button_4 = Button(frame1, text='Play', relief=GROOVE, borderwidth=5, padx=30, pady=20, command=gui_play1) #showing frame1 frame1.grid(row=0, column=0, padx=20) #Packing buttons for frame1 button_1.pack(pady=10) button_2.pack(pady=10) button_3.pack(pady=10) button_4.pack(pady=10) #Binding buttons for frame1 button_2.bind_all("<Key>", key_bind_func) button_3.bind_all("<Key>", key_bind_func) button_4.bind_all("<Key>", key_bind_func) # Creating Frame2 frame2 = LabelFrame(blank, text='Channel 2', padx=5, pady=5) #Creating Buttons for Frame2 button_5 = Button(frame2, text='Preset', relief=GROOVE, borderwidth=5, padx=30, pady=20, command=preset2) button_6 = Button(frame2, text='Loop',
button_10 = Button(frame2, text='Play', relief=GROOVE, borderwidth=5, padx=30, pady=20) #showing frame2 frame2.grid(row=0, column=1, padx=20) #showing buttons for frame2 button_6.pack(pady=10) button_7.pack(pady=10) button_8.pack(pady=10) button_9.pack(pady=10) button_10.pack(pady=10) button_10.bind_all("<Key>", play) # Creating Frame3 frame3 = LabelFrame(blank, text='Channel 3', padx=5, pady=5) #Creating Buttons for Frame3 button_11 = Button(frame3, text='Preset', relief=GROOVE, borderwidth=5, padx=30, pady=20) button_12 = Button(frame3, text='Loop', relief=GROOVE, borderwidth=5, padx=30,