Exemple #1
0
    def animate(self):
        turtle_screen = turtle.TurtleScreen(self.canvas)
        turtle_screen.bgcolor("#2a408c")

        self.canvas.pack()

        for i in range(0, self.num_turtles):
            DEC = star_pos[i][0]
            RA = star_pos[i][1] * 2.5

            pen = turtle.RawTurtle(turtle_screen)
            self.canvas.pack()
            pen.hideturtle()

            pen.speed(int(self.e.get()))
            pen.pensize(2)
            pen.up()

            pen.forward(abs(RA - 2.31) * 16)
            pen.pendown()

            pen.left(90)
            pen.color(random.choice(self.colors))
            pen.circle(((self.radius(RA, 2.31, DEC, 89)) * 2), self.extent)
            self.stars.append(pen)

        for x in range(0, 4):
            for i in range(0, self.num_turtles):
                DEC = star_pos[i][0]
                RA = star_pos[i][1] * 2.5
                self.stars[i].circle(((self.radius(RA, 2.31, DEC, 89)) * 2),
                                     self.extent)
Exemple #2
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 def make_gui(cls, interactive=False):
     gui = cls()
     root = Tk()
     gui.root = root
     f = Frame(root)
     f.pack(side='top', expand=1, fill='both')
     gui.frame = f
     canvas = Canvas(f)
     canvas.bind("<Configure>", gui.configure_canvas)
     canvas.pack(side='top', expand=1, fill='both')
     gui.canvas = canvas
     screen = turtle.TurtleScreen(canvas)
     gui.screen = screen
     if interactive:
         output = ScrolledText(f, height=10, state='disabled')
         output.bind("<1>", lambda event: output.focus_set())
         output.pack(side='top', expand=0, fill='x')
         gui.output = output
         text_input = Frame(f) 
         prompt = Label(text_input, text="?")
         prompt.pack(side='left', expand=0)
         gui._prompt_label = prompt
         input_var = StringVar()
         gui.input_var = input_var
         entry = Entry(text_input, textvariable=input_var)
         entry.bind('<Return>', gui.handle_input)
         entry.bind('<Up>', gui.back_history)
         entry.bind('<Down>', gui.forward_history)
         entry.pack(side='left', expand=1, fill='x')
         text_input.pack(side='top', expand=0, fill='x')
     return gui
Exemple #3
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    def __init__(self, master):
        self.master = master
        self.master.title("Your Face!")
        self.canvas = tk.Canvas(master)
        self.canvas.config(width=600, height=600)
        self.canvas.pack(side=tk.LEFT)
        self.screen = turtle.TurtleScreen(self.canvas)
        self.faceColour = (0,'#FFC0CB')
        print(type(self.faceColour[1]))
        self.eyeColour = "blue"
        self.mouthColour = "red"
        self.screen.colormode(255)
        
        # button
        tk.Button(self.master, text="Draw Face", command=self.drawFace).pack()
          # label 
        self.faceColourCombo = ttk.Label(root, text = "Select the Month :", 
            font = ("Times New Roman", 10))
        self.faceColourCombo.pack()
        
        # Combobox creation 
        n = tk.StringVar() 
        self.monthchoosen = ttk.Combobox(root, width = 27, textvariable = n) 
        self.turtle = turtle.RawTurtle(self.screen, shape="turtle")
        self.turtle.color("green")

  
        tk.Button(self.master, text="Choose face colour", command=self.chooseFaceColour).pack()
        tk.Button(self.master, text="Choose eye colour", command=self.chooseEyeColour).pack()
        tk.Button(self.master, text="Choose mouth colour", command=self.chooseMouthColour).pack()  
def display_help_window():
    from turtle import TK
    root = TK.Tk()
    frame = TK.Frame()
    canvas = TK.Canvas(root, width=300, height=200, bg="white")
    canvas.pack()
    help_screen = turtle.TurtleScreen(canvas)
    help_t = turtle.RawTurtle(help_screen)
    help_t.penup()
    help_t.hideturtle()
    help_t.speed('fastest')

