def showEvent(self, event):
        if event.spontaneous():
            return

        screenWidth, screenHeight = self.screenCenter()
        defaultSize = QtCore.QSize(284, 643)
        defaultPos = QtCore.QPoint(screenWidth, screenHeight)
        self.settings.beginGroup("correctiveDockWidget")
        #QVariant no longer used in pyside
        self.resize(self.settings.value("size", defaultSize))
        #self.resize(defaultSize)
        self.move(defaultPos)
        self.settings.endGroup()
    def __init__(self, parent=MAYA_WINDOW):
        super(TabTemplateWindow, self).__init__(parent)
        self.layout = QtGui.QFormLayout()
        self.setLayout(self.layout)
        self.setObjectName('thetemplateWindow')

        self.setWindowTitle("Template Tools")
        self.setMinimumSize(500, 500)
        self.setMaximumSize(500, 500)

        self.tabWidget = QtGui.QTabWidget()
        self.layout.addWidget(self.tabWidget)

        twWindow = twistWidget.TwistWidget()
        pvWindow = poleVectorWidget.PoleVectorWidget()
        fWindow = faceWidget.FaceWidget()
        skWindow = otherDeformationWidget.OtherDeformationWidget()

        self.tabWidget.addTab(twWindow, "Twist System")
        self.tabWidget.addTab(pvWindow, "Pole Vector System")
        self.tabWidget.addTab(fWindow, "Face System")
        self.tabWidget.addTab(skWindow, "Other Deformation Systems")

        screenWidth, screenHeight = self.screenCenter()
        self.move(QtCore.QPoint(screenWidth, screenHeight))
class AttachWidget(form_class, base_class):

    closeSignal = QtCore.Signal()
    refreshSignal = QtCore.Signal()

    def __init__(self):
        super(AttachWidget, self).__init__()
        self.setupUi(self)
        self.setObjectName('AttachTool')
        self.setWindowTitle('Attach Tool')
        #self.setMinimumSize(250, 600)
        #self.setMaximumSize(250, 600)

        layout = QtGui.QVBoxLayout()
        #layout.addWidget(self.compWidget)
        layout.addWidget(self)
        self.setLayout(layout)

        #self.compWidget.widget_groupBox.toggled.connect(self.showAttach)
        self.attachPoint_groupBox.clicked.connect(self.assignObject)
        self.attachPointNode_groupBox.clicked.connect(self.assignObject)
        self.attachOrient_groupBox.clicked.connect(self.assignObject)
        self.attachOrientNode_groupBox.clicked.connect(self.assignObject)

    def assignObject(self):
        sender = self.sender()

        #checkboxes
        if sender is self.attachPoint_groupBox:
            if self.attachPoint_groupBox.isChecked():
                self.attachPointNode_groupBox.setChecked(False)
        if sender is self.attachPointNode_groupBox:
            if self.attachPointNode_groupBox.isChecked():
                self.attachPoint_groupBox.setChecked(False)

        if sender is self.attachOrient_groupBox:
            if self.attachOrient_groupBox.isChecked():
                self.attachOrientNode_groupBox.setChecked(False)
        if sender is self.attachOrientNode_groupBox:
            if self.attachOrientNode_groupBox.isChecked():
                self.attachOrient_groupBox.setChecked(False)
class BuilderMainWindow(QtGui.QMainWindow):

    closeSignal = QtCore.Signal()

    def __init__(self):
        super(BuilderMainWindow, self).__init__()
        #parent.__init__(self)
        self.settings = QtCore.QSettings()
        self.setObjectName('dockControl_correctives')
        self = BuilderWidget()
        self.setWindowTitle(self.windowTitle())
        self.setMinimumSize(870, 330)
        self.setMaximumSize(870, 330)
        self.setCentralWidget(self.menuWidget)
        # connect close signal & dock close
        self.closeSignal.connect(self.close)
        self.menuWidget.actionClose.triggered.connect(self.close)
        self.show()


    def closeEvent(self, event):
        self.settings.beginGroup("correctiveDockWidget")
        self.settings.setValue("size", self.size())
        self.settings.setValue("pos", self.pos())
        self.settings.endGroup()
        self.closeSignal.emit()
        #cmds.scriptJob(kill=self.sceneImportedScriptJobID)
        #cmds.scriptJob(kill=self.sceneOpenedScriptJobID)
        self.deleteLater()


    def showEvent(self, event):
        if event.spontaneous():
            return

        screenWidth, screenHeight = self.screenCenter()
        defaultSize = QtCore.QSize(284, 643)
        defaultPos = QtCore.QPoint(screenWidth, screenHeight)
        self.settings.beginGroup("correctiveDockWidget")
        #QVariant no longer used in pyside
        self.resize(self.settings.value("size", defaultSize))
        #self.resize(defaultSize)
        self.move(defaultPos)
        self.settings.endGroup()


    def screenCenter(self):
        '''Center tool in the screen'''
        resolution = QtGui.QDesktopWidget().screenGeometry()
        width = (resolution.width() / 2) - (self.frameSize().width() / 2)
        height = (resolution.height() / 2) - (self.frameSize().height() / 2)
        return width, height
 def __init__(self):
     super(BuilderMainWindow, self).__init__()
     #parent.__init__(self)
     self.settings = QtCore.QSettings()
     self.setObjectName('dockControl_correctives')
     self = BuilderWidget()
     self.setWindowTitle(self.windowTitle())
     self.setMinimumSize(870, 330)
     self.setMaximumSize(870, 330)
     self.setCentralWidget(self.menuWidget)
     # connect close signal & dock close
     self.closeSignal.connect(self.close)
     self.menuWidget.actionClose.triggered.connect(self.close)
     self.show()
Exemple #6
0
class TwistWidget(form_class, base_class):

    closeSignal = QtCore.Signal()
    refreshSignal = QtCore.Signal()

    def __init__(self):
        super(TwistWidget, self).__init__()
        self.setupUi(self)
        self.setObjectName('TwistTool')
        self.setWindowTitle('Twist Tool')

        self.reset()

