def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.safebox_page = Safebox_Page() # global user_info,UserID # user_info = self.common.get_user() # print user_info self.start_step("初始化Luadriver") self.luadriver = self.common.setupdriver() self.start_step("关闭活动,并切换到预发布") self.common.closeactivity_switchserver(self.luadriver) self.start_step("获取用户mid") cid = self.common.get_cid() mid = PHPInterface.get_mid(cid, region=1) print "用户mid为:%s" % mid # UserID = user_info.get('mid') # print 'UserID:%s' % UserID dict = PHPInterface.get_user_info(mid) # 获取玩家信息 coin = eval(dict).get('result', {'coin': None}).get('coin') # 获取当前银币值 # if coin <= 20000: # AddMoney = 30000 - coin # 如果当前银币不多于20000,则将银币值设置为30000 PHPInterface.add_money(mid, 30000) self.common.closeactivity_switchserver(self.luadriver)
def game_is_download(self): ''' 判断子游戏是否已下载 ''' self.game_page = Game_Page() self.sign_page = Sign_Page() if (self.game_page.element_is_exist("快速开始", 6) == True): print("游戏已下载") return True elif (self.game_page.element_is_exist("重新加载", 1) == True): self.game_page.wait_element("重新加载").click() self.game_page.wait_element("快速开始", 20) return True elif (self.game_page.element_is_exist("资源下载-确定", 1) == True): self.game_page.wait_element("资源下载-确定").click() self.game_page.wait_element("快速开始", 60) return True elif (self.game_page.element_is_exist("重新获取1", 3)): # try: # self.game_page.element_is_exist("重新获取1", 6).get_attribute('text') == "重新获取" # except: # self.game_page.screenshot("download_fail.png") # while (self.sign_page.element_is_exist("关闭1")==True): # self.sign_page.wait_element("关闭1").click() return False else: print "当前游戏下载出现问题" return False
def pre_test(self): self.start_step("初始化环境") self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.personinfo_page = Personinfo_Page() self.sign_page = Sign_Page() # PHPInterface.set_env(PHPInterface.PRE_REPUBLISH_ENV) return1 = PHPInterface.set_notice('公告自动化测试', "1111", id=103000, end_time=int(time.time() + 60 * 4), is_html=1) print return1 time.sleep(10) self.start_step("配置公告") try: self.luadriver.find_element_by_name("允许").click() except: print "未出现按钮" time.sleep(15) try: self.hall_page.wait_element("确认登陆").click() except: print "未出现登陆按钮"
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() UserID = self.casedata.get('mid2') print 'UserID:%s' % UserID dict = PHPInterface.get_user_info(UserID) # 获取玩家信息 coin = eval(dict).get('result', {'coin': None}).get('coin') # 获取当前银币值 if coin <= 20000: AddMoney = 30000 - coin # 如果当前银币不多于20000,则将银币值设置为30000 PHPInterface.add_money(UserID, AddMoney) self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.safebox_page = Safebox_Page() self.start_step("关闭活动,并切换到预发布") self.common.closeactivity_switchserver(self.luadriver, "预发布") self.start_step("判断是否登陆") if not self.common.isloginuser(self.luadriver): self.common.loginuser(self.casedata['user2'], self.casedata['password2']) self.common.closeactivity_switchserver(self.luadriver, "预发布") else: if self.personinfo_page.wait_element("账号ID").get_attribute('text') != self.casedata['cid']: self.common.loginuser(self.casedata['user2'], self.casedata['password2']) self.common.closeactivity_switchserver(self.luadriver, "预发布") try: self.personinfo_page.wait_element("关闭").click() except: print "已关闭窗口"
def pre_test(self): self.start_step("初始化环境") self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.personinfo_page = Personinfo_Page() self.sign_page = Sign_Page() # PHPInterface.set_env(PHPInterface.PRE_REPUBLISH_ENV) return1 = PHPInterface.set_notice( title='666666', content={ "htmlpic": "https://dfqppic.266.com/dfqp/pic/notice/mycff2zj.png", "cmd": 1022, "gameid": 203, "level": 12 }, app_id=103000, end_time=int(time.time() + 60 * 2), is_html=2, conditions={"poptype": 2}) print return1 time.sleep(10) self.start_step("配置公告") self.common.closeactivity_switchserver(self.luadriver)
