def OnUpdatePlugin(self, delta): # Indicator to notify user that preset is in process of being set. self._request_plugin_window_focus() if delta > 0: ui.next() elif delta < 0: ui.previous()
def processMenuMode(command): if command.is_lift: coord = [command.coord_X, command.coord_Y] # Next/prev track if coord == [0, 0]: ui.previous() command.handle("Channel Rack: Previous channel") elif coord == [0, 1]: ui.next() command.handle("Channel Rack: Next channel") # Cut, Copy, Paste elif coord == [2, 0]: ui.cut() command.handle("UI: Cut") elif coord == [3, 0]: ui.copy() command.handle("UI: Copy") elif coord == [4, 0]: ui.paste() command.handle("UI: Paste") # To piano roll elif coord == [7, 1]: ui.showWindow(internal.consts.WINDOW_PIANO_ROLL) command.handle("Sent to pianoroll") # Plugin window elif coord == [6, 1]: channels.showEditor(channels.channelNumber()) command.handle("Opened plugin window")
def OnUpdatePlugin(self, delta): # Indicator to notify user that preset is in process of being set. self._request_plugin_window_focus() if SCRIPT_VERSION >= 10: idx = channels.selectedChannel() if delta > 0: plugins.nextPreset(idx) elif delta < 0: plugins.prevPreset(idx) else: if delta > 0: ui.next() elif delta < 0: ui.previous()
def handlePadPress(self, event): # print(f"self.handlePadPress called for {event.status} {event.data1} {event.data2}") """ Cancel pad input if it happens too soon after the last pad input """ pad_input_timestamp = time.perf_counter() current_input_mode = self.getInputMode() target = self.getPadById(event.data1) value = True if target: self.setTarget(target) self.updatePadPressedStateById(target.id, value) self.updatePadToggleStateById(target.id) self.setLastPadPressed(target) if self.MODE_CHANGE_UNLOCKED: self.checkForModeChange(target, pad_input_timestamp) else: print(f"self.handlePadPress error:\n Pad not found for {event.data1}.") return None if current_input_mode != self.getInputMode(): event.handled = True return None print(f"{target.name} pressed") """ Start custom events here. """ if self.getInputMode() == 'ui': if target == self.getPadByNumber(16): self.cycleWindowFocus(1) elif target == self.getPadByNumber(15): self.cycleWindowFocus(-1) elif target == self.getPadByNumber(12): ui.next() self.LAST_PAD_PRESSED_TIMESTAMP = time.perf_counter() elif target == self.getPadByNumber(11): ui.previous() self.LAST_PAD_PRESSED_TIMESTAMP = time.perf_counter() """
def handlePressureChange(self, event): # print(f"self.handlePressureChange called for {event.status} {event.data1} {event.data2}") # BUG WARNING - pressure assignment only happens to the most recent pad pressed (see notes at top of file) # - until fixed, the assumption is that self.getTarget() would return the pad whose pressure is changing. self.setTarget(self.getLastPadPressed()) self.setTargetPressure(event.data1) target = self.getTarget() value = event.data1 print(f"{target.name} pressure changed to {value}") """ Start custom events here. """ if self.getInputMode() == 'ui': if self.LAST_PAD_PRESSED == self.getPadByNumber(12): if (time.perf_counter() - self.LAST_PAD_PRESSED_TIMESTAMP) > (PAD_BUFFER * 2.5): ui.next() elif self.LAST_PAD_PRESSED == self.getPadByNumber(11): if (time.perf_counter() - self.LAST_PAD_PRESSED_TIMESTAMP) > (PAD_BUFFER * 2.5): ui.previous() """
def handle_forward_press(self, event, forward): """ Put forward press code here. """ # Mixer Mode if ui.getFocused(0) == 1: ui.next() self.output = "Mixer: Selected next track: " + helpers.getMixerTrackName( self.selected_track + 1) # Edison is focused elif ui.getFocusedPluginName() == "Edison": ui.jog(1) self.output = "Jog Forward" # Default Mode else: self.output = "Next" ui.next() self.set_hint_message(self.output) print("Pressed forward button." + str(forward.on)) event.handled = True