    width, height = help_screen.screensize()
    line_height = 20
    y = height // 2 - 30
    for s in ("Click on cells to make them alive or dead.",
              "Keyboard commands:",
              " E)rase the board",
              " R)andom fill",
              " S)tep once or",
              " C)ontinuously -- use 'S' to resume stepping",
              " Q)uit"):
        help_t.setpos(-(width / 2), y)
        help_t.write(s, font=('sans-serif', 14, 'normal'))
        y -= line_height
Exemple #5
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 def displayStartLine(self, point):
     point = list(point)
     theScreen = t.TurtleScreen(self.canvas2)
     path = t.RawTurtle(theScreen)
     path.clear()
     #隐藏画笔
     path.hideturtle()
     #抬起画笔
     path.penup()
     for i in range(len(point)):
         path.goto(point[i] * 5 - 250, 230)
         path.write(str(point[i]))
     path.goto(point[0] * 5 - 250, 230)
     path.pendown()
     self.canvas2.create_line(-250, -230, 250, -230, fill="red")
     x = 10
     path.pendown()
     for i in range(len(point)):
         # self.canvas.create_line(point[i],x+(i+1)*10,point[i+1],x+(i+2)*10,fill="red")
         path.goto(point[i] * 5 - 250, 230 - 20 * i)
         path.penup()
         path.write(point[i], font=("Arial", 8))
         path.pendown()
     self.textLog.insert(
         END, '\n********' + str(self.var.get()) + '************')
     self.textLog.insert(END, '\n访问的磁道序列为:\n' + str(point))
     sum_gap = sum([(abs(point[i] - point[i - 1]))
                    for i in range(1, len(point))])
     self.textLog.insert(END, '\n移动的磁道数为:' + str(sum_gap))
     self.textLog.insert(
         END, '\n平均移动的磁道数为:' + str(sum_gap / self.Al.TRACK_REQUEST_COUNT))
     self.RectangleShow(point)
Exemple #6
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    def __init__(self, *args: Any, game: Hangman, **kwargs: Any) -> None:
        super().__init__(*args, **kwargs)
        self.game = game

        self.visible_word = tkinter.Label(self,
                                          relief=tkinter.SUNKEN,
                                          bd=2,
                                          padx=5,
                                          pady=5,
                                          font='TkFixedFont')
        self.visible_word.grid(row=0, column=0, sticky='ns')

        self.canvas = tkinter.Canvas(self, bd=0, highlightthickness=0)
        self.canvas.grid(row=1, column=0, sticky='news')

        self.turtle_screen = turtle.TurtleScreen(self.canvas)
        self.turtle_screen.bgcolor(self['background'])
        self.turtle = HangmanTurtle(self.turtle_screen)
        self.turtle.pensize(2)
        self.turtle.hideturtle()

        self.feedback = tkinter.Label(self)
        self.feedback.grid(row=2, column=0, sticky='news')

        self.feedback.bind(
            '<Configure>', lambda _: self.feedback.configure(
                wraplength=self.feedback.winfo_width()))

        self.controls = tkinter.Frame(self)
        self.controls.grid(row=3, column=0, sticky='news')
        self.update_controls()
Exemple #7
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    def __init__(self, ip: str, port: int):
        self.client = OSCClient(ip, port)

        self.root = tkinter.Tk()
        self.root.geometry("400x400")
        self.root.protocol("WM_DELETE_WINDOW", self.handleQuit)
        bind_event_data(self.root, Stub.eventPIGPIO, self.handlePIGPIO)

        self.canvas = tkinter.Canvas(self.root, width=400, height=400)
        self.screen = turtle.TurtleScreen(self.canvas)
        self.screen.tracer(0, 0)
        self.machine = Machine(pigpio_provider.pi('GUI', self.screen))
        self.machine.setup()

        frame_top = tkinter.Frame(self.root)
        self.button_ping = tkinter.Button(frame_top,
                                          text='ping',
                                          command=self.call_ping)
        self.button_reset = tkinter.Button(frame_top,
                                           text='reset',
                                           command=self.call_reset)
        self.button_ping.pack(side='left', anchor='n')
        self.button_reset.pack(side='left', anchor='n')

        frame_command = self.__renderFrameCommand()

        frame_top.pack()
        frame_command.pack()

        self.canvas.pack(anchor='s')
def yardým_penceresini_göster():
    from turtle import TK # Sýnýf ithali...
    #kök = TK.Tk() # Metod çaðýrmalý nesne...
    #çerçeve = TK.Frame()
    tuval = TK.Canvas (TK.Tk(), width=400, height=200, bg="WHITE") # Yardým ekran büyüklüðü...
    tuval.pack()

    yardým_ekraný = turtle.TurtleScreen (tuval)
    en, boy = yardým_ekraný.screensize() 

    yardým_penceresi = turtle.RawTurtle (yardým_ekraný)
    yardým_penceresi.penup()
    yardým_penceresi.hideturtle()
    yardým_penceresi.speed ('fastest')