def closeActivity(self): ''' 关闭进入大厅各种弹框 :return: ''' self.hall_page = Hall_Page() self.sign_page = Sign_Page() #关闭首先出现的新手任务按钮 try: self.hall_page.wait_element("新手任务", 5).click() except: print "未出现新手任务按钮" try: self.hall_page.wait_element("确认登陆", 5).click() except: print "未出现确认登陆按钮" try: self.hall_page.wait_element("立即升级绑定账号", 5).click() self.sign_page.wait_element("关闭1").click() except: print "未出现立即升级绑定账号按钮" #添加破产奖励领取,由于目前只能在正式服测试 导致所有接口不能用 先领取破产奖励,避免弹框对其他场景影响 try: self.hall_page.wait_element("破产领奖按钮", 5).click() self.platformLog("领取破产奖励") except: print "没有破产按钮" self.closeActivityBtn(False)
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.game_page = Game_Page() global user_info, UserID user_info = self.common.get_user() print user_info UserID = user_info['mid'] print 'UserID:%s' % UserID PHPInterface.set_level(UserID, 15) user_info1 = PHPInterface.get_user_info(UserID) #获取玩家信息 coin = json.loads(user_info1).get('result', { 'coin': None }).get('coin') #获取当前银币值 AddMoney = 10000 - coin PHPInterface.add_money(UserID, AddMoney) #将银币值设为10000 self.setting_page = Setting_Page() self.personinfo_page = Personinfo_Page() self.broadcast_page = Broadcast_Page() self.start_step("初始化Luadriver") self.luadriver = self.common.setupdriver() self.start_step("关闭活动页面") self.common.closeactivity(self.luadriver) self.start_step("判断是否登陆") self.hall_page.wait_element("头像").click() time.sleep(5) self.common.loginuser(user_info['user'], user_info['password']) self.common.closeActivityBtn()
def pre_test(self): self.start_step("初始化环境") self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.personinfo_page = Personinfo_Page() self.sign_page = Sign_Page() # PHPInterface.set_env(PHPInterface.PRE_REPUBLISH_ENV) return1 = PHPInterface.set_notice('公告自动化测试', "文本公告测试", app_id=103000, end_time=int(time.time() + 60 * 2), is_html=1, conditions={"poptype": 2}) print return1 self.start_step("配置公告") self.common.closeactivity_switchserver(self.luadriver) Flag = True while Flag: # 关闭干扰活动弹框,找到公告弹框 try: self.hall_page.wait_element('公告标题') print '找到公告标题' Flag = False except: try: self.sign_page.wait_element("关闭1").click() except: print '未找到关闭按钮' time.sleep(2)
def pre_test(self): global UserID UserID = self.casedata.get('mid') print 'UserID:%s' % UserID dict = PHPInterface.get_user_info(UserID) # 获取玩家信息 coin = eval(dict).get('result', {'coin': None}).get('coin') # 获取当前银币值 AddMoney = 60000 - coin PHPInterface.add_money(UserID, AddMoney) # 将银币值设为60000 self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.common.closeactivitytest(self.luadriver) self.hall_page.wait_element("头像").click() time.sleep(5) if self.personinfo_page.wait_element("账号ID").get_attribute( 'text') != self.casedata['cid']: self.common.loginuser(self.casedata['user'], self.casedata['password']) try: self.personinfo_page.wait_element("关闭").click() except: print "已关闭窗口"
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.safebox_page = Safebox_Page() self.start_step("关闭活动,并切换到预发布") self.common.closeactivity_switchserver(self.luadriver) # global user_info,UserID # user_info = self.common.get_user() # print user_info # UserID = user_info.get('mid') # print 'UserID:%s' % UserID cid = self.common.get_cid() global mid mid = PHPInterface.get_mid(cid, region=1) print "用户mid为:%s" % mid user_info1 = PHPInterface.get_user_info(mid) # 获取玩家信息 coin = json.loads(user_info1).get('result', {'coin': None}).get('coin') # 获取当前银币值 AddMoney = 40000 - coin PHPInterface.add_money(mid, AddMoney) # 将银币值设为40000 self.start_step("重新加载,让添加的银币生效") self.common.closeactivity_switchserver(self.luadriver)