def switch_moment(event): """handles momentary witch midi events""" if event.data1 == button["pad_mode_toggle"]: # This Rotates through pad modes - standard, step sequencer, pad to channel Switch.mode_toggle += 1 if Switch.mode_toggle == 4: Switch.mode_toggle = 0 print('Pad Mode: ' + mode[Switch.mode_toggle]) ui.setHintMsg(mode[Switch.mode_toggle]) elif event.midiId == 224: # pitch wheel Switch.pitch_num = event.data2 if Switch.shift_status == True: print(data.notes_list[int(mapvalues(Switch.pitch_num, 0, 11, 0, 244))]) elif event.data1 == button["play"]: transport.start() event.handled = True elif event.data1 == button["offset_range"]: Switch.offset_iter += 1 if Switch.offset_iter == 2: # 2 here will limit to 32 steps, knobs. Changing to 4 will allow up to 64 steps, knobs. Switch.offset_iter = 0 ui.setHintMsg("Offset Range: " + str(Switch.offset_iter)) elif event.data1 == button["stop"]: print('Stop') transport.stop() event.handled = True elif event.data1 == button["record"]: print('Record') transport.record() event.handled = True elif event.data1 == button["pattern_down"]: if ui.getFocused(5): print("Previous Preset") ui.previous() else: print('Pattern Down') transport.globalTransport(midi.FPT_PatternJog, -1) event.handled = True elif event.data1 == button["pattern_up"]: if ui.getFocused(5): print("Next Preset") ui.next() else: print('Pattern Up') transport.globalTransport(midi.FPT_PatternJog, 1) event.handled = True # Set mod wheel to control channels when channels focused and tracks when mixer elif event.data1 == button["mod_wheel"]: if ui.getFocused(0): mixer.setTrackNumber(int(mapvalues(event.data2, 0, 64, 0, 127))) ui.scrollWindow(midi.widMixer, mixer.trackNumber()) elif ui.getFocused(1): print("Channel Number: " + str(channels.selectedChannel())) channels.selectOneChannel(int(round(mapvalues(event.data2, channels.channelCount()-1, 0, 0, 127), 0))) elif event.data1 == 72: print(channels.getChannelColor(channels.selectedChannel())) Switch.color_num += 1 if Switch.color_num == len(colors): Switch.color_num = 0 if ui.getFocused(1): channels.setChannelColor(channels.selectedChannel(), colors[Switch.color_num]) elif ui.getFocused(0): mixer.setTrackColor(mixer.trackNumber(), colors[Switch.color_num]) event.handled = True elif event.data1 == button["enter"]: if ui.getFocused(4): print("Select Browser Item") ui.selectBrowserMenuItem() event.handled = True elif ui.getFocused(1): print("Mute Channel") channels.muteChannel(channels.selectedChannel()) elif ui.getFocused(0): print("Mute Track") mixer.muteTrack(mixer.trackNumber()) else: print('enter') ui.enter() event.handled = True elif event.data1 in range(59, 64) and config.PATTERN_JUMP_ON: # Sets jump to pattern patterns.jumpToPattern(event.data1 - 58) event.handled = True elif event.data1 in range(75, 80) and config.PATTERN_JUMP_ON: patterns.jumpToPattern(event.data1 - 69) event.handled = True elif event.data1 == button["solo"]: print('Solo') if ui.getFocused(0): mixer.soloTrack(mixer.trackNumber()) elif ui.getFocused(1): channels.soloChannel(channels.selectedChannel()) elif event.data1 == button["view_plugin_picker"]: print('View Plugin Picker') transport.globalTransport(midi.FPT_F8, 67) event.handled = True elif event.data1 == button["song_mode_toggle"]: print('Toggle Song and Pattern Mode') transport.setLoopMode() event.handled = True elif event.data1 == button["view_playlist"]: print('View Playlist') transport.globalTransport(midi.FPT_F5, 65) event.handled = True elif event.data1 == button["view_piano_roll"]: print('View Piano Roll') transport.globalTransport(midi.FPT_F7, 66) event.handled = True elif event.data1 == button["view_channel_rack"]: print('View Channel Rack') transport.globalTransport(midi.FPT_F6, 65) event.handled = True elif event.data1 == button["view_mixer"]: print('View Mixer') transport.globalTransport(midi.FPT_F9, 68) event.handled = True # Toggle through step parameter options - pitch, pan etc. No Shift control right now. elif event.data1 == button["step_parameter"]: if ui.getFocused(1) and Switch.mode_toggle == 1: print('Toggle Step Parameter') Switch.parameter += 1 if Switch.parameter == 7: Switch.parameter = 0 print(Switch.parameter) ui.setHintMsg(parameters[Switch.parameter]) elif ui.getFocused(0): Switch.mixer_num += 1 if Switch.mixer_num == 2: Switch.mixer_num = 0 print('Mixer Mode: ' + str(Switch.mixer_num)) ui.setHintMsg(mixer_choice[Switch.mixer_num]) event.handled = True elif event.data1 == button["open_channel_sampler"]: print('Open Sampler Channel') channels.showCSForm(channels.channelNumber(), -1) event.handled = True elif event.data1 == button["left"]: print('Left') ui.left() event.handled = True elif event.data1 == button["down"]: print('Down') ui.down() event.handled = True elif event.data1 == button["right"]: print('Right') ui.right() event.handled = True elif event.data1 == button["save"]: print('Save') transport.globalTransport(midi.FPT_Save, 92) # If mixer is open and mute mode selected, top row will mute respective track elif event.data1 == button["undo"]: print('Undo') transport.globalTransport(midi.FPT_Undo, 20) device.midiOutMsg(144, 1, 63, 80) event.handled = True elif event.data1 == button["escape"]: print('Escape') ui.escape() event.handled = True elif event.data1 == button["up"]: print('Up') ui.up() event.handled = True elif event.data1 == button["rotate_window"]: print('Rotate Window') ui.nextWindow() event.handled = True elif event.data1 == button["browser"]: print('Browser') if Switch.shift_status == False: if ui.getFocused(4): ui.hideWindow(4) event.handled = True else: ui.showWindow(4) ui.setFocused(4) event.handled = True elif event.data1 == button["step_rec"]: if ui.getFocused(0): mixer.armTrack(mixer.trackNumber()) print("Toggle Track Rec") else: transport.globalTransport(midi.FPT_StepEdit, 114) print('Step Record') event.handled = True elif event.data1 == button["quantize"]: print('quantize') channels.quickQuantize(channels.channelNumber()) event.handled = True elif event.data1 == button["link_chan"]: print('link channel') mixer.linkTrackToChannel(0) elif event.data1 == button["rand_steps"]: print("Random") print(f'Pitch Bend: {event.pitchBend}') for i in range(patterns.getPatternLength(patterns.patternNumber())): channels.setGridBit(channels.channelNumber(), i, 0) for z in range (patterns.getPatternLength(patterns.patternNumber())): y = num_gen() if y > ( Switch.pitch_num * 516): channels.setGridBit(channels.channelNumber(), z, 1) else: pass event.handled = True elif event.data1 == button["rand_notes"]: print("Randomize Notes") Switch.note_gen() event.handled = True
def OnMidiMsg(self, event): event.handled = False # FOR PRINTING DATA ON SCRIPT OUTPUT print("status: {}, port: {}, midiId: {}, data1: {}, data2: {}".format( event.status, event.port, event.midiId, event.data1, event.data2)) # CONTROL CHANGE EVENT FOR BUTTONS OF MIDI if event.midiId == midi.MIDI_CONTROLCHANGE: if event.data2 > 0: if event.data1 == Play: print('Playback') transport.start() ui.setHintMsg("Play/Pause") event.handled = True elif event.data1 == Record: print('Record') transport.record() ui.setHintMsg("Record") event.handled = True elif event.data1 == Stop: print('Stop') transport.stop() ui.setHintMsg("Stop") event.handled = True elif event.data1 == ToggleLoop: print('Toggle Loop') transport.setLoopMode() ui.setHintMsg("Pattern/Song") event.handled = True elif event.data1 == Left: print('Previous Tab') transport.globalTransport(midi.FPT_WindowJog, -1) ui.setHintMsg("Previous Tab") event.handled = True elif event.data1 == Right: print('Next Tab') transport.globalTransport(midi.FPT_WindowJog, 1) ui.setHintMsg("Next Tab") event.handled = True elif event.data1 == Up: print('Undo Up') general.undoUp() ui.setHintMsg("Undo Up") event.handled = True elif event.data1 == Down: print('Undo Down/ReDo') general.restoreUndo() ui.setHintMsg("Undo Down/ReDo") event.handled = True elif event.data1 in Knobs: mixer.setTrackVolume( mixer.trackNumber() + Knobs.index(event.data1), event.data2 / 127) event.handled = True #MIDI NOTE ON/OFF FOR NOTE EVENTS elif event.midiId == midi.MIDI_NOTEON: if (event.pmeFlags & midi.PME_System != 0): if event.data1 == Playlist: print('Playlist') transport.globalTransport(midi.FPT_F5, 1) ui.setHintMsg("Playlist") event.handled = True elif event.data1 == ChannelRack: print('ChannelRack') transport.globalTransport(midi.FPT_F6, 1) ui.setHintMsg("ChannelRack") event.handled = True elif event.data1 == PianoRoll: print('PianoRoll') transport.globalTransport(midi.FPT_F7, 1) ui.setHintMsg("PianoRoll") event.handled = True elif event.data1 == Mixer: print('Mixer') transport.globalTransport(midi.FPT_F9, 1) ui.setHintMsg("Mixer") event.handled = True elif event.data1 == Previous: print('Previous') ui.previous() ui.setHintMsg("Previous") event.handled = True elif event.data1 == Next: print('Next') ui.next() ui.setHintMsg("Next") event.handled = True elif event.data1 == Mute: print('Mute') channels.muteChannel(channels.channelNumber()) ui.setHintMsg("Mute") event.handled = True elif event.data1 == Solo: print('Solo') channels.soloChannel(channels.channelNumber()) ui.setHintMsg("Solo") event.handled = True elif event.data1 == PatternUp: print('Pattern