        #check boxes
        self.all_checkBox.clicked.connect(self.assignObject)
        self.armShoulderLf_checkBox.clicked.connect(self.assignObject)
        self.armShoulderRt_checkBox.clicked.connect(self.assignObject)
        self.handWristLf_checkBox.clicked.connect(self.assignObject)
        self.handWristRt_checkBox.clicked.connect(self.assignObject)
        self.legHipLf_checkBox.clicked.connect(self.assignObject)
        self.legHipRt_checkBox.clicked.connect(self.assignObject)
        self.footAnkleLf_checkBox.clicked.connect(self.assignObject)
        self.footAnkleRt_checkBox.clicked.connect(self.assignObject)
        #load buttons
        self.startJoint_pushButton.clicked.connect(self.assignObject)
        self.endJoint_pushButton.clicked.connect(self.assignObject)
        #Text changed custom
        self.systemName_lineEdit.textChanged.connect(self.assignObject)
        self.startJoint_lineEdit.textChanged.connect(self.assignObject)
        self.endJoint_lineEdit.textChanged.connect(self.assignObject)
        #execute buttons
        self.create_pushButton.clicked.connect(self.assignObject)
        self.delete_pushButton.clicked.connect(self.assignObject)
        self.reset_pushButton.clicked.connect(self.assignObject)
        #muscle System
        self.createMuscles_pushButton.clicked.connect(self.assignObject)

    def assignObject(self):

        sender = self.sender()

        #checkboxes
        if sender is self.all_checkBox:
            self.uncheck_indivBoxes()
        elif sender is self.armShoulderLf_checkBox:
            self.all_checkBox.setChecked(False)
        elif sender is self.armShoulderRt_checkBox:
            self.all_checkBox.setChecked(False)
        elif sender is self.handWristLf_checkBox:
            self.all_checkBox.setChecked(False)
        elif sender is self.handWristRt_checkBox:
            self.all_checkBox.setChecked(False)
        elif sender is self.legHipLf_checkBox:
            self.all_checkBox.setChecked(False)
        elif sender is self.legHipRt_checkBox:
            self.all_checkBox.setChecked(False)
        elif sender is self.footAnkleLf_checkBox:
            self.all_checkBox.setChecked(False)
        elif sender is self.footAnkleRt_checkBox:
            self.all_checkBox.setChecked(False)

        #load buttons
        elif sender is self.startJoint_pushButton:
            self.all_checkBox.setChecked(False)
            self.loadSelection(self.startJoint_lineEdit)
        elif sender is self.endJoint_pushButton:
            self.all_checkBox.setChecked(False)
            self.loadSelection(self.endJoint_lineEdit)

        #text changed
        elif sender is self.systemName_lineEdit:
            self.all_checkBox.setChecked(False)
        elif sender is self.startJoint_lineEdit:
            self.all_checkBox.setChecked(False)
        elif sender is self.endJoint_lineEdit:
            self.all_checkBox.setChecked(False)

        #execute buttons
        elif sender is self.create_pushButton:
            self.create()
        elif sender is self.delete_pushButton:
            self.delete()
        elif sender is self.reset_pushButton:
            self.reset()

        #muscleSystem
        elif sender is self.createMuscles_pushButton:
            self.createMuscleSystem()

    def uncheck_indivBoxes(self):
        self.armShoulderLf_checkBox.setChecked(False)
        self.armShoulderRt_checkBox.setChecked(False)
        self.handWristLf_checkBox.setChecked(False)
        self.handWristRt_checkBox.setChecked(False)
        self.legHipLf_checkBox.setChecked(False)
        self.legHipRt_checkBox.setChecked(False)
        self.footAnkleLf_checkBox.setChecked(False)
        self.footAnkleRt_checkBox.setChecked(False)

    def loadSelection(self, lineEdit):
        try:
            sel = pm.ls(selection=True)
            lineEdit.setText(checks.pyNodeToString(sel[0]))
        except IndexError, TypeError:
            pm.error("Select one joint")
Exemple #7
0
class AssignNewComponentWidget(editWidget.EditWidget):
    '''
    Corrective assign edit widget, modify basic widget for new group functionality

    TODO: Fix bug that causes create new group dialog to appear in top left corner

    '''

    refreshSignal = QtCore.Signal()

    def __init__(self,
                 parent=None,
                 componentDict=None,
                 componentWidget=None,
                 compType='FK',
                 limb=None,
                 puppet=None,
                 compObj=None):

        super(AssignNewComponentWidget,
              self).__init__(parent,
                             componentDict=componentDict,
                             componentWidget=componentWidget,
                             assignPath=ASSIGNPATH,
                             compType=compType)
        #init variables
        #EDITER variables
        self.compType = compType
        self.limb = limb
        self.puppet = puppet
        self.compObj = compObj