    satýr_boyu = 20
    y = boy / 2 - 30
    for satýr in ("Fareyle týklanan hücre canlanýr veya ölür.",
            "Pano odaklýyken klavye komutlarý:", " ",
            " S)il panoyu tamamen",
            " G)eliþigüzel pano dolacak",
            " T)ek tek adýmlarla ilerlenir",
            " D)evamlý ilerlenir -- T ile tek teke dönebilirsin", " ",
            " K)apat pencereleri ve çýk"):
        yardým_penceresi.setpos (- en / 2, y)
        yardým_penceresi.write (satýr, font = ('sans-serif', 14, 'normal'))
        y -= satýr_boyu
Exemple #9
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 def __init__(self,xmin,ymin,xmax,ymax,title=None,ltype=None):
    dx = 0.25*(xmax-xmin)
    dy = 0.10*(ymax-ymin)
    self.xmin = xmin
    self.xmax = xmax
    self.ymin = ymin
    self.ymax = ymax
    self.dx   = dx
    self.dy   = dy
    self.title1 = title
    self.ltype  = ltype
    self.root = turtle.TK.Tk()
    if (title==None):
       self.root.title("xyplotter")
    else:
       self.root.title(title)
    #self.cv1  = turtle.TK.Canvas(self.root,width=750,height=600,bg="#ddffff")
    self.cv1  = turtle.TK.Canvas(self.root,width=500,height=400,bg="#ddffff")
    self.cv1.pack()
    self.s1 = turtle.TurtleScreen(self.cv1)
    self.s1.setworldcoordinates(xmin-dx,ymin-dy,xmax+dx,ymax+dy)
    self.t1 = turtle.RawTurtle(self.s1)
    self.t1.speed("fastest")
    self.t1.screen.tracer(10000)
    self.t1.hideturtle()
    self.t1.pensize(1)
    self.t1.color("black")
    _fillsquare(self.t1,self.xmin,self.ymin,self.xmax,self.ymax)
    _labels(self.t1,self.xmin,self.ymin,self.xmax,self.ymax,self.dx,self.dy,self.ltype)
    self.s1.update()
Exemple #10
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    def __init__(self,mrow,mcolumn):
        
        self.row=mrow
        self.column=mcolumn
        self.value=""
        self.label = tk.LabelFrame(master=Board.master, width=235, height=235,bg="Black")
        self.mark=1
        #grid manager to set label localization
        self.label.grid(row=mrow, column=mcolumn)


        #Create button and set it localization. You can change it font without changing size of button, but if You set too big not whole will be visible
         
        self.cell=tk.Button(master=Board.master,
                       bg="Black",
                       command=self.turn,
                       state="normal",
                        activebackground="Black",
                        relief="ridge"
                       )

        #Use sticky to button took up the whole label area
        self.cell.grid(row=mrow, column=mcolumn, sticky='nesw')
        self.sc=tk.Canvas(master=Board.master,width=230,height=230,bd=0,bg="Black")
        self.nop=tl.TurtleScreen(self.sc)
Exemple #11
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    def __init__(self, root, w=800, h=800, speed=0):
        super().__init__(root, w, h)

        self.screen = turtle.TurtleScreen(self.canvas)
        self.pen = turtle.RawTurtle(self.screen)
        self.pen.speed(speed)
        self.pen.hideturtle()
        self.screen.bgcolor("#fffef2")
Exemple #12
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def draw():
    t.up()
    t.goto(65,-100)
    t.clear()
    t.setheading(random.randint(0, 360))
    
    variables = {
        "length":end,
        "sides":sides_,
        "pensize":pensize_,
        "r":increment
        }
    values = {
        "length":5,
        "sides":5}
    
    #If a variable is a noninteger, replace it with a random integer
    for var, entry in variables.items():
        try:
            globals()[var] = int(entry.get())
        except ValueError:
            globals()[var] = random.randint(2, 6)
    
    
    if shape_color.get() == "":
        t.color(random.choice(COLORS))
    else:
        try:
            t.color(shape_color.get().lower())
        except turtle.TurtleGraphicsError:
            t.color(random.choice(COLORS))
        
    try:
        turtle.TurtleScreen(canvas).bgcolor(bg_color.get().lower())
    except tk._tkinter.TclError:
        turtle.TurtleScreen(canvas).bgcolor(random.choice(COLORS))
        
    
    t.pd()
    start  = time.time()
    while time.time()-start < length:
        global r
        r += 1
        
        t.circle(r, steps=sides)
        t.left(1)
Exemple #13
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def mobile(canvas):
    mobile = turtle.TurtleScreen(canvas)
    mobile.bgcolor('white')
    brush = turtle.RawTurtle(mobile)
    brush.ht()

    text(brush)