Up') transport.globalTransport(midi.FPT_PatternJog, -1) ui.setHintMsg("Pattern Up") event.handled = True elif event.data1 == PatternDown: print('Pattern Down') transport.globalTransport(midi.FPT_PatternJog, 1) ui.setHintMsg("Pattern Down") event.handled = True elif event.data1 == Overdub: print('Overdub') transport.globalTransport(midi.FPT_Overdub, 1) ui.setHintMsg("Overdub") event.handled = True elif event.data1 == LoopRecord: print('Loop Record') transport.globalTransport(midi.FPT_LoopRecord, 1) ui.setHintMsg("Loop Record") event.handled = True elif event.data1 == SnapUp: print('Snap -1') transport.globalTransport(midi.FPT_SnapMode, -1) ui.setHintMsg("Snap -1") event.handled = True elif event.data1 == SnapDown: print('Snap +1') transport.globalTransport(midi.FPT_SnapMode, 1) ui.setHintMsg("Snap +1") event.handled = True elif event.data1 == TapTempo: print('Tap Tempo') transport.globalTransport(midi.FPT_TapTempo, 1) ui.setHintMsg("Tap Tempo") event.handled = True elif event.data1 == Metro: print('Metronome') transport.globalTransport(midi.FPT_Metronome, 1) ui.setHintMsg("Metronome") event.handled = True
def process(command): command.actions.addProcessor("Default Processor") #--------------------------------- # Transport functions #--------------------------------- if command.type == eventconsts.TYPE_TRANSPORT: # Play-pause: only on lift if command.id == eventconsts.TRANSPORT_PLAY and command.is_lift: transport.start() command.actions.appendAction("Play/Pause Transport") command.handled = True # Stop: only on lift if command.id == eventconsts.TRANSPORT_STOP and command.is_lift: transport.stop() command.actions.appendAction("Stop Transport") command.handled = True # Loop: only on lift if command.id == eventconsts.TRANSPORT_LOOP and command.is_lift: transport.setLoopMode() command.actions.appendAction("Toggle Loop Mode") command.handled = True # Record: only on lift if command.id == eventconsts.TRANSPORT_RECORD and command.is_lift: transport.record() command.actions.appendAction("Toggle Recording") command.handled = True # Skip forward: start on press, stop on lift, faster on double press? if command.id == eventconsts.TRANSPORT_FORWARD: speed = 1 command.actions.appendAction("Fast Forward") if command.is_double_click: speed = 2 command.actions.appendAction("[2x Speed]") if command.is_lift is False: transport.continuousMove(speed, 2) if command.is_lift is True: transport.continuousMove(speed, 0) command.actions.appendAction("Stopped") command.handled = True # Skip back: start on press, stop on lift, faster on double press? if command.id == eventconsts.TRANSPORT_BACK: speed = -1 command.actions.appendAction("Rewind") if command.is_double_click: speed = -2 command.actions.appendAction("[2x Speed]") if command.is_lift is False: transport.continuousMove(speed, 2) if command.is_lift is True: transport.continuousMove(speed, 0) command.actions.appendAction("Stopped") command.handled = True # Next Track: next UI element if command.id == eventconsts.TRANSPORT_TRACK_NEXT and command.is_lift: ui.next() command.actions.appendAction("Next UI Element") command.handled = True # Prev Track: prev UI element if command.id == eventconsts.TRANSPORT_TRACK_PREVIOUS and command.is_lift: ui.previous() command.actions.appendAction("Previous UI Element") command.handled = True
def OnMidiIn(self, event): # print ("Event: {:X} {:X} {:2X} {} {:2X}".format(event.status, event.data1, event.data2, EventNameT[(event.status - 0x80) // 16] + ': '+ utils.GetNoteName(event.data1), int(hex(event.data2), 16))) # Create output string output = "" event.handled = False global loopDown global loopInterrupt # Set has snapped flag hasSnapped = False # Process Long Presses: # Stop Button if (event.status is 0xB0 and event.data1 is 0x2E): global stop_PressTime global stop_LiftTime # Press - Start timer if event.data2 is 0x7F: stop_PressTime = time.perf_counter() # Lift - Stop timer elif event.data2 is 0x00: stop_LiftTime = time.perf_counter() if (stop_LiftTime - stop_PressTime) >= LONG_PRESS_TIME: ui.escape() output += "UI: Escape" event.handled = True if event.handled is True: handleOutput(output) return # In popup if ui.isInPopupMenu() is 1 and loopDown is False: output += "[In popup menu] " # Currently this is always inactive? if event.handled is True: handleOutput(output) return # In Playlist