        #init component list
        self._componentAttrList = list()

        #Connect Slots
        #COMPONENT SENDERS
        self.compWidget.startJoint_pushButton.clicked.connect(
            self.assignObject)
        self.compWidget.endListAdd_pushButton.clicked.connect(
            self.assignObject)
        self.compWidget.endListRemove_pushButton.clicked.connect(
            self.assignObject)

        #reset
        self.execWidget.reset_pushButton.clicked.connect(self.slotReset)
        self.execWidget.ok_pushButton.clicked.connect(self.setSlot)

        #clean window
        self.slotReset()
        self.update()

    def initWindow(self, buildDict=None, hierDict=None, attachDict=None):

        #COMPONENT variables
        if buildDict:
            #startJoint
            if 'startJoint' in buildDict:
                self.compWidget.startJoint_lineEdit.setText(
                    buildDict['startJoint'])
            if 'name' in buildDict:
                self.compWidget.name_lineEdit.setText(buildDict['name'])
            if 'side' in buildDict:
                if buildDict['side'] == 'left':
                    self.compWidget.left_radioButton.setChecked(True)
                elif buildDict['side'] == 'right':
                    self.compWidget.right_radioButton.setChecked(True)
                else:
                    self.compWidget.center_radioButton.setChecked(True)
                self.side = buildDict['side']
            if 'endList' in buildDict and buildDict['endList']:
                for i, item in enumerate(buildDict['endList']):
                    self.compWidget.endList_listWidget.insertItem(i, item)

        #init hier and attach attrs
        if hierDict:
            self.setHierarchyAttrs(hierDict)
        if attachDict:
            self.setAttachAttrs(attachDict)
        self.update()

    def assignObject(self):
        ''' fill form based on sender, then update group dict'''
        sender = self.sender()

        #COMPONENT SENDERS
        #start joint, side, name
        if sender is self.compWidget.startJoint_pushButton:
            sel = pm.ls(selection=True)
            if sel:
                self.compWidget.startJoint_lineEdit.setText(sel[0].shortName())
                name = naming.TipName(
                    self.compWidget.startJoint_lineEdit.text())
                self.compWidget.name_lineEdit.setText(name.base)
                if name.isSideLeft():
                    self.side = 'left'
                    self.compWidget.left_radioButton.setChecked(True)
                elif name.isSideRight():
                    self.side = 'right'
                    self.compWidget.right_radioButton.setChecked(True)
                else:
                    self.side = None
                    self.compWidget.center_radioButton.setChecked(True)
                #Get limb Name
                self.limb = self.compWidget.name_lineEdit.text(
                ) + naming.getSideName(self.side)
                self.attachWidget.attrPrefix_lineEdit.setText(self.limb)
        #endList
        elif sender is self.compWidget.endListAdd_pushButton:
            for item in pm.ls(selection=True):
                self.compWidget.endList_listWidget.addItem(str(item))
        elif sender is self.compWidget.endListRemove_pushButton:
            for item in self.compWidget.endList_listWidget.selectedItems():
                self.compWidget.endList_listWidget.takeItem(
                    self.compWidget.endList_listWidget.row(item))

        #also excute overridden assign object
        super(AssignNewComponentWidget, self).assignObject(sender)

        #Get limb Name
        self.limb = self.compWidget.name_lineEdit.text() + naming.getSideName(
            self.side)

        #update
        self.update()

    def slotReset(self):
        ''' not sure why it didnt let me override this method'''

        self.compWidget.startJoint_lineEdit.clear()
        self.compWidget.center_radioButton.setChecked(True)
        self.compWidget.name_lineEdit.clear()
        self.compWidget.endList_listWidget.clear()

        super(AssignNewComponentWidget, self).slotReset()

    def update(self):
        '''update dict with latest edits'''
        #COMPONENT DICT

        #get endlist
        endList = list()
        for index in xrange(0, self.compWidget.endList_listWidget.count()):
            endList.append(
                self.compWidget.endList_listWidget.item(index).text())

        #get side
        if self.compWidget.center_radioButton.isChecked():
            self.side = None
        elif self.compWidget.left_radioButton.isChecked():
            self.side = 'left'
        else:
            self.side = 'right'

        #Get limb Name
        self.limb = self.compWidget.name_lineEdit.text() + naming.getSideName(
            self.side)

        #set component attrs
        self._componentAttrList = [
            str(self.compWidget.startJoint_lineEdit.text()),
            str(self.compWidget.name_lineEdit.text()), self.side, endList
        ]

        #set hier and attach attrs
        self.updateHierarchyAttrs()
        self.updateAttachAttrs()

    def showEvent(self, event):
        '''override showEvent, fill form with saved values
        super(AssignNewComponentWidget, self).showEvent(event)
        self.settings.beginGroup("AssignNewGroupWidget")
        #restore previous values'''
        self.setTitle()

    def returnGroupAttrObjects(self):
        '''return limb, group dict, and attach dict to the all builder'''
        #ONLY RETURN IF EDITED
        return self.limb, self._componentAttrList, self._hierarchyAttrList, self._attachAttrList

    def setSlot(self):
        oldLimb = self.limb
        self.update()
        self.setBuildString(oldLimb)
        super(AssignNewComponentWidget, self).setSlot(oldLimb)

    def setBuildString(self, oldLimb):