    # mobile
    brush.speed(2)
    brush.up()
    brush.goto(-100, 100)
    brush.down()

    #outer lines
    brush.fd(130)
    brush.seth(270)
    brush.fd(240)
    brush.seth(180)
    brush.fd(130)
    brush.seth(90)
    brush.fd(240)

    #GOTO
    brush.up()
    brush.goto(-85, 80)
    brush.down()

    # inner screen
    brush.fillcolor('black')
    brush.begin_fill()
    brush.seth(0)
    brush.fd(100)
    brush.seth(270)
    brush.fd(180)
    brush.seth(180)
    brush.fd(100)
    brush.seth(90)
    brush.fd(180)
    brush.end_fill()

    #GOTO
    brush.up()
    brush.goto(-25, -120)
    brush.down()

    #button
    brush.pensize(2)
    brush.circle(12)

    #GOTO
    brush.up()
    brush.goto(-50, 90)
    brush.down()

    #top line
    brush.seth(0)
    brush.fd(30)
 def __init__(self, canvas):
     self.screen = tt.TurtleScreen(canvas)
     self.screen.screensize(
         100,
         100)  # Screen 大小决定绘图可视区域大小,当Screen 大小超出屏幕区域时,ScrolledCanvas会出现滚动条
     self.screen.bgcolor('grey')
     self.screen.tracer(False)
     self.turtle = tt.RawTurtle(self.screen)
     self.turtle.ht()
Exemple #15
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 def __init__(self, canvas):
     self.screen = tt.TurtleScreen(canvas)
     #self.screen.screensize(100, 100) # Screen 大小决定绘图可视区域大小,当Screen 大小超出屏幕区域时,ScrolledCanvas会出现滚动条
     self.screen.bgcolor('black')
     self.screen.tracer(True)
     self.turtle = tt.RawTurtle(self.screen)
     self.turtle.speed(0)
     self.turtle.ht()
     self.turtle.color('white')
def newwindow(title=None, size=(200, 200), pos=(100, 100)):
    wn = TK.Tk()
    wn.geometry(sizetostr(size, pos))
    if title == None:
        title = rander()
    wn.title(title)
    cv = TK.Canvas(wn, width=size[0], height=size[1])
    cv.pack()
    sc = turtle.TurtleScreen(cv)
    return (wn, cv, sc)
Exemple #17
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def hand(canvas):
    hand = turtle.TurtleScreen(canvas)
    hand.bgcolor('white')
    brush = turtle.RawTurtle(hand)
    brush.ht()

    text(brush)

    brush.up()
    brush.goto(-40,-70)
    brush.down()
    
    brush.speed(2)
    brush.fillcolor('PapayaWhip')
    brush.begin_fill()
    # left side wrist
    brush.seth(100)
    brush.fd(50)

    #thumb
    brush.seth(120)
    brush.fd(100)
    brush.circle(-10,180)
    brush.seth(305)
    brush.fd(50)

    #index
    brush.setheading(93)
    brush.fd(100)
    brush.circle(-10,180)
    brush.setheading(272)
    brush.fd(80)

    #middle finger
    brush.setheading(88)
    brush.fd(110)
    brush.circle(-10,180)
    brush.setheading(272)
    brush.fd(100)

    #ring finger
    brush.setheading(88)
    brush.fd(80)
    brush.circle(-10,180)
    brush.setheading(270)
    brush.fd(80)

    #pinky finger
    brush.setheading(88)
    brush.fd(60)
    brush.circle(-8,180)
    brush.setheading(268)
    brush.fd(200)

    brush.end_fill()
Exemple #18
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def setupTurtle(canvas):
    screen = turtle.TurtleScreen(canvas)
    t = turtle.RawTurtle(screen)
    screen.tracer(100, 0)

    t.hideturtle()
    t.speed(0)

