def _load_custom_buttons(self, toolbar): ''' Entry fields and buttons for adding custom fractions ''' self.numerator = entry_factory('', toolbar, tooltip=_('numerator')) label_factory(toolbar, ' / ') self.denominator = entry_factory('', toolbar, tooltip=_('denominator')) separator_factory(toolbar, expand=False, visible=False) self.enter_button = button_factory('list-add', toolbar, self._add_fraction_cb, tooltip=_('add new fraction'), accelerator='Return') separator_factory(toolbar, expand=False, visible=True) self._ball_selector = combo_factory(BALLS, toolbar, self._combo_cb, default=_('basketball'), tooltip=_('choose a ball'))
def _make_custom_toolbar(self): self._ones = entry_factory(str(self._yupana.custom[0]), self.custom_toolbar, tooltip=_('one row')) self._twos = entry_factory(str(self._yupana.custom[1]), self.custom_toolbar, tooltip=_('two row')) self._threes = entry_factory(str(self._yupana.custom[2]), self.custom_toolbar, tooltip=_('three row')) self._fives = entry_factory(str(self._yupana.custom[3]), self.custom_toolbar, tooltip=_('five row')) separator_factory(self.custom_toolbar, False, True) self._base = entry_factory(str(self._yupana.custom[4]), self.custom_toolbar, tooltip=_('base')) separator_factory(self.custom_toolbar, False, True) button_factory('view-refresh', self.custom_toolbar, self._custom_cb, tooltip=_('Reload custom values.'))
def _setup_toolbars(self): """ Setup the toolbars.. """ project_toolbar = Gtk.Toolbar() custom_slide_toolbar = Gtk.Toolbar() custom_stator_toolbar = Gtk.Toolbar() edit_toolbar = Gtk.Toolbar() # no sharing self.max_participants = 1 toolbox = ToolbarBox() # Activity toolbar activity_button = ActivityToolbarButton(self) toolbox.toolbar.insert(activity_button, 0) activity_button.show() project_toolbar_button = ToolbarButton(page=project_toolbar, icon_name='sliderule') project_toolbar.show() toolbox.toolbar.insert(project_toolbar_button, -1) project_toolbar_button.show() custom_slide_toolbar_button = ToolbarButton(page=custom_slide_toolbar, icon_name='custom-slide') custom_slide_toolbar.show() toolbox.toolbar.insert(custom_slide_toolbar_button, -1) custom_slide_toolbar_button.show() custom_stator_toolbar_button = ToolbarButton( page=custom_stator_toolbar, icon_name='custom-stator') custom_stator_toolbar.show() toolbox.toolbar.insert(custom_stator_toolbar_button, -1) custom_stator_toolbar_button.show() edit_toolbar_button = ToolbarButton(label=_('Edit'), page=edit_toolbar, icon_name='toolbar-edit') edit_toolbar_button.show() toolbox.toolbar.insert(edit_toolbar_button, -1) edit_toolbar_button.show() self.set_toolbar_box(toolbox) toolbox.show() toolbar = toolbox.toolbar # Add the buttons to the toolbars self._function_combo = combo_factory(FUNCTIONS, project_toolbar, self._function_combo_cb, default=FC_multiply, tooltip=_('select function')) self.top_button = button_factory('C', project_toolbar, self._dummy_cb, tooltip=_('active slide')) self._slide_combo = combo_factory(SLIDE_TABLE, project_toolbar, self._slide_combo_cb, default=C_slide, tooltip=_('select slide')) self.bottom_button = button_factory('D', project_toolbar, self._dummy_cb, tooltip=_('active stator')) self._stator_combo = combo_factory(STATOR_TABLE, project_toolbar, self._stator_combo_cb, default=D_slide, tooltip=_('select stator')) separator_factory(project_toolbar) self.realign_button = button_factory('realign', project_toolbar, self.realign_cb, tooltip=_('realign slides')) self._offset_function = [] self._calculate_function = [] self._label_function = [] self._domain_min = [] self._domain_max = [] self._step_size = [] self.custom = [] ENTRY = ['C', 'D'] ENTRY_TOOLBAR = [custom_slide_toolbar, custom_stator_toolbar] ENTRY_BUTTON = ['custom-slide', 'custom-stator'] ENTRY_TOOLTIP = [_('create custom slide'), _('create custom stator')] ENTRY_CALLBACK = [self._custom_slide_cb, self._custom_stator_cb] for i in range(2): self._offset_function.append( entry_factory(DEFINITIONS[ENTRY[i]][0], ENTRY_TOOLBAR[i], tooltip=_('position function'), max=10)) self._calculate_function.append( entry_factory(DEFINITIONS[ENTRY[i]][1], ENTRY_TOOLBAR[i], tooltip=_('result function'), max=10)) self._label_function.append( entry_factory(DEFINITIONS[ENTRY[i]][2], ENTRY_TOOLBAR[i], tooltip=_('label function'), max=10)) self._domain_min.append( entry_factory(DEFINITIONS[ENTRY[i]][3], ENTRY_TOOLBAR[i], tooltip=_('domain minimum'), max=4)) self._domain_max.append( entry_factory(DEFINITIONS[ENTRY[i]][4], ENTRY_TOOLBAR[i], tooltip=_('domain maximum'), max=4)) self._step_size.append( entry_factory(DEFINITIONS[ENTRY[i]][5], ENTRY_TOOLBAR[i], tooltip=_('step size'), max=4)) self.custom.append( button_factory(ENTRY_BUTTON[i], ENTRY_TOOLBAR[i], ENTRY_CALLBACK[i], tooltip=ENTRY_TOOLTIP[i])) copy = button_factory('edit-copy', edit_toolbar, self._copy_cb, tooltip=_('Copy'), accelerator='<Ctrl>c') paste = button_factory('edit-paste', edit_toolbar, self._paste_cb, tooltip=_('Paste'), accelerator='<Ctrl>v') separator_factory(toolbox.toolbar, True, False) stop_button = StopButton(self) stop_button.props.accelerator = '<Ctrl>q' toolbox.toolbar.insert(stop_button, -1) stop_button.show() # workaround to #2050 edit_toolbar_button.set_expanded(True) # start with project toolbar enabled project_toolbar_button.set_expanded(True)
def _setup_toolbars(self): """ Setup the toolbars. """ self.max_participants = 1 # No collaboration toolbox = ToolbarBox() # Activity toolbar activity_button = ActivityToolbarButton(self) toolbox.toolbar.insert(activity_button, 0) activity_button.show() self.set_toolbar_box(toolbox) toolbox.show() self.toolbar = toolbox.toolbar name_game_button = radio_factory( 'name-game', toolbox.toolbar, self._level_cb, cb_arg=0, tooltip=_(LABELS[0]), group=None) group_game_button = radio_factory( 'group-game', toolbox.toolbar, self._level_cb, cb_arg=1, tooltip=_(LABELS[1]), group=name_game_button) calorie_game_button = radio_factory( 'calorie-game', toolbox.toolbar, self._level_cb, cb_arg=2, tooltip=_(LABELS[2]), group=name_game_button) pyramid_game_button = radio_factory( 'pyramid-game', toolbox.toolbar, self._level_cb, cb_arg=3, tooltip=_(LABELS[3]), group=name_game_button) balance_game_button = radio_factory( 'balance-game', toolbox.toolbar, self._level_cb, cb_arg=4, tooltip=_(LABELS[4]), group=name_game_button) separator_factory(toolbox.toolbar, False, True) self._label = label_factory(toolbox.toolbar, LABELS[0], width=150) separator_factory(toolbox.toolbar, True, False) tools_toolbar = Gtk.Toolbar() tools_toolbar_button = ToolbarButton( page=tools_toolbar, icon_name='view-source') tools_toolbar.show() toolbox.toolbar.insert(tools_toolbar_button, -1) tools_toolbar_button.show() stop_button = StopButton(self) stop_button.props.accelerator = '<Ctrl>q' toolbox.toolbar.insert(stop_button, -1) stop_button.show() self.name_entry = entry_factory( _('food name'), tools_toolbar, tooltip=_('Enter a name for the new food item.'), max=20) self.calories_entry = entry_factory( _('calories'), tools_toolbar, tooltip=_('Enter the calories in for the new food item.'), max=8) self.food_spinner = combo_factory( PYRAMID, tools_toolbar, self._food_pyramid_cb, default=PYRAMID[2], tooltip=_('Select level in the Food Pyramid.')) image_button = button_factory( 'image-tools', tools_toolbar, self._load_image_cb, tooltip=_('Load a picture of the new food item.')) separator_factory(tools_toolbar, True, False) create_button = button_factory( 'new-food', tools_toolbar, self._create_custom_food_cb, tooltip=_('Add a new food item.'))