        #delete old attribute if the limb name has changed
        if oldLimb != self.limb:
            if self.puppet.hasAttr('%s_build' % oldLimb):
                pm.setAttr('%s.%s_build' % (self.puppet, oldLimb), lock=False)
                pm.deleteAttr('%s.%s_build' % (self.puppet, oldLimb))

        if self.puppet and self.limb:
            if not self.puppet.hasAttr('%s_build' % self.limb):
                self.puppet.addTag('%s_build' % self.limb)

            buildObj = buildInfo.BuildInfo()
            buildObj.setBuildValues(compType=self.compType,
                                    startJoint=self._componentAttrList[0],
                                    endList=self._componentAttrList[3],
                                    name=self._componentAttrList[1],
                                    side=self._componentAttrList[2])

            #unlock string
            pm.setAttr('%s.%s_build' % (self.puppet, self.limb), lock=False)
            pm.setAttr('%s.%s_build' % (self.puppet, self.limb),
                       buildObj.toJson(),
                       type='string')
            pm.setAttr('%s.%s_build' % (self.puppet, self.limb), lock=True)

    @property
    def component(self):
        name = naming.TipName(base=self.name,
                              side=self.side,
                              descriptor='component',
                              suffix='1')
        return pm.PyNode(name.name)

    @property
    def rootGroup(self):
        name = naming.TipName(base=self.name,
                              side=self.side,
                              descriptor='rootGroup',
                              suffix='1')
        return pm.PyNode(name.name)

    @property
    def attachGroup(self):
        name = naming.TipName(base=self.name,
                              side=self.side,
                              descriptor='attachGroup',
                              suffix='1')
        return pm.PyNode(name.name)
class PoleVectorWidget(form_class, base_class):

    closeSignal = QtCore.Signal()
    refreshSignal = QtCore.Signal()

    def __init__(self):
        super(PoleVectorWidget, self).__init__()
        self.setupUi(self)
        self.setObjectName('poleVectorTool')
        self.setWindowTitle('Pole Vector Tool')

        self.reset()

        #check boxes
        self.all_checkBox.clicked.connect(self.assignObject)
        self.armLf_checkBox.clicked.connect(self.assignObject)
        self.armRt_checkBox.clicked.connect(self.assignObject)
        self.legLf_checkBox.clicked.connect(self.assignObject)
        self.legRt_checkBox.clicked.connect(self.assignObject)
        #load buttons
        self.startJoint_pushButton.clicked.connect(self.assignObject)
        self.endJoint_pushButton.clicked.connect(self.assignObject)
        #execute buttons
        self.create_pushButton.clicked.connect(self.assignObject)
        self.delete_pushButton.clicked.connect(self.assignObject)
        self.reset_pushButton.clicked.connect(self.assignObject)

    def assignObject(self):

        sender = self.sender()

        #checkboxes
        if sender is self.all_checkBox:
            self.uncheck_indivBoxes()
        elif sender is self.armLf_checkBox:
            self.all_checkBox.setChecked(False)
        elif sender is self.armRt_checkBox:
            self.all_checkBox.setChecked(False)
        elif sender is self.legLf_checkBox:
            self.all_checkBox.setChecked(False)
        elif sender is self.legRt_checkBox:
            self.all_checkBox.setChecked(False)

        #load buttons
        elif sender is self.startJoint_pushButton:
            self.loadSelection(self.startJoint_lineEdit)
        elif sender is self.endJoint_pushButton:
            self.loadSelection(self.endJoint_lineEdit)

        #execute buttons
        elif sender is self.create_pushButton:
            self.create()
        elif sender is self.delete_pushButton:
            self.delete()
        elif sender is self.reset_pushButton:
            self.reset()

    def reset(self):
        self.all_checkBox.setChecked(True)
        self.controlOffset_doubleSpinBox.setValue(10)
        self.sizeOfControl_doubleSpinBox.setValue(1)
        self.customSysName_lineEdit.clear()
        self.startJoint_lineEdit.clear()
        self.endJoint_lineEdit.clear()
        self.uncheck_indivBoxes()

    def uncheck_indivBoxes(self):
        self.armLf_checkBox.setChecked(False)
        self.armRt_checkBox.setChecked(False)
        self.legLf_checkBox.setChecked(False)
        self.legRt_checkBox.setChecked(False)

    def loadSelection(self, lineEdit):
        try:
            sel = pm.ls(selection=True)
            lineEdit.setText(checks.pyNodeToString(sel[0]))
        except IndexError, TypeError:
            pm.error("Select one joint")
class AssignNewComponentWidget(editWidget.EditWidget):
    '''
    Corrective assign edit widget, modify basic widget for new group functionality

    TODO: Fix bug that causes create new group dialog to appear in top left corner

    '''

    refreshSignal = QtCore.Signal()

    def __init__(self, parent=None,
                widgetDict=None,
                pupList=None,
                textEditor=None,
                builderList=None,
                allBuilderWidget=None,
                editorWidget=None,
                compType=None,
                limb=None):
        super(AssignNewComponentWidget, self).__init__(parent,
                                                     assignPath=assignPath,
                                                     compType=compType)