    t.home()
    t.pd()
    return t, screen
 def __init__(self, canvas=None):
     # Game stuff
     self.player_list = []  # holds the player list
     self.paused = True  # paused flag
     self.game_over_limit = None  # allows single and muli player modes
     self.play_again = None  # flag that enables the y/n selection at end of round
     # Gui stuff
     self.screen = turtle.TurtleScreen(
         cv=canvas) if canvas else turtle.Screen()
     self.screen.tracer(False)
     self.screen.onkey(self.toggle_pause, 'space')
Exemple #20
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    def __init__(self, master=None):
        super().__init__(master)
        self.master = master
        self.pack()
        self.canvas = Canvas(self)  # 画板
        self.pen = turtle.RawTurtle(turtle.TurtleScreen(
            self.canvas))  # 海龟画图的画笔,绑定画板
        self.pen.up()
        self.pen.goto(23, -23)
        self.canvas.config(scrollregion=(0, 0, 1396, 600),
                           width=1396,
                           height=600)
        self.canvas.grid(row=0, column=0, columnspan=14)
        Point.canvas = self.canvas

        print(self.canvas.cget("width"))
        self.buttongroup = self.create_buttongroup()  # 生成所有按钮
        self.mouse_click_pos = (23, 23)
        self.canvas.create_oval(20,
                                20,
                                26,
                                26,
                                fill="black",
                                tags="mouseclick")  # 画板点击事件
        self.canvas.bind("<Button-1>", self.mouse_click)
        self.canvas.create_text(self.mouse_click_pos[0] + 1,
                                self.mouse_click_pos[1] - 9,
                                text="Now",
                                font=("Pursia", 10),
                                tags="now")
        self.point_name = StringVar()
        self.point_name_input = Entry(self, bd=2, textvariable=self.point_name)
        self.point_name_input.grid(row=1, column=1, sticky=E, padx=8)
        self.point_set = set()
        self.points = []  # 点集
        self.point_map = {}  # 序号到点的映射
        self.point_name_set = []

        self.p1 = StringVar()
        self.p2 = StringVar()
        self.line_p1 = ttk.Combobox(self, textvariable=self.p1)
        self.line_p2 = ttk.Combobox(self, textvariable=self.p2)
        self.line_p1.grid(row=1, column=3, sticky=W)
        self.line_p2.grid(row=2, column=3, sticky=W)

        self.start = StringVar()
        self.start_pos = ttk.Combobox(self, textvariable=self.start)
        self.start_pos.grid(row=2, column=0, sticky=E, padx=8)

        self.end = StringVar()
        self.end_pos = ttk.Combobox(self, textvariable=self.end)
        self.end_pos.grid(row=3, column=0, sticky=E, padx=8)

        self.traffic_light = []
 def __init__(self, canvas):
     self.screen = tt.TurtleScreen(canvas)
     self.screen.bgcolor('black')
     self.screen.tracer(True)
     self.turtle = tt.RawTurtle(self.screen)
     self.turtle.speed(0)
     self.turtle.ht()
     self.turtle.color('white')
     self.turtle.up()
     self.turtle.goto(1100, -350)
     self.turtle.seth(0)
Exemple #22
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 def __init__(self):
     self.__root = tk.Tk()
     self.__canvas = turtle.ScrolledCanvas(self.__root,
                                           width=1000,
                                           height=600)
     self.__canvas.pack()
     self.__screen = turtle.TurtleScreen(self.__canvas)
     self.__turtle = turtle.RawTurtle(self.__screen)
     self.__ship = turtle.RawTurtle(self.__screen)
     self.__screen.setworldcoordinates(-500, -500, 500, 500)
     self.build_ship()
Exemple #23
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    def __init__(self):
        self.screen = tk.Tk()
        self.screen.title("3D Graphic")
        self.screen.geometry("500x600")
        self.screen.resizable(False,False)

        self.__buf1 = tk.Canvas(master = self.screen, width=500,height=500)
        self.__buf2 = tk.Canvas(master = self.screen, width=500,height=500)
        self.__buffer1 = t.TurtleScreen(self.__buf1)
        self.__buffer2 = t.TurtleScreen(self.__buf2)
        self.__buf2.pack_forget()
        self.__buf1.pack()
        self.__current = 1
        self.__t1 = t.RawTurtle(self.__buffer1)
        self.__t2 = t.RawTurtle(self.__buffer2)
        self.__t1.speed(0)
        self.__t2.speed(0)
        self.__t1.hideturtle()
        self.__t2.hideturtle()
        self.__t2.color("blue")
        self.__t1.penup()
        self.__t1.penup()
Exemple #24
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    def initTurtle(self):
        self.screen = turtle.TurtleScreen(self.canvas)
        self.screen.bgcolor('black')
        self.screen.screensize(self.canvasWidth, self.canvasHeight)

