def traj1(): # square at 2m setpoints = [] setpoints += trajectories.takeoff([0,0], 2.0, 0.0) setpoints += trajectories.xySquare(2.0, 2.0, 0.0) setpoints += trajectories.land([0,0], 2.0, 0.0) return setpoints
def traj3(): # triangle setpoints = [] setpoints += trajectories.takeoff([0,0], 1.5, 0.0) setpoints += trajectories.xyPolygon(3, 2.0, 1.5, 0.0) setpoints += trajectories.land([0,0], 1.5, 0.0) return setpoints
def traj2(): # octagon at 1m setpoints = [] setpoints += trajectories.takeoff([0,0], 1.0, 0.0) setpoints += trajectories.xyPolygon(8, 2.0, 1.0, 0.0) setpoints += trajectories.land([0,0], 1.0, 0.0) return setpoints
def traj6(): # scan setpoints = [] setpoints += trajectories.takeoff([0,0], 1.0, 0.0) setpoints += trajectories.scanArea([-3.0, 3.0, -3.0, 3.0], 0.5, 1.0, 0.0) setpoints += trajectories.land([0,0], 1.0, 0.0) return setpoints
def traj4(): # hourglass setpoints = [] setpoints += trajectories.takeoff([0,0], 1.0, 0.0) setpoints.append( (2.0, 2.0, 1.0, 0.0) ) setpoints.append( (2.0, -2.0, 1.0, 0.0) ) setpoints.append( (-2.0, 2.0, 1.0, 0.0) ) setpoints.append( (-2.0, -2.0, 1.0, 0.0) ) setpoints += trajectories.land([0,0], 1.0, 0.0) return setpoints
def traj5(): # random setpoints = [] setpoints += trajectories.takeoff([0,0], 1.5, 0.0) points = 10 for i in range(points): x = random.uniform(-2.5, 2.5) y = random.uniform(-2.5, 2.5) setpoints.append( (x, y, 1.5, 0.0) ) setpoints += trajectories.land([0,0], 1.5, 0.0) return setpoints