def __init__(self,name='',**kw):
     super(Balrog,self).__init__(name,**kw)
     self.dark = lighting.claim_light()
     lighting.light_colour(self.dark,(-0.1,-0.8,-0.8,1.0))
     x,y,z = self.pos
     lighting.light_position(self.dark,(x,y,1.0,1.0))
     lighting.light_attenuation(self.dark,0.02)
     lighting.light_switch(self.dark,True)
Exemple #2
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 def build_parts(self, **kw):
     #        menus = OrthoView("menus",[], _vport=(0,0,1024,768))
     #        with menus.compile_style():
     #            glDisable(GL_LIGHTING)
     sv = SceneView("scene", [],
                    _vport=(0.0, 128, 1.0, 1.0),
                    _ClearColor=(0.3, 0.3, 0.3, 1.0),
                    _perspective_angle=30.0)
     hroom = Room("Room", self.room + ".txt")
     outdoors = "outdoors" in hroom.flags
     ppos = hroom.gates.get(self.start, (0, 0, 0))
     sv.append(hroom)
     self.camera = sv.camera
     self.player = Player((ppos[0], ppos[1], 0), ppos[2], 1.2, self.camera)
     with sv.compile_style():
         glEnable(GL_LIGHTING)
     lighting.two_side(True)
     lighting.local_viewer(True)
     lighting.light_position(self.light,
                             (hroom.width / 2, hroom.height / 2, 2, 1))
     lighting.light_colour(self.light, (1, 1, 0.9, 1))
     lighting.light_switch(self.light, True)
     lighting.light_attenuation(self.light, (0, ) if (outdoors) else
                                (0.01, ))
     self.append(sv)
     ov = OrthoView("itembar", [],
                    _vport=(0.0, 0.0, 1.0, 128),
                    _ClearColor=(0.1, 0, 0, 1.0),
                    _left=0,
                    _right=1024,
                    _top=128,
                    _bottom=0)
     speechport = OrthoView("speech", [],
                            _ClearColor=None,
                            _left=0,
                            _right=1024,
                            _top=768,
                            _bottom=0)
     with ov.compile_style():
         glDisable(GL_LIGHTING)
     with speechport.compile_style():
         glDisable(GL_LIGHTING)
     self.append(ov)
     self.append(speechport)
     tpanel = LabelPanel("text",
                         hroom.name,
                         _text_width=1000,
                         _pos=(512, 48, 0))
     ov.append(tpanel)
    def build_parts(self,**kw):
#        menus = OrthoView("menus",[], _vport=(0,0,1024,768))
#        with menus.compile_style():
#            glDisable(GL_LIGHTING)
        sv = SceneView("scene",[],
                       _vport=(0.0, 128, 1.0, 1.0), 
                       _ClearColor=(0.3, 0.3, 0.3, 1.0),
                       _perspective_angle=30.0)
        hroom = Room("Room",self.room+".txt")
        outdoors = "outdoors" in hroom.flags
        ppos = hroom.gates.get(self.start,(0,0,0))
        sv.append(hroom)
        self.camera = sv.camera
        self.player = Player((ppos[0],ppos[1],0),ppos[2], 1.2, self.camera)
        with sv.compile_style():
            glEnable(GL_LIGHTING)
        lighting.two_side(True)
        lighting.local_viewer(True)
        lighting.light_position(self.light,(hroom.width/2, hroom.height/2, 2,1))
        lighting.light_colour(self.light,(1,1,0.9,1))
        lighting.light_switch(self.light,True)
        lighting.light_attenuation(self.light, 
                                   (0,) if (outdoors) else (0.01,))
        self.append(sv)
        ov = OrthoView("itembar", [],
                       _vport=(0.0,0.0,1.0,128),
                       _ClearColor=(0.1, 0, 0, 1.0),
                       _left=0, _right=1024, _top=128, _bottom=0)
        speechport = OrthoView("speech", [],
                               _ClearColor=None,
                               _left=0, _right=1024, _top=768, _bottom=0)
        with ov.compile_style():
            glDisable(GL_LIGHTING)
        with speechport.compile_style():
            glDisable(GL_LIGHTING)
        self.append(ov)
        self.append(speechport)
        tpanel = LabelPanel("text", hroom.name, 
                            _text_width=1000, _pos=(512,48,0))
        ov.append(tpanel)