def __make_vertex(self): r1, r2, h, n = self.r1, self.r2, self.h, self.n # vertex: v = tr.circle(r1, n, 0) v += tr.circle(r2, n, h) v += [[0, 0, 0], [0, 0, h]] self.v = tuple([[float(j) for j in i] for i in v])
def __make_vertex(self): r1, r2, h, n = self.r1, self.r2, self.h, self.n #vertex: v = tr.circle(r1, n, 0) v += tr.circle(r2, n, h) v += [[0, 0, 0], [0, 0, h]] self.v = tuple([[float(j) for j in i] for i in v])
def __make_vertex(self): r1, r2, h, n = self.r1, self.r2, self.h, self.n #vertex: v = tr.circle(r1, n) v += [tr.translate(i, [0, 0, h]) for i in tr.circle(r2, n)] v += [[0, 0, 0]] v += [[0, 0, h]] self.v = v