if ui.getFocused(2) is 1 and loopDown is False: # Forward Button if (event.status is 0xB0 and event.data1 is 0x30): # Press - No action if markers exist if event.data2 is 0x7F and arrangement.getMarkerName( 0) is not "": event.handled = True # Lift - Skip to next marker, only if markers exist elif event.data2 is 0x00 and arrangement.getMarkerName( 0) is not "": transport.markerJumpJog(1) output += "Transport: Jump to next marker" event.handled = True # Back Button if (event.status is 0xB0 and event.data1 is 0x2F): # Press - No action if markers exist if event.data2 is 0x7F and arrangement.getMarkerName( 0) is not "": event.handled = True # Lift - Skip to previous marker, only if markers exist elif event.data2 is 0x00 and arrangement.getMarkerName( 0) is not "": transport.markerJumpJog(-1) output += "Transport: Jump to previous marker" event.handled = True if event.handled is True: handleOutput(output) return # In Mixer if ui.getFocused(0) is 1 and loopDown is False: selectedTrack = mixer.trackNumber() # Record Button if (event.status is 0xB0 and event.data1 is 0x2C): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Toggle track arm elif event.data2 is 0x00: mixer.armTrack(selectedTrack) if mixer.isTrackArmed(selectedTrack) is 1: output += "Mixer: Armed track: " + getMixerTrackName( selectedTrack) else: output += "Mixer: Disarmed track: " + getMixerTrackName( selectedTrack) event.handled = True # Forward Button if (event.status is 0xB0 and event.data1 is 0x30): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Next track elif event.data2 is 0x00: ui.next() output += "Mixer: Selected next track: " + getMixerTrackName( selectedTrack + 1) event.handled = True # Back Button if (event.status is 0xB0 and event.data1 is 0x2F): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Previous track elif event.data2 is 0x00: ui.previous() output += "Mixer: Selected previous track: " + getMixerTrackName( selectedTrack - 1) event.handled = True # Fader, knob and buttons #9 act on the selected track # Upper button 9 if (event.status is 0xB0 and (event.data1 is 0x1F or event.data1 is 0x4B or event.data1 is 0x73)) or (event.status is 0xB8 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or event.status is 0xB8: output += mixerToggleSolo(selectedTrack) event.handled = True # Lower button 9 if (event.status is 0xB0 and (event.data1 is 0x29 or event.data1 is 0x54 or event.data1 is 0x7C)) or (event.status is 0xB8 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or event.status is 0xB8: output += mixerToggleMute(selectedTrack) event.handled = True # Fader 9 - Selected volume if (event.status is 0xB0 and (event.data1 is 0x0D or event.data1 is 0x38 or event.data1 is 0x5D)) or (event.status is 0xB8 and event.data1 is 0x07): output += mixerAdjustFader(selectedTrack, event.data2) event.handled = True # Knob 9 - Selected pan if (event.status is 0xB0 and (event.data1 is 0x16 or event.data1 is 0x42 or event.data1 is 0x6A)) or (event.status is 0xB8 and event.data1 is 0x0A): output += mixerAdjustPan(selectedTrack, event.data2) event.handled = True # Faders, knobs and buttons #1-8 act on tracks 1-8 respectively # Upper button 1 if (event.status is 0xB0 and (event.data1 is 0x17 or event.data1 is 0x43 or event.data1 is 0x6B)) or (event.status is 0xB0 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB0 and event.data1 is 0x10 and event.data2 is 0x7F): output += mixerToggleSolo(1) event.handled = True # Lower button 1 if (event.status is 0xB0 and (event.data1 is 0x21 or event.data1 is 0x4C or event.data1 is 0x74)) or (event.status is 0xB0 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB0 and event.data1 is 0x11 and event.data2 is 0x7F): output += mixerToggleMute(1) event.handled = True # Upper button 2 if (event.status is 0xB0 and (event.data1 is 0x18 or event.data1 is 0x44 or event.data1 is 0x6C)) or (event.status is 0xB1 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB1 and event.data1 is 0x10): output += mixerToggleSolo(2) event.handled = True # Lower button 2 if (event.status is 0xB0 and (event.data1 is 0x22 or event.data1 is 0x4D or event.data1 is 0x75)) or (event.status is 0xB1 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB2 and event.data1 is 0x11): output += mixerToggleMute(2) event.handled = True # Upper button 3 if (event.status is 0xB0 and (event.data1 is 0x19 or event.data1 is 0x45 or event.data1 is 0x6D)) or (event.status is 0xB2 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB2 and event.data1 is 0x10): output += mixerToggleSolo(3) event.handled = True # Lower button 3 if (event.status is 0xB0 and (event.data1 is 0x23 or event.data1 is 0x4E or event.data1 is 0x76)) or (event.status is 0xB2 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB2 and event.data1 is 0x11): output += mixerToggleMute(3) event.handled = True # Upper button 4 if (event.status is 0xB0 and (event.data1 is 0x1A or event.data1 is 0x46 or event.data1 is 0x6E)) or (event.status is 0xB3 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB3 and event.data1 is 0x10): output += mixerToggleSolo(4) event.handled = True # Lower button 4 if (event.status is 0xB0 and (event.data1 is 0x24 or event.data1 is 0x4F or event.data1 is 0x77)) or (event.status is 0xB3 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB3 and event.data1 is 0x11): output += mixerToggleMute(4) event.handled = True # Upper button 5 if (event.status is 0xB0 and (event.data1 is 0x1B or event.data1 is 0x47 or event.data1 is 0x6F)) or (event.status is 0xB4 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB4 and event.data1 is 0x10): output += mixerToggleSolo(5) event.handled = True # Lower button 5 if (event.status is 0xB0 and (event.data1 is 0x25 or event.data1 is 0x50 or event.data1 is 0x78)) or (event.status is 0xB4 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB4 and event.data1 is 0x11): output += mixerToggleMute(5) event.handled = True # Upper button 6 if (event.status is 0xB0 and (event.data1 is 0x1C or event.data1 is 0x48 or event.data1 is 0x70)) or (event.status is 0xB5 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB5 and event.data1 is 0x10): output += mixerToggleSolo(6) event.handled = True # Lower button 6 if (event.status is 0xB0 and (event.data1 is 0x26 or event.data1 is 0x51 or event.data1 is 0x79)) or (event.status is 0xB5 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB5 and event.data1 is 0x11): output += mixerToggleMute(6) event.handled = True # Upper button 7 if (event.status is 0xB0 and (event.data1 is 0x1D or event.data1 is 0x49 or event.data1 is 0x71)) or (event.status is 0xB6 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB6 and event.data1 is 0x10): output += mixerToggleSolo(7) event.handled = True # Lower button 7 if (event.status is 0xB0 and (event.data1 is 0x27 or event.data1 is 0x52 or event.data1 is 0x7A)) or (event.status is 0xB6 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB6 and event.data1 is 0x11): output += mixerToggleMute(7) event.handled = True # Upper button 8 if (event.status is 0xB0 and (event.data1 is 0x1E or event.data1 is 0x4A or event.data1 is 0x72)) or (event.status is 0xB7 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB7 and event.data1 is 0x10): output += mixerToggleSolo(8) event.handled = True # Lower button 8 if (event.status is 0xB0 and (event.data1 is 0x28 or event.data1 is 0x53 or event.data1 is 0x7B)) or (event.status is 0xB7 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB7 and event.data1 is 0x11): output += mixerToggleMute(8) event.handled = True # Fader 1 - Track 1 volume if event.status is 0xB0 and (event.data1 is 0x02 or event.data1 is 0x2A or event.data1 is 0x55 or event.data1 is 0x07): output += mixerAdjustFader(1, event.data2) event.handled = True # Knob 1 - Track 1 pan if event.status is 0xB0 and (event.data1 is 0x0E or event.data1 is 0x39 or event.data1 is 0x5E or event.data1 is 0x0A): output += mixerAdjustPan(1, event.data2) event.handled = True # Fader 2 - Track 2 volume if (event.status is 0xB0 and (event.data1 is 0x03 or event.data1 is 0x2B or event.data1 is 0x56)) or (event.status is 0xB1 and event.data1 is 0x07): output += mixerAdjustFader(2, event.data2) event.handled = True # Knob 2 - Track 2 pan if (event.status is 0xB0 and (event.data1 is 0x0F or event.data1 is 0x3A or event.data1 is 0x5F)) or (event.status is 0xB1 and event.data1 is 0x0A): output += mixerAdjustPan(2, event.data2) event.handled = True # Fader 3 - Track 3 volume if (event.status is 0xB0 and (event.data1 is 0x04 or event.data1 is 0x32 or event.data1 is 0x57)) or (event.status is 0xB2 and event.data1 is 0x07): output += mixerAdjustFader(3, event.data2) event.handled = True # Knob 3 - Track 3 pan if ((event.status is 0xB0 and (event.data1 is 0x10 or event.data1 is 0x3B or event.data1 is 0x60)) or (event.status is 0xB2 and event.data1 is 0x0A)) and event.handled is False: output += mixerAdjustPan(3, event.data2) event.handled = True # Fader 4 - Track 4 volume if (event.status is 0xB0 and (event.data1 is 0x05 or event.data1 is 0x33 or event.data1 is 0x58)) or (event.status is 0xB3 and event.data1 is 0x07): output += mixerAdjustFader(4, event.data2) event.handled = True # Knob 4 - Track 4 pan if ((event.status is 0xB0 and (event.data1 is 0x11 or event.data1 is 0x3C or event.data1 is 0x61)) or (event.status is 0xB3 and event.data1 is 0x0A)) and event.handled is False: output += mixerAdjustPan(4, event.data2) event.handled = True # Fader 5 - Track 5 volume if (event.status is 0xB0 and (event.data1 is 0x06 or event.data1 is 0x34 or event.data1 is 0x59)) or (event.status is 0xB4 and event.data1 is 0x07): output += mixerAdjustFader(5, event.data2) event.handled = True # Knob 5 - Track 5 pan if (event.status is 0xB0 and (event.data1 is 0x12 or event.data1 is 0x3D or event.data1 is 0x66)) or (event.status is 0xB4 and event.data1 is 0x0A): output += mixerAdjustPan(5, event.data2) event.handled = True # Fader 6 - Track 6 volume if (event.status is 0xB0 and (event.data1 is 0x08 or event.data1 is 0x35 or event.data1 is 0x5A)) or (event.status is 0xB5 and event.data1 is 0x07): output += mixerAdjustFader(1, event.data2) event.handled = True # Knob 6 - Track 6 pan if (event.status is 0xB0 and (event.data1 is 0x13 or event.data1 is 0x3E or event.data1 is 0x67)) or (event.status is 0xB5 and event.data1 is 0x0A): output += mixerAdjustPan(6, event.data2) event.handled = True # Fader 7 - Track 7 volume if (event.status is 0xB0 and (event.data1 is 0x09 or event.data1 is 0x36 or event.data1 is 0x5B)) or (event.status is 0xB6 and event.data1 is 0x07): output += mixerAdjustFader(1, event.data2) event.handled = True # Knob 7 - Track 7 pan if (event.status is 0xB0 and (event.data1 is 0x14 or event.data1 is 0x3F or event.data1 is 0x68)) or (event.status is 0xB6 and event.data1 is 0x0A): output += mixerAdjustPan(7, event.data2) event.handled = True # Fader 8 - Track 8 volume if (event.status is 0xB0 and (event.data1 is 0x0C or event.data1 is 0x37 or event.data1 is 0x5C)) or (event.status is 0xB7 and event.data1 is 0x07): output += mixerAdjustFader(1, event.data2) event.handled = True # Knob 8 - Track 8 pan if (event.status is 0xB0 and (event.data1 is 0x15 or event.data1 is 0x41 or event.data1 is 0x69)) or (event.status is 0xB7 and event.data1 is 0x0A): output += mixerAdjustPan(8, event.data2) event.handled = True if event.handled is True: handleOutput(output) return # In Channel rack if ui.getFocused(1) is 1 and loopDown is False: selectedChannel = channels.channelNumber() # Forward Button if (event.status is 0xB0 and event.data1 is 0x30): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Next track elif event.data2 is 0x00: ui.next() mixerTrackSelect(channels.channelNumber()) output += "Channel rack: Select next track: " + getChannelName( channels.channelNumber()) event.handled = True # Back Button if (event.status is 0xB0 and event.data1 is 0x2F): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Previous track elif event.data2 is 0x00: ui.previous() mixerTrackSelect(channels.channelNumber()) output += "Channel rack: Select previous track: " + getChannelName( channels.channelNumber()) event.handled = True # Fader, knob and buttons #9 act on the selected channel # Upper button 9 if (event.status is 0xB0 and (event.data1 is 0x1F or event.data1 is 0x4B or event.data1 is 0x73)) or (event.status is 0xB8 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo channel (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or event.status is 0xB8: output += channelToggleSolo(selectedChannel) event.handled = True # Lower button 9 if (event.status is 0xB0 and (event.data1 is 0x29 or event.data1 is 0x54 or event.data1 is 0x7C)) or (event.status is 0xB8 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or event.status is 0xB8: output += channelToggleMute(selectedChannel) event.handled = True # Fader 9 - Selected volume if (event.status is 0xB0 and (event.data1 is 0x0D or event.data1 is 0x38 or event.data1 is 0x5D)) or (event.status is 0xB8 