def _setup_toolbars(self): """ Setup the toolbars.. """ project_toolbar = Gtk.Toolbar() custom_slide_toolbar = Gtk.Toolbar() custom_stator_toolbar = Gtk.Toolbar() edit_toolbar = Gtk.Toolbar() # no sharing self.max_participants = 1 toolbox = ToolbarBox() # Activity toolbar activity_button = ActivityToolbarButton(self) toolbox.toolbar.insert(activity_button, 0) activity_button.show() project_toolbar_button = ToolbarButton(page=project_toolbar, icon_name="sliderule") project_toolbar.show() toolbox.toolbar.insert(project_toolbar_button, -1) project_toolbar_button.show() custom_slide_toolbar_button = ToolbarButton(page=custom_slide_toolbar, icon_name="custom-slide") custom_slide_toolbar.show() toolbox.toolbar.insert(custom_slide_toolbar_button, -1) custom_slide_toolbar_button.show() custom_stator_toolbar_button = ToolbarButton(page=custom_stator_toolbar, icon_name="custom-stator") custom_stator_toolbar.show() toolbox.toolbar.insert(custom_stator_toolbar_button, -1) custom_stator_toolbar_button.show() edit_toolbar_button = ToolbarButton(label=_("Edit"), page=edit_toolbar, icon_name="toolbar-edit") edit_toolbar_button.show() toolbox.toolbar.insert(edit_toolbar_button, -1) edit_toolbar_button.show() self.set_toolbar_box(toolbox) toolbox.show() toolbar = toolbox.toolbar # Add the buttons to the toolbars self._function_combo = combo_factory( FUNCTIONS, project_toolbar, self._function_combo_cb, default=FC_multiply, tooltip=_("select function") ) self.top_button = button_factory("C", project_toolbar, self._dummy_cb, tooltip=_("active slide")) self._slide_combo = combo_factory( SLIDE_TABLE, project_toolbar, self._slide_combo_cb, default=C_slide, tooltip=_("select slide") ) self.bottom_button = button_factory("D", project_toolbar, self._dummy_cb, tooltip=_("active stator")) self._stator_combo = combo_factory( STATOR_TABLE, project_toolbar, self._stator_combo_cb, default=D_slide, tooltip=_("select stator") ) separator_factory(project_toolbar) self.realign_button = button_factory("realign", project_toolbar, self.realign_cb, tooltip=_("realign slides")) self._offset_function = [] self._calculate_function = [] self._label_function = [] self._domain_min = [] self._domain_max = [] self._step_size = [] self.custom = [] ENTRY = ["C", "D"] ENTRY_TOOLBAR = [custom_slide_toolbar, custom_stator_toolbar] ENTRY_BUTTON = ["custom-slide", "custom-stator"] ENTRY_TOOLTIP = [_("create custom slide"), _("create custom stator")] ENTRY_CALLBACK = [self._custom_slide_cb, self._custom_stator_cb] for i in range(2): self._offset_function.append( entry_factory(DEFINITIONS[ENTRY[i]][0], ENTRY_TOOLBAR[i], tooltip=_("position function"), max=10) ) self._calculate_function.append( entry_factory(DEFINITIONS[ENTRY[i]][1], ENTRY_TOOLBAR[i], tooltip=_("result function"), max=10) ) self._label_function.append( entry_factory(DEFINITIONS[ENTRY[i]][2], ENTRY_TOOLBAR[i], tooltip=_("label function"), max=10) ) self._domain_min.append( entry_factory(DEFINITIONS[ENTRY[i]][3], ENTRY_TOOLBAR[i], tooltip=_("domain minimum"), max=4) ) self._domain_max.append( entry_factory(DEFINITIONS[ENTRY[i]][4], ENTRY_TOOLBAR[i], tooltip=_("domain maximum"), max=4) ) self._step_size.append( entry_factory(DEFINITIONS[ENTRY[i]][5], ENTRY_TOOLBAR[i], tooltip=_("step size"), max=4) ) self.custom.append( button_factory(ENTRY_BUTTON[i], ENTRY_TOOLBAR[i], ENTRY_CALLBACK[i], tooltip=ENTRY_TOOLTIP[i]) ) copy = button_factory("edit-copy", edit_toolbar, self._copy_cb, tooltip=_("Copy"), accelerator="<Ctrl>c") paste = button_factory("edit-paste", edit_toolbar, self._paste_cb, tooltip=_("Paste"), accelerator="<Ctrl>v") separator_factory(toolbox.toolbar, True, False) stop_button = StopButton(self) stop_button.props.accelerator = "<Ctrl>q" toolbox.toolbar.insert(stop_button, -1) stop_button.show() # workaround to #2050 edit_toolbar_button.set_expanded(True) # start with project toolbar enabled project_toolbar_button.set_expanded(True)