def pre_test(self): UserID = self.casedata.get('mid') print 'UserID:%s' % UserID dict = PHPInterface.get_user_info(UserID) # 获取玩家信息 crystal = eval(dict).get('result', { 'crystal': None }).get('crystal') # 获取当前金条值 AddCrystal = 1000 - crystal PHPInterface.add_crystal(UserID, AddCrystal) # 将金条数目置1000 self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.safebox_page = Safebox_Page() self.common.closeactivitytest(self.luadriver) self.hall_page.wait_element("头像").click() time.sleep(5) if self.personinfo_page.wait_element("账号ID").get_attribute( 'text') != self.casedata['cid']: self.common.loginuser(self.casedata['user'], self.casedata['password']) try: self.personinfo_page.wait_element("关闭").click() except: print "已关闭窗口"
def pre_test(self): self.common = Common() # global user_info # user_info = self.common.get_user() # print user_info self.hall_page = Hall_Page() self.mall_page = Mall_Page() self.sign_page = Sign_Page() self.backpack_page = Backpack_Page() self.personinfo_page = Personinfo_Page() self.start_step("初始化driver") self.luadriver = self.common.setupdriver() self.start_step("关闭活动") self.common.closeactivity_switchserver(self.luadriver) self.start_step("获取用户mid") cid = self.common.get_cid() mid = PHPInterface.get_mid(cid, region=1) print "用户mid为:%s" % mid user_info1 = PHPInterface.get_user_info(mid) # 获取玩家信息 coin = json.loads(user_info1).get('result', {'coin': None}).get('coin') # 获取当前银币值 AddMoney = 53000 - coin PHPInterface.add_money(mid, AddMoney) # 将银币值设为3000 PHPInterface.add_money(mid, 53000) self.hall_page.wait_element("头像").click() time.sleep(2)
def pre_test(self): global UserID UserID = self.casedata.get('mid2') print 'UserID:%s' % UserID # PHPInterface.set_env(PHPInterface.PRE_REPUBLISH_ENV) user_info = PHPInterface.get_user_info(UserID) # 获取玩家信息 coin = json.loads(user_info).get('result', { 'coin': None }).get('coin') # 获取当前银币值 AddMoney = 60000 - coin PHPInterface.add_money(UserID, AddMoney) # 将银币值设为60000 self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.common.closeactivity_switchserver(self.luadriver, '预发布') self.hall_page.wait_element("头像").click() time.sleep(5) self.common.loginuser(self.casedata['user2'], self.casedata['password2']) i = 0 while i < 3: i += 1 try: self.personinfo_page.wait_element("关闭").click() except: print "已关闭窗口"
def pre_test(self): self.start_step("初始化环境") self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.personinfo_page = Personinfo_Page() self.sign_page = Sign_Page() # PHPInterface.set_env(PHPInterface.PRE_REPUBLISH_ENV) return1 = PHPInterface.set_notice( title='666666', content={ "htmlpic": "https://dfqppic.266.com/dfqp/pic/notice/mycff2zj.png" }, app_id=103000, end_time=int(time.time() + 60 * 2), is_html=2, conditions={"poptype": 2}) print return1 time.sleep(10) self.start_step("配置公告") self.common.closeactivity_switchserver(self.luadriver) Flag = True while Flag: # 关闭干扰活动弹框,找到公告弹框 try: self.hall_page.wait_element('公告图片') print '找到公告图片' Flag = False except: try: self.sign_page.wait_element("关闭1").click() except: print '未找到关闭按钮' time.sleep(2)
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() # 每个用例都需要关闭活动,把这个放在初始化里面实现 self.common.closeactivity_switchserver(self.luadriver, "环境切换") self.hall_page = Hall_Page() self.sign_page = Sign_Page()
