def render(self, console): if self.time_alive > self.lifespan: self.stop() if (self.direction == VerticalWipeDirection.DOWN): self.current_wipe_height += self.speed * self.engine.get_delta_time( ) elif (self.direction == VerticalWipeDirection.UP): self.current_wipe_height -= self.speed * self.engine.get_delta_time( ) temp_console = Console(width=self.width, height=self.height, order="F") for x in range(0, self.width): for y in range(0, self.height): temp_console.tiles_rgb[x, y] = self.tiles[x, y] temp_console.blit(console, src_x=self.x, src_y=self.y, dest_x=0, dest_y=0 + int(self.current_wipe_height), width=self.width, height=self.height - int(self.current_wipe_height)) self.time_alive += 0.16
def render(self, console): columns_finished = True for col in range(0, self.width): if self.time_alive > self.col_trigger_times[col]: self.current_wipe_heights[col] += self.height / self.lifespan if self.current_wipe_heights[col] < self.height: columns_finished = False temp_console = Console(width=1, height=self.height, order="F") for y in range(0, self.height): temp_console.tiles_rgb[0, y] = self.tiles[col, y] temp_console.blit(console, src_x=0, src_y=0, dest_x=col, dest_y=int(self.current_wipe_heights[col]), width=1, height=self.height - int(self.current_wipe_heights[col])) self.time_alive += 0.16 if columns_finished == True: self.stop()
def render(self, console: Console): temp_console = Console(self.width, self.height) for w in range(0, self.width): for h in range(0, self.height): if self.tiles[w, h][0] != 9488: if self.mouseover: self.tiles[w, h][1] = self.highlight_bg else: self.tiles[w, h][1] = self.normal_bg temp_console.tiles_rgb[h, w] = self.tiles[w, h] temp_console.blit(console, self.x, self.y)
def render(self, console: Console): temp_console = Console(width=self.width, height=self.height) for w in range(0, self.width): if w < len(self.text): temp_console.tiles_rgb[0, w] = (ord(self.text[w]), self.fg_colour, self.bg_colour) else: temp_console.tiles_rgb[0, w] = (ord(' '), self.fg_colour, self.bg_colour) if self.selected == True: if self.blink == True: temp_console.tiles_rgb[0, len(self.text)] = (9488, self.fg_colour, self.bg_colour) temp_console.blit(console, self.x, self.y)
def render(self, console: Console): """Renders the highlighted slection to the screen. """ temp_console = Console(width=console.width, height=console.height, order="F") for tile in self.tiles: temp_console.tiles_rgb[tile[0][0], tile[0][1]] = (ord(" "), (255, 255, 255), tile[1]) temp_console.blit(console, src_x=tile[0][0], src_y=tile[0][1], dest_x=tile[0][0], dest_y=tile[0][1], width=1, height=1)
def render(self, console): if self.time_alive > self.lifespan: self.stop() if (self.direction == HorizontalWipeDirection.LEFT): self.current_wipe_length -= 0.7 elif (self.direction == HorizontalWipeDirection.RIGHT): self.current_wipe_length += 0.7 temp_console = Console(width=self.width, height=self.height, order="F") for x in range(0, self.width): for y in range(0, self.height): temp_console.tiles_rgb[x, y] = self.tiles[x, y] temp_console.blit(console, src_x=int(self.current_wipe_length), src_y=0, dest_x=self.x + int(self.current_wipe_length), dest_y=self.y, width=self.width, height=self.height) self.time_alive += 0.16
def on_render(self, console: tcod.Console) -> None: super().on_render(console) # Draw the main state as the background. log_console = Console(console.width - 6, console.height - 6) # Draw the frame with a custom banner title log_console.draw_frame(0, 0, log_console.width, log_console.height) log_console.print_box(0, 0, log_console.width, 1, "-|Message History|-", alignment=tcod.CENTER) # Render the message log using the cursor param self.engine.message_log.render_messages( log_console, 1, 1, log_console.width - 2, log_console.height - 2, self.engine.message_log.messages[:self.cursor + 1], ) log_console.blit(console, 3, 3)