def __init__(self, player): super(RootMenu, self).__init__(player) if self.player.core.DEBUG: Term.debugmode() self.player.MenuList['AttackWho'] = AttackWho(self.player, self) self.choiceList = {'1':self.attack, '2':self.next, '3':self.agriculture, '4':self.information, '5':self.train, '6':self.market,'quit':self.quit } self.status = StatusList(self.player) self.menu = Selection(self.player) Term.clear()