        #init variables
        #EDITER variables
        self.pupList = pupList
        self.widgetDict = widgetDict
        self.textEditor = textEditor
        self.builderList = builderList
        self.allBuilderWidget = allBuilderWidget
        self.editorWidget = editorWidget
        self.limb = limb
        #COMPONENT variables
        self.startJoint = None
        self.side = None
        self.name = None
        self.endJoint = None
        self.orient = None
        self.orientLabel = None
        self.aim = None
        self.aimLabel = None

        #Connect Slots
        #COMPONENT SENDERS
        self.widget.startJoint_pushButton.clicked.connect(self.assignObject)
        self.widget.name_lineEdit.textChanged.connect(self.assignObject)
        self.widget.endJoint_pushButton.clicked.connect(self.assignObject)
        self.widget.orient_pushButton.clicked.connect(self.assignObject)
        self.widget.orientLabel_lineEdit.textChanged.connect(self.assignObject)
        self.widget.aim_pushButton.clicked.connect(self.assignObject)
        self.widget.aimLabel_lineEdit.textChanged.connect(self.assignObject)
        #ATTACH SENDERS
        self.widget.addDrivers_pushButton.clicked.connect(self.assignObject)
        self.widget.removeDrivers_pushButton.clicked.connect(self.assignObject)
        self.widget.addLabels_pushButton.clicked.connect(self.assignObject)
        self.widget.removeLabels_pushButton.clicked.connect(self.assignObject)
        self.widget.configNode_lineEdit.textChanged.connect(self.assignObject)
        self.widget.attachPoint_True.toggled.connect(self.assignObject)
        self.widget.attachPoint_False.toggled.connect(self.assignObject)
        self.widget.attachOrient_True.toggled.connect(self.assignObject)
        self.widget.attachOrient_False.toggled.connect(self.assignObject)
        self.widget.attachScale_True.toggled.connect(self.assignObject)
        self.widget.attachScale_False.toggled.connect(self.assignObject)

        #Default Buttons
        self.widget.ok_pushButton.clicked.connect(self.slotCreateGroup)
        self.widget.reset_pushButton.clicked.connect(self.slotReset)
        self.widget.cancel_pushButton.clicked.connect(self.close)

        #clean window
        self.update()
        self.slotReset()

    def initWindow(self, grpDict=None, attachDict=None):
        #COMPONENT variables
        if grpDict:
            if grpDict["startJoint"]:
                self.widget.startJoint_lineEdit.setText(grpDict["startJoint"])
            if grpDict["side"]:
                self.widget.side_lineEdit.setText(grpDict["side"])
                self.side = grpDict["side"]
            if grpDict["name"]:
                self.widget.name_lineEdit.setText(grpDict["name"])
                self.name = grpDict["name"]
            if grpDict["endJoint"]:
                self.widget.endJoint_lineEdit.setText(grpDict["endJoint"])
            if grpDict["orient"]:
                self.widget.orient_lineEdit.setText(grpDict["orient"])
            if grpDict["orientLabel"]:
                self.widget.orientLabel_lineEdit.setText(grpDict["orientLabel"])
            if grpDict["aim"]:
                self.widget.aim_lineEdit.setText(grpDict["aim"])
            if grpDict["aimLabel"]:
                self.widget.aimLabel_lineEdit.setText(grpDict["aimLabel"])
        #ATTACH variables
        if attachDict:
            if isinstance(attachDict["drivers"], (list,tuple)):
                for item in attachDict["drivers"]:
                    self.widget.driver_listWidget.addItem(item)
            else:
                if attachDict["drivers"]:
                    self.widget.driver_listWidget.addItem(attachDict["drivers"])
            if isinstance(attachDict["labels"], (list, tuple)):
                for item in attachDict["labels"]:
                    self.widget.labels_listWidget.addItem(item)
            else:
                if attachDict["labels"]:
                    self.widget.labels_listWidget.addItem(attachDict["labels"])
            if attachDict["config"]:
                self.widget.configNode_lineEdit.setText(attachDict["config"])
            self.widget.attachPoint_True.setChecked(True)
            self.widget.attachOrient_True.setChecked(False)
            self.widget.attachScale_True.setChecked(False)

        if self.limb:
            self.pupList.addItem(self.limb)
            #self.widgetDict[self.limb] = self
        self.update()
        self.setSceneGroupDict(self._groupDict)


    def assignObject(self):
        ''' fill form based on sender, then update group dict'''
        sender = self.sender()

        #COMPONENT SENDERS
        #start joint, side, name
        if sender is self.widget.startJoint_pushButton:
            self.widget.startJoint_lineEdit.setText(self._selectedItem()[0].shortName())
            if self.widget.startJoint_lineEdit.text().find("Lf") > -1:
                self.side = "left"
                self.widget.side_lineEdit.setText("left")
            elif self.widget.startJoint_lineEdit.text().find("Rt") > -1:
                self.side = "right"
                self.widget.side_lineEdit.setText("right")
            else:
                self.side = None
                self.widget.side_lineEdit.clear()
            if self.side:
                self.name = self._selectedItem()[0].split(naming.getSideName(self.side))[0][:-2]
                self.widget.name_lineEdit.setText(self.name)
            else:
                self.name = self._selectedItem()[0].split("_bnd")[0][:-2]
                self.widget.name_lineEdit.setText(self._selectedItem()[0].split("_bnd")[0][:-2])
        elif sender is self.widget.endJoint_pushButton:
            self.widget.endJoint_lineEdit.setText(self._selectedItem()[0].shortName())
        elif sender is self.widget.orient_pushButton:
            self.widget.orient_lineEdit.setText(self._selectedItem()[0].shortName())
        elif sender is self.widget.aim_pushButton:
            self.widget.aim_lineEdit.setText(self._selectedItem()[0].shortName())

