Exemple #1
0
Fichier : Render.py Projet : hdd/ue
def ueRender(foo, currentNode=None):
    p = nukescripts.registerWidgetAsPanel("ueCommonRender.Render", "ueRender",
                                          "ue.panel.ueRender", create=True)
    ueCommonRender.setRenderFrom(getWriteNodeList())
    ueCommonRender.setCurrentRender(currentNode)

    if p.showModalDialog():
        runRender(ueCommonRender.getValues())

    nukescripts.unregisterPanel("ue.panel.ueRender", lambda: "return")
Exemple #2
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def ueRender(foo, currentNode=None):
    p = nukescripts.registerWidgetAsPanel("ueCommonRender.Render",
                                          "ueRender",
                                          "ue.panel.ueRender",
                                          create=True)
    ueCommonRender.setRenderFrom(getWriteNodeList())
    ueCommonRender.setCurrentRender(currentNode)

    if p.showModalDialog():
        runRender(ueCommonRender.getValues())

    nukescripts.unregisterPanel("ue.panel.ueRender", lambda: "return")
Exemple #3
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Fichier : Render.py Projet : hdd/ue
    def __init__(self, parent=ueMaya.getMayaWindow()):
        QtGui.QMainWindow.__init__(self, parent)

        ueCommonRender.setRenderFrom(getRenderLayerList())
        ueCommonRender.setCurrentRender("defaultRenderLayer")

        self.renderWidget = ueCommonRender.Render()
        self.buttonBox = QtGui.QDialogButtonBox(QtGui.QDialogButtonBox.Ok|
                                                QtGui.QDialogButtonBox.Cancel)

        centralWidget = QtGui.QWidget()
        centralWidget.setLayout(QtGui.QVBoxLayout())
        centralWidget.layout().addWidget(self.renderWidget)
        centralWidget.layout().addWidget(self.buttonBox)

        self.setCentralWidget(centralWidget)
        self.setWindowTitle("ueRender [*]")

        self.buttonBox.accepted.connect(self.render)
        self.buttonBox.rejected.connect(self.close)
Exemple #4
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    def __init__(self, parent=ueMaya.getMayaWindow()):
        QtGui.QMainWindow.__init__(self, parent)

        ueCommonRender.setRenderFrom(getRenderLayerList())
        ueCommonRender.setCurrentRender("defaultRenderLayer")

        self.renderWidget = ueCommonRender.Render()
        self.buttonBox = QtGui.QDialogButtonBox(
            QtGui.QDialogButtonBox.Ok | QtGui.QDialogButtonBox.Cancel)

        centralWidget = QtGui.QWidget()
        centralWidget.setLayout(QtGui.QVBoxLayout())
        centralWidget.layout().addWidget(self.renderWidget)
        centralWidget.layout().addWidget(self.buttonBox)

        self.setCentralWidget(centralWidget)
        self.setWindowTitle("ueRender [*]")

        self.buttonBox.accepted.connect(self.render)
        self.buttonBox.rejected.connect(self.close)
Exemple #5
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Fichier : Render.py Projet : hdd/ue
 def render(self):
     v = ueCommonRender.getValues()
     SaveRender(v).show()
     self.close()
Exemple #6
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 def render(self):
     v = ueCommonRender.getValues()
     SaveRender(v).show()
     self.close()