize(None, p, [obj], [], [], [], [], None)
    stuff = deser.deserialize(data)
    items = stuff["items"]
    assert len(items) == 1
    return items[0]
Exemple #2
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 def test_player_and_soul(self):
     o = soul.Soul()
     x = serializecycle(o)
     self.assertIsNotNone(x)
     p = player.Player("name", "n", description="description")
     p.title = "title"
     p.money = 42
     x = serializecycle(p)
     self.assert_base_attrs(x)
     self.assertEqual(42, x.money)
Exemple #3
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 def test_living_player(self):
     thing = base.Item("thing")
     p = player.Player("playername", "n", descr="description")
     p.insert(thing, None)
     p.title = "title"
     p.money = 42
     p.brief = True
     p.story_data = {"data": 42}
     p.privileges.add("wizard")
     o = base.Living("name",
                     "f",
                     title="title",
                     descr="description",
                     race="dragon")
     o.aggressive = True
     o.following = p
     o.is_pet = True
     o.stats.attack_dice = "2d8"
     o.stats.level = 12
     o.stats.hp = 100
     x = serializecycle(o)
     assert x["__class__"] == "tale.base.Living"
     assert x["aggressive"] == True
     assert len(x["following"]) == 4
     assert x["following"][1] == "playername"
     assert x["is_pet"] == True
     assert x["location"][1] == "Limbo"
     assert x["race"] == "dragon"
     assert len(x["privileges"]) == 0
     assert "soul" not in x
     assert "teleported_from" not in x
     s = x["stats"]
     assert s["gender"] == "f"
     assert s["race"] == "dragon"
     assert s["attack_dice"] == "2d8"
     assert s["level"] == 12
     assert s["hp"] == 100
     x = serializecycle(p)
     assert x["__class__"] == x["__base_class__"] == "tale.player.Player"
     assert x["brief"] == True
     assert x["location"][1] == "Limbo"
     assert x["money"] == 42
     assert x["name"] == "playername"
     assert x["story_data"]["data"] == 42
     assert x["turns"] == 0
     assert x["screen_width"] == p.screen_width
     assert x["hints"]["__class__"] == "tale.hints.HintSystem"
     assert x["hints"]["checkpoints"] == [None]
     assert x["stats"]["race"] == x["race"] == "human"
     assert x["stats"]["xp"] == 0
     assert len(x["inventory"]) == 1
     inv = x["inventory"].pop()
     assert inv[1] == "thing"
Exemple #4
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 def setUp(self):
     mud_context.driver = FakeDriver()
     mud_context.config = StoryConfig()
     mud_context.resources = mud_context.driver.resources
     self.actor = player.Player("julie", "f")
Exemple #5
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 def setUp(self):
     mud_context.driver = TestDriver()
     mud_context.config = Storybase()._get_config()
     self.actor = player.Player("julie", "f")