        #ATTACH SENDERS
        #driversList
        elif sender is self.widget.addDrivers_pushButton:
            self._addItem(self.widget.driver_listWidget, self._selectedItem())
        elif sender is self.widget.removeDrivers_pushButton:
            self._removeItem(self.widget.driver_listWidget)
        #labelsList
        elif sender is self.widget.addLabels_pushButton:
            self._addItem(self.widget.labels_listWidget, self._selectedItem())
        elif sender is self.widget.removeLabels_pushButton:
            self._removeItem(self.widget.labels_listWidget)

        #Get limb Name
        self.limb = self.widget.name_lineEdit.text() + naming.getSideName(self.side)

        self.update()


    def setSceneGroupDict(self, groupDict):
        '''local dict to check if window has been edited. deal with later when creating comp chunks'''
        self.oldLimb = self.limb
        self._sceneGroupDict = groupDict


    def slotReset(self):
        ''' not sure why it didnt let me override this method'''

        self.widget.startJoint_lineEdit.clear()
        self.widget.side_lineEdit.clear()
        self.widget.name_lineEdit.clear()
        self.widget.endJoint_lineEdit.clear()
        self.widget.orient_lineEdit.clear()
        self.widget.orientLabel_lineEdit.clear()
        self.widget.aim_lineEdit.clear()
        self.widget.aimLabel_lineEdit.clear()
        self.widget.driver_listWidget.clear()
        self.widget.labels_listWidget.clear()
        self.widget.attachPoint_True.setChecked(True)
        self.widget.attachOrient_True.setChecked(False)
        self.widget.attachScale_True.setChecked(False)


    def _selectedItem(self):
        '''return selected'''
        sel = pm.ls(selection=True)
        return sel


    def update(self):
        '''update dict with latest edits'''
        #COMPONENT DICT
        self._groupDict['startJoint'] = str(self.widget.startJoint_lineEdit.text())
        self._groupDict['side'] = str(self.widget.side_lineEdit.text())
        self._groupDict['name'] = str(self.widget.name_lineEdit.text())
        self._groupDict['endJoint'] = self.widget.endJoint_lineEdit.text()
        self._groupDict['orient'] = self.widget.orient_lineEdit.text()
        self._groupDict['orientLabel'] = self.widget.orientLabel_lineEdit.text()
        self._groupDict['aim'] = self.widget.aim_lineEdit.text()
        self._groupDict['aimLabel'] = self.widget.aimLabel_lineEdit.text()

        #ATTACH DICT
        items = list()
        for index in xrange(self.widget.driver_listWidget.count()):
            items.append(self.widget.driver_listWidget.item(index).text())
        self._attachDict["drivers"] = items
        items = list()
        for index in xrange(self.widget.labels_listWidget.count()):
            items.append(self.widget.labels_listWidget.item(index).text())
        self._attachDict["labels"] = items
        self._attachDict["config"] = self.widget.configNode_lineEdit.text()
        self._attachDict["attachPoint"] = self.widget.attachPoint_True.isChecked()
        self._attachDict["attachOrient"] = self.widget.attachOrient_True.isChecked()
        self._attachDict["attachScale"] = self.widget.attachScale_True.isChecked()


    def closeEvent(self, event):
        self.settings.beginGroup("AssignNewGroupWidget")

        # set dict values
        for s in self._groupDict.keys():
            txt = self._groupDict[s]
            self.settings.setValue(s, txt)
        for s in self._attachDict.keys():
            txt = self._attachDict[s]
            self.settings.setValue(s, txt)

        self.settings.setValue("size", self.size())
        self.settings.setValue("pos", self.pos())
        self.settings.endGroup()


    def showEvent(self, event):
        ''' override showEvent, fill form with saved values'''
        super(AssignNewComponentWidget, self).showEvent(event)
        self.settings.beginGroup("AssignNewGroupWidget")
        #restore previous values
        for s in self._groupDict.keys():
            text = self.settings.value(s)
            if text:
                if s == 'startJoint':
                    self.widget.startJoint_lineEdit.setText(text.toString())
                elif s == 'side':
                    self.widget.side_lineEdit.setText(text.toString())
                elif s == 'name':
                    self.widget.name_lineEdit.setText(text.toString())
                elif s == 'endJoint':
                    self.widget.endJoint_lineEdit.setText(text)
                elif s == 'orient':
                    self.widget.orient_lineEdit.setText(text.toString())
                elif s == 'orientLabel':
                    self.widget.orientLabel_lineEdit.setText(text)
                elif s == 'aim':
                    self.widget.aim_lineEdit.setText(text.toString())
                elif s == 'aimLabel':
                    self.widget.aimLabel_lineEdit.setText(text)
                elif s == 'drivers':
                    for x in text:
                        self.widget.driver_listWidget.addItem(x.toString())
                elif s == 'labels':
                    for x in text:
                        self.widget.labels_listWidget.addItem(x.toString())
                elif s == 'attachPoint':
                    self.widget.attachPoint_True.setChecked(bool(text.toString()))
                elif s == 'attachOrient':
                    self.widget.attachPoint_True.setChecked(bool(text.toString()))
                elif s == 'attachScale':
                    self.widget.attachPoint_True.setChecked(bool(text.toString()))


    def slotCreateGroup(self):
        ''' CHECK IF ALREADY A GROUP WORK ON LATER WHEN BUILDING CHUNKS, make more robust??
        :type self: object
        '''

        try:
            cmds.undoInfo(openChunk=True)

