diffuse = mlab.pipeline.user_defined(median, filter=diffuse_filter)

# Extract brain surface
contour = mlab.pipeline.contour(diffuse, )
contour.filter.contours = [brain_thr, ]

# Apply mesh filter to clean up the mesh (decimation and smoothing)
dec = mlab.pipeline.decimate_pro(contour)
dec.filter.feature_angle = 60.
dec.filter.target_reduction = 0.7

smooth_ = tvtk.SmoothPolyDataFilter(
                    number_of_iterations=10,
                    relaxation_factor=0.1,
                    feature_angle=60,
                    feature_edge_smoothing=False,
                    boundary_smoothing=False,
                    convergence=0.,
                )
smooth = mlab.pipeline.user_defined(dec, filter=smooth_)

# Get the largest connected region
connect_ = tvtk.PolyDataConnectivityFilter(extraction_mode=4)
connect = mlab.pipeline.user_defined(smooth, filter=connect_)

# Compute normals for shading the surface
compute_normals = mlab.pipeline.poly_data_normals(connect)
compute_normals.filter.feature_angle = 80

surf = mlab.pipeline.surface(compute_normals,
                                        color=(0.9, 0.72, 0.62))
vPD=vImage.GetPointData()
vSC=vPD.GetScalars()
data=numpy_support.vtk_to_numpy(vSC)

indxs=np.unique(data)

for ind in indxs[1:]:
  print ind
  tmp=data.copy()
  tmp[tmp!=ind]=0
  tmp[tmp==ind]=1
  
  vPD.SetScalars(numpy_support.numpy_to_vtk(tmp))
  image=tvtk.to_tvtk(vImage)
  
  iso=tvtk.MarchingCubes()
  iso.set_input_data(image)
  iso.set_value(0,0.5)
  iso.update()
  smoother = tvtk.SmoothPolyDataFilter()
  smoother.convergence=0
  smoother.number_of_iterations=30
  smoother.relaxation_factor=0.1
  smoother.feature_angle=60
  smoother.feature_edge_smoothing=True
  smoother.boundary_smoothing=True
  smoother.set_input_data_object(iso.get_output_data_object(0))
  smoother.update()

  write_data(smoother.get_output_data_object(0) ,'out_'+str(ind)+'.vtk')
Exemple #3
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def isosurfacing(data):
    """data should be a 3d array with channel last."""
    # Heuristic for finding the threshold for the brain

    # Exctract the percentile 20 and 80 (without using
    # scipy.stats.scoreatpercentile)
    # sorted_data = np.sort(data.ravel())
    # l = len(sorted_data)
    # lower_thr = sorted_data[int(0.2 * l)]
    # upper_thr = sorted_data[int(0.8 * l)]

    # The white matter boundary: find the densest part of the upper half
    # of histogram, and take a value 10% higher, to cut _in_ the white matter
    # hist, bins = np.histogram(data[data > np.mean(data)], bins=50)
    # brain_thr_idx = np.argmax(hist)
    # brain_thr = bins[brain_thr_idx + 4]

    # del hist, bins, brain_thr_idx

    # Display the data #############################################################

    fig = mlab.figure(bgcolor=(0, 0, 0), size=(400, 500))
    # to speed things up
    fig.scene.disable_render = True

    src = mlab.pipeline.scalar_field(data)
    # Our data is not equally spaced in all directions:
    src.spacing = [1, 1, 20]
    src.update_image_data = True

    #----------------------------------------------------------------------
    # Brain extraction pipeline

    # In the following, we create a Mayavi pipeline that strongly
    # relies on VTK filters. For this, we make heavy use of the
    # mlab.pipeline.user_defined function, to include VTK filters in
    # the Mayavi pipeline.

    # Apply image-based filters to clean up noise
    # thresh_filter = tvtk.ImageThreshold()
    # thresh_filter.threshold_between(lower_thr, upper_thr)
    # thresh = mlab.pipeline.user_defined(src, filter=thresh_filter)

    median_filter = tvtk.ImageMedian3D()

    median_filter.kernel_size = [3, 3, 3]
    median = mlab.pipeline.user_defined(src, filter=median_filter)

    diffuse_filter = tvtk.ImageAnisotropicDiffusion3D(
        diffusion_factor=1.0,
        diffusion_threshold=100.0,
        number_of_iterations=5, )

    diffuse = mlab.pipeline.user_defined(median, filter=diffuse_filter)

