def main(): global inputmanager,screen,board #init graphics init() size = (150,150) screen = set_mode(size) #init game data nr_of_rectangles = 9 board = TicTacToeBoard(nr_of_rectangles) #board.paint(screen) #init input inputmanager = InputManager([ ("Mouse", 1, "Press", (lambda: board.make_turn(Point(get_pos()[0],get_pos()[1])))), ("Key", K_UP, "Press", (lambda: print("Hello Keyboard!"))), ]) loop()
def main(): global inputmanager, screen, board #init graphics init() size = (150, 150) screen = set_mode(size) #init game data nr_of_rectangles = 9 board = TicTacToeBoard(nr_of_rectangles) #board.paint(screen) #init input inputmanager = InputManager([ ("Mouse", 1, "Press", (lambda: board.make_turn(Point(get_pos()[0], get_pos()[1])))), ("Key", K_UP, "Press", (lambda: print("Hello Keyboard!"))), ]) loop()