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.yuepai_page = Yuepai_Page() self.game_page = Game_Page() self.sign_page = Sign_Page() self.start_step("初始化driver") self.luadriver = self.common.setupdriver() self.common.closeactivity(self.luadriver)
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.common.deletefile(self.luadriver) # 每个用例都需要关闭活动,把这个放在初始化里面实现 self.common.closeactivity(self.luadriver) self.hall_page = Hall_Page() self.sign_page = Sign_Page()
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.broadcast_page = Broadcast_Page() self.start_step("初始化Luadriver") self.luadriver = self.common.setupdriver() self.start_step("关闭活动页面") self.common.closeactivity_switchserver(self.luadriver, '预发布')
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.game_page = Game_Page() self.setting_page = Setting_Page() self.personinfo_page = Personinfo_Page() self.broadcast_page = Broadcast_Page() self.common.closeactivitytest(self.luadriver)
def pre_test(self): self.common = Common() global mid mid = self.common.get_config_value("casecfg", "mid") self.common.set_coin(mid=mid, value='60000') self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.luadriver = self.common.setupdriver() self.start_step("关闭活动,并切换到预发布") self.common.closeactivity(self.luadriver)
def pre_test(self): self.common = Common() global mid mid = self.common.get_config_value("casecfg", "mid") PHPInterface.set_vip(mid, 4) # 设置用户为vip # 初始化Luadriver self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.common.closeactivity(self.luadriver)
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.game_page = Game_Page() self.yuepai_page = Yuepai_Page() self.sign_page = Sign_Page() self.start_step("初始化driver") capabilities = {} capabilities['newCommandTimeout'] = 60 * 3 self.luadriver = self.common.setupdriver(capabilities) self.common.closeactivity(self.luadriver)
def closeActivity(self): ''' 关闭活动页面,切换到指定服,然后再关闭弹出的活动页面 :param switchserver: :return: ''' driver = singleGlobalVar.get("luaDriver") self.hall_page = Hall_Page() self.sign_page = Sign_Page() #性能测试中启动完成后才开始关闭活动弹框,sleep可省略 # time.sleep(8) try: driver.find_element_by_name("允许").click() except: print "未出现允许按钮" try: driver.find_element_by_tag_name("允许").click() except: print "未出现允许按钮" try: driver.find_elements_by_class_name( "android.widget.Button")[1].click() except: print "未出现android.widget.Button按钮" time.sleep(10) try: self.hall_page.wait_element("确认登陆").click() except: print "未出现确认登陆按钮" try: self.hall_page.wait_element("立即升级绑定账号").click() time.sleep(1) self.sign_page.wait_element("关闭1").click() except: print "未出现立即升级绑定账号按钮" #添加破产奖励领取,由于目前只能在正式服测试 导致所有接口不能用 先领取破产奖励,避免弹框对其他场景影响 try: self.hall_page.wait_element("破产领奖按钮").click() self.platformLog("领取破产奖励") except: print "没有破产按钮" self.closeActivityBtn() try: self.hall_page.wait_element("新手任务").click() time.sleep(2) except: print "未出现新手任务按钮" try: driver.find_element_by_name("允许").click() except: print "未出现允许按钮"
def closeactivity_switchserver(self, luadriver, switchserver): self.hall_page = Hall_Page() self.sign_page = Sign_Page() time.sleep(10) try: luadriver.find_element_by_name("允许").click() except: print "未出现按钮" time.sleep(5) try: self.hall_page.wait_element("确认登陆").click() except: print "未出现登陆按钮" i = 0 while (i < 3): i += 1 try: self.sign_page.wait_element("关闭1").click() time.sleep(1) except: try: self.sign_page.wait_element("关闭1").click() time.sleep(1) except: print "关闭对话框" try: self.hall_page.wait_element("新手任务").click() time.sleep(2) except: print "未出现新手任务按钮" try: self.hall_page.wait_element(switchserver).click() time.sleep(1) except: print "未出现正式服按钮" time.sleep(13) try: luadriver.find_element_by_name("允许").click() except: "未出现按钮" time.sleep(2) i = 0 while (i < 3): i += 1 try: self.sign_page.wait_element("关闭1").click() time.sleep(1) except: try: self.sign_page.wait_element("关闭1").click() time.sleep(1) except: print "关闭对话框"
