Exemple #1
0
 def channelcreate(self, name, propertiesdict=[]):
     # parse all properties
     properties = ''
     for item in propertiesdict:
         properties = properties + ' ' + item + '=' + ts3tools.escape_text(
             str(propertiesdict[item]))
     return ts3tools.parse_raw_data(
         base.send_receive('channelcreate channel_name=' +
                           ts3tools.escape_text(name) + properties))
 def send_sm(self, base, msg, socket=False):
     """
     Sends a server message (all users can see it in the server tab).
     """
     if socket is False:
         return base.send_receive('sendtextmessage targetmode=3 msg=' +
                                  ts3tools.escape_text(msg))
     else:
         return base.get_event_socket().send(
             'sendtextmessage targetmode=3 msg=' +
             ts3tools.escape_text(msg))
 def send_pm(self, base, clid, msg, socket=False):
     """
     Sends a private message to given user.
     """
     if socket is False:
         return base.send_receive('sendtextmessage targetmode=1 msg=' +
                                  ts3tools.escape_text(msg) + ' target=' +
                                  clid)
     else:
         return base.get_event_socket().send(
             'sendtextmessage targetmode=1 msg=' +
             ts3tools.escape_text(msg) + ' target=' + clid)
Exemple #4
0
def event_clientjoined(user):
    # send welcome message, if enabled
    if config['Welcome']['enabled'] == 'true':
        if config['Welcome']['force_user'] != 'false':
            ts3tools.set_nickname(base, config['Welcome']['force_user'], True)
        chathelper.send_pm(base, user["clid"],
                           ts3tools.escape_text(config['Welcome']['message']),
                           True)
Exemple #5
0
 def channeledit(self, cid, propertiesdict=[]):
     # parse all properties
     properties = ''
     for item in propertiesdict:
         properties = properties + ' ' + item + '=' + ts3tools.escape_text(
             str(propertiesdict[item]))
     return ts3tools.parse_raw_data(
         base.send_receive('channeledit cid=' + str(cid) + ' ' +
                           properties))
def event_clientjoined(values):
    # sends a text message (especially a question) to every connecting user

    ## simplify some values
    id = values['clid']

    ## set the nickname to Pony to make it easier for the user
    ts3tools.set_nickname(base, 'Pony', True)

    ## send a message, in this case a question
    chathelper.send_pm(base, id, ts3tools.escape_text("What's my name?"), True)
def event_chat(values):
    # if the user answers right (in this case with a text message contains "Pony"), answer him that he is correct
    # if not, slap him with words!

    ## simplify some values
    id = values['invokerid']
    msg = values['msg']

    ## set the nickname to Pony
    ts3tools.set_nickname(base, 'Pony', True)

    ## answer to the user
    ## note: you have to use SOCKET_EVENT if you want to let someone chat with the bot because only SOCKET_EVENT is waiting for chat commands!
    if msg == "Pony":
        chathelper.send_pm(
            base, id,
            ts3tools.escape_text("Yes, that's right! You are the best!"), True)
    else:
        chathelper.send_pm(
            base, id,
            ts3tools.escape_text(
                "I think you don't know me yet. Why I asked you..."), True)
def event_start(values):
    # let the bot write "This is a test message!" every 5 seconds,
    # you can see that in console!

    ## sleep 5 seconds
    ## (yes, you can sleep without problems because of threading!)
    time.sleep(5)

    ## send a text message to server (send_sm means "send server message")
    ## note: this is sent through command socket
    chathelper.send_sm(base, ts3tools.escape_text('This is a test message!'))

    ## make it loop endless
    ## (yes, you can do that, too! the Thread is still alive!)
    event_start({})
def test(values):
    global base
    base.send_receive('sendtextmessage targetmode=2 target=1 msg=' +
                      ts3tools.escape_text('nope'))
    base.execute_callback(name + '.test', {})
def event_clientjoined(user):
    # send welcome message, if enabled
    if config['Welcome']['enabled'] == 'true':
        chathelper.send_pm(base, user["clid"],
                           ts3tools.escape_text(config['Welcome']['message']),
                           True)
Exemple #11
0
def test(values):
    global app2
    time.sleep(5)
    base.send_receive('sendtextmessage targetmode=2 target=1 msg=' +
                      ts3tools.escape_text('This is a test message!'))
    base.execute_callback(name + '.test', {})