            #update puppet component list
            items = []
            for index in xrange(self.pupList.count()):
                items.append(self.pupList.item(index).text())
            try:
                items.index(self.limb)
            except:
                if self.limb != self.oldLimb:
                    if self.oldLimb:
                        self.pupList.takeItem(items.index(self.oldLimb))
                self.pupList.addItem(self.limb)

            #reset widget pointer
            self.widgetDict[self.limb] = self

            self.setSceneGroupDict(self._groupDict)
            self.hide()
            self.refreshSignal.emit()

        finally:
            cmds.undoInfo(closeChunk=True)


    def returnGroupDictObjects(self):
        '''return limb, group dict, and attachdict to the all builder'''
        #ONLY RETURN IF EDITED
        return self.limb, self._groupDict, self._attachDict
class OtherDeformationWidget(form_class, base_class):

    closeSignal = QtCore.Signal()
    refreshSignal = QtCore.Signal()

    def __init__(self):
        super(OtherDeformationWidget, self).__init__()
        self.setupUi(self)
        self.setObjectName('otherDeformationTool')
        self.setWindowTitle('Other Deformation Tool')

        #ikNeck
        self.neckJnt_pushButton.clicked.connect(self.assignObject)
        self.headJnt_pushButton.clicked.connect(self.assignObject)
        self.ikNeckSystem_pushButton.clicked.connect(self.assignObject)
        #foot and hand System
        self.handFoot_pushButton.clicked.connect(self.assignObject)
        self.createHandFoot_pushButton.clicked.connect(self.assignObject)
        #tail/Tentacle System
        self.createTailSystem_pushButton.clicked.connect(self.assignObject)

    def assignObject(self):

        sender = self.sender()

        #checkboxes
        if sender is self.neckJnt_pushButton:
            sel = pm.ls(selection=True)
            if sel:
                self.neckJnt_lineEdit.setText(str(sel[0]))
        elif sender is self.headJnt_pushButton:
            sel = pm.ls(selection=True)
            if sel:
                self.headJnt_lineEdit.setText(str(sel[0]))
        elif sender is self.ikNeckSystem_pushButton:
            self.create_neckIkSystem()
        elif sender is self.handFoot_pushButton:
            sel = pm.ls(selection=True)
            if sel:
                self.handFoot_lineEdit.setText(str(sel[0]))
        elif sender is self.createHandFoot_pushButton:
            self.create_digitSystem()
        elif sender is self.createTailSystem_pushButton:
            self.create_tentacleSystem()

    @undoable
    def create_tentacleSystem(self):
        jnt = pm.ls(selection=True)
        if not jnt:
            pm.error('Select a joint to create system')

        numFollicles = self.numFollicle_spinBox.value()
        name = self.name_lineEdit.text()
        if self.center_radioButton.isChecked():
            side = None
        elif self.left_radioButton.isChecked():
            side = 'left'
        else:
            side = 'right'

        if name:
            TipName = naming.TipName(base=name, side=side, suffix='bnd')
        else:
            TipName = naming.TipName(name=jnt[0])

        tailTentacleSystem.TailTentacleSystem(startJnt=jnt[0],
                                              name=TipName,
                                              numFollicles=numFollicles,
                                              muscle=False,
                                              slide=False,
                                              wave=False,
                                              scale=False)

    #@undoable
    def create_digitSystem(self):
        controls = self.handFoot_checkBox.isChecked()
        rootJnt = pm.PyNode(self.handFoot_lineEdit.text())
        digitSystem.DigitSystem(rootJnt, controls=controls)

    @undoable
    def create_neckIkSystem(self):
        try:
            neckJnt = pm.PyNode(self.neckJnt_lineEdit.text())
            headJnt = pm.PyNode(self.headJnt_lineEdit.text())
            neckEnd = pm.PyNode(naming.TipName(name=neckJnt, index='end'))
            headEnd = pm.PyNode(naming.TipName(name=headJnt, index='end'))

        except error.ArgumentError, err:
            raise error.ArgumentError, err

        except error.MayaNodeError, err:
            raise error.MayaNodeError, err
class BonesWidget(form_class, base_class):

    closeSignal = QtCore.Signal()
    refreshSignal = QtCore.Signal()
Exemple #12
0
    def __init__(self,
                 parent=None,
                 componentDict=None,
                 componentWidget=None,
                 compType='FKComponent',
                 assignPath=None,
                 limb=None,
                 puppet=None):

        super(EditWidget, self).__init__()

        #Init Default variables for Builder
        self.limb = limb
        self.oldLimb = None
        self.puppet = puppet
        self.compType = compType
        self.componentDict = componentDict
        self.componentListWidget = componentWidget

        if assignPath:
            self.compWidget = uic.loadUi(assignPath)

        #Add Hierarchy Widget
        self.hierWidget = uic.loadUi(HIERWIDGET)

        #Create Attach Widget
        attachObj = attachWidget.AttachWidget()
        self.attachWidget = attachObj