def game_is_download(self): ''' 判断子游戏是否已下载 ''' def enterGameRoom(timeout=6): end_time = time.time() + timeout while True: if self.game_page.element_is_exist( "房间场次", 1) or self.game_page.element_is_exist( "游戏级别", 1): return True if time.time() > end_time: break return False self.game_page = Game_Page() self.sign_page = Sign_Page() if enterGameRoom(): print("游戏已下载") return True elif (self.game_page.element_is_exist("重新加载", 1) == True): self.game_page.wait_element("重新加载").click() if enterGameRoom(20): return True return False elif (self.game_page.element_is_exist("资源下载-确定", 1) == True): self.game_page.wait_element("资源下载-确定").click() if enterGameRoom(60): return True elif self.game_page.element_is_exist("重新加载", 1): self.game_page.wait_element("重新加载").click() if enterGameRoom(10): return True return False else: return False elif (self.game_page.element_is_exist("重新获取1", 3)): # try: # self.game_page.element_is_exist("重新获取1", 6).get_attribute('text') == "重新获取" # except: # self.game_page.screenshot("download_fail.png") # while (self.sign_page.element_is_exist("关闭1")==True): # self.sign_page.wait_element("关闭1").click() self.game_page.wait_element("重新获取1").click() if enterGameRoom(): return True else: return False else: print "当前游戏下载出现问题" return False
def pre_test(self): self.common = Common() # global user_info # user_info = self.common.get_user() # print user_info # 初始化Luadriver self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.safebox_page = Safebox_Page() self.start_step("关闭活动,并切换到预发布") self.common.closeactivity(self.luadriver)
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.mall_page = Mall_Page() self.sign_page = Sign_Page() self.backpack_page = Backpack_Page() self.personinfo_page = Personinfo_Page() global mid mid = self.common.get_config_value("casecfg","mid") self.common.set_coin(mid,value=50000) self.start_step("初始化driver") self.luadriver = self.common.setupdriver() self.common.closeactivity(self.luadriver)
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.start_step('删除登录文件') self.common.deletefile(self.luadriver) self.common.closedriver() self.luadriver = self.common.setupdriver() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.broadcast_page = Broadcast_Page() self.common.closeactivitytest(self.luadriver)
def closeActivityBtn(self): ''' 关闭活动弹框 :return: ''' self.sign_page = Sign_Page() i = 0 while (i < 4): i += 1 try: self.sign_page.wait_element("关闭1",8).click() except: print "关闭对话框"
def closeactivityprepublish(self, luadriver): self.hall_page = Hall_Page() self.sign_page = Sign_Page() try: luadriver.find_element_by_name("允许").click() except: "未出现按钮" time.sleep(5) try: self.hall_page.wait_element("确认登陆").click() except: "未出现登陆按钮" i = 0 while (i < 2): i += 1 try: self.sign_page.wait_element("关闭1").click() time.sleep(1) except: try: self.sign_page.wait_element("关闭1").click() time.sleep(1) except: "关闭对话框" try: self.hall_page.wait_element("新手任务").click() time.sleep(2) except: print "未出现新手任务按钮" try: self.hall_page.wait_element("预发布").click() except: "未出现预发布按钮" time.sleep(10) try: luadriver.find_element_by_name("允许").click() except: "未出现按钮" time.sleep(2) i = 0 while (i < 2): i += 1 try: self.sign_page.wait_element("关闭1").click() time.sleep(1) except: try: self.sign_page.wait_element("关闭1").click() time.sleep(1) except: "关闭对话框"