    # Extract brain surface
    contour = mlab.pipeline.contour(diffuse, )
    contour.filter.contours = [0.5, ]

    # Apply mesh filter to clean up the mesh (decimation and smoothing)
    dec = mlab.pipeline.decimate_pro(mlab.pipeline.triangle_filter(contour))
    dec.filter.feature_angle = 60.
    dec.filter.target_reduction = 0.5

    smooth_ = tvtk.SmoothPolyDataFilter(
        number_of_iterations=10,
        relaxation_factor=0.1,
        feature_angle=60,
        feature_edge_smoothing=False,
        boundary_smoothing=False,
        convergence=0.,
    )

    smooth = mlab.pipeline.user_defined(dec, filter=smooth_)

    # Get the largest connected region
    connect_ = tvtk.PolyDataConnectivityFilter(extraction_mode=4)
    connect = mlab.pipeline.user_defined(smooth, filter=connect_)

    # Compute normals for shading the surface
    compute_normals = mlab.pipeline.poly_data_normals(connect)
    compute_normals.filter.feature_angle = 80

    surf = mlab.pipeline.surface(compute_normals,
                                 color=(1, 1, 1))

    #----------------------------------------------------------------------
    # Display a cut plane of the raw data
    ipw = mlab.pipeline.image_plane_widget(src, colormap='bone',
                                           plane_orientation='z_axes',
                                           slice_index=55)

    # mlab.view(-165, 32, 350, [143, 133, 73])
    # mlab.roll(180)

    fig.scene.disable_render = False

    #----------------------------------------------------------------------
    # To make the link between the Mayavi pipeline and the much more
    # complex VTK pipeline, we display both:
    mlab.show_pipeline(rich_view=False)
    from tvtk.pipeline.browser import PipelineBrowser
    browser = PipelineBrowser(fig.scene)
    browser.show()

    mlab.show()
Exemple #4
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    def reconstrucion(self, data, spacing):
        '''
        resample, threshold, filter, display
        :param data: a 3d array with channel last
        :param spacing: PixelSpacing
        :return: none
        '''

        mlab.clf()
        self.scene.disable_render = True  # 以加快渲染速度
        src = mlab.pipeline.scalar_field(data)
        # 重采样
        src.spacing = spacing
        src.update_image_data = True

        # 提取心脏
        # thresh_filter = tvtk.ImageThreshold()
        # thresh_filter.threshold_between(lower_thr, upper_thr)
        # thresh = mlab.pipeline.user_defined(src, filter=thresh_filter)
        # 中值滤波
        median_filter = tvtk.ImageMedian3D()
        # median_filter.SetKernelSize(3, 3, 3)
        median = mlab.pipeline.user_defined(src, filter=median_filter)
        # 各项异性扩散滤波
        diffuse_filter = tvtk.ImageAnisotropicDiffusion3D(
            diffusion_factor=1.0,
            diffusion_threshold=25.0,
            number_of_iterations=3,
        )
        diffuse = mlab.pipeline.user_defined(median, filter=diffuse_filter)

        # 提取表面
        contour = mlab.pipeline.contour(diffuse, )
        contour.filter.contours = [
            110,
        ]

        # 网格抽取
        dec = mlab.pipeline.decimate_pro(contour)
        dec.filter.feature_angle = 60.
        dec.filter.target_reduction = 0.7

        # 网格平滑
        smooth_ = tvtk.SmoothPolyDataFilter(
            number_of_iterations=10,
            relaxation_factor=0.1,
            feature_angle=60,
            feature_edge_smoothing=False,
            boundary_smoothing=False,
            convergence=0.,
        )
        smooth = mlab.pipeline.user_defined(dec, filter=smooth_)

        # 获取最大连通区
        connect_ = tvtk.PolyDataConnectivityFilter(extraction_mode=4)
        connect = mlab.pipeline.user_defined(smooth, filter=connect_)

        # 计算法线
        compute_normals = mlab.pipeline.poly_data_normals(connect)
        compute_normals.filter.feature_angle = 80

        self.surf = mlab.pipeline.surface(compute_normals,
                                          color=(0.9, 0.72, 0.62),
                                          opacity=0.9)

        # Display a cut plane of the raw data
        self.ipw = mlab.pipeline.image_plane_widget(src,
                                                    colormap='bone',
                                                    plane_orientation='x_axes',
                                                    slice_index=5)

        self.ipw.ipw.margin_size_x = 0
        self.ipw.ipw.margin_size_y = 0

        self.scene.disable_render = False