and event.data1 is 0x07): output += channelAdjustVolume(selectedChannel, event.data2) event.handled = True # Knob 9 - Selected pan if (event.status is 0xB0 and (event.data1 is 0x16 or event.data1 is 0x42 or event.data1 is 0x6A)) or (event.status is 0xB8 and event.data1 is 0x0A): output += channelAdjustPan(selectedChannel, event.data2) event.handled = True # Maybe include step editor here (when I figure out lights) if event.handled is True: handleOutput(output) return # In Browser if ui.getFocused(4) is 1 and loopDown is False: # Play Button if (event.status is 0xB0 and event.data1 is 0x2D): # Press - Play sample/expand menu if event.data2 is 0x7F: ui.next() ui.previous() ui.right() output += "Browser: Select" event.handled = True # Lift - No action elif event.data2 is 0x00: event.handled = True # Forward Button if (event.status is 0xB0 and event.data1 is 0x30): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Next item elif event.data2 is 0x00: ui.next() output += "Browser: Next" event.handled = True # Back Button if (event.status is 0xB0 and event.data1 is 0x2F): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Previous item elif event.data2 is 0x00: ui.previous() output += "Browser: Previous" event.handled = True # Stop Button if (event.status is 0xB0 and event.data1 is 0x2E): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Collapse menu elif event.data2 is 0x00: ui.left() output += "Browser: Collapse" event.handled = True if event.handled is True: handleOutput(output) return # Default Actions: # Play Button if (event.status is 0xB0 and event.data1 is 0x2D): loopInterrupt = True # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Play/Pause elif event.data2 is 0x00: transport.start() if transport.isPlaying() is 1: output += "Transport: Play" else: output += "Transport: Pause" event.handled = True # Stop Button if (event.status is 0xB0 and event.data1 is 0x2E): loopInterrupt = True # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Stop elif event.data2 is 0x00: transport.stop() output += "Transport: Stop" event.handled = True # Forward Button if (event.status is 0xB0 and event.data1 is 0x30): loopInterrupt = True # Press - Start FF if event.data2 is 0x7F: transport.fastForward(2) event.handled = True output += "Transport: Fast Forward: Begin" # Lift - End FF elif event.data2 is 0x00: transport.fastForward(0) output += "Transport: Fast Forward: End" event.handled = True # Back Button if (event.status is 0xB0 and event.data1 is 0x2F): # Press - Start Rew if event.data2 is 0x7F: transport.rewind(2) event.handled = True output += "Transport: Rewind: Begin" # Lift - End Rew elif event.data2 is 0x00: transport.rewind(0) output += "Transport: Rewind: End" event.handled = True # Record Button if (event.status is 0xB0 and event.data1 is 0x2C): loopInterrupt = True # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Toggle Recording elif event.data2 is 0x00: transport.record() if transport.isRecording() is 1: output += "Transport: Recording Enabled" else: output += "Transport: Recording Disabled" event.handled = True # Loop Button if (event.status is 0xB0 and event.data1 is 0x31): # Press - Set Loop flags if event.data2 is 0x7F: # Set flags for loop modifier commands loopDown = True loopInterrupt = False event.handled = True # Lift - Toggle Loop if no action taken elif event.data2 is 0x00: event.handled = True loopDown = False if loopInterrupt is False: transport.setLoopMode() if transport.getLoopMode() is 1: output += "Transport: Loop Mode: Song" else: output += "Transport: Loop Mode: Pattern" # Scene Change """ if event.status is 0xF0: global scene scene += 1 if scene is 5: scene = 1 windowToShow = -1 if scene is 1: windowToShow = 2 # Playlist output += "Scene: Playlist" if scene is 2: windowToShow = 1 # Channel Rack output += "Scene: Channel Rack" if scene is 3: windowToShow = 3 # Piano roll output += "Scene: Piano Roll" if scene is 4: windowToShow = 0 # Mixer output += "Scene: Mixer" ui.showWindow(windowToShow) event.handled = True """ if event.handled is True: handleOutput(output) return # Event not recognised if event.handled is False: print("Unknown Event: {:X} {:X} {:2X} {} {:2X}".format( event.status, event.data1, event.data2, EventNameT[(event.status - 0x80) // 16] + ': ' + utils.GetNoteName(event.data1), int(hex(event.data2), 16)))