        #Add Execute Widget
        self.execWidget = uic.loadUi(EXECWIDGET)

        layout = QtGui.QVBoxLayout()
        if assignPath:
            layout.addWidget(self.compWidget)
        layout.addWidget(self.hierWidget)
        layout.addWidget(self.attachWidget)
        layout.addWidget(self.execWidget)
        self.setLayout(layout)

        #other settings
        #hierWidget width/height
        if assignPath:
            compHeight = self.compWidget.height()
        else:
            compHeight = 0
        height = compHeight + self.hierWidget.height(
        ) + self.attachWidget.height() + self.execWidget.height()
        self.setMinimumSize(500, height - 100)
        self.setMaximumSize(500, height - 100)

        self.settings = QtCore.QSettings()

        #Open in the Middle of the Screen
        screenWidth, screenHeight = self.screenCenter()
        self.move(QtCore.QPoint(screenWidth, screenHeight))

        #create dicts
        self._sceneGroupDict = dict()
        self._hierarchyAttrList = dict()
        self._attachAttrList = dict()

        if assignPath:
            self.compWidget.widget_groupBox.toggled.connect(self.showAttach)
        self.hierWidget.widget_groupBox.toggled.connect(self.showAttach)
        self.attachWidget.widget_groupBox.toggled.connect(self.showAttach)

        #ATTACH
        #attach widget things
        self.attachWidget.attachPoint_groupBox.clicked.connect(
            self.assignObject)
        self.attachWidget.attachPointNode_groupBox.clicked.connect(
            self.assignObject)
        self.attachWidget.attachOrient_groupBox.clicked.connect(
            self.assignObject)
        self.attachWidget.attachOrientNode_groupBox.clicked.connect(
            self.assignObject)

        #ATTACH SENDERS
        self.attachWidget.driven_pushButton.clicked.connect(self.assignObject)
        self.attachWidget.addDrivers_pushButton.clicked.connect(
            self.assignObject)
        self.attachWidget.removeDrivers_pushButton.clicked.connect(
            self.assignObject)
        self.attachWidget.loadConfig_pushButton.clicked.connect(
            self.assignObject)
        self.attachWidget.loadAttachPoint_pushButton.clicked.connect(
            self.assignObject)
        self.attachWidget.loadAttachOrient_pushButton.clicked.connect(
            self.assignObject)

        self.execWidget.cancel_pushButton.clicked.connect(self.close)

        #clean window
        self.slotReset()
        self.update()
class FaceWidget(form_class, base_class):

    closeSignal = QtCore.Signal()
    refreshSignal = QtCore.Signal()

    def __init__(self):
        super(FaceWidget, self).__init__()
        self.setupUi(self)
        self.setObjectName('FaceTemplateTool')
        self.setWindowTitle('Face Template Tool')

        #EYE RIG
        self.lEyeSystem = None
        self.rEyeSystem = None
        self.placeLoc1 = None

        self.createEyeSystem_pushButton.clicked.connect(self.assignObject)
        self.deleteEyeSystem_pushButton.clicked.connect(self.assignObject)

        self.loadHeadJoint_pushButton.clicked.connect(self.assignObject)
        self.loadJawJoint_pushButton.clicked.connect(self.assignObject)
        self.createLocator_pushButton.clicked.connect(self.assignObject)
        self.createLipSystem_pushButton.clicked.connect(self.assignObject)
        self.deleteLipSystem_pushButton.clicked.connect(self.assignObject)
        '''
        self.closeUpperAttr_pushButton.clicked.connect(self.assignObject)
        self.closeLowerAttr_pushButton.clicked.connect(self.assignObject)
        self.connectLidAttrs_pushButton.clicked.connect(self.assignObject)
        self.connectFaceRig_pushButton.clicked.connect(self.connectFaceRig)
        self.updateFaceRig_pushButton.clicked.connect(self.updateFaceRig)
        '''

    def assignObject(self):
        sender = self.sender()

        #checkboxes
        #eye system
        if sender is self.createEyeSystem_pushButton:
            self.create_eyeSystem()
        elif sender is self.deleteEyeSystem_pushButton:
            self.delete_system()

        #lip system
        #load head joint
        elif sender is self.loadHeadJoint_pushButton:
            headJnt = pm.ls(selection=True)
            if len(headJnt) != 1:
                pm.error("Select one head joint")
            else:
                self.headJoint_lineEdit.setText("%s" % headJnt[0])
        #load jaw joint
        elif sender is self.loadJawJoint_pushButton:
            jawJnt = pm.ls(selection=True)
            if len(jawJnt) != 1:
                pm.error("Select one jaw joint")
            else:
                self.jawJoint_lineEdit.setText("%s" % jawJnt[0])

        elif sender is self.createLocator_pushButton:
            self.create_locator()
        elif sender is self.createLipSystem_pushButton:
            self.create_lipSystem()
        elif sender is self.deleteLipSystem_pushButton:
            self.delete_system()

    @undoable
    def create_locator(self):
        ##########create LIP RIG on any joint
        try:
            jawJnt = pm.PyNode(self.jawJoint_lineEdit.text())
            headJnt = pm.PyNode(self.headJoint_lineEdit.text())

        except error.ArgumentError, err:
            raise error.ArgumentError, err

        except error.MayaNodeError, err:
            raise error.MayaNodeError, err