def _setup_toolbars(self): """ Setup the toolbars. """ self.max_participants = 1 # No collaboration toolbox = ToolbarBox() # Activity toolbar activity_button = ActivityToolbarButton(self) toolbox.toolbar.insert(activity_button, 0) activity_button.show() self.set_toolbar_box(toolbox) toolbox.show() self.toolbar = toolbox.toolbar name_game_button = radio_factory('name-game', toolbox.toolbar, self._level_cb, cb_arg=0, tooltip=_(LABELS[0]), group=None) group_game_button = radio_factory('group-game', toolbox.toolbar, self._level_cb, cb_arg=1, tooltip=_(LABELS[1]), group=name_game_button) calorie_game_button = radio_factory('calorie-game', toolbox.toolbar, self._level_cb, cb_arg=2, tooltip=_(LABELS[2]), group=name_game_button) pyramid_game_button = radio_factory('pyramid-game', toolbox.toolbar, self._level_cb, cb_arg=3, tooltip=_(LABELS[3]), group=name_game_button) balance_game_button = radio_factory('balance-game', toolbox.toolbar, self._level_cb, cb_arg=4, tooltip=_(LABELS[4]), group=name_game_button) separator_factory(toolbox.toolbar, False, True) self._label = label_factory(toolbox.toolbar, LABELS[0], width=150) separator_factory(toolbox.toolbar, True, False) tools_toolbar = Gtk.Toolbar() tools_toolbar_button = ToolbarButton(page=tools_toolbar, icon_name='view-source') tools_toolbar.show() toolbox.toolbar.insert(tools_toolbar_button, -1) tools_toolbar_button.show() stop_button = StopButton(self) stop_button.props.accelerator = '<Ctrl>q' toolbox.toolbar.insert(stop_button, -1) stop_button.show() self.name_entry = entry_factory( _('food name'), tools_toolbar, tooltip=_('Enter a name for the new food item.'), max=20) self.calories_entry = entry_factory( _('calories'), tools_toolbar, tooltip=_('Enter the calories in for the new food item.'), max=8) self.food_spinner = combo_factory( PYRAMID, tools_toolbar, self._food_pyramid_cb, default=PYRAMID[2], tooltip=_('Select level in the Food Pyramid.')) image_button = button_factory( 'image-tools', tools_toolbar, self._load_image_cb, tooltip=_('Load a picture of the new food item.')) separator_factory(tools_toolbar, True, False) create_button = button_factory('new-food', tools_toolbar, self._create_custom_food_cb, tooltip=_('Add a new food item.'))
def _setup_toolbars(self): ''' Setup the toolbars. ''' self.max_participants = 2 self.edit_toolbar = Gtk.Toolbar() self.view_toolbar = Gtk.Toolbar() self.adjust_toolbar = Gtk.Toolbar() self.custom_toolbar = Gtk.Toolbar() toolbox = ToolbarBox() activity_button = ActivityToolbarButton(self) toolbox.toolbar.insert(activity_button, 0) activity_button.show() edit_toolbar_button = ToolbarButton(label=_("Edit"), page=self.edit_toolbar, icon_name='toolbar-edit') self.edit_toolbar.show() toolbox.toolbar.insert(edit_toolbar_button, -1) edit_toolbar_button.show() view_toolbar_button = ToolbarButton(label=_("View"), page=self.view_toolbar, icon_name='toolbar-view') self.view_toolbar.show() toolbox.toolbar.insert(view_toolbar_button, -1) view_toolbar_button.show() adjust_toolbar_button = ToolbarButton(label=_('Adjust'), page=self.adjust_toolbar, icon_name='preferences-system') self.adjust_toolbar.show() toolbox.toolbar.insert(adjust_toolbar_button, -1) adjust_toolbar_button.show() custom_toolbar_button = ToolbarButton(label=_("Custom"), page=self.custom_toolbar, icon_name='view-source') self.custom_toolbar.show() toolbox.toolbar.insert(custom_toolbar_button, -1) custom_toolbar_button.show() self.set_toolbar_box(toolbox) toolbox.show() self.toolbar = toolbox.toolbar adjust_toolbar_button.set_expanded(True) button_factory('edit-copy', self.edit_toolbar, self._copy_cb, tooltip=_('Copy'), accelerator='<Ctrl>c') button_factory('edit-paste', self.edit_toolbar, self._paste_cb, tooltip=_('Paste'), accelerator='<Ctrl>v') button_factory('view-fullscreen', self.view_toolbar, self.do_fullscreen_cb, tooltip=_('Fullscreen'), accelerator='<Alt>Return') button_factory('media-playback-start', self.view_toolbar, self._play_history_cb, tooltip=_('Play game history')) self.history_button = button_factory('list-numbered', self.view_toolbar, self._show_history_cb, tooltip=_('Show game history')) separator_factory(self.view_toolbar, False, True) label_factory(self.view_toolbar, _('White: ')) self.white_entry = entry_factory('', self.view_toolbar, tooltip=_("White's move")) separator_factory(self.view_toolbar, False, False) label_factory(self.view_toolbar, _('Black: ')) self.black_entry = entry_factory('', self.view_toolbar, tooltip=_("Black's move")) separator_factory(self.view_toolbar, False, True) skin_button1 = radio_factory('white-knight', self.view_toolbar, self.do_default_skin_cb, tooltip=_('Default pieces'), group=None) skin_button2 = radio_factory('white-knight-sugar', self.view_toolbar, self.do_sugar_skin_cb, tooltip=_('Sugar-style pieces'), group=skin_button1) xocolors = XoColor(','.join(self.colors)) icon = Icon(icon_name='white-knight-sugar', xo_color=xocolors) icon.show() skin_button2.set_icon_widget(icon) self.skin_button3 = radio_factory('white-knight-custom', self.view_toolbar, self.do_custom_skin_cb, tooltip=_('Custom pieces'), group=skin_button1) skin_button1.set_active(True) self.play_white_button = radio_factory('white-rook', self.adjust_toolbar, self._play_white_cb, group=None, tooltip=_('Play White')) self.play_black_button = radio_factory('black-rook', self.adjust_toolbar, self._play_black_cb, group=self.play_white_button, tooltip=_('Play Black')) self.play_white_button.set_active(True) separator_factory(self.adjust_toolbar, False, True) self.easy_button = radio_factory('beginner', self.adjust_toolbar, self._easy_cb, group=None, tooltip=_('Beginner')) self.hard_button = radio_factory('expert', self.adjust_toolbar, self._hard_cb, group=self.easy_button, tooltip=_('Expert')) self.easy_button.set_active(True) separator_factory(self.adjust_toolbar, False, True) self.robot_button = radio_factory( 'robot', self.adjust_toolbar, self._robot_cb, group=None, tooltip=_('Play against the computer')) self.human_button = radio_factory('human', self.adjust_toolbar, self._human_cb, group=self.robot_button, tooltip=_('Play against a person')) separator_factory(self.adjust_toolbar, False, False) self.opponent = label_factory(self.adjust_toolbar, '') separator_factory(self.adjust_toolbar, False, True) self.timer_button = ToolButton('timer-0') self.timer_button.set_tooltip(_('Timer')) self.timer_button.connect('clicked', self._timer_button_cb) self.toolbar.insert(self.timer_button, -1) self._setup_timer_palette() self.timer_button.show() self.timer_button.set_sensitive(True) self.robot_button.set_active(True) button_factory('new-game', self.toolbar, self._new_gnuchess_cb, tooltip=_('New game')) button_factory('edit-undo', self.toolbar, self._undo_cb, tooltip=_('Undo')) button_factory('hint', self.toolbar, self._hint_cb, tooltip=_('Hint')) separator_factory(self.toolbar, False, False) self.status = label_factory(self.toolbar, '', width=150) self.status.set_label(_("It is White's move.")) separator_factory(toolbox.toolbar, True, False) stop_button = StopButton(self) stop_button.props.accelerator = '<Ctrl>q' toolbox.toolbar.insert(stop_button, -1) stop_button.show() for piece in list(PIECES.keys()): for color in ['white', 'black']: button_factory('%s-%s' % (color, piece), self.custom_toolbar, self._reskin_cb, cb_arg='%s_%s' % (color, piece), tooltip=PIECES[piece][color])