Exemple #1
0
	def sell_tower(self, pos, tower):
		tile_pos = self.tile_coord(pos)
		for tower in self.game_towers:
			if tile_pos[0] == tower.tile_x and tile_pos[1] == tower.tile_y and Tower.get_status(tower):
				tower.deactivate() # deactivate tower
				self.money += tower.price # refund money