        self.pen = turtle.RawTurtle(self.screen)
        self.pen.tracer(False)
        self.pen.hideturtle()
        self.pen.color('white')
        self.pen.penup()
        self.pen.setpos(-self.canvasWidth / 2, -self.canvasHeight / 2)
        self.pen.setheading(45)
        self.pen.pendown()
Exemple #25
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 def __init__(self, master):
     super().__init__(master=master)
     self.grid_columnconfigure(0, weight=1)
     self.grid_rowconfigure(0, weight=1)
     self.canvas = tk.Canvas(self, height=CANVAS_HEIGHT, width=CANVAS_WIDTH)
     self.canvas.grid(row=0, column=0, sticky="NESW")
     self.t_screen = turtle.TurtleScreen(self.canvas)
     self.t_screen.delay(0)
     self.line_t = turtle.RawTurtle(self.t_screen)
     self.line_t.setpos(100, 100)
     self.scale_t = turtle.RawTurtle(self.t_screen)
     ##        self.scale_t.pu()
     self.draw_all()
Exemple #26
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 def change_dropdown(self, *args):
   option = self.option.get()
   if option == 'Simulation Screen':
     print(option)
     if self.simulation_screen == None:
       self.simulation_screen = tk.Frame(self._master, width=685, height=535)
       self.simulation_screen.place(x=300, y=50)
       self.turtle_display = tk.Canvas(self._master, width=670, height=520, background='white')
       self.turtle_display.pack()
       self.turtle_screen = turtle.TurtleScreen(self.turtle_display)
       self.screen_edit_button = tk.Button(self._master, text="Edit", command=self.edit_screen)
       self.screen_edit_button.place(x=300, y=570)
       self.screen_delete_button = tk.Button(self._master, text="Delete", command=self.delete_screen)
       self.screen_delete_button.place(x=350, y=570)
def adapter():
    # aloue la taille dispo a la tortue
    R.xFen = calc.winfo_width() - f_clavier.winfo_width() - 30
    R.yFen = calc.winfo_height() - l_mode.winfo_height() - 30

    R.actualiser()
    fenTortue.destroy()
    global fenTortue
    global ecran
    global t
    fenTortue = turtle.Canvas(f_turtle, height=R.yFen, width=R.xFen)
    fenTortue.pack(padx=10, pady=10)
    ecran = turtle.TurtleScreen(fenTortue)
    t = turtle.RawTurtle(ecran)
    R.actualiser()
    t.ht()
def newScreen():
    """ complicated function that allows us to have mutiple turtle screens """
    root = tkinter.Tk()
    canvas = tkinter.Canvas(root, width=800, height=800)
    canvas.pack()
    sc = turtle.TurtleScreen(canvas)

    def bye(e):
        root.destroy()

    def exitonclick():
        canvas.bind("<Button-1>", bye)
        root.mainloop()

    sc.exitonclick = exitonclick
    return sc
Exemple #29
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 def __init__(self):
     self.root=tk.Tk()
     self.root.geometry("1920x1080")
     self.root.title("Rifat's Tic Tac Toe")
     self.root["bg"]="black"
     self.root.resizable(0,0)
     self.root.iconbitmap("tictactoe.ico")
     self.root.state("zoomed")
     self.f=tk.Frame(self.root)
     self.f.pack()
     self.c=tk.Canvas(self.f,height=1080,width=1920,bg="Blue")
     
     self.sc=tl.TurtleScreen(self.c)
     
     self.c.pack()
     self.tt=tl.RawTurtle(self.sc)
     self.sc.bgcolor("Black")
Exemple #30
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    def draw_star(self):

        WIDTH, HEIGHT = 2560, 1440

        root = tk.Tk()

        canvas = turtle.ScrolledCanvas(root, width=WIDTH, height=HEIGHT)
        canvas.pack()
        screen = turtle.TurtleScreen(canvas)
        screen.bgcolor('black')

        t = turtle.RawTurtle(screen, visible=False)

        t.speed('fastest')

        pen_color = 'blue'
        t.pencolor(pen_color)

        t.penup()

        x = 1100  # size of star

        myStart = (x / 2, x / 3.5)

        t.setpos(myStart)

        t.pendown()

        n = 62  # sets value for angle of each point

        pointCount = 0

        run = True

        while run == True:

            t.rt(180 - n)

            t.fd(x)

            pointCount += 1

            if t.distance(myStart) < 1.0:
                